1 | /* |
2 | Copyright 2007 Dmitry Suzdalev <dimsuz@gmail.com> |
3 | Copyright 2010 Brian Croom <brian.s.croom@gmail.com> |
4 | |
5 | This program is free software; you can redistribute it and/or modify |
6 | it under the terms of the GNU General Public License as published by |
7 | the Free Software Foundation; either version 2 of the License, or |
8 | (at your option) any later version. |
9 | |
10 | This program is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | GNU General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU General Public License |
16 | along with this program; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
18 | */ |
19 | |
20 | #include "cellitem.h" |
21 | |
22 | #include "settings.h" |
23 | |
24 | #include <kdebug.h> |
25 | |
26 | QHash<int, QString> CellItem::s_digitNames; |
27 | QHash<KMinesState::CellState, QList<QString> > CellItem::s_stateNames; |
28 | |
29 | CellItem::CellItem(KGameRenderer* renderer, QGraphicsItem* parent) |
30 | : KGameRenderedItem(renderer, QLatin1String( "" ), parent) |
31 | { |
32 | if(s_digitNames.isEmpty()) |
33 | fillNameHashes(); |
34 | setShapeMode(BoundingRectShape); |
35 | reset(); |
36 | } |
37 | |
38 | void CellItem::reset() |
39 | { |
40 | m_state = KMinesState::Released; |
41 | m_hasMine = false; |
42 | m_exploded = false; |
43 | m_digit = 0; |
44 | updatePixmap(); |
45 | } |
46 | |
47 | void CellItem::updatePixmap() |
48 | { |
49 | QList<QGraphicsItem*> children = childItems(); |
50 | qDeleteAll(children); |
51 | |
52 | QList<QString> spriteKeys = s_stateNames[m_state]; |
53 | setSpriteKey(spriteKeys[0]); |
54 | for(int i=1; i<spriteKeys.count(); i++) |
55 | addOverlay(spriteKeys[i]); |
56 | if(m_state == KMinesState::Revealed) |
57 | { |
58 | if(m_digit != 0) |
59 | addOverlay(s_digitNames[m_digit]); |
60 | else if(m_hasMine) |
61 | { |
62 | if(m_exploded) |
63 | addOverlay(QLatin1String( "explosion" )); |
64 | addOverlay(QLatin1String( "mine" )); |
65 | } |
66 | } |
67 | } |
68 | |
69 | void CellItem::setRenderSize(const QSize &renderSize) |
70 | { |
71 | KGameRenderedItem::setRenderSize(renderSize); |
72 | QList<QGraphicsItem*> children = childItems(); |
73 | foreach( QGraphicsItem* item, children) |
74 | { |
75 | ((KGameRenderedItem*)item)->setRenderSize(renderSize); |
76 | } |
77 | } |
78 | |
79 | void CellItem::press() |
80 | { |
81 | if(m_state == KMinesState::Released) |
82 | { |
83 | m_state = KMinesState::Pressed; |
84 | updatePixmap(); |
85 | } |
86 | } |
87 | |
88 | void CellItem::release(bool force) |
89 | { |
90 | // special case for mid-button magic |
91 | if(force && (m_state == KMinesState::Flagged || m_state == KMinesState::Questioned)) |
92 | return; |
93 | |
94 | if(m_state == KMinesState::Pressed || force) |
95 | { |
96 | // if we hold mine, let's explode |
97 | m_exploded = m_hasMine; |
98 | reveal(); |
99 | } |
100 | } |
101 | |
102 | void CellItem::mark() |
103 | { |
104 | // this will provide cycling through |
105 | // Released -> "?"-mark -> "RedFlag"-mark -> Released |
106 | |
107 | bool useQuestion = Settings::useQuestionMarks(); |
108 | |
109 | switch(m_state) |
110 | { |
111 | case KMinesState::Released: |
112 | m_state = KMinesState::Flagged; |
113 | break; |
114 | case KMinesState::Flagged: |
115 | m_state = useQuestion ? KMinesState::Questioned : KMinesState::Released; |
116 | break; |
117 | case KMinesState::Questioned: |
118 | m_state = KMinesState::Released; |
119 | break; |
120 | default: |
121 | // shouldn't be here |
122 | break; |
123 | } // end switch |
124 | updatePixmap(); |
125 | } |
126 | |
127 | void CellItem::reveal() |
128 | { |
129 | if(isRevealed()) |
130 | return; // already revealed |
131 | |
132 | if(m_state == KMinesState::Flagged && m_hasMine == false) |
133 | m_state = KMinesState::Error; |
134 | else |
135 | m_state = KMinesState::Revealed; |
136 | updatePixmap(); |
137 | } |
138 | |
139 | void CellItem::undoPress() |
140 | { |
141 | if(m_state == KMinesState::Pressed) |
142 | { |
143 | m_state = KMinesState::Released; |
144 | updatePixmap(); |
145 | } |
146 | } |
147 | |
148 | void CellItem::fillNameHashes() |
149 | { |
150 | s_digitNames[1] = QLatin1String( "arabicOne" ); |
151 | s_digitNames[2] = QLatin1String( "arabicTwo" ); |
152 | s_digitNames[3] = QLatin1String( "arabicThree" ); |
153 | s_digitNames[4] = QLatin1String( "arabicFour" ); |
154 | s_digitNames[5] = QLatin1String( "arabicFive" ); |
155 | s_digitNames[6] = QLatin1String( "arabicSix" ); |
156 | s_digitNames[7] = QLatin1String( "arabicSeven" ); |
157 | s_digitNames[8] = QLatin1String( "arabicEight" ); |
158 | |
159 | s_stateNames[KMinesState::Released].append(QLatin1String( "cell_up" )); |
160 | s_stateNames[KMinesState::Pressed].append(QLatin1String( "cell_down" )); |
161 | s_stateNames[KMinesState::Revealed].append(QLatin1String( "cell_down" )); |
162 | s_stateNames[KMinesState::Questioned].append(QLatin1String( "cell_up" )); |
163 | s_stateNames[KMinesState::Questioned].append(QLatin1String( "question" )); |
164 | s_stateNames[KMinesState::Flagged].append(QLatin1String( "cell_up" )); |
165 | s_stateNames[KMinesState::Flagged].append(QLatin1String( "flag" )); |
166 | s_stateNames[KMinesState::Error].append(QLatin1String( "cell_down" )); |
167 | s_stateNames[KMinesState::Error].append(QLatin1String( "mine" )); |
168 | s_stateNames[KMinesState::Error].append(QLatin1String( "error" )); |
169 | s_stateNames[KMinesState::Hint].append(QLatin1String( "cell_up" )); |
170 | s_stateNames[KMinesState::Hint].append(QLatin1String( "hint" )); |
171 | } |
172 | |
173 | void CellItem::addOverlay(const QString& spriteKey) |
174 | { |
175 | KGameRenderedItem* overlay = new KGameRenderedItem(renderer(), spriteKey, this); |
176 | overlay->setRenderSize(renderSize()); |
177 | } |
178 | |