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1 | //===--- TargetCXXABI.h - C++ ABI Target Configuration ----------*- C++ -*-===// |
---|---|
2 | // |
3 | // The LLVM Compiler Infrastructure |
4 | // |
5 | // This file is distributed under the University of Illinois Open Source |
6 | // License. See LICENSE.TXT for details. |
7 | // |
8 | //===----------------------------------------------------------------------===// |
9 | /// |
10 | /// \file |
11 | /// Defines the TargetCXXABI class, which abstracts details of the |
12 | /// C++ ABI that we're targeting. |
13 | /// |
14 | //===----------------------------------------------------------------------===// |
15 | |
16 | #ifndef LLVM_CLANG_BASIC_TARGETCXXABI_H |
17 | #define LLVM_CLANG_BASIC_TARGETCXXABI_H |
18 | |
19 | #include "llvm/Support/ErrorHandling.h" |
20 | |
21 | namespace clang { |
22 | |
23 | /// The basic abstraction for the target C++ ABI. |
24 | class TargetCXXABI { |
25 | public: |
26 | /// The basic C++ ABI kind. |
27 | enum Kind { |
28 | /// The generic Itanium ABI is the standard ABI of most open-source |
29 | /// and Unix-like platforms. It is the primary ABI targeted by |
30 | /// many compilers, including Clang and GCC. |
31 | /// |
32 | /// It is documented here: |
33 | /// http://www.codesourcery.com/public/cxx-abi/ |
34 | GenericItanium, |
35 | |
36 | /// The generic ARM ABI is a modified version of the Itanium ABI |
37 | /// proposed by ARM for use on ARM-based platforms. |
38 | /// |
39 | /// These changes include: |
40 | /// - the representation of member function pointers is adjusted |
41 | /// to not conflict with the 'thumb' bit of ARM function pointers; |
42 | /// - constructors and destructors return 'this'; |
43 | /// - guard variables are smaller; |
44 | /// - inline functions are never key functions; |
45 | /// - array cookies have a slightly different layout; |
46 | /// - additional convenience functions are specified; |
47 | /// - and more! |
48 | /// |
49 | /// It is documented here: |
50 | /// http://infocenter.arm.com |
51 | /// /help/topic/com.arm.doc.ihi0041c/IHI0041C_cppabi.pdf |
52 | GenericARM, |
53 | |
54 | /// The iOS ABI is a partial implementation of the ARM ABI. |
55 | /// Several of the features of the ARM ABI were not fully implemented |
56 | /// in the compilers that iOS was launched with. |
57 | /// |
58 | /// Essentially, the iOS ABI includes the ARM changes to: |
59 | /// - member function pointers, |
60 | /// - guard variables, |
61 | /// - array cookies, and |
62 | /// - constructor/destructor signatures. |
63 | iOS, |
64 | |
65 | /// The iOS 64-bit ABI is follows ARM's published 64-bit ABI more |
66 | /// closely, but we don't guarantee to follow it perfectly. |
67 | /// |
68 | /// It is documented here: |
69 | /// http://infocenter.arm.com |
70 | /// /help/topic/com.arm.doc.ihi0059a/IHI0059A_cppabi64.pdf |
71 | iOS64, |
72 | |
73 | /// WatchOS is a modernisation of the iOS ABI, which roughly means it's |
74 | /// the iOS64 ABI ported to 32-bits. The primary difference from iOS64 is |
75 | /// that RTTI objects must still be unique at the moment. |
76 | WatchOS, |
77 | |
78 | /// The generic AArch64 ABI is also a modified version of the Itanium ABI, |
79 | /// but it has fewer divergences than the 32-bit ARM ABI. |
80 | /// |
81 | /// The relevant changes from the generic ABI in this case are: |
82 | /// - representation of member function pointers adjusted as in ARM. |
83 | /// - guard variables are smaller. |
84 | GenericAArch64, |
85 | |
86 | /// The generic Mips ABI is a modified version of the Itanium ABI. |
87 | /// |
88 | /// At the moment, only change from the generic ABI in this case is: |
89 | /// - representation of member function pointers adjusted as in ARM. |
90 | GenericMIPS, |
91 | |
92 | /// The WebAssembly ABI is a modified version of the Itanium ABI. |
93 | /// |
94 | /// The changes from the Itanium ABI are: |
95 | /// - representation of member function pointers is adjusted, as in ARM; |
96 | /// - member functions are not specially aligned; |
97 | /// - constructors and destructors return 'this', as in ARM; |
98 | /// - guard variables are 32-bit on wasm32, as in ARM; |
99 | /// - unused bits of guard variables are reserved, as in ARM; |
100 | /// - inline functions are never key functions, as in ARM; |
101 | /// - C++11 POD rules are used for tail padding, as in iOS64. |
102 | /// |
103 | /// TODO: At present the WebAssembly ABI is not considered stable, so none |
104 | /// of these details is necessarily final yet. |
105 | WebAssembly, |
106 | |
107 | /// The Microsoft ABI is the ABI used by Microsoft Visual Studio (and |
108 | /// compatible compilers). |
109 | /// |
110 | /// FIXME: should this be split into Win32 and Win64 variants? |
