1/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25#ifndef __MSM_DRM_H__
26#define __MSM_DRM_H__
27
28#include "drm.h"
29
30#if defined(__cplusplus)
31extern "C" {
32#endif
33
34/* Please note that modifications to all structs defined here are
35 * subject to backwards-compatibility constraints:
36 * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
37 * user/kernel compatibility
38 * 2) Keep fields aligned to their size
39 * 3) Because of how drm_ioctl() works, we can add new fields at
40 * the end of an ioctl if some care is taken: drm_ioctl() will
41 * zero out the new fields at the tail of the ioctl, so a zero
42 * value should have a backwards compatible meaning. And for
43 * output params, userspace won't see the newly added output
44 * fields.. so that has to be somehow ok.
45 */
46
47#define MSM_PIPE_NONE 0x00
48#define MSM_PIPE_2D0 0x01
49#define MSM_PIPE_2D1 0x02
50#define MSM_PIPE_3D0 0x10
51
52/* The pipe-id just uses the lower bits, so can be OR'd with flags in
53 * the upper 16 bits (which could be extended further, if needed, maybe
54 * we extend/overload the pipe-id some day to deal with multiple rings,
55 * but even then I don't think we need the full lower 16 bits).
56 */
57#define MSM_PIPE_ID_MASK 0xffff
58#define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
59#define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
60
61/* timeouts are specified in clock-monotonic absolute times (to simplify
62 * restarting interrupted ioctls). The following struct is logically the
63 * same as 'struct timespec' but 32/64b ABI safe.
64 */
65struct drm_msm_timespec {
66 __s64 tv_sec; /* seconds */
67 __s64 tv_nsec; /* nanoseconds */
68};
69
70/* Below "RO" indicates a read-only param, "WO" indicates write-only, and
71 * "RW" indicates a param that can be both read (GET_PARAM) and written
72 * (SET_PARAM)
73 */
74#define MSM_PARAM_GPU_ID 0x01 /* RO */
75#define MSM_PARAM_GMEM_SIZE 0x02 /* RO */
76#define MSM_PARAM_CHIP_ID 0x03 /* RO */
77#define MSM_PARAM_MAX_FREQ 0x04 /* RO */
78#define MSM_PARAM_TIMESTAMP 0x05 /* RO */
79#define MSM_PARAM_GMEM_BASE 0x06 /* RO */
80#define MSM_PARAM_PRIORITIES 0x07 /* RO: The # of priority levels */
81#define MSM_PARAM_PP_PGTABLE 0x08 /* RO: Deprecated, always returns zero */
82#define MSM_PARAM_FAULTS 0x09 /* RO */
83#define MSM_PARAM_SUSPENDS 0x0a /* RO */
84#define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */
85#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */
86#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */
87#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */
88#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */
89
90/* For backwards compat. The original support for preemption was based on
91 * a single ring per priority level so # of priority levels equals the #
92 * of rings. With drm/scheduler providing additional levels of priority,
93 * the number of priorities is greater than the # of rings. The param is
94 * renamed to better reflect this.
95 */
96#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES
97
98struct drm_msm_param {
99 __u32 pipe; /* in, MSM_PIPE_x */
100 __u32 param; /* in, MSM_PARAM_x */
101 __u64 value; /* out (get_param) or in (set_param) */
102 __u32 len; /* zero for non-pointer params */
103 __u32 pad; /* must be zero */
104};
105
106/*
107 * GEM buffers:
108 */
109
110#define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
111#define MSM_BO_GPU_READONLY 0x00000002
112#define MSM_BO_CACHE_MASK 0x000f0000
113/* cache modes */
114#define MSM_BO_CACHED 0x00010000
115#define MSM_BO_WC 0x00020000
116#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */
117#define MSM_BO_CACHED_COHERENT 0x080000
118
119#define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
120 MSM_BO_GPU_READONLY | \
121 MSM_BO_CACHE_MASK)
122
123struct drm_msm_gem_new {
124 __u64 size; /* in */
125 __u32 flags; /* in, mask of MSM_BO_x */
126 __u32 handle; /* out */
127};
128
129/* Get or set GEM buffer info. The requested value can be passed
130 * directly in 'value', or for data larger than 64b 'value' is a
131 * pointer to userspace buffer, with 'len' specifying the number of
132 * bytes copied into that buffer. For info returned by pointer,
133 * calling the GEM_INFO ioctl with null 'value' will return the
134 * required buffer size in 'len'
135 */
136#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */
137#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
138#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
139#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
140#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */
141#define MSM_INFO_GET_FLAGS 0x05 /* get the MSM_BO_x flags */
142
143struct drm_msm_gem_info {
144 __u32 handle; /* in */
145 __u32 info; /* in - one of MSM_INFO_* */
146 __u64 value; /* in or out */
147 __u32 len; /* in or out */
148 __u32 pad;
149};
150
151#define MSM_PREP_READ 0x01
152#define MSM_PREP_WRITE 0x02
153#define MSM_PREP_NOSYNC 0x04
154#define MSM_PREP_BOOST 0x08
155
156#define MSM_PREP_FLAGS (MSM_PREP_READ | \
157 MSM_PREP_WRITE | \
158 MSM_PREP_NOSYNC | \
159 MSM_PREP_BOOST | \
160 0)
161
162struct drm_msm_gem_cpu_prep {
163 __u32 handle; /* in */
164 __u32 op; /* in, mask of MSM_PREP_x */
165 struct drm_msm_timespec timeout; /* in */
166};
167
168struct drm_msm_gem_cpu_fini {
169 __u32 handle; /* in */
170};
171
172/*
173 * Cmdstream Submission:
174 */
175
176/* The value written into the cmdstream is logically:
177 *
178 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
179 *
180 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
181 * with this by emit'ing two reloc entries with appropriate shift
182 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
183 *
184 * NOTE that reloc's must be sorted by order of increasing submit_offset,
185 * otherwise EINVAL.
