1/*
2 * Copyright 2007-2008 Thomas Gallinari <tg8187@yahoo.fr>
3 *
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License as
6 * published by the Free Software Foundation; either version 2 of
7 * the License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include <KAboutData>
19#include <KCmdLineArgs>
20#include <KApplication>
21#include "kapmanmainwindow.h"
22
23int main(int argc, char** argv) {
24 // About Kapman
25 KAboutData about("kapman", 0, ki18n("Kapman"), "1.0.1",
26 ki18n("Kapman: Go through the levels escaping ghosts!"),
27 KAboutData::License_GPL, ki18n("Copyright (c) 2007-2008 The KapTeam"));
28 // Alphabetical order of Developers of Kapman
29 about.addAuthor(ki18n("Alexandre Galinier"), ki18n("Developer"), "alex.galinier@gmail.com", 0);
30 about.addAuthor(ki18n("Nathalie Liesse"), ki18n("Developer"), "nathalie.liesse@gmail.com", 0);
31 about.addAuthor(ki18n("Ömer Fadıl USTA"), ki18n("Developer"), "omerusta@gmail.com", 0);
32 about.addAuthor(ki18n("Pierre-Benoit Besse"), ki18n("Developer"), "besse.pb@gmail.com", 0);
33 about.addAuthor(ki18n("Romain Castan"), ki18n("Developer"), "romaincastan@gmail.com", 0);
34 about.addAuthor(ki18n("Thomas Gallinari"), ki18n("Developer"), "tg8187@yahoo.fr", 0);
35 about.addCredit(ki18n("Roney Gomes"), ki18n("Port to KgSound framework"), "roney477@gmail.com", 0);
36
37 // Command line arguments
38 KCmdLineArgs::init(argc, argv, &about);
39 // Create the application
40 KApplication app;
41 // Insert libkdegames catalog, for translation of libkdegames messages
42 KGlobal::locale()->insertCatalog( QLatin1String( "libkdegames" ));
43 // Create the main window
44 KapmanMainWindow* window = new KapmanMainWindow();
45 // Show the main window
46 window->show();
47 // Execute the application
48 return app.exec();
49}
50
51