1 | /* |
2 | |
3 | Copyright (C) 1998 Andreas Wüst (AndreasWuest@gmx.de) |
4 | |
5 | This program is free software; you can redistribute it and/or modify |
6 | it under the terms of the GNU General Public License as published by |
7 | the Free Software Foundation; either version 2 of the License, or |
8 | (at your option) any later version. |
9 | |
10 | This program is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | GNU General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU General Public License |
16 | along with this program; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
18 | |
19 | */ |
20 | #ifndef GAMEWIDGET_H |
21 | #define GAMEWIDGET_H |
22 | |
23 | class PlayField; |
24 | class QGraphicsView; |
25 | class QTimer; |
26 | |
27 | #include <QWidget> |
28 | #include "levelset.h" |
29 | |
30 | class KAtomicHighscores; |
31 | |
32 | class GameWidget : public QWidget |
33 | { |
34 | Q_OBJECT |
35 | |
36 | public: |
37 | GameWidget ( const QString& levelSet, QWidget *parent ); |
38 | ~GameWidget(); |
39 | |
40 | bool setLevelSet(const QString& levelSet); |
41 | |
42 | /** |
43 | * @return levelset name |
44 | */ |
45 | const LevelSet& levelSet() const; |
46 | |
47 | void enableSwitchToAnyLevel() { m_allowAnyLevelSwitch = true; } |
48 | bool switchToAnyLevelAllowed() const { return m_allowAnyLevelSwitch; } |
49 | |
50 | PlayField* playfield() { return m_playField; } |
51 | |
52 | int currentLevel() const { return m_level; } |
53 | QString currentMolecule() const; |
54 | int currentScore() const { return m_moves; } |
55 | int currentHighScore() const; |
56 | |
57 | bool isNextLevelAvailable() const; |
58 | bool isPrevLevelAvailable() const; |
59 | |
60 | void saveMaxAccessibleLevel(int level); |
61 | void saveLastPlayedLevel(); |
62 | |
63 | signals: |
64 | void statsChanged(int level,int score,int highscore); |
65 | void levelChanged(int level); |
66 | |
67 | public slots: |
68 | void prevLevel(); |
69 | void nextLevel(); |
70 | |
71 | void saveGame(); |
72 | void loadGame(); |
73 | |
74 | // restart current level |
75 | void restartLevel(); |
76 | |
77 | void gameOver(int moves); |
78 | |
79 | // use this slot to update the moves continually |
80 | void updateMoves(int moves); |
81 | |
82 | void showHighscores (); |
83 | |
84 | void moveUp(); |
85 | void moveDown(); |
86 | void moveLeft(); |
87 | void moveRight(); |
88 | private: |
89 | |
90 | virtual void resizeEvent( QResizeEvent* ); |
91 | void switchToLevel (int); |
92 | |
93 | int lastPlayedLevel() const; |
94 | int maxAccessibleLevel() const; |
95 | |
96 | /** |
97 | * If on, katomic will allow user to switch to any |
98 | * level even if she didn't solved it yet. |
99 | */ |
100 | bool m_allowAnyLevelSwitch; |
101 | |
102 | QGraphicsView *m_view; |
103 | PlayField *m_playField; |
104 | /** |
105 | * Manages highscores |
106 | */ |
107 | KAtomicHighscores *m_highscore; |
108 | |
109 | int m_moves; |
110 | /** |
111 | * Current levelset |
112 | */ |
113 | LevelSet m_levelSet; |
114 | /** |
115 | * Highscore of the current level |
116 | */ |
117 | int m_levelHighscore; |
118 | /** |
119 | * Number of the current level |
120 | */ |
121 | int m_level; |
122 | /** |
123 | * Timer for automatic next level |
124 | */ |
125 | QTimer *m_timer; |
126 | }; |
127 | |
128 | #endif |
129 | |