186 */
187struct drm_msm_gem_submit_reloc {
188 __u32 submit_offset; /* in, offset from submit_bo */
189#ifdef __cplusplus
190 __u32 _or; /* in, value OR'd with result */
191#else
192 __u32 or; /* in, value OR'd with result */
193#endif
194 __s32 shift; /* in, amount of left shift (can be negative) */
195 __u32 reloc_idx; /* in, index of reloc_bo buffer */
196 __u64 reloc_offset; /* in, offset from start of reloc_bo */
197};
198
199/* submit-types:
200 * BUF - this cmd buffer is executed normally.
201 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
202 * processed normally, but the kernel does not setup an IB to
203 * this buffer in the first-level ringbuffer
204 * CTX_RESTORE_BUF - only executed if there has been a GPU context
205 * switch since the last SUBMIT ioctl
206 */
207#define MSM_SUBMIT_CMD_BUF 0x0001
208#define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
209#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
210struct drm_msm_gem_submit_cmd {
211 __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
212 __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
213 __u32 submit_offset; /* in, offset into submit_bo */
214 __u32 size; /* in, cmdstream size */
215 __u32 pad;
216 __u32 nr_relocs; /* in, number of submit_reloc's */
217 __u64 relocs; /* in, ptr to array of submit_reloc's */
218};
219
220/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
221 * cmdstream buffer(s) themselves or reloc entries) has one (and only
222 * one) entry in the submit->bos[] table.
223 *
224 * As a optimization, the current buffer (gpu virtual address) can be
225 * passed back through the 'presumed' field. If on a subsequent reloc,
226 * userspace passes back a 'presumed' address that is still valid,
227 * then patching the cmdstream for this entry is skipped. This can
228 * avoid kernel needing to map/access the cmdstream bo in the common
229 * case.
230 */
231#define MSM_SUBMIT_BO_READ 0x0001
232#define MSM_SUBMIT_BO_WRITE 0x0002
233#define MSM_SUBMIT_BO_DUMP 0x0004
234#define MSM_SUBMIT_BO_NO_IMPLICIT 0x0008
235
236#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
237 MSM_SUBMIT_BO_WRITE | \
238 MSM_SUBMIT_BO_DUMP | \
239 MSM_SUBMIT_BO_NO_IMPLICIT)
240
241struct drm_msm_gem_submit_bo {
242 __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
243 __u32 handle; /* in, GEM handle */
244 __u64 presumed; /* in/out, presumed buffer address */
245};
246
247/* Valid submit ioctl flags: */
248#define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
249#define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
250#define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
251#define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
252#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */
253#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */
254#define MSM_SUBMIT_FENCE_SN_IN 0x02000000 /* userspace passes in seqno fence */
255#define MSM_SUBMIT_FLAGS ( \
256 MSM_SUBMIT_NO_IMPLICIT | \
257 MSM_SUBMIT_FENCE_FD_IN | \
258 MSM_SUBMIT_FENCE_FD_OUT | \
259 MSM_SUBMIT_SUDO | \
260 MSM_SUBMIT_SYNCOBJ_IN | \
261 MSM_SUBMIT_SYNCOBJ_OUT | \
262 MSM_SUBMIT_FENCE_SN_IN | \
263 0)
264
265#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
266#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \
267 MSM_SUBMIT_SYNCOBJ_RESET | \
268 0)
269
270struct drm_msm_gem_submit_syncobj {
271 __u32 handle; /* in, syncobj handle. */
272 __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
273 __u64 point; /* in, timepoint for timeline syncobjs. */
274};
275
276/* Each cmdstream submit consists of a table of buffers involved, and
277 * one or more cmdstream buffers. This allows for conditional execution
278 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
279 */
280struct drm_msm_gem_submit {
281 __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
282 __u32 fence; /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
283 __u32 nr_bos; /* in, number of submit_bo's */
284 __u32 nr_cmds; /* in, number of submit_cmd's */
285 __u64 bos; /* in, ptr to array of submit_bo's */
286 __u64 cmds; /* in, ptr to array of submit_cmd's */
287 __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
288 __u32 queueid; /* in, submitqueue id */
