1 | /*************************************************************************** |
2 | * KBlocks, a falling blocks game for KDE * |
3 | * Copyright (C) 2010 Zhongjie Cai <squall.leonhart.cai@gmail.com> * |
4 | * * |
5 | * This program is free software; you can redistribute it and/or modify * |
6 | * it under the terms of the GNU General Public License as published by * |
7 | * the Free Software Foundation; either version 2 of the License, or * |
8 | * (at your option) any later version. * |
9 | ***************************************************************************/ |
10 | #ifndef GAMEPLAYINTERFACE_H |
11 | #define GAMEPLAYINTERFACE_H |
12 | |
13 | #include <list> |
14 | #include <string> |
15 | |
16 | enum KBlocks_Player_Action |
17 | { |
18 | PlayerAction_None = 0, |
19 | PlayerAction_Move_Left, |
20 | PlayerAction_Move_Right, |
21 | PlayerAction_Move_Down, |
22 | PlayerAction_Push_Down, |
23 | PlayerAction_Rotate_CW, |
24 | PlayerAction_Rotate_CCW, |
25 | PlayerAction_Max_Count |
26 | }; |
27 | |
28 | typedef std::list<KBlocks_Player_Action> GamePlayer_ActionList; |
29 | |
30 | #include "SingleGameInterface.h" |
31 | |
32 | class GamePlayerInterface |
33 | { |
34 | public: |
35 | GamePlayerInterface(){}; |
36 | virtual ~GamePlayerInterface(){}; |
37 | |
38 | public: |
39 | virtual void startGame(SingleGameInterface*) = 0; |
40 | virtual void stopGame() = 0; |
41 | |
42 | virtual void pauseGame(bool) = 0; |
43 | |
44 | virtual void think(GamePlayer_ActionList * actionList) = 0; |
45 | |
46 | virtual std::string getName() = 0; |
47 | |
48 | protected: |
49 | SingleGameInterface* mpGame; |
50 | }; |
51 | |
52 | #endif |
53 | |
54 | |