1 | /*************************************************************************** |
2 | * KBlocks, a falling blocks game for KDE * |
3 | * Copyright (C) 2010 Zhongjie Cai <squall.leonhart.cai@gmail.com> * |
4 | * * |
5 | * This program is free software; you can redistribute it and/or modify * |
6 | * it under the terms of the GNU General Public License as published by * |
7 | * the Free Software Foundation; either version 2 of the License, or * |
8 | * (at your option) any later version. * |
9 | ***************************************************************************/ |
10 | #ifndef GAME_LOGIC_INTERFACE |
11 | #define GAME_LOGIC_INTERFACE |
12 | |
13 | #include "SingleGameInterface.h" |
14 | |
15 | class GameLogicInterface |
16 | { |
17 | public: |
18 | GameLogicInterface(){}; |
19 | virtual ~GameLogicInterface(){}; |
20 | |
21 | public: |
22 | virtual SingleGameInterface* getSingleGame(int) = 0; |
23 | |
24 | virtual int levelUpGame(int) = 0; |
25 | virtual int updateGame(int*) = 0; |
26 | |
27 | virtual bool startGame(int) = 0; |
28 | virtual bool stopGame() = 0; |
29 | |
30 | virtual void pauseGame(bool) = 0; |
31 | virtual void continueGame() = 0; |
32 | |
33 | protected: |
34 | SingleGameInterface** maGameList; |
35 | }; |
36 | |
37 | #endif //GAME_LOGIC_INTERFACE |
38 | |