1/*
2Open Asset Import Library (assimp)
3----------------------------------------------------------------------
4
5Copyright (c) 2006-2017, assimp team
6
7All rights reserved.
8
9Redistribution and use of this software in source and binary forms,
10with or without modification, are permitted provided that the
11following conditions are met:
12
13* Redistributions of source code must retain the above
14 copyright notice, this list of conditions and the
15 following disclaimer.
16
17* Redistributions in binary form must reproduce the above
18 copyright notice, this list of conditions and the
19 following disclaimer in the documentation and/or other
20 materials provided with the distribution.
21
22* Neither the name of the assimp team, nor the names of its
23 contributors may be used to endorse or promote products
24 derived from this software without specific prior
25 written permission of the assimp team.
26
27THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
30A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
31OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
32SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
33LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
34DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
35THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
36(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
37OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38
39@author: Richard Steffen, 2014
40
41----------------------------------------------------------------------
42*/
43
44/** @file StepExporter.h
45 * Declares the exporter class to write a scene to a Collada file
46 */
47#ifndef AI_STEPEXPORTER_H_INC
48#define AI_STEPEXPORTER_H_INC
49
50#include <assimp/ai_assert.h>
51#include <assimp/matrix4x4.h>
52#include <assimp/Exporter.hpp>
53#include <sstream>
54
55
56struct aiScene;
57struct aiNode;
58
59namespace Assimp
60{
61
62/// Helper class to export a given scene to a StepFile.
63/// Note: an StepFile uses a left hand system. Assimp used a right hand system (OpenGL), therefore we have to transform everything
64class StepExporter
65{
66public:
67 /// Constructor for a specific scene to export
68 StepExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path, const std::string& file, const ExportProperties* pProperties);
69
70protected:
71 /// Starts writing the contents
72 void WriteFile();
73
74public:
75
76 /// Stringstream to write all output into
77 std::stringstream mOutput;
78
79protected:
80
81 /// hold the properties pointer
82 const ExportProperties* mProperties;
83
84 /// The IOSystem for output
85 IOSystem* mIOSystem;
86
87 /// Name of the file (without extension) where the scene will be exported
88 std::string mFile;
89
90 /// Path of the directory where the scene will be exported
91 std::string mPath;
92
93 /// The scene to be written
94 const aiScene* mScene;
95
96 /// current line end string for simple stream insertion
97 std::string endstr;
98
99 /// accumultated transformations for nodes
100 std::map<const aiNode*, aiMatrix4x4> trafos;
101
102 /// map to all meshed of nodes
103 typedef std::multimap<const aiNode*, unsigned int> MeshesByNodeMap;
104 MeshesByNodeMap meshes;
105
106};
107
108}
109
110#endif // !! AI_STEPEXPORTER_H_INC
111