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40 | ****************************************************************************/ |
41 | |
42 | #ifndef QGL_EXTENSIONS_P_H |
43 | #define QGL_EXTENSIONS_P_H |
44 | |
45 | // |
46 | // W A R N I N G |
47 | // ------------- |
48 | // |
49 | // This file is not part of the Qt API. It exists for the convenience |
50 | // of the Qt OpenGL classes. This header file may change from |
51 | // version to version without notice, or even be removed. |
52 | // |
53 | // We mean it. |
54 | // |
55 | |
56 | // extension prototypes |
57 | #ifndef Q_WS_MAC |
58 | # ifndef APIENTRYP |
59 | # ifdef APIENTRY |
60 | # define APIENTRYP APIENTRY * |
61 | # else |
62 | # define APIENTRY |
63 | # define APIENTRYP * |
64 | # endif |
65 | # endif |
66 | #else |
67 | # define APIENTRY |
68 | # define APIENTRYP * |
69 | #endif |
70 | |
71 | #ifndef QT_NO_EGL |
72 | // Needed for EGLImageKHR definition: |
73 | #include <QtGui/private/qegl_p.h> |
74 | #endif |
75 | |
76 | #include <QtCore/qglobal.h> |
77 | |
78 | #ifndef GL_ARB_vertex_buffer_object |
79 | typedef ptrdiff_t GLintptrARB; |
80 | typedef ptrdiff_t GLsizeiptrARB; |
81 | #endif |
82 | |
83 | #ifndef GL_VERSION_2_0 |
84 | typedef char GLchar; |
85 | #endif |
86 | |
87 | // ARB_vertex_buffer_object |
88 | typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint); |
89 | typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *); |
90 | typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *); |
91 | typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); |
92 | typedef void (APIENTRY *_glBufferSubData) (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); |
93 | typedef void (APIENTRY *_glGetBufferSubData) (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); |
94 | typedef void (APIENTRY *_glGetBufferParameteriv) (GLenum, GLenum, GLint *); |
95 | typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum); |
96 | typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum); |
97 | // We can call the buffer functions directly in OpenGL/ES 1.1 or higher, |
98 | // but all other platforms need to resolve the extensions. |
99 | #if defined(QT_OPENGL_ES) |
100 | #if defined(GL_OES_VERSION_1_0) && !defined(GL_OES_VERSION_1_1) |
101 | #define QGL_RESOLVE_BUFFER_FUNCS 1 |
102 | #endif |
103 | #else |
104 | #define QGL_RESOLVE_BUFFER_FUNCS 1 |
105 | #endif |
106 | |
107 | // ARB_fragment_program |
108 | typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *); |
109 | typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint); |
110 | typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *); |
111 | typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *); |
112 | typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *); |
113 | |
114 | // GLSL |
115 | typedef GLuint (APIENTRY *_glCreateShader) (GLenum); |
116 | typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *); |
117 | typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint); |
118 | typedef void (APIENTRY *_glCompileShader) (GLuint); |
119 | typedef void (APIENTRY *_glDeleteShader) (GLuint); |
120 | typedef GLboolean (APIENTRY *_glIsShader) (GLuint); |
121 | |
122 | typedef GLuint (APIENTRY *_glCreateProgram) (); |
123 | typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint); |
124 | typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint); |
125 | typedef void (APIENTRY *_glLinkProgram) (GLuint); |
126 | typedef void (APIENTRY *_glUseProgram) (GLuint); |
127 | typedef void (APIENTRY *_glDeleteProgram) (GLuint); |
128 | typedef GLboolean (APIENTRY *_glIsProgram) (GLuint); |
129 | |
130 | typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *); |
131 | typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *); |
132 | typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *); |
133 | typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *); |
134 | typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *); |
135 | |
136 | typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*); |
137 | typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *); |
138 | typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *); |
139 | typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *); |
140 | typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *); |
141 | typedef void (APIENTRY *_glUniform1i) (GLint, GLint); |
142 | typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *); |
143 | typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
144 | typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
145 | typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
146 | typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
