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39
40#ifndef QT3DCORE_VECTOR4D_P_H
41#define QT3DCORE_VECTOR4D_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt3D API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <private/qsimd_p.h>
55#include <Qt3DCore/private/qt3dcore-config_p.h>
56
57// We check if sse config option was enabled as it could
58// be disabled even though a given platform supports SSE2 instructions
59#if QT_CONFIG(qt3d_simd_sse2) && (defined(__AVX2__) || defined(__SSE2__)) && defined(QT_COMPILER_SUPPORTS_SSE2)
60
61#include <Qt3DCore/private/vector4d_sse_p.h>
62
63QT_BEGIN_NAMESPACE
64using Vector4D = Qt3DCore::Vector4D_SSE;
65QT_END_NAMESPACE
66
67#else
68
69#include <QVector4D>
70
71QT_BEGIN_NAMESPACE
72using Vector4D = QVector4D;
73QT_END_NAMESPACE
74
75#endif
76
77template<typename UsingType>
78Q_ALWAYS_INLINE QVector4D convertToQVector4D(const UsingType &v