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1/* SPDX-License-Identifier: GPL-2.0-or-later */
2#ifndef __SOUND_OPL3_H
3#define __SOUND_OPL3_H
4
5/*
6 * Definitions of the OPL-3 registers.
7 *
8 * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
9 * Hannu Savolainen 1993-1996
10 *
11 * The OPL-3 mode is switched on by writing 0x01, to the offset 5
12 * of the right side.
13 *
14 * Another special register at the right side is at offset 4. It contains
15 * a bit mask defining which voices are used as 4 OP voices.
16 *
17 * The percussive mode is implemented in the left side only.
18 *
19 * With the above exceptions the both sides can be operated independently.
20 *
21 * A 4 OP voice can be created by setting the corresponding
22 * bit at offset 4 of the right side.
23 *
24 * For example setting the rightmost bit (0x01) changes the
25 * first voice on the right side to the 4 OP mode. The fourth
26 * voice is made inaccessible.
27 *
28 * If a voice is set to the 2 OP mode, it works like 2 OP modes
29 * of the original YM3812 (AdLib). In addition the voice can
30 * be connected the left, right or both stereo channels. It can
31 * even be left unconnected. This works with 4 OP voices also.
32 *
33 * The stereo connection bits are located in the FEEDBACK_CONNECTION
34 * register of the voice (0xC0-0xC8). In 4 OP voices these bits are
35 * in the second half of the voice.
36 */
37
38#include <sound/core.h>
39#include <sound/hwdep.h>
40#include <sound/timer.h>
41#include <sound/seq_midi_emul.h>
42#include <sound/seq_oss.h>
43#include <sound/seq_oss_legacy.h>
44#include <sound/seq_device.h>
45#include <sound/asound_fm.h>
46
47/*
48 * Register numbers for the global registers
49 */
50
51#define OPL3_REG_TEST 0x01
52#define OPL3_ENABLE_WAVE_SELECT 0x20
53
54#define OPL3_REG_TIMER1 0x02
55#define OPL3_REG_TIMER2 0x03
56#define OPL3_REG_TIMER_CONTROL 0x04 /* Left side */
57#define OPL3_IRQ_RESET 0x80
58#define OPL3_TIMER1_MASK 0x40
59#define OPL3_TIMER2_MASK 0x20
60#define OPL3_TIMER1_START 0x01
61#define OPL3_TIMER2_START 0x02
62
63#define OPL3_REG_CONNECTION_SELECT 0x04 /* Right side */
64#define OPL3_LEFT_4OP_0 0x01
65#define OPL3_LEFT_4OP_1 0x02
66#define OPL3_LEFT_4OP_2 0x04
67#define OPL3_RIGHT_4OP_0 0x08
68#define OPL3_RIGHT_4OP_1 0x10
69#define OPL3_RIGHT_4OP_2 0x20
70
71#define OPL3_REG_MODE 0x05 /* Right side */
72#define OPL3_OPL3_ENABLE 0x01 /* OPL3 mode */
73#define OPL3_OPL4_ENABLE 0x02 /* OPL4 mode */
74
75#define OPL3_REG_KBD_SPLIT 0x08 /* Left side */
76#define OPL3_COMPOSITE_SINE_WAVE_MODE 0x80 /* Don't use with OPL-3? */
77#define OPL3_KEYBOARD_SPLIT 0x40
78
79#define OPL3_REG_PERCUSSION 0xbd /* Left side only */
80#define OPL3_TREMOLO_DEPTH 0x80
81#define OPL3_VIBRATO_DEPTH 0x40
82#define OPL3_PERCUSSION_ENABLE 0x20
83#define OPL3_BASSDRUM_ON 0x10
84#define OPL3_SNAREDRUM_ON 0x08
85#define OPL3_TOMTOM_ON 0x04
86#define OPL3_CYMBAL_ON 0x02
87#define OPL3_HIHAT_ON 0x01
88
89/*
90 * Offsets to the register banks for operators. To get the
91 * register number just add the operator offset to the bank offset
92 *
93 * AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
94 */
95#define OPL3_REG_AM_VIB 0x20
96#define OPL3_TREMOLO_ON 0x80
97#define OPL3_VIBRATO_ON 0x40
98#define OPL3_SUSTAIN_ON 0x20
99#define OPL3_KSR 0x10 /* Key scaling rate */
100#define OPL3_MULTIPLE_MASK 0x0f /* Frequency multiplier */
101
102 /*
103 * KSL/Total level (0x40 to 0x55)
104 */
105#define OPL3_REG_KSL_LEVEL 0x40
106#define OPL3_KSL_MASK 0xc0 /* Envelope scaling bits */
107#define OPL3_TOTAL_LEVEL_MASK 0x3f /* Strength (volume) of OP */
108
109/*
110 * Attack / Decay rate (0x60 to 0x75)
111 */
112#define OPL3_REG_ATTACK_DECAY 0x60
113#define OPL3_ATTACK_MASK 0xf0
114#define OPL3_DECAY_MASK 0x0f
115
116/*
117 * Sustain level / Release rate (0x80 to 0x95)
118 */
119#define OPL3_REG_SUSTAIN_RELEASE 0x80
120#define OPL3_SUSTAIN_MASK 0xf0
121#define OPL3_RELEASE_MASK 0x0f
122
123/*
124 * Wave select (0xE0 to 0xF5)
125 */
126#define OPL3_REG_WAVE_SELECT 0xe0
127#define OPL3_WAVE_SELECT_MASK 0x07
128
129/*
130 * Offsets to the register banks for voices. Just add to the
131 * voice number to get the register number.
