1/*******************************************************************
2 *
3 * Copyright 2013 Denis Kuplyakov <dener.kup@gmail.com>
4 *
5 * This file is part of the KDE project "KReversi"
6 *
7 * KReversi is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2, or (at your option)
10 * any later version.
11 *
12 * KReversi is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with KReversi; see the file COPYING. If not, write to
19 * the Free Software Foundation, 51 Franklin Street, Fifth Floor,
20 * Boston, MA 02110-1301, USA.
21 *
22 ********************************************************************/
23
24#ifndef KREVERSIHUMANPLAYER_H
25#define KREVERSIHUMANPLAYER_H
26
27#include <kreversiplayer.h>
28
29/**
30 * Represents human player. Implements KReversiPlayer.
31 *
32 * @see KReversiPlayer
33 */
34class KReversiHumanPlayer : public KReversiPlayer
35{
36 Q_OBJECT
37public:
38 /**
39 * Constructs Human player with specified @p color and @p name
40 */
41 explicit KReversiHumanPlayer(ChipColor color, QString name);
42
43 /**
44 * Overridden slots from @see KReversiPlayer
45 */
46 void prepare(KReversiGame *game);
47 void takeTurn();
48 void skipTurn();
49 void gameOver();
50
51signals:
52
53public slots:
54 /**
55 * Using it to get information from UI.
56 * @param move Move that player has made.
57 */
58 void onUICellClick(KReversiPos move);
59
60private:
61
62};
63
64#endif // KREVERSIHUMANPLAYER_H
65