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39
40#ifndef QT3DCORE_QJOINT_H
41#define QT3DCORE_QJOINT_H
42
43#include <Qt3DCore/qnode.h>
44#include <Qt3DCore/qt3dcore_global.h>
45
46#include <QtGui/qmatrix4x4.h>
47#include <QtGui/qquaternion.h>
48#include <QtGui/qvector3d.h>
49
50QT_BEGIN_NAMESPACE
51
52namespace Qt3DCore {
53
54class QJointPrivate;
55
56class Q_3DCORESHARED_EXPORT QJoint : public QNode
57{
58 Q_OBJECT
59 Q_PROPERTY(QVector3D scale READ scale WRITE setScale NOTIFY scaleChanged)
60 Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
61 Q_PROPERTY(QVector3D translation READ translation WRITE setTranslation NOTIFY translationChanged)
62 Q_PROPERTY(QMatrix4x4 inverseBindMatrix READ inverseBindMatrix WRITE setInverseBindMatrix NOTIFY inverseBindMatrixChanged)
63 Q_PROPERTY(float rotationX READ rotationX WRITE setRotationX NOTIFY rotationXChanged)
64 Q_PROPERTY(float rotationY READ rotationY WRITE setRotationY NOTIFY rotationYChanged)
65 Q_PROPERTY(float rotationZ READ rotationZ WRITE setRotationZ NOTIFY rotationZChanged)
66 Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
67
68public:
69 explicit QJoint(Qt3DCore::QNode *parent = nullptr);
70 ~QJoint();
71
72 QVector3D scale() const;
73 QQuaternion rotation() const;
74 QVector3D translation() const;
75 QMatrix4x4 inverseBindMatrix() const;
76 float rotationX() const;
77 float rotationY() const;
78 float rotationZ() const;
79 QString name() const;
80
81 void addChildJoint(QJoint *joint);
82 void removeChildJoint(QJoint *joint);
83 QVector<QJoint *> childJoints() const;
84
85public Q_SLOTS:
86 void setScale(const QVector3D &scale);
87 void setRotation(const QQuaternion &rotation);
88 void setTranslation(const QVector3D &translation);
89 void setInverseBindMatrix(const QMatrix4x4 &inverseBindMatrix);
90 void setRotationX(float rotationX);
91 void setRotationY(float rotationY);
92 void setRotationZ(float rotationZ);
93 void setName(const QString &name);
94 void setToIdentity();
95
96Q_SIGNALS:
97 void scaleChanged(const QVector3D &scale);
98 void rotationChanged(const QQuaternion &rotation);
99 void translationChanged(const QVector3D &translation);
100 void inverseBindMatrixChanged(const QMatrix4x4 &inverseBindMatrix);
101 void rotationXChanged(float rotationX);
102 void rotationYChanged(float rotationY);
103 void rotationZChanged(float rotationZ);
104 void nameChanged(const QString &name);
105
106private:
107 Q_DECLARE_PRIVATE(QJoint)
108 Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
109};
110
111} // namespace Qt3DCore
112
113QT_END_NAMESPACE
114
115#endif // QT3DCORE_QJOINT_H
116