147 | typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
148 | typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
149 | typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
150 | typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
151 | typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *); |
152 | |
153 | typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *); |
154 | typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *); |
155 | typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *); |
156 | typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *); |
157 | typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *); |
158 | typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *); |
159 | typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); |
160 | typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint); |
161 | typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint); |
162 | |
163 | typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *); |
164 | typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint); |
165 | |
166 | |
167 | typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); |
168 | typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum ); |
169 | |
170 | // Needed for GL2 engine: |
171 | typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); |
172 | typedef void (APIENTRY *_glActiveTexture) (GLenum); |
173 | typedef void (APIENTRY *_glBlendColor) (GLclampf, GLclampf, GLclampf, GLclampf); |
174 | |
175 | |
176 | // EXT_GL_framebuffer_object |
177 | typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer); |
178 | typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer); |
179 | typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers); |
180 | typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers); |
181 | typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
182 | typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params); |
183 | typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer); |
184 | typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer); |
185 | typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers); |
186 | typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers); |
187 | typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target); |
188 | typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, |
189 | GLuint texture, GLint level); |
190 | typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, |
191 | GLuint renderbuffer); |
192 | typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, |
193 | GLint *params); |
194 | typedef void (APIENTRY *_glGenerateMipmap) (GLenum target); |
195 | |
196 | // EXT_GL_framebuffer_blit |
197 | typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1, |
198 | int dstX0, int dstY0, int dstX1, int dstY1, |
199 | GLbitfield mask, GLenum filter); |
200 | |
201 | // EXT_GL_framebuffer_multisample |
202 | typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples, |
203 | GLenum internalformat, GLsizei width, GLsizei height); |
204 | |
205 | // GL_EXT_geometry_shader4 |
206 | typedef void (APIENTRY *_glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value); |
207 | typedef void (APIENTRY *_glFramebufferTextureEXT)(GLenum target, GLenum attachment, |
208 | GLuint texture, GLint level); |
209 | typedef void (APIENTRY *_glFramebufferTextureLayerEXT)(GLenum target, GLenum attachment, |
210 | GLuint texture, GLint level, GLint layer); |
211 | typedef void (APIENTRY *_glFramebufferTextureFaceEXT)(GLenum target, GLenum attachment, |
212 | GLuint texture, GLint level, GLenum face); |
213 | |
214 | // ARB_texture_compression |
215 | typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, |
216 | GLsizei, GLint, GLsizei, const GLvoid *); |
217 | |
218 | #ifndef QT_NO_EGL |
219 | // OES_EGL_image |
220 | // Note: We define these to take EGLImage whereas spec says they take a new GLeglImageOES |
221 | // type, which the EGL image should be cast to. |
222 | typedef void (APIENTRY *_glEGLImageTargetTexture2DOES) (GLenum, EGLImageKHR); |
223 | typedef void (APIENTRY *_glEGLImageTargetRenderbufferStorageOES) (GLenum, EGLImageKHR); |
224 | #endif |
225 | |
226 | QT_BEGIN_NAMESPACE |
227 | |
228 | struct QGLExtensionFuncs |
229 | { |
230 | QGLExtensionFuncs() { |
231 | #if !defined(QT_OPENGL_ES_2) |
232 | qt_glProgramStringARB = 0; |
233 | qt_glBindProgramARB = 0; |
234 | qt_glDeleteProgramsARB = 0; |
235 | qt_glGenProgramsARB = 0; |
236 | qt_glProgramLocalParameter4fvARB = 0; |
237 | |
238 | // GLSL |
239 | qt_glCreateShader = 0; |
240 | qt_glShaderSource = 0; |
241 | qt_glShaderBinary = 0; |
242 | qt_glCompileShader = 0; |
243 | qt_glDeleteShader = 0; |
