1/*
2 * Copyright 2011 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25#ifndef SI_BLIT_SHADERS_H
26#define SI_BLIT_SHADERS_H
27
28static const u32 si_default_state[] = {
29 0xc0066900,
30 0x00000000,
31 0x00000060, /* DB_RENDER_CONTROL */
32 0x00000000, /* DB_COUNT_CONTROL */
33 0x00000000, /* DB_DEPTH_VIEW */
34 0x0000002a, /* DB_RENDER_OVERRIDE */
35 0x00000000, /* DB_RENDER_OVERRIDE2 */
36 0x00000000, /* DB_HTILE_DATA_BASE */
37
38 0xc0046900,
39 0x00000008,
40 0x00000000, /* DB_DEPTH_BOUNDS_MIN */
41 0x00000000, /* DB_DEPTH_BOUNDS_MAX */
42 0x00000000, /* DB_STENCIL_CLEAR */
43 0x00000000, /* DB_DEPTH_CLEAR */
44
45 0xc0036900,
46 0x0000000f,
47 0x00000000, /* DB_DEPTH_INFO */
48 0x00000000, /* DB_Z_INFO */
49 0x00000000, /* DB_STENCIL_INFO */
50
51 0xc0016900,
52 0x00000080,
53 0x00000000, /* PA_SC_WINDOW_OFFSET */
54
55 0xc00d6900,
56 0x00000083,
57 0x0000ffff, /* PA_SC_CLIPRECT_RULE */
58 0x00000000, /* PA_SC_CLIPRECT_0_TL */
59 0x20002000, /* PA_SC_CLIPRECT_0_BR */
60 0x00000000,
61 0x20002000,
62 0x00000000,
63 0x20002000,
64 0x00000000,
65 0x20002000,
66 0xaaaaaaaa, /* PA_SC_EDGERULE */
67 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
68 0x0000000f, /* CB_TARGET_MASK */
69 0x0000000f, /* CB_SHADER_MASK */
70
71 0xc0226900,
72 0x00000094,
73 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
74 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
75 0x80000000,
76 0x20002000,
77 0x80000000,
78 0x20002000,
79 0x80000000,
80 0x20002000,
81 0x80000000,
82 0x20002000,
83 0x80000000,
84 0x20002000,
85 0x80000000,
86 0x20002000,
87 0x80000000,
88 0x20002000,
89 0x80000000,
90 0x20002000,
91 0x80000000,
92 0x20002000,
93 0x80000000,
94 0x20002000,
95 0x80000000,
96 0x20002000,
97 0x80000000,
98 0x20002000,
99 0x80000000,
100 0x20002000,
101 0x80000000,
102 0x20002000,
103 0x80000000,
104 0x20002000,
105 0x00000000, /* PA_SC_VPORT_ZMIN_0 */
106 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
107
108 0xc0026900,
109 0x000000d9,
110 0x00000000, /* CP_RINGID */
111 0x00000000, /* CP_VMID */
112
113 0xc0046900,
114 0x00000100,
115 0xffffffff, /* VGT_MAX_VTX_INDX */
116 0x00000000, /* VGT_MIN_VTX_INDX */
117 0x00000000, /* VGT_INDX_OFFSET */
118 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
119
120 0xc0046900,
121 0x00000105,
122 0x00000000, /* CB_BLEND_RED */
123 0x00000000, /* CB_BLEND_GREEN */
124 0x00000000, /* CB_BLEND_BLUE */
125 0x00000000, /* CB_BLEND_ALPHA */
126
127 0xc0016900,
128 0x000001e0,
129 0x00000000, /* CB_BLEND0_CONTROL */
130
131 0xc00e6900,
132 0x00000200,
133 0x00000000, /* DB_DEPTH_CONTROL */
134 0x00000000, /* DB_EQAA */
135 0x00cc0010, /* CB_COLOR_CONTROL */
136 0x00000210, /* DB_SHADER_CONTROL */
137 0x00010000, /* PA_CL_CLIP_CNTL */
138 0x00000004, /* PA_SU_SC_MODE_CNTL */
139 0x00000100, /* PA_CL_VTE_CNTL */
140 0x00000000, /* PA_CL_VS_OUT_CNTL */
141 0x00000000, /* PA_CL_NANINF_CNTL */
142 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
143 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
144 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
145 0x00000000, /* */
146 0x00000000, /* */
147
148 0xc0116900,
149 0x00000280,
150 0x00000000, /* PA_SU_POINT_SIZE */
151 0x00000000, /* PA_SU_POINT_MINMAX */
152 0x00000008, /* PA_SU_LINE_CNTL */
153 0x00000000, /* PA_SC_LINE_STIPPLE */
154 0x00000000, /* VGT_OUTPUT_PATH_CNTL */
155 0x00000000, /* VGT_HOS_CNTL */
156 0x00000000,
157 0x00000000,
158 0x00000000,
159 0x00000000,
160 0x00000000,
161 0x00000000,
162 0x00000000,
163 0x00000000,
164 0x00000000,
165 0x00000000,
166 0x00000000, /* VGT_GS_MODE */
167
168 0xc0026900,
169 0x00000292,
170 0x00000000, /* PA_SC_MODE_CNTL_0 */
171 0x00000000, /* PA_SC_MODE_CNTL_1 */
172
173 0xc0016900,
174 0x000002a1,
175 0x00000000, /* VGT_PRIMITIVEID_EN */
176
177 0xc0016900,
178 0x000002a5,
179 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
180
181 0xc0026900,
182 0x000002a8,
183 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
184 0x00000000,
185
186 0xc0026900,
187 0x000002ad,
188 0x00000000, /* VGT_REUSE_OFF */
189 0x00000000,
190
191 0xc0016900,
192 0x000002d5,
193 0x00000000, /* VGT_SHADER_STAGES_EN */
194
195 0xc0016900,
196 0x000002dc,
197 0x0000aa00, /* DB_ALPHA_TO_MASK */
198
199 0xc0066900,
200 0x000002de,
201 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
202 0x00000000,
203 0x00000000,
204 0x00000000,
205 0x00000000,
206 0x00000000,
207
208 0xc0026900,
209 0x000002e5,
210 0x00000000, /* VGT_STRMOUT_CONFIG */
211 0x00000000,
212
213 0xc01b6900,
214 0x000002f5,
215 0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
216 0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
217 0x00000000, /* PA_SC_LINE_CNTL */
218 0x00000000, /* PA_SC_AA_CONFIG */
219 0x00000005, /* PA_SU_VTX_CNTL */
220 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
221 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
222 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
223 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
224 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
225 0x00000000,
226 0x00000000,
227 0x00000000,
228 0x00000000,
229 0x00000000,
230 0x00000000,
231 0x00000000,
232 0x00000000,
233 0x00000000,
234 0x00000000,
235 0x00000000,
236 0x00000000,
237 0x00000000,
238 0x00000000,
239 0x00000000,
240 0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
241 0xffffffff,
242
243 0xc0026900,
244 0x00000316,
245 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
246 0x00000010, /* */
247};
248
249static const u32 si_default_size = ARRAY_SIZE(si_default_state);
250
251#endif
252

source code of linux/drivers/gpu/drm/radeon/si_blit_shaders.h