111 | /// |
112 | /// Only scattered and incomplete official documentation exists. |
113 | Microsoft |
114 | }; |
115 | |
116 | private: |
117 | // Right now, this class is passed around as a cheap value type. |
118 | // If you add more members, especially non-POD members, please |
119 | // audit the users to pass it by reference instead. |
120 | Kind TheKind; |
121 | |
122 | public: |
123 | /// A bogus initialization of the platform ABI. |
124 | TargetCXXABI() : TheKind(GenericItanium) {} |
125 | |
126 | TargetCXXABI(Kind kind) : TheKind(kind) {} |
127 | |
128 | void set(Kind kind) { |
129 | TheKind = kind; |
130 | } |
131 | |
132 | Kind getKind() const { return TheKind; } |
133 | |
134 | /// Does this ABI generally fall into the Itanium family of ABIs? |
135 | bool isItaniumFamily() const { |
136 | switch (getKind()) { |
137 | case GenericAArch64: |
138 | case GenericItanium: |
139 | case GenericARM: |
140 | case iOS: |
141 | case iOS64: |
142 | case WatchOS: |
143 | case GenericMIPS: |
144 | case WebAssembly: |
145 | return true; |
146 | |
147 | case Microsoft: |
148 | return false; |
149 | } |
150 | llvm_unreachable("bad ABI kind"); |
151 | } |
152 | |
153 | /// Is this ABI an MSVC-compatible ABI? |
154 | bool isMicrosoft() const { |
155 | switch (getKind()) { |
156 | case GenericAArch64: |
157 | case GenericItanium: |
158 | case GenericARM: |
159 | case iOS: |
160 | case iOS64: |
161 | case WatchOS: |
162 | case GenericMIPS: |
163 | case WebAssembly: |
164 | return false; |
165 | |
166 | case Microsoft: |
167 | return true; |
168 | } |
169 | llvm_unreachable("bad ABI kind"); |
170 | } |
171 | |
172 | /// Are member functions differently aligned? |
173 | /// |
174 | /// Many Itanium-style C++ ABIs require member functions to be aligned, so |
175 | /// that a pointer to such a function is guaranteed to have a zero in the |
176 | /// least significant bit, so that pointers to member functions can use that |
177 | /// bit to distinguish between virtual and non-virtual functions. However, |
178 | /// some Itanium-style C++ ABIs differentiate between virtual and non-virtual |
179 | /// functions via other means, and consequently don't require that member |
180 | /// functions be aligned. |
181 | bool areMemberFunctionsAligned() const { |
182 | switch (getKind()) { |
183 | case WebAssembly: |
184 | // WebAssembly doesn't require any special alignment for member functions. |
185 | return false; |
186 | case GenericARM: |
187 | case GenericAArch64: |
188 | case GenericMIPS: |
189 | // TODO: ARM-style pointers to member functions put the discriminator in |
190 | // the this adjustment, so they don't require functions to have any |
191 | // special alignment and could therefore also return false. |
192 | case GenericItanium: |
193 | case iOS: |
194 | case iOS64: |
195 | case WatchOS: |
196 | case Microsoft: |
197 | return true; |
198 | } |
199 | llvm_unreachable("bad ABI kind"); |
200 | } |
201 | |
202 | /// Are arguments to a call destroyed left to right in the callee? |
203 | /// This is a fundamental language change, since it implies that objects |
204 | /// passed by value do *not* live to the end of the full expression. |
205 | /// Temporaries passed to a function taking a const reference live to the end |
206 | /// of the full expression as usual. Both the caller and the callee must |
207 | /// have access to the destructor, while only the caller needs the |
208 | /// destructor if this is false. |
209 | bool areArgsDestroyedLeftToRightInCallee() const { |
210 | return isMicrosoft(); |
211 | } |
212 | |
213 | /// Does this ABI have different entrypoints for complete-object |
214 | /// and base-subobject constructors? |
215 | bool hasConstructorVariants() const { |
216 | return isItaniumFamily(); |
217 | } |
218 | |
219 | /// Does this ABI allow virtual bases to be primary base classes? |
220 | bool hasPrimaryVBases() const { |
221 | return isItaniumFamily(); |
222 | } |
223 | |
224 | /// Does this ABI use key functions? If so, class data such as the |
225 | /// vtable is emitted with strong linkage by the TU containing the key |
226 | /// function. |
227 | bool hasKeyFunctions() const { |
228 | return isItaniumFamily(); |
229 | } |
230 | |
231 | /// Can an out-of-line inline function serve as a key function? |
232 | /// |
233 | /// This flag is only useful in ABIs where type data (for example, |
234 | /// vtables and type_info objects) are emitted only after processing |
235 | /// the definition of a special "key" virtual function. (This is safe |
236 | /// because the ODR requires that every virtual function be defined |
237 | /// somewhere in a program.) This usually permits such data to be |
238 | /// emitted in only a single object file, as opposed to redundantly |