244 | qt_glIsShader = 0; |
245 | |
246 | qt_glCreateProgram = 0; |
247 | qt_glAttachShader = 0; |
248 | qt_glDetachShader = 0; |
249 | qt_glLinkProgram = 0; |
250 | qt_glUseProgram = 0; |
251 | qt_glDeleteProgram = 0; |
252 | qt_glIsProgram = 0; |
253 | |
254 | qt_glGetShaderInfoLog = 0; |
255 | qt_glGetShaderiv = 0; |
256 | qt_glGetShaderSource = 0; |
257 | qt_glGetProgramiv = 0; |
258 | qt_glGetProgramInfoLog = 0; |
259 | |
260 | qt_glGetUniformLocation = 0; |
261 | qt_glUniform4fv = 0; |
262 | qt_glUniform3fv = 0; |
263 | qt_glUniform2fv = 0; |
264 | qt_glUniform1fv = 0; |
265 | qt_glUniform1i = 0; |
266 | qt_glUniform1iv = 0; |
267 | qt_glUniformMatrix2fv = 0; |
268 | qt_glUniformMatrix3fv = 0; |
269 | qt_glUniformMatrix4fv = 0; |
270 | qt_glUniformMatrix2x3fv = 0; |
271 | qt_glUniformMatrix2x4fv = 0; |
272 | qt_glUniformMatrix3x2fv = 0; |
273 | qt_glUniformMatrix3x4fv = 0; |
274 | qt_glUniformMatrix4x2fv = 0; |
275 | qt_glUniformMatrix4x3fv = 0; |
276 | |
277 | qt_glBindAttribLocation = 0; |
278 | qt_glGetAttribLocation = 0; |
279 | qt_glVertexAttrib1fv = 0; |
280 | qt_glVertexAttrib2fv = 0; |
281 | qt_glVertexAttrib3fv = 0; |
282 | qt_glVertexAttrib4fv = 0; |
283 | qt_glVertexAttribPointer = 0; |
284 | qt_glDisableVertexAttribArray = 0; |
285 | qt_glEnableVertexAttribArray = 0; |
286 | |
287 | // Extras for GL2 engine: |
288 | qt_glActiveTexture = 0; |
289 | qt_glStencilOpSeparate = 0; |
290 | qt_glBlendColor = 0; |
291 | |
292 | qt_glActiveStencilFaceEXT = 0; |
293 | qt_glMultiTexCoord4f = 0; |
294 | #else |
295 | qt_glslResolved = false; |
296 | |
297 | qt_glGetProgramBinaryOES = 0; |
298 | qt_glProgramBinaryOES = 0; |
299 | #endif |
300 | |
301 | // FBOs |
302 | #if !defined(QT_OPENGL_ES_2) |
303 | qt_glIsRenderbuffer = 0; |
304 | qt_glBindRenderbuffer = 0; |
305 | qt_glDeleteRenderbuffers = 0; |
306 | qt_glGenRenderbuffers = 0; |
307 | qt_glRenderbufferStorage = 0; |
308 | qt_glGetRenderbufferParameteriv = 0; |
309 | qt_glIsFramebuffer = 0; |
310 | qt_glBindFramebuffer = 0; |
311 | qt_glDeleteFramebuffers = 0; |
312 | qt_glGenFramebuffers = 0; |
313 | qt_glCheckFramebufferStatus = 0; |
314 | qt_glFramebufferTexture2D = 0; |
315 | qt_glFramebufferRenderbuffer = 0; |
316 | qt_glGetFramebufferAttachmentParameteriv = 0; |
317 | qt_glGenerateMipmap = 0; |
318 | #endif |
319 | qt_glBlitFramebufferEXT = 0; |
320 | qt_glRenderbufferStorageMultisampleEXT = 0; |
321 | |
322 | // Buffer objects: |
323 | #if defined(QGL_RESOLVE_BUFFER_FUNCS) |
324 | qt_glBindBuffer = 0; |
325 | qt_glDeleteBuffers = 0; |
326 | qt_glGenBuffers = 0; |
327 | qt_glBufferData = 0; |
328 | qt_glBufferSubData = 0; |
329 | qt_glGetBufferSubData = 0; |
330 | qt_glGetBufferParameteriv = 0; |
331 | #endif |
332 | qt_glMapBufferARB = 0; |
333 | qt_glUnmapBufferARB = 0; |
334 | |
335 | qt_bufferFuncsResolved = false; |
336 | |
337 | qt_glProgramParameteriEXT = 0; |
338 | qt_glFramebufferTextureEXT = 0; |
339 | qt_glFramebufferTextureLayerEXT = 0; |
340 | qt_glFramebufferTextureFaceEXT = 0; |
341 | #if !defined(QT_OPENGL_ES) |
342 | // Texture compression |
343 | qt_glCompressedTexImage2DARB = 0; |
344 | #endif |
345 | |
346 | #ifndef QT_NO_EGL |
347 | // OES_EGL_image |
348 | qt_glEGLImageTargetTexture2DOES = 0; |
349 | qt_glEGLImageTargetRenderbufferStorageOES = 0; |
350 | #endif |
351 | } |
352 | |
353 | |
354 | #if !defined(QT_OPENGL_ES_2) |
355 | _glProgramStringARB qt_glProgramStringARB; |
356 | _glBindProgramARB qt_glBindProgramARB; |
357 | _glDeleteProgramsARB qt_glDeleteProgramsARB; |
358 | _glGenProgramsARB qt_glGenProgramsARB; |
359 | _glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB; |
360 | |
361 | // GLSL definitions |
362 | _glCreateShader qt_glCreateShader; |
363 | _glShaderSource qt_glShaderSource; |
364 | _glShaderBinary qt_glShaderBinary; |
365 | _glCompileShader qt_glCompileShader; |
366 | _glDeleteShader qt_glDeleteShader; |
367 | _glIsShader qt_glIsShader; |
368 | |
369 | _glCreateProgram qt_glCreateProgram; |
370 | _glAttachShader qt_glAttachShader; |
371 | _glDetachShader qt_glDetachShader; |
372 | _glLinkProgram qt_glLinkProgram; |
373 | _glUseProgram qt_glUseProgram; |
374 | _glDeleteProgram qt_glDeleteProgram; |
375 | _glIsProgram qt_glIsProgram; |
376 | |
377 | _glGetShaderInfoLog qt_glGetShaderInfoLog; |
378 | _glGetShaderiv qt_glGetShaderiv; |
379 | _glGetShaderSource qt_glGetShaderSource; |
380 | _glGetProgramiv qt_glGetProgramiv; |
381 | _glGetProgramInfoLog qt_glGetProgramInfoLog; |
382 | |
383 | _glGetUniformLocation qt_glGetUniformLocation; |
384 | _glUniform4fv qt_glUniform4fv; |
385 | _glUniform3fv qt_glUniform3fv; |
386 | _glUniform2fv qt_glUniform2fv; |
387 | _glUniform1fv qt_glUniform1fv; |
