1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2/*
3 * Copyright (c) 1999-2002 Vojtech Pavlik
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 */
9#ifndef _UAPI_GAMEPORT_H
10#define _UAPI_GAMEPORT_H
11
12
13
14#define GAMEPORT_MODE_DISABLED 0
15#define GAMEPORT_MODE_RAW 1
16#define GAMEPORT_MODE_COOKED 2
17
18#define GAMEPORT_ID_VENDOR_ANALOG 0x0001
19#define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
20#define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
21#define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
22#define GAMEPORT_ID_VENDOR_GENIUS 0x0005
23#define GAMEPORT_ID_VENDOR_INTERACT 0x0006
24#define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
25#define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
26#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
27#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
28
29#endif /* _UAPI_GAMEPORT_H */
30

source code of linux/include/uapi/linux/gameport.h