1
2/*
3Open Asset Import Library (assimp)
4----------------------------------------------------------------------
5
6Copyright (c) 2006-2017, assimp team
7
8All rights reserved.
9
10Redistribution and use of this software in source and binary forms,
11with or without modification, are permitted provided that the
12following conditions are met:
13
14* Redistributions of source code must retain the above
15 copyright notice, this list of conditions and the
16 following disclaimer.
17
18* Redistributions in binary form must reproduce the above
19 copyright notice, this list of conditions and the
20 following disclaimer in the documentation and/or other
21 materials provided with the distribution.
22
23* Neither the name of the assimp team, nor the names of its
24 contributors may be used to endorse or promote products
25 derived from this software without specific prior
26 written permission of the assimp team.
27
28THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
29"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
31A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
32OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
33SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
34LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
35DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
36THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
37(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
38OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
39
40----------------------------------------------------------------------
41*/
42
43/** @file AssbinLoader.h
44 * @brief .assbin File format loader
45 */
46#ifndef AI_ASSBINIMPORTER_H_INC
47#define AI_ASSBINIMPORTER_H_INC
48
49#include "BaseImporter.h"
50
51struct aiMesh;
52struct aiNode;
53struct aiBone;
54struct aiMaterial;
55struct aiMaterialProperty;
56struct aiNodeAnim;
57struct aiAnimation;
58struct aiTexture;
59struct aiLight;
60struct aiCamera;
61
62#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
63
64namespace Assimp {
65
66// ---------------------------------------------------------------------------------
67/** Importer class for 3D Studio r3 and r4 3DS files
68 */
69class AssbinImporter : public BaseImporter
70{
71private:
72 bool shortened;
73 bool compressed;
74
75public:
76 virtual bool CanRead(
77 const std::string& pFile,
78 IOSystem* pIOHandler,
79 bool checkSig
80 ) const;
81 virtual const aiImporterDesc* GetInfo() const;
82 virtual void InternReadFile(
83 const std::string& pFile,
84 aiScene* pScene,
85 IOSystem* pIOHandler
86 );
87 void ReadBinaryScene( IOStream * stream, aiScene* pScene );
88 void ReadBinaryNode( IOStream * stream, aiNode** mRootNode, aiNode* parent );
89 void ReadBinaryMesh( IOStream * stream, aiMesh* mesh );
90 void ReadBinaryBone( IOStream * stream, aiBone* bone );
91 void ReadBinaryMaterial(IOStream * stream, aiMaterial* mat);
92 void ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop);
93 void ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd);
94 void ReadBinaryAnim( IOStream * stream, aiAnimation* anim );
95 void ReadBinaryTexture(IOStream * stream, aiTexture* tex);
96 void ReadBinaryLight( IOStream * stream, aiLight* l );
97 void ReadBinaryCamera( IOStream * stream, aiCamera* cam );
98};
99
100} // end of namespace Assimp
101
102#endif // !! ASSIMP_BUILD_NO_ASSBIN_IMPORTER
103
104#endif // AI_ASSBINIMPORTER_H_INC
105