388 | _glUniform1i qt_glUniform1i; |
389 | _glUniform1iv qt_glUniform1iv; |
390 | _glUniformMatrix2fv qt_glUniformMatrix2fv; |
391 | _glUniformMatrix3fv qt_glUniformMatrix3fv; |
392 | _glUniformMatrix4fv qt_glUniformMatrix4fv; |
393 | _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv; |
394 | _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv; |
395 | _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv; |
396 | _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv; |
397 | _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv; |
398 | _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv; |
399 | |
400 | _glBindAttribLocation qt_glBindAttribLocation; |
401 | _glGetAttribLocation qt_glGetAttribLocation; |
402 | _glVertexAttrib1fv qt_glVertexAttrib1fv; |
403 | _glVertexAttrib2fv qt_glVertexAttrib2fv; |
404 | _glVertexAttrib3fv qt_glVertexAttrib3fv; |
405 | _glVertexAttrib4fv qt_glVertexAttrib4fv; |
406 | _glVertexAttribPointer qt_glVertexAttribPointer; |
407 | _glDisableVertexAttribArray qt_glDisableVertexAttribArray; |
408 | _glEnableVertexAttribArray qt_glEnableVertexAttribArray; |
409 | |
410 | #else |
411 | bool qt_glslResolved; |
412 | |
413 | _glGetProgramBinaryOES qt_glGetProgramBinaryOES; |
414 | _glProgramBinaryOES qt_glProgramBinaryOES; |
415 | #endif |
416 | |
417 | _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT; |
418 | _glMultiTexCoord4f qt_glMultiTexCoord4f; |
419 | |
420 | #if !defined(QT_OPENGL_ES_2) |
421 | // Extras needed for GL2 engine: |
422 | _glActiveTexture qt_glActiveTexture; |
423 | _glStencilOpSeparate qt_glStencilOpSeparate; |
424 | _glBlendColor qt_glBlendColor; |
425 | |
426 | #endif |
427 | |
428 | // FBOs |
429 | #if !defined(QT_OPENGL_ES_2) |
430 | _glIsRenderbuffer qt_glIsRenderbuffer; |
431 | _glBindRenderbuffer qt_glBindRenderbuffer; |
432 | _glDeleteRenderbuffers qt_glDeleteRenderbuffers; |
433 | _glGenRenderbuffers qt_glGenRenderbuffers; |
434 | _glRenderbufferStorage qt_glRenderbufferStorage; |
435 | _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv; |
436 | _glIsFramebuffer qt_glIsFramebuffer; |
437 | _glBindFramebuffer qt_glBindFramebuffer; |
438 | _glDeleteFramebuffers qt_glDeleteFramebuffers; |
439 | _glGenFramebuffers qt_glGenFramebuffers; |
440 | _glCheckFramebufferStatus qt_glCheckFramebufferStatus; |
441 | _glFramebufferTexture2D qt_glFramebufferTexture2D; |
442 | _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer; |
443 | _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv; |
444 | _glGenerateMipmap qt_glGenerateMipmap; |
445 | #endif |
446 | _glBlitFramebufferEXT qt_glBlitFramebufferEXT; |
447 | _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT; |
448 | |
449 | // Buffer objects |
450 | #if defined(QGL_RESOLVE_BUFFER_FUNCS) |
451 | _glBindBuffer qt_glBindBuffer; |
452 | _glDeleteBuffers qt_glDeleteBuffers; |
453 | _glGenBuffers qt_glGenBuffers; |
454 | _glBufferData qt_glBufferData; |
455 | _glBufferSubData qt_glBufferSubData; |
456 | _glGetBufferSubData qt_glGetBufferSubData; |
457 | _glGetBufferParameteriv qt_glGetBufferParameteriv; |
458 | #endif |
459 | _glMapBufferARB qt_glMapBufferARB; |
460 | _glUnmapBufferARB qt_glUnmapBufferARB; |
461 | |
462 | bool qt_bufferFuncsResolved; |
463 | |
464 | // Geometry shaders... |
465 | _glProgramParameteriEXT qt_glProgramParameteriEXT; |
466 | _glFramebufferTextureEXT qt_glFramebufferTextureEXT; |
467 | _glFramebufferTextureLayerEXT qt_glFramebufferTextureLayerEXT; |
468 | _glFramebufferTextureFaceEXT qt_glFramebufferTextureFaceEXT; |
469 | #if !defined(QT_OPENGL_ES) |
470 | // Texture compression |
471 | _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB; |
472 | #endif |
473 | |
474 | #ifndef QT_NO_EGL |
475 | // OES_EGL_image |
476 | _glEGLImageTargetTexture2DOES qt_glEGLImageTargetTexture2DOES; |
477 | _glEGLImageTargetRenderbufferStorageOES qt_glEGLImageTargetRenderbufferStorageOES; |
478 | #endif |
479 | }; |
480 | |
481 | |
482 | // OpenGL constants |
483 | |
484 | #ifndef FRAMEBUFFER_SRGB_CAPABLE_EXT |
485 | #define FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA |
486 | #endif |
487 | |
488 | #ifndef FRAMEBUFFER_SRGB_EXT |
489 | #define FRAMEBUFFER_SRGB_EXT 0x8DB9 |
490 | #endif |
491 | |
492 | #ifndef GL_ARRAY_BUFFER |
493 | #define GL_ARRAY_BUFFER 0x8892 |
494 | #endif |
495 | |
496 | #ifndef GL_STATIC_DRAW |
497 | #define GL_STATIC_DRAW 0x88E4 |
498 | #endif |
499 | |
500 | /* NV_texture_rectangle */ |
501 | #ifndef GL_NV_texture_rectangle |
502 | #define GL_TEXTURE_RECTANGLE_NV 0x84F5 |
503 | #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
504 | #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
505 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