289 __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
290 __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
291 __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
292 __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
293 __u32 syncobj_stride; /* in, stride of syncobj arrays. */
294 __u32 pad; /*in, reserved for future use, always 0. */
295
296};
297
298#define MSM_WAIT_FENCE_BOOST 0x00000001
299#define MSM_WAIT_FENCE_FLAGS ( \
300 MSM_WAIT_FENCE_BOOST | \
301 0)
302
303/* The normal way to synchronize with the GPU is just to CPU_PREP on
304 * a buffer if you need to access it from the CPU (other cmdstream
305 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
306 * handle the required synchronization under the hood). This ioctl
307 * mainly just exists as a way to implement the gallium pipe_fence
308 * APIs without requiring a dummy bo to synchronize on.
309 */
310struct drm_msm_wait_fence {
311 __u32 fence; /* in */
312 __u32 flags; /* in, bitmask of MSM_WAIT_FENCE_x */
313 struct drm_msm_timespec timeout; /* in */
314 __u32 queueid; /* in, submitqueue id */
315};
316
317/* madvise provides a way to tell the kernel in case a buffers contents
318 * can be discarded under memory pressure, which is useful for userspace
319 * bo cache where we want to optimistically hold on to buffer allocate
320 * and potential mmap, but allow the pages to be discarded under memory
321 * pressure.
322 *
323 * Typical usage would involve madvise(DONTNEED) when buffer enters BO
324 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
325 * In the WILLNEED case, 'retained' indicates to userspace whether the
326 * backing pages still exist.
327 */
328#define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */
329#define MSM_MADV_DONTNEED 1 /* backing pages not needed */
330#define __MSM_MADV_PURGED 2 /* internal state */
331
332struct drm_msm_gem_madvise {
333 __u32 handle; /* in, GEM handle */
334 __u32 madv; /* in, MSM_MADV_x */
335 __u32 retained; /* out, whether backing store still exists */
336};
337
338/*
339 * Draw queues allow the user to set specific submission parameter. Command
340 * submissions specify a specific submitqueue to use. ID 0 is reserved for
341 * backwards compatibility as a "default" submitqueue
342 */
343
344#define MSM_SUBMITQUEUE_FLAGS (0)
345
346/*
347 * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
348 * a lower numeric value is higher priority.
349 */
350struct drm_msm_submitqueue {
351 __u32 flags; /* in, MSM_SUBMITQUEUE_x */
352 __u32 prio; /* in, Priority level */
353 __u32 id; /* out, identifier */
354};
355
356#define MSM_SUBMITQUEUE_PARAM_FAULTS 0
357
358struct drm_msm_submitqueue_query {
359 __u64 data;
360 __u32 id;
361 __u32 param;
362 __u32 len;
363 __u32 pad;
364};
365
366#define DRM_MSM_GET_PARAM 0x00
367#define DRM_MSM_SET_PARAM 0x01
368#define DRM_MSM_GEM_NEW 0x02
369#define DRM_MSM_GEM_INFO 0x03
370#define DRM_MSM_GEM_CPU_PREP 0x04
371#define DRM_MSM_GEM_CPU_FINI 0x05
372#define DRM_MSM_GEM_SUBMIT 0x06
373#define DRM_MSM_WAIT_FENCE 0x07
374#define DRM_MSM_GEM_MADVISE 0x08
375/* placeholder:
376#define DRM_MSM_GEM_SVM_NEW 0x09
377 */
378#define DRM_MSM_SUBMITQUEUE_NEW 0x0A
379#define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
380#define DRM_MSM_SUBMITQUEUE_QUERY 0x0C
381
382#define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
383#define DRM_IOCTL_MSM_SET_PARAM DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
384#define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
385#define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
386#define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
387#define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
388#define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
389#define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
390#define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
391#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
392#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
393#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
394
395#if defined(__cplusplus)
396}
397#endif
398
399#endif /* __MSM_DRM_H__ */
400

source code of linux/include/uapi/drm/msm_drm.h