1 | /* |
2 | Open Asset Import Library (assimp) |
3 | ---------------------------------------------------------------------- |
4 | |
5 | Copyright (c) 2006-2017, assimp team |
6 | |
7 | All rights reserved. |
8 | |
9 | Redistribution and use of this software in source and binary forms, |
10 | with or without modification, are permitted provided that the |
11 | following conditions are met: |
12 | |
13 | * Redistributions of source code must retain the above |
14 | copyright notice, this list of conditions and the |
15 | following disclaimer. |
16 | |
17 | * Redistributions in binary form must reproduce the above |
18 | copyright notice, this list of conditions and the |
19 | following disclaimer in the documentation and/or other |
20 | materials provided with the distribution. |
21 | |
22 | * Neither the name of the assimp team, nor the names of its |
23 | contributors may be used to endorse or promote products |
24 | derived from this software without specific prior |
25 | written permission of the assimp team. |
26 | |
27 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
28 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
29 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
30 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
31 | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
32 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
33 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
34 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
35 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
36 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
37 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
38 | |
39 | @author: Richard Steffen, 2014 |
40 | |
41 | ---------------------------------------------------------------------- |
42 | */ |
43 | |
44 | /** @file XFileExporter.h |
45 | * Declares the exporter class to write a scene to a Collada file |
46 | */ |
47 | #ifndef AI_XFILEEXPORTER_H_INC |
48 | #define AI_XFILEEXPORTER_H_INC |
49 | |
50 | #include <assimp/ai_assert.h> |
51 | #include <assimp/matrix4x4.h> |
52 | #include <assimp/Exporter.hpp> |
53 | #include <sstream> |
54 | |
55 | struct aiScene; |
56 | struct aiNode; |
57 | struct aiMesh; |
58 | struct aiString; |
59 | |
60 | namespace Assimp { |
61 | |
62 | class IOSystem; |
63 | |
64 | |
65 | /// Helper class to export a given scene to a X-file. |
66 | /// Note: an xFile uses a left hand system. Assimp used a right hand system (OpenGL), therefore we have to transform everything |
67 | class XFileExporter |
68 | { |
69 | public: |
70 | /// Constructor for a specific scene to export |
71 | XFileExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path, const std::string& file, const ExportProperties* pProperties); |
72 | |
73 | /// Destructor |
74 | virtual ~XFileExporter(); |
75 | |
76 | protected: |
77 | /// Starts writing the contents |
78 | void WriteFile(); |
79 | |
80 | /// Writes the asset header |
81 | void (); |
82 | |
83 | /// write a frame transform |
84 | void WriteFrameTransform(aiMatrix4x4& m); |
85 | |
86 | /// Recursively writes the given node |
87 | void WriteNode( aiNode* pNode ); |
88 | |
89 | /// write a mesh entry of the scene |
90 | void WriteMesh( aiMesh* mesh); |
91 | |
92 | /// Enters a new xml element, which increases the indentation |
93 | void PushTag() { startstr.append( " " ); } |
94 | |
95 | /// Leaves an element, decreasing the indentation |
96 | void PopTag() { |
97 | ai_assert( startstr.length() > 1); |
98 | startstr.erase( startstr.length() - 2); |
99 | } |
100 | |
101 | public: |
102 | /// Stringstream to write all output into |
103 | std::stringstream mOutput; |
104 | |
105 | protected: |
106 | |
107 | /// normalize the name to be accepted by xfile readers |
108 | std::string toXFileString(aiString &name); |
109 | |
110 | /// hold the properties pointer |
111 | const ExportProperties* mProperties; |
112 | |
113 | /// write a path |
114 | void writePath(const aiString &path); |
115 | |
116 | /// The IOSystem for output |
117 | IOSystem* mIOSystem; |
118 | |
119 | /// Path of the directory where the scene will be exported |
120 | const std::string mPath; |
121 | |
122 | /// Name of the file (without extension) where the scene will be exported |
123 | const std::string mFile; |
124 | |
125 | /// The scene to be written |
126 | const aiScene* mScene; |
127 | bool mSceneOwned; |
128 | |
129 | /// current line start string, contains the current indentation for simple stream insertion |
130 | std::string startstr; |
131 | |
132 | /// current line end string for simple stream insertion |
133 | std::string endstr; |
134 | |
135 | }; |
136 | |
137 | } |
138 | |
139 | #endif // !! AI_XFILEEXPORTER_H_INC |
140 | |