506 | #endif |
507 | |
508 | #ifndef GL_BGRA |
509 | #define GL_BGRA 0x80E1 |
510 | #endif |
511 | |
512 | #ifndef GL_RGB16 |
513 | #define GL_RGB16 0x8054 |
514 | #endif |
515 | |
516 | #ifndef GL_UNSIGNED_SHORT_5_6_5 |
517 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
518 | #endif |
519 | |
520 | #ifndef GL_UNSIGNED_INT_8_8_8_8_REV |
521 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
522 | #endif |
523 | |
524 | #ifndef GL_MULTISAMPLE |
525 | #define GL_MULTISAMPLE 0x809D |
526 | #endif |
527 | |
528 | #ifndef GL_CLAMP_TO_EDGE |
529 | #define GL_CLAMP_TO_EDGE 0x812F |
530 | #endif |
531 | |
532 | #ifndef GL_IBM_texture_mirrored_repeat |
533 | #define GL_MIRRORED_REPEAT_IBM 0x8370 |
534 | #endif |
535 | |
536 | #ifndef GL_SGIS_generate_mipmap |
537 | #define GL_GENERATE_MIPMAP_SGIS 0x8191 |
538 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
539 | #endif |
540 | |
541 | // ARB_fragment_program extension protos |
542 | #ifndef GL_FRAGMENT_PROGRAM_ARB |
543 | #define GL_FRAGMENT_PROGRAM_ARB 0x8804 |
544 | #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
545 | #endif |
546 | |
547 | #ifndef GL_PIXEL_UNPACK_BUFFER_ARB |
548 | #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
549 | #endif |
550 | |
551 | #ifndef GL_WRITE_ONLY_ARB |
552 | #define GL_WRITE_ONLY_ARB 0x88B9 |
553 | #endif |
554 | |
555 | #ifndef GL_STREAM_DRAW_ARB |
556 | #define GL_STREAM_DRAW_ARB 0x88E0 |
557 | #endif |
558 | |
559 | // Stencil wrap and two-side defines |
560 | #ifndef GL_STENCIL_TEST_TWO_SIDE_EXT |
561 | #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
562 | #endif |
563 | #ifndef GL_INCR_WRAP_EXT |
564 | #define GL_INCR_WRAP_EXT 0x8507 |
565 | #endif |
566 | #ifndef GL_DECR_WRAP_EXT |
567 | #define GL_DECR_WRAP_EXT 0x8508 |
568 | #endif |
569 | |
570 | #ifndef GL_TEXTURE0 |
571 | #define GL_TEXTURE0 0x84C0 |
572 | #endif |
573 | |
574 | #ifndef GL_TEXTURE1 |
575 | #define GL_TEXTURE1 0x84C1 |
576 | #endif |
577 | |
578 | #ifndef GL_DEPTH_COMPONENT16 |
579 | #define GL_DEPTH_COMPONENT16 0x81A5 |
580 | #endif |
581 | |
582 | #ifndef GL_DEPTH_COMPONENT24_OES |
583 | #define GL_DEPTH_COMPONENT24_OES 0x81A6 |
584 | #endif |
585 | |
586 | #ifndef GL_EXT_framebuffer_object |
587 | #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
588 | #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
589 | #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
590 | #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
591 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
592 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
593 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
594 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
595 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
596 | #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
597 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
598 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
599 | #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 |
600 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
601 | #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
602 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
603 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
604 | #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
605 | #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
606 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
607 | #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
608 | #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
609 | #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
610 | #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
611 | #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
612 | #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
613 | #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
614 | #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
615 | #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
616 | #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
617 | #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
618 | #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
619 | #define GL_COLOR_ATTACHMENT13_EXT 0x8CED |
620 | #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
621 | #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
622 | #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
623 | #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
624 | #define GL_FRAMEBUFFER_EXT 0x8D40 |
625 | #define GL_RENDERBUFFER_EXT 0x8D41 |
626 | #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
627 | #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
628 | #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
