1/*
2Open Asset Import Library (assimp)
3----------------------------------------------------------------------
4
5Copyright (c) 2006-2017, assimp team
6
7All rights reserved.
8
9Redistribution and use of this software in source and binary forms,
10with or without modification, are permitted provided that the
11following conditions are met:
12
13* Redistributions of source code must retain the above
14copyright notice, this list of conditions and the
15following disclaimer.
16
17* Redistributions in binary form must reproduce the above
18copyright notice, this list of conditions and the
19following disclaimer in the documentation and/or other
20materials provided with the distribution.
21
22* Neither the name of the assimp team, nor the names of its
23contributors may be used to endorse or promote products
24derived from this software without specific prior
25written permission of the assimp team.
26
27THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
30A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
31OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
32SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
33LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
34DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
35THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
36(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
37OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38
39----------------------------------------------------------------------
40*/
41
42/** @file glTFWriter.h
43 * Declares a class to write gltf/glb files
44 *
45 * glTF Extensions Support:
46 * KHR_materials_pbrSpecularGlossiness: full
47 */
48#ifndef GLTF2ASSETWRITER_H_INC
49#define GLTF2ASSETWRITER_H_INC
50
51#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
52
53#include "glTF2Asset.h"
54
55namespace glTF2
56{
57
58using rapidjson::MemoryPoolAllocator;
59
60class AssetWriter
61{
62 template<class T>
63 friend void WriteLazyDict(LazyDict<T>& d, AssetWriter& w);
64
65private:
66
67 void WriteBinaryData(IOStream* outfile, size_t sceneLength);
68
69 void WriteMetadata();
70 void WriteExtensionsUsed();
71
72 template<class T>
73 void WriteObjects(LazyDict<T>& d);
74
75public:
76 Document mDoc;
77 Asset& mAsset;
78
79 MemoryPoolAllocator<>& mAl;
80
81 AssetWriter(Asset& asset);
82
83 void WriteFile(const char* path);
84};
85
86}
87
88// Include the implementation of the methods
89#include "glTF2AssetWriter.inl"
90
91#endif // ASSIMP_BUILD_NO_GLTF_IMPORTER
92
93#endif // GLTF2ASSETWRITER_H_INC
94