1/*
2 * Written by Ulrich Drepper <drepper@gmail.com>
3 */
4
5/*
6 * __quadmath_isinf_nsq (x) returns != 0 if x is ±inf, else 0;
7 * no branching!
8 */
9
10#include "quadmath-imp.h"
11
12int
13__quadmath_isinf_nsq (__float128 x)
14{
15 int64_t hx,lx;
16 GET_FLT128_WORDS64(hx,lx,x);
17 return !(lx | ((hx & 0x7fffffffffffffffLL) ^ 0x7fff000000000000LL));
18}
19
20