629 | #define GL_STENCIL_INDEX_EXT 0x8D45 |
630 | #define GL_STENCIL_INDEX1_EXT 0x8D46 |
631 | #define GL_STENCIL_INDEX4_EXT 0x8D47 |
632 | #define GL_STENCIL_INDEX8_EXT 0x8D48 |
633 | #define GL_STENCIL_INDEX16_EXT 0x8D49 |
634 | #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
635 | #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
636 | #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
637 | #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
638 | #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
639 | #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
640 | #endif |
641 | |
642 | // GL_EXT_framebuffer_blit |
643 | #ifndef GL_READ_FRAMEBUFFER_EXT |
644 | #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
645 | #endif |
646 | |
647 | // GL_EXT_framebuffer_multisample |
648 | #ifndef GL_RENDERBUFFER_SAMPLES_EXT |
649 | #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
650 | #endif |
651 | |
652 | #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT |
653 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
654 | #endif |
655 | |
656 | #ifndef GL_MAX_SAMPLES_EXT |
657 | #define GL_MAX_SAMPLES_EXT 0x8D57 |
658 | #endif |
659 | |
660 | #ifndef GL_DRAW_FRAMEBUFFER_EXT |
661 | #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
662 | #endif |
663 | |
664 | #ifndef GL_EXT_packed_depth_stencil |
665 | #define GL_DEPTH_STENCIL_EXT 0x84F9 |
666 | #define GL_UNSIGNED_INT_24_8_EXT 0x84FA |
667 | #define GL_DEPTH24_STENCIL8_EXT 0x88F0 |
668 | #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
669 | #endif |
670 | |
671 | // ### hm. should be part of the GL 1.2 spec.. |
672 | #ifndef GL_CLAMP_TO_EDGE |
673 | #define GL_CLAMP_TO_EDGE 0x812F |
674 | #endif |
675 | |
676 | #ifndef GL_VERSION_1_2 |
677 | #define GL_PACK_SKIP_IMAGES 0x806B |
678 | #define GL_PACK_IMAGE_HEIGHT 0x806C |
679 | #define GL_UNPACK_SKIP_IMAGES 0x806D |
680 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
681 | #endif |
682 | |
683 | #ifndef GL_VERSION_1_4 |
684 | #define GL_CONSTANT_COLOR 0x8001 |
685 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
686 | #define GL_CONSTANT_ALPHA 0x8003 |
687 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
688 | #define GL_INCR_WRAP 0x8507 |
689 | #define GL_DECR_WRAP 0x8508 |
690 | #endif |
691 | |
692 | #ifndef GL_VERSION_1_5 |
693 | #define GL_ARRAY_BUFFER 0x8892 |
694 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
695 | #define GL_STREAM_DRAW 0x88E0 |
696 | #define GL_STREAM_READ 0x88E1 |
697 | #define GL_STREAM_COPY 0x88E2 |
698 | #define GL_STATIC_DRAW 0x88E4 |
699 | #define GL_STATIC_READ 0x88E5 |
700 | #define GL_STATIC_COPY 0x88E6 |
701 | #define GL_DYNAMIC_DRAW 0x88E8 |
702 | #define GL_DYNAMIC_READ 0x88E9 |
703 | #define GL_DYNAMIC_COPY 0x88EA |
704 | #endif |
705 | |
706 | #ifndef GL_VERSION_2_0 |
707 | #define GL_FRAGMENT_SHADER 0x8B30 |
708 | #define GL_VERTEX_SHADER 0x8B31 |
709 | #define GL_FLOAT_VEC2 0x8B50 |
710 | #define GL_FLOAT_VEC3 0x8B51 |
711 | #define GL_FLOAT_VEC4 0x8B52 |
712 | #define GL_INT_VEC2 0x8B53 |
713 | #define GL_INT_VEC3 0x8B54 |
714 | #define GL_INT_VEC4 0x8B55 |
715 | #define GL_BOOL 0x8B56 |
716 | #define GL_BOOL_VEC2 0x8B57 |
717 | #define GL_BOOL_VEC3 0x8B58 |
718 | #define GL_BOOL_VEC4 0x8B59 |
719 | #define GL_FLOAT_MAT2 0x8B5A |
720 | #define GL_FLOAT_MAT3 0x8B5B |
721 | #define GL_FLOAT_MAT4 0x8B5C |
722 | #define GL_SAMPLER_1D 0x8B5D |
723 | #define GL_SAMPLER_2D 0x8B5E |
724 | #define GL_SAMPLER_3D 0x8B5F |
725 | #define GL_SAMPLER_CUBE 0x8B60 |
726 | #define GL_COMPILE_STATUS 0x8B81 |
727 | #define GL_LINK_STATUS 0x8B82 |
728 | #define GL_INFO_LOG_LENGTH 0x8B84 |
729 | #define GL_ACTIVE_UNIFORMS 0x8B86 |
730 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
731 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 |
732 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
733 | #endif |
734 | |
735 | // Geometry shader defines |
736 | #ifndef GL_GEOMETRY_SHADER_EXT |
737 | # define GL_GEOMETRY_SHADER_EXT 0x8DD9 |
738 | # define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA |
739 | # define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB |
740 | # define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC |
741 | # define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 |
742 | # define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD |
743 | # define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE |
744 | # define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B |
745 | # define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF |
746 | # define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 |
747 | # define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 |
