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36
37#ifndef QT3DANIMATION_ANIMATION_CHANNELMAPPER_P_H
38#define QT3DANIMATION_ANIMATION_CHANNELMAPPER_P_H
39
40//
41// W A R N I N G
42// -------------
43//
44// This file is not part of the Qt API. It exists for the convenience
45// of other Qt classes. This header file may change from version to
46// version without notice, or even be removed.
47//
48// We mean it.
49//
50
51#include <Qt3DAnimation/private/backendnode_p.h>
52#include <Qt3DAnimation/private/fcurve_p.h>
53
54#include <Qt3DCore/qnodeid.h>
55
56#include <QtCore/qvector.h>
57
58QT_BEGIN_NAMESPACE
59
60namespace Qt3DAnimation {
61namespace Animation {
62
63class Handler;
64
65class Q_AUTOTEST_EXPORT ChannelMapper : public BackendNode
66{
67public:
68 ChannelMapper();
69
70 void cleanup();
71
72 void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
73
74 void setMappingIds(const QVector<Qt3DCore::QNodeId> &mappingIds) { m_mappingIds = mappingIds; }
75 QVector<Qt3DCore::QNodeId> mappingIds() const { return m_mappingIds; }
76
77 QVector<ChannelMapping*> mappings() const
78 {
79 if (m_isDirty)
80 updateMappings();
81 return m_mappings;
82 }
83
84private:
85 void updateMappings() const;
86
87 QVector<Qt3DCore::QNodeId> m_mappingIds;
88
89 // Cached data
90 mutable QVector<ChannelMapping*> m_mappings;
91 mutable bool m_isDirty;
92};
93
94} // namespace Animation
95} // namespace Qt3DAnimation
96
97
98QT_END_NAMESPACE
99
100#endif // QT3DANIMATION_ANIMATION_CHANNELMAPPER_P_H
101

source code of qt3d/src/animation/backend/channelmapper_p.h