1 | /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ |
2 | /* |
3 | * Copyright (c) 1999-2002 Vojtech Pavlik |
4 | * |
5 | * This program is free software; you can redistribute it and/or modify it |
6 | * under the terms of the GNU General Public License version 2 as published by |
7 | * the Free Software Foundation. |
8 | */ |
9 | #ifndef _UAPI_GAMEPORT_H |
10 | #define _UAPI_GAMEPORT_H |
11 | |
12 | |
13 | |
14 | #define GAMEPORT_MODE_DISABLED 0 |
15 | #define GAMEPORT_MODE_RAW 1 |
16 | #define GAMEPORT_MODE_COOKED 2 |
17 | |
18 | #define GAMEPORT_ID_VENDOR_ANALOG 0x0001 |
19 | #define GAMEPORT_ID_VENDOR_MADCATZ 0x0002 |
20 | #define GAMEPORT_ID_VENDOR_LOGITECH 0x0003 |
21 | #define GAMEPORT_ID_VENDOR_CREATIVE 0x0004 |
22 | #define GAMEPORT_ID_VENDOR_GENIUS 0x0005 |
23 | #define GAMEPORT_ID_VENDOR_INTERACT 0x0006 |
24 | #define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007 |
25 | #define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008 |
26 | #define GAMEPORT_ID_VENDOR_GRAVIS 0x0009 |
27 | #define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a |
28 | |
29 | #endif /* _UAPI_GAMEPORT_H */ |
30 | |