748 | # define GL_LINES_ADJACENCY_EXT 0xA |
749 | # define GL_LINE_STRIP_ADJACENCY_EXT 0xB |
750 | # define GL_TRIANGLES_ADJACENCY_EXT 0xC |
751 | # define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD |
752 | # define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 |
753 | # define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 |
754 | # define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 |
755 | # define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 |
756 | # define GL_PROGRAM_POINT_SIZE_EXT 0x8642 |
757 | #endif |
758 | |
759 | #if !defined(QT_OPENGL_ES_2) |
760 | #define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB |
761 | #define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB |
762 | #define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB |
763 | #define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB |
764 | #define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB |
765 | |
766 | #define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT |
767 | |
768 | #define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f |
769 | |
770 | #define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture |
771 | #endif // !defined(QT_OPENGL_ES_2) |
772 | |
773 | |
774 | // FBOs |
775 | #if !defined(QT_OPENGL_ES_2) |
776 | #define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer |
777 | #define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer |
778 | #define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers |
779 | #define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers |
780 | #define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage |
781 | #define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv |
782 | #define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer |
783 | #define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer |
784 | #define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers |
785 | #define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers |
786 | #define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus |
787 | #define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D |
788 | #define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer |
789 | #define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv |
790 | #define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap |
791 | #endif // QT_OPENGL_ES_2 |
792 | #define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT |
793 | #define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT |
794 | |
795 | |
796 | // Buffer objects |
797 | #if defined(QGL_RESOLVE_BUFFER_FUNCS) |
798 | #define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer |
799 | #define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers |
800 | #define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers |
801 | #define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData |
802 | #define glBufferSubData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferSubData |
803 | #define glGetBufferSubData QGLContextPrivate::extensionFuncs(ctx).qt_glGetBufferSubData |
804 | #define glGetBufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetBufferParameteriv |
805 | #endif |
806 | #define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB |
807 | #define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB |
808 | |
809 | |
810 | // GLSL |
811 | #if !defined(QT_OPENGL_ES_2) |
812 | |
813 | #define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader |
814 | #define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource |
815 | #define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary |
816 | #define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader |
817 | #define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader |
818 | #define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader |
819 | |
820 | #define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram |
821 | #define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader |
822 | #define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader |
823 | #define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram |
824 | #define glUseProgram QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram |
825 | #define glDeleteProgram QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram |
826 | #define glIsProgram QGLContextPrivate::extensionFuncs(ctx).qt_glIsProgram |
827 | |
828 | #define glGetShaderInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderInfoLog |
829 | #define glGetShaderiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderiv |
830 | #define glGetShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderSource |
