1 | /* |
2 | Copyright 2006 Pierre Ducroquet <pinaraf@pinaraf.info> |
3 | |
4 | This program is free software; you can redistribute it and/or modify |
5 | it under the terms of the GNU General Public License as published by |
6 | the Free Software Foundation; either version 2 of the License, or |
7 | (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
17 | */ |
18 | |
19 | #ifndef LOCALGAME_H |
20 | #define LOCALGAME_H |
21 | |
22 | #include "game.h" |
23 | #include "players/player.h" |
24 | |
25 | class LocalGame : public Game |
26 | { |
27 | Q_OBJECT |
28 | public: |
29 | explicit LocalGame(QObject *parent = 0); |
30 | |
31 | virtual void start(); |
32 | virtual void stop(); |
33 | signals: |
34 | |
35 | public slots: |
36 | void addPlayer(Player *player); |
37 | |
38 | void playerIsDone(); |
39 | protected: |
40 | virtual void buildMachine(); |
41 | }; |
42 | |
43 | #endif // LOCALGAME_H |
44 | |