1/* SPDX-License-Identifier: GPL-2.0-or-later */
2#ifndef __SOUND_JACK_H
3#define __SOUND_JACK_H
4
5/*
6 * Jack abstraction layer
7 *
8 * Copyright 2008 Wolfson Microelectronics plc
9 */
10
11#include <sound/core.h>
12
13struct input_dev;
14
15/**
16 * enum snd_jack_types - Jack types which can be reported
17 * @SND_JACK_HEADPHONE: Headphone
18 * @SND_JACK_MICROPHONE: Microphone
19 * @SND_JACK_HEADSET: Headset
20 * @SND_JACK_LINEOUT: Line out
21 * @SND_JACK_MECHANICAL: Mechanical switch
22 * @SND_JACK_VIDEOOUT: Video out
23 * @SND_JACK_AVOUT: AV (Audio Video) out
24 * @SND_JACK_LINEIN: Line in
25 * @SND_JACK_BTN_0: Button 0
26 * @SND_JACK_BTN_1: Button 1
27 * @SND_JACK_BTN_2: Button 2
28 * @SND_JACK_BTN_3: Button 3
29 * @SND_JACK_BTN_4: Button 4
30 * @SND_JACK_BTN_5: Button 5
31 *
32 * These values are used as a bitmask.
33 *
34 * Note that this must be kept in sync with the lookup table in
35 * sound/core/jack.c.
36 */
37enum snd_jack_types {
38 SND_JACK_HEADPHONE = 0x0001,
39 SND_JACK_MICROPHONE = 0x0002,
40 SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE,
41 SND_JACK_LINEOUT = 0x0004,
42 SND_JACK_MECHANICAL = 0x0008, /* If detected separately */
43 SND_JACK_VIDEOOUT = 0x0010,
44 SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT,
45 SND_JACK_LINEIN = 0x0020,
46
47 /* Kept separate from switches to facilitate implementation */
48 SND_JACK_BTN_0 = 0x4000,
49 SND_JACK_BTN_1 = 0x2000,
50 SND_JACK_BTN_2 = 0x1000,
51 SND_JACK_BTN_3 = 0x0800,
52 SND_JACK_BTN_4 = 0x0400,
53 SND_JACK_BTN_5 = 0x0200,
54};
55
56/* Keep in sync with definitions above */
57#define SND_JACK_SWITCH_TYPES 6
58
59struct snd_jack {
60 struct list_head kctl_list;
61 struct snd_card *card;
62 const char *id;
63#ifdef CONFIG_SND_JACK_INPUT_DEV
64 struct input_dev *input_dev;
65 struct mutex input_dev_lock;
66 int registered;
67 int type;
68 char name[100];
69 unsigned int key[6]; /* Keep in sync with definitions above */
70#endif /* CONFIG_SND_JACK_INPUT_DEV */
71 int hw_status_cache;
72 void *private_data;
73 void (*private_free)(struct snd_jack *);
74};
75
76#ifdef CONFIG_SND_JACK
77
78int snd_jack_new(struct snd_card *card, const char *id, int type,
79 struct snd_jack **jack, bool initial_kctl, bool phantom_jack);
80int snd_jack_add_new_kctl(struct snd_jack *jack, const char * name, int mask);
81#ifdef CONFIG_SND_JACK_INPUT_DEV
82void snd_jack_set_parent(struct snd_jack *jack, struct device *parent);
83int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type,
84 int keytype);
85#endif
86void snd_jack_report(struct snd_jack *jack, int status);
87
88#else
89static inline int snd_jack_new(struct snd_card *card, const char *id, int type,
90 struct snd_jack **jack, bool initial_kctl, bool phantom_jack)
91{
92 return 0;
93}
94
95static inline int snd_jack_add_new_kctl(struct snd_jack *jack, const char * name, int mask)
96{
97 return 0;
98}
99
100static inline void snd_jack_report(struct snd_jack *jack, int status)
101{
102}
103
104#endif
105
106#if !defined(CONFIG_SND_JACK) || !defined(CONFIG_SND_JACK_INPUT_DEV)
107static inline void snd_jack_set_parent(struct snd_jack *jack,
108 struct device *parent)
109{
110}
111
112static inline int snd_jack_set_key(struct snd_jack *jack,
113 enum snd_jack_types type,
114 int keytype)
115{
116 return 0;
117}
118#endif /* !CONFIG_SND_JACK || !CONFIG_SND_JACK_INPUT_DEV */
119
120#endif
121

source code of linux/include/sound/jack.h