239 | /// in every object file that requires it. |
240 | /// |
241 | /// One simple and common definition of "key function" is the first |
242 | /// virtual function in the class definition which is not defined there. |
243 | /// This rule works very well when that function has a non-inline |
244 | /// definition in some non-header file. Unfortunately, when that |
245 | /// function is defined inline, this rule requires the type data |
246 | /// to be emitted weakly, as if there were no key function. |
247 | /// |
248 | /// The ARM ABI observes that the ODR provides an additional guarantee: |
249 | /// a virtual function is always ODR-used, so if it is defined inline, |
250 | /// that definition must appear in every translation unit that defines |
251 | /// the class. Therefore, there is no reason to allow such functions |
252 | /// to serve as key functions. |
253 | /// |
254 | /// Because this changes the rules for emitting type data, |
255 | /// it can cause type data to be emitted with both weak and strong |
256 | /// linkage, which is not allowed on all platforms. Therefore, |
257 | /// exploiting this observation requires an ABI break and cannot be |
258 | /// done on a generic Itanium platform. |
259 | bool canKeyFunctionBeInline() const { |
260 | switch (getKind()) { |
261 | case GenericARM: |
262 | case iOS64: |
263 | case WebAssembly: |
264 | case WatchOS: |
265 | return false; |
266 | |
267 | case GenericAArch64: |
268 | case GenericItanium: |
269 | case iOS: // old iOS compilers did not follow this rule |
270 | case Microsoft: |
271 | case GenericMIPS: |
272 | return true; |
273 | } |
274 | llvm_unreachable("bad ABI kind"); |
275 | } |
276 | |
277 | /// When is record layout allowed to allocate objects in the tail |
278 | /// padding of a base class? |
279 | /// |
280 | /// This decision cannot be changed without breaking platform ABI |
281 | /// compatibility, and yet it is tied to language guarantees which |
282 | /// the committee has so far seen fit to strengthen no less than |
283 | /// three separate times: |
284 | /// - originally, there were no restrictions at all; |
285 | /// - C++98 declared that objects could not be allocated in the |
286 | /// tail padding of a POD type; |
287 | /// - C++03 extended the definition of POD to include classes |
288 | /// containing member pointers; and |
289 | /// - C++11 greatly broadened the definition of POD to include |
290 | /// all trivial standard-layout classes. |
291 | /// Each of these changes technically took several existing |
292 | /// platforms and made them permanently non-conformant. |
293 | enum TailPaddingUseRules { |
294 | /// The tail-padding of a base class is always theoretically |
295 | /// available, even if it's POD. This is not strictly conforming |
296 | /// in any language mode. |
297 | AlwaysUseTailPadding, |
298 | |
299 | /// Only allocate objects in the tail padding of a base class if |
300 | /// the base class is not POD according to the rules of C++ TR1. |
301 | /// This is non-strictly conforming in C++11 mode. |
302 | UseTailPaddingUnlessPOD03, |
303 | |
304 | /// Only allocate objects in the tail padding of a base class if |
305 | /// the base class is not POD according to the rules of C++11. |
306 | UseTailPaddingUnlessPOD11 |
307 | }; |
308 | TailPaddingUseRules getTailPaddingUseRules() const { |
309 | switch (getKind()) { |
310 | // To preserve binary compatibility, the generic Itanium ABI has |
311 | // permanently locked the definition of POD to the rules of C++ TR1, |
312 | // and that trickles down to derived ABIs. |
313 | case GenericItanium: |
314 | case GenericAArch64: |
315 | case GenericARM: |
316 | case iOS: |
317 | case GenericMIPS: |
318 | return UseTailPaddingUnlessPOD03; |
319 | |
320 | // iOS on ARM64 and WebAssembly use the C++11 POD rules. They do not honor |
321 | // the Itanium exception about classes with over-large bitfields. |
322 | case iOS64: |
323 | case WebAssembly: |
324 | case WatchOS: |
325 | return UseTailPaddingUnlessPOD11; |
326 | |
327 | // MSVC always allocates fields in the tail-padding of a base class |
328 | // subobject, even if they're POD. |
329 | case Microsoft: |
330 | return AlwaysUseTailPadding; |
331 | } |
332 | llvm_unreachable("bad ABI kind"); |
333 | } |
334 | |
335 | friend bool operator==(const TargetCXXABI &left, const TargetCXXABI &right) { |
336 | return left.getKind() == right.getKind(); |
337 | } |
338 | |
339 | friend bool operator!=(const TargetCXXABI &left, const TargetCXXABI &right) { |
340 | return !(left == right); |
341 | } |
342 | }; |
343 | |
344 | } // end namespace clang |
345 | |
346 | #endif |
347 |
Warning: That file was not part of the compilation database. It may have many parsing errors.