132 *
133 * F-Number low bits (0xA0 to 0xA8).
134 */
135#define OPL3_REG_FNUM_LOW 0xa0
136
137/*
138 * F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
139 */
140#define OPL3_REG_KEYON_BLOCK 0xb0
141#define OPL3_KEYON_BIT 0x20
142#define OPL3_BLOCKNUM_MASK 0x1c
143#define OPL3_FNUM_HIGH_MASK 0x03
144
145/*
146 * Feedback / Connection (0xc0 to 0xc8)
147 *
148 * These registers have two new bits when the OPL-3 mode
149 * is selected. These bits controls connecting the voice
150 * to the stereo channels. For 4 OP voices this bit is
151 * defined in the second half of the voice (add 3 to the
152 * register offset).
153 *
154 * For 4 OP voices the connection bit is used in the
155 * both halves (gives 4 ways to connect the operators).
156 */
157#define OPL3_REG_FEEDBACK_CONNECTION 0xc0
158#define OPL3_FEEDBACK_MASK 0x0e /* Valid just for 1st OP of a voice */
159#define OPL3_CONNECTION_BIT 0x01
160/*
161 * In the 4 OP mode there is four possible configurations how the
162 * operators can be connected together (in 2 OP modes there is just
163 * AM or FM). The 4 OP connection mode is defined by the rightmost
164 * bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
165 *
166 * First half Second half Mode
167 *
168 * +---+
169 * v |
170 * 0 0 >+-1-+--2--3--4-->
171 *
172 *
173 *
174 * +---+
175 * | |
176 * 0 1 >+-1-+--2-+
177 * |->
178 * >--3----4-+
179 *
180 * +---+
181 * | |
182 * 1 0 >+-1-+-----+
183 * |->
184 * >--2--3--4-+
185 *
186 * +---+
187 * | |
188 * 1 1 >+-1-+--+
189 * |
190 * >--2--3-+->
191 * |
192 * >--4----+
193 */
194#define OPL3_STEREO_BITS 0x30 /* OPL-3 only */
195#define OPL3_VOICE_TO_LEFT 0x10
196#define OPL3_VOICE_TO_RIGHT 0x20
197
198/*
199
200 */
201
202#define OPL3_LEFT 0x0000
203#define OPL3_RIGHT 0x0100
204
205#define OPL3_HW_AUTO 0x0000
206#define OPL3_HW_OPL2 0x0200
207#define OPL3_HW_OPL3 0x0300
208#define OPL3_HW_OPL3_SV 0x0301 /* S3 SonicVibes */
209#define OPL3_HW_OPL3_CS 0x0302 /* CS4232/CS4236+ */
210#define OPL3_HW_OPL3_FM801 0x0303 /* FM801 */
211#define OPL3_HW_OPL3_CS4281 0x0304 /* CS4281 */
212#define OPL3_HW_OPL4 0x0400 /* YMF278B/YMF295 */
213#define OPL3_HW_OPL4_ML 0x0401 /* YMF704/YMF721 */
214#define OPL3_HW_MASK 0xff00
215
216#define MAX_OPL2_VOICES 9
217#define MAX_OPL3_VOICES 18
218
219struct snd_opl3;
220
221/*
222 * Instrument record, aka "Patch"
223 */
224
225/* FM operator */
226struct fm_operator {
227 unsigned char am_vib;
228 unsigned char ksl_level;
229 unsigned char attack_decay;
230 unsigned char sustain_release;
231 unsigned char wave_select;
232} __packed;
233
234/* Instrument data */
235struct fm_instrument {
236 struct fm_operator op[4];
237 unsigned char feedback_connection[2];
238 unsigned char echo_delay;
239 unsigned char echo_atten;
240 unsigned char chorus_spread;
241 unsigned char trnsps;
242 unsigned char fix_dur;
243 unsigned char modes;
244 unsigned char fix_key;
245};
246
247/* type */
248#define FM_PATCH_OPL2 0x01 /* OPL2 2 operators FM instrument */
249#define FM_PATCH_OPL3 0x02 /* OPL3 4 operators FM instrument */
250
251/* Instrument record */
252struct fm_patch {
253 unsigned char prog;
254 unsigned char bank;
255 unsigned char type;
256 struct fm_instrument inst;
257 char name[24];
258 struct fm_patch *next;
259};
260
261
262/*
263 * A structure to keep track of each hardware voice
264 */
265struct snd_opl3_voice {
266 int state; /* status */
267#define SNDRV_OPL3_ST_OFF 0 /* Not playing */
268#define SNDRV_OPL3_ST_ON_2OP 1 /* 2op voice is allocated */
269#define SNDRV_OPL3_ST_ON_4OP 2 /* 4op voice is allocated */
270#define SNDRV_OPL3_ST_NOT_AVAIL -1 /* voice is not available */
271
272 unsigned int time; /* An allocation time */
273 unsigned char note; /* Note currently assigned to this voice */
