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39
40#ifndef QT3DCORE_QTRANSFORM_P_H
41#define QT3DCORE_QTRANSFORM_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DCore/private/qcomponent_p.h>
55
56QT_BEGIN_NAMESPACE
57
58namespace Qt3DCore {
59
60class Q_3DCORE_PRIVATE_EXPORT QTransformPrivate : public QComponentPrivate
61{
62 Q_DECLARE_PUBLIC(QTransform)
63
64public:
65 QTransformPrivate();
66 ~QTransformPrivate();
67
68 // Stored in this order as QQuaternion is bigger than QVector3D
69 // Operations are applied in the order of:
70 // scale, rotation, translation
71 QQuaternion m_rotation;
72 QVector3D m_scale;
73 QVector3D m_translation;
74 QVector3D m_eulerRotationAngles;
75
76 mutable QMatrix4x4 m_matrix;
77 mutable bool m_matrixDirty;
78
79 QMatrix4x4 m_worldMatrix;
80
81 void setWorldMatrix(const QMatrix4x4 &worldMatrix);
82};
83
84struct QTransformData
85{
86 QQuaternion rotation;
87 QVector3D scale;
88 QVector3D translation;
89};
90
91} // namespace Qt3DCore
92
93QT_END_NAMESPACE
94
95#endif // QT3DCORE_QTRANSFORM_P_H
96

source code of qt3d/src/core/transforms/qtransform_p.h