831 | #define glGetProgramiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramiv |
832 | #define glGetProgramInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramInfoLog |
833 | |
834 | #define glGetUniformLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetUniformLocation |
835 | #define glUniform4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform4fv |
836 | #define glUniform3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform3fv |
837 | #define glUniform2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform2fv |
838 | #define glUniform1fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1fv |
839 | #define glUniform1i QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1i |
840 | #define glUniform1iv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1iv |
841 | #define glUniformMatrix2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2fv |
842 | #define glUniformMatrix3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3fv |
843 | #define glUniformMatrix4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4fv |
844 | #define glUniformMatrix2x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x3fv |
845 | #define glUniformMatrix2x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x4fv |
846 | #define glUniformMatrix3x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x2fv |
847 | #define glUniformMatrix3x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x4fv |
848 | #define glUniformMatrix4x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x2fv |
849 | #define glUniformMatrix4x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x3fv |
850 | |
851 | #define glBindAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glBindAttribLocation |
852 | #define glGetAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetAttribLocation |
853 | #define glVertexAttrib1fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib1fv |
854 | #define glVertexAttrib2fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib2fv |
855 | #define glVertexAttrib3fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv |
856 | #define glVertexAttrib4fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv |
857 | #define glVertexAttribPointer QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttribPointer |
858 | #define glDisableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray |
859 | #define glEnableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glEnableVertexAttribArray |
860 | |
861 | #else // QT_OPENGL_ES_2 |
862 | |
863 | #define glGetProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramBinaryOES |
864 | #define glProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glProgramBinaryOES |
865 | |
866 | #endif // QT_OPENGL_ES_2 |
867 | |
868 | |
869 | #if !defined(QT_OPENGL_ES_2) |
870 | #define glStencilOpSeparate QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate |
871 | #define glBlendColor QGLContextPrivate::extensionFuncs(ctx).qt_glBlendColor |
872 | #endif |
873 | |
874 | #if defined(QT_OPENGL_ES_2) |
875 | #define glClearDepth glClearDepthf |
876 | #endif |
877 | |
878 | #define glProgramParameteriEXT QGLContextPrivate::extensionFuncs(ctx).qt_glProgramParameteriEXT |
879 | #define glFramebufferTextureEXT QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTextureEXT |
880 | #define glFramebufferTextureLayerEXT QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTextureLayerEXT |
881 | #define glFramebufferTextureFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTextureFaceEXT |
882 | |
883 | #if !defined(QT_OPENGL_ES) |
884 | #define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB |
885 | #endif |
886 | |
887 | #ifndef QT_NO_EGL |
888 | // OES_EGL_image |
889 | #define glEGLImageTargetTexture2DOES QGLContextPrivate::extensionFuncs(ctx).qt_glEGLImageTargetTexture2DOES |
890 | #define glEGLImageTargetRenderbufferStorageOES QGLContextPrivate::extensionFuncs(ctx).qt_glEGLImageTargetRenderbufferStorageOES |
891 | #endif |
892 | |
893 | extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx); |
894 | bool Q_OPENGL_EXPORT qt_resolve_buffer_extensions(QGLContext *ctx); |
895 | |
896 | bool qt_resolve_version_1_3_functions(QGLContext *ctx); |
897 | bool Q_OPENGL_EXPORT qt_resolve_version_2_0_functions(QGLContext *ctx); |
898 | bool qt_resolve_stencil_face_extension(QGLContext *ctx); |
899 | bool qt_resolve_frag_program_extensions(QGLContext *ctx); |
900 | |
901 | bool qt_resolve_glsl_extensions(QGLContext *ctx); |
902 | |
903 | #ifndef QT_NO_EGL |
904 | Q_OPENGL_EXPORT bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx); |
905 | #endif |
906 | |
907 | QT_END_NAMESPACE |
908 | |
909 | #endif // QGL_EXTENSIONS_P_H |
910 | |