274
275 unsigned long note_off; /* note-off time */
276 int note_off_check; /* check note-off time */
277
278 unsigned char keyon_reg; /* KON register shadow */
279
280 struct snd_midi_channel *chan; /* Midi channel for this note */
281};
282
283struct snd_opl3 {
284 unsigned long l_port;
285 unsigned long r_port;
286 struct resource *res_l_port;
287 struct resource *res_r_port;
288 unsigned short hardware;
289 /* hardware access */
290 void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
291 unsigned short timer_enable;
292 int seq_dev_num; /* sequencer device number */
293 struct snd_timer *timer1;
294 struct snd_timer *timer2;
295 spinlock_t timer_lock;
296
297 void *private_data;
298 void (*private_free)(struct snd_opl3 *);
299
300 struct snd_hwdep *hwdep;
301 spinlock_t reg_lock;
302 struct snd_card *card; /* The card that this belongs to */
303 unsigned char fm_mode; /* OPL mode, see SNDRV_DM_FM_MODE_XXX */
304 unsigned char rhythm; /* percussion mode flag */
305 unsigned char max_voices; /* max number of voices */
306#if IS_ENABLED(CONFIG_SND_SEQUENCER)
307#define SNDRV_OPL3_MODE_SYNTH 0 /* OSS - voices allocated by application */
308#define SNDRV_OPL3_MODE_SEQ 1 /* ALSA - driver handles voice allocation */
309 int synth_mode; /* synth mode */
310 int seq_client;
311
312 struct snd_seq_device *seq_dev; /* sequencer device */
313 struct snd_midi_channel_set * chset;
314
315#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
316 struct snd_seq_device *oss_seq_dev; /* OSS sequencer device */
317 struct snd_midi_channel_set * oss_chset;
318#endif
319
320#define OPL3_PATCH_HASH_SIZE 32
321 struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
322
323 struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
324 int use_time; /* allocation counter */
325
326 unsigned short connection_reg; /* connection reg shadow */
327 unsigned char drum_reg; /* percussion reg shadow */
328
329 spinlock_t voice_lock; /* Lock for voice access */
330
331 struct timer_list tlist; /* timer for note-offs and effects */
332 int sys_timer_status; /* system timer run status */
333 spinlock_t sys_timer_lock; /* Lock for system timer access */
334#endif
335};
336
337/* opl3.c */
338void snd_opl3_interrupt(struct snd_hwdep * hw);
339int snd_opl3_new(struct snd_card *card, unsigned short hardware,
340 struct snd_opl3 **ropl3);
341int snd_opl3_init(struct snd_opl3 *opl3);
342int snd_opl3_create(struct snd_card *card,
343 unsigned long l_port, unsigned long r_port,
344 unsigned short hardware,
345 int integrated,
346 struct snd_opl3 ** opl3);
347int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
348int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
349 struct snd_hwdep ** rhwdep);
350
351/* opl3_synth */
352int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
353int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
354 unsigned int cmd, unsigned long arg);
355int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
356
357void snd_opl3_reset(struct snd_opl3 * opl3);
358
359#if IS_ENABLED(CONFIG_SND_SEQUENCER)
360long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
361 loff_t *offset);
362int snd_opl3_load_patch(struct snd_opl3 *opl3,
363 int prog, int bank, int type,
364 const char *name,
365 const unsigned char *ext,
366 const unsigned char *data);
367struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
368 int create_patch);
369void snd_opl3_clear_patches(struct snd_opl3 *opl3);
370#else
371#define snd_opl3_write NULL
372static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
373#endif
374
375#endif /* __SOUND_OPL3_H */
376

Warning: This file is not a C or C++ file. It does not have highlighting.

source code of linux/include/sound/opl3.h