1/****************************************************************************
2**
3** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
4** Contact: https://www.qt.io/licensing/
5**
6** This file is part of the Qt3D module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see https://www.qt.io/terms-conditions. For further
15** information use the contact form at https://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 3 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL3 included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 3 requirements
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24**
25** GNU General Public License Usage
26** Alternatively, this file may be used under the terms of the GNU
27** General Public License version 2.0 or (at your option) the GNU General
28** Public license version 3 or any later version approved by the KDE Free
29** Qt Foundation. The licenses are as published by the Free Software
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31** included in the packaging of this file. Please review the following
32** information to ensure the GNU General Public License requirements will
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34** https://www.gnu.org/licenses/gpl-3.0.html.
35**
36** $QT_END_LICENSE$
37**
38****************************************************************************/
39
40#include "qcomponentaddedchange.h"
41#include "qcomponentaddedchange_p.h"
42
43#include <Qt3DCore/qcomponent.h>
44#include <Qt3DCore/qentity.h>
45
46#include <Qt3DCore/private/qnode_p.h>
47
48QT_BEGIN_NAMESPACE
49
50namespace Qt3DCore {
51
52QComponentAddedChangePrivate::QComponentAddedChangePrivate(const QEntity *entity,
53 const QComponent *component)
54 : QSceneChangePrivate()
55 , m_entityId(entity->id())
56 , m_componentId(component->id())
57 , m_componentMetaObject(QNodePrivate::findStaticMetaObject(metaObject: component->metaObject()))
58{
59}
60
61/*!
62 * \class Qt3DCore::QComponentAddedChange
63 * \inheaderfile Qt3DCore/QComponentAddedChange
64 * \inherits Qt3DCore::QSceneChange
65 * \inmodule Qt3DCore
66 * \brief The QComponentAddedChange class is used to notify when a component is added to an entity.
67 *
68 */
69
70/*!
71 * \typedef Qt3DCore::QComponentAddedChangePtr
72 * \relates Qt3DCore::QComponentAddedChange
73 *
74 * A shared pointer for QComponentAddedChange.
75 */
76
77/*!
78 * Constructs a new QComponentAddedChange which will notify \a entity that \a component was added
79 */
80QComponentAddedChange::QComponentAddedChange(const QEntity *entity,
81 const QComponent *component)
82 : QSceneChange(*new QComponentAddedChangePrivate(entity, component),
83 ComponentAdded, entity->id())
84{
85}
86
87/*!
88 * Constructs a new QComponentAddedChange which will notify \a component that it was added to \a entity
89 */
90QComponentAddedChange::QComponentAddedChange(const QComponent *component,
91 const QEntity *entity)
92 : QSceneChange(*new QComponentAddedChangePrivate(entity, component),
93 ComponentAdded, component->id())
94{
95}
96
97QComponentAddedChange::~QComponentAddedChange()
98{
99}
100
101/*!
102 \return the id of the entity the component was added to.
103 */
104QNodeId QComponentAddedChange::entityId() const Q_DECL_NOTHROW
105{
106 Q_D(const QComponentAddedChange);
107 return d->m_entityId;
108}
109
110/*!
111 \return the id of the component added.
112 */
113QNodeId QComponentAddedChange::componentId() const Q_DECL_NOTHROW
114{
115 Q_D(const QComponentAddedChange);
116 return d->m_componentId;
117}
118
119/*!
120 * \return the metaobject.
121 */
122const QMetaObject *QComponentAddedChange::componentMetaObject() const Q_DECL_NOTHROW
123{
124 Q_D(const QComponentAddedChange);
125 return d->m_componentMetaObject;
126}
127
128QT_END_NAMESPACE
129
130} // namespace Qt3DCore
131
132

source code of qt3d/src/core/changes/qcomponentaddedchange.cpp