1 | /*************************************************************************** |
2 | * KBlocks, a falling blocks game for KDE * |
3 | * Copyright (C) 2009 Mauricio Piacentini <mauricio@tabuleiro.com> * |
4 | * Zhongjie Cai <squall.leonhart.cai@gmail.com> * |
5 | * * |
6 | * This program is free software; you can redistribute it and/or modify * |
7 | * it under the terms of the GNU General Public License as published by * |
8 | * the Free Software Foundation; either version 2 of the License, or * |
9 | * (at your option) any later version. * |
10 | ***************************************************************************/ |
11 | #ifndef KBLOCKSWIN_H |
12 | #define KBLOCKSWIN_H |
13 | |
14 | #include <KXmlGuiWindow> |
15 | |
16 | #include "KBlocksScene.h" |
17 | #include "KBlocksView.h" |
18 | |
19 | #include "KBlocksKeyboardPlayer.h" |
20 | #include "AI/KBlocksAIPlayer.h" |
21 | |
22 | #include "KBlocksGameLogic.h" |
23 | #include "KBlocksPlayManager.h" |
24 | |
25 | class KBlocksWin : public KXmlGuiWindow |
26 | { |
27 | Q_OBJECT |
28 | |
29 | public: |
30 | KBlocksWin(KBlocksGameLogic * p, KBlocksPlayManager * pM, int capacity, int gamecount); |
31 | ~KBlocksWin(); |
32 | |
33 | public: |
34 | void setGamesPerLine(int count); |
35 | void setGameAnimEnabled(bool flag); |
36 | void setWaitForAllUpdate(bool flag); |
37 | void setUpdateInterval(int interval); |
38 | |
39 | void addScore(int gameIndex, int lineCount); |
40 | |
41 | private slots: |
42 | void startGame(); |
43 | void stopGame(); |
44 | void pauseGame(); |
45 | |
46 | void singleGame(); |
47 | void pveStepGame(); |
48 | |
49 | void focusEvent(bool flag); |
50 | |
51 | void configureSettings(); |
52 | void showHighscore(); |
53 | void onScoreChanged(int index, int points, int lines, int level); |
54 | void onIsHighscore(int index, int points, int level); |
55 | void levelChanged(); |
56 | void setSoundsEnabled(bool enabled); |
57 | |
58 | private: |
59 | void setupGUILayout(); |
60 | |
61 | protected: |
62 | virtual void closeEvent(QCloseEvent *event); |
63 | |
64 | private: |
65 | int mMaxGameCapacity; |
66 | int mGameCount; |
67 | |
68 | bool mFirstInit; |
69 | |
70 | bool mGameAnim; |
71 | bool mWaitForAll; |
72 | |
73 | KBlocksScene* mpGameScene; |
74 | KBlocksView* mpGameView; |
75 | |
76 | KBlocksGameLogic* mpGameLogic; |
77 | KBlocksPlayManager* mpPlayManager; |
78 | |
79 | KBlocksKeyboardPlayer* mpKBPlayer; |
80 | KBlocksAIPlayer* mpAIPlayer; |
81 | |
82 | QAction* m_pauseAction; |
83 | }; |
84 | |
85 | #endif |
86 | |