1/*
2Open Asset Import Library (assimp)
3----------------------------------------------------------------------
4
5Copyright (c) 2006-2017, assimp team
6
7All rights reserved.
8
9Redistribution and use of this software in source and binary forms,
10with or without modification, are permitted provided that the
11following conditions are met:
12
13* Redistributions of source code must retain the above
14 copyright notice, this list of conditions and the
15 following disclaimer.
16
17* Redistributions in binary form must reproduce the above
18 copyright notice, this list of conditions and the
19 following disclaimer in the documentation and/or other
20 materials provided with the distribution.
21
22* Neither the name of the assimp team, nor the names of its
23 contributors may be used to endorse or promote products
24 derived from this software without specific prior
25 written permission of the assimp team.
26
27THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
30A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
31OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
32SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
33LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
34DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
35THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
36(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
37OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38
39----------------------------------------------------------------------*/
40#ifndef OBJFILEMTLIMPORTER_H_INC
41#define OBJFILEMTLIMPORTER_H_INC
42
43#include <vector>
44#include <string>
45#include <assimp/defs.h>
46
47struct aiColor3D;
48struct aiString;
49
50namespace Assimp {
51
52namespace ObjFile {
53 struct Model;
54 struct Material;
55}
56
57
58/**
59 * @class ObjFileMtlImporter
60 * @brief Loads the material description from a mtl file.
61 */
62class ObjFileMtlImporter
63{
64public:
65 static const size_t BUFFERSIZE = 2048;
66 typedef std::vector<char> DataArray;
67 typedef std::vector<char>::iterator DataArrayIt;
68 typedef std::vector<char>::const_iterator ConstDataArrayIt;
69
70public:
71 //! \brief Default constructor
72 ObjFileMtlImporter( std::vector<char> &buffer, const std::string &strAbsPath,
73 ObjFile::Model *pModel );
74
75 //! \brief DEstructor
76 ~ObjFileMtlImporter();
77
78private:
79 /// Copy constructor, empty.
80 ObjFileMtlImporter(const ObjFileMtlImporter &rOther);
81 /// \brief Assignment operator, returns only a reference of this instance.
82 ObjFileMtlImporter &operator = (const ObjFileMtlImporter &rOther);
83 /// Load the whole material description
84 void load();
85 /// Get color data.
86 void getColorRGBA( aiColor3D *pColor);
87 /// Get illumination model from loaded data
88 void getIlluminationModel( int &illum_model );
89 /// Gets a float value from data.
90 void getFloatValue( ai_real &value );
91 /// Creates a new material from loaded data.
92 void createMaterial();
93 /// Get texture name from loaded data.
94 void getTexture();
95 void getTextureOption(bool &clamp, int &clampIndex, aiString *&out);
96
97private:
98 //! Absolute pathname
99 std::string m_strAbsPath;
100 //! Data iterator showing to the current position in data buffer
101 DataArrayIt m_DataIt;
102 //! Data iterator to end of buffer
103 DataArrayIt m_DataItEnd;
104 //! USed model instance
105 ObjFile::Model *m_pModel;
106 //! Current line in file
107 unsigned int m_uiLine;
108 //! Helper buffer
109 char m_buffer[BUFFERSIZE];
110};
111
112// ------------------------------------------------------------------------------------------------
113
114} // Namespace Assimp
115
116#endif // OBJFILEMTLIMPORTER_H_INC
117