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36
37#ifndef QT3DANIMATION_ANIMATION_SKELETON_H
38#define QT3DANIMATION_ANIMATION_SKELETON_H
39
40//
41// W A R N I N G
42// -------------
43//
44// This file is not part of the Qt API. It exists for the convenience
45// of other Qt classes. This header file may change from version to
46// version without notice, or even be removed.
47//
48// We mean it.
49//
50
51#include <Qt3DAnimation/private/backendnode_p.h>
52#include <Qt3DCore/private/sqt_p.h>
53
54QT_BEGIN_NAMESPACE
55
56namespace Qt3DAnimation {
57namespace Animation {
58
59class Q_AUTOTEST_EXPORT Skeleton : public BackendNode
60{
61public:
62 Skeleton();
63
64 void cleanup();
65 void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
66
67 QVector<Qt3DCore::Sqt> joints() const { return m_jointLocalPoses; }
68 int jointCount() const { return m_jointLocalPoses.size(); }
69 QString jointName(int jointIndex) const { return m_jointNames.at(i: jointIndex); }
70
71 void setJointScale(int jointIndex, const QVector3D &scale)
72 {
73 m_jointLocalPoses[jointIndex].scale = scale;
74 }
75
76 QVector3D jointScale(int jointIndex) const
77 {
78 return m_jointLocalPoses[jointIndex].scale;
79 }
80
81 void setJointRotation(int jointIndex, const QQuaternion &rotation)
82 {
83 m_jointLocalPoses[jointIndex].rotation = rotation;
84 }
85
86 QQuaternion jointRotation(int jointIndex) const
87 {
88 return m_jointLocalPoses[jointIndex].rotation;
89 }
90
91 void setJointTranslation(int jointIndex, const QVector3D &translation)
92 {
93 m_jointLocalPoses[jointIndex].translation = translation;
94 }
95
96 QVector3D jointTranslation(int jointIndex) const
97 {
98 return m_jointLocalPoses[jointIndex].translation;
99 }
100
101#if defined(QT_BUILD_INTERNAL)
102 void setJointCount(int jointCount)
103 {
104 m_jointNames.resize(asize: jointCount);
105 m_jointLocalPoses.resize(asize: jointCount);
106 }
107 void setJointNames(const QVector<QString> &names) { m_jointNames = names; }
108 QVector<QString> jointNames() const { return m_jointNames; }
109 void setJointLocalPoses(const QVector<Qt3DCore::Sqt> &localPoses) { m_jointLocalPoses = localPoses; }
110 QVector<Qt3DCore::Sqt> jointLocalPoses() const { return m_jointLocalPoses; }
111#endif
112
113private:
114 QVector<QString> m_jointNames;
115 QVector<Qt3DCore::Sqt> m_jointLocalPoses;
116};
117
118} // namespace Animation
119} // namespace Qt3DAnimation
120
121
122QT_END_NAMESPACE
123
124#endif // QT3DANIMATION_ANIMATION_SKELETON_H
125

source code of qt3d/src/animation/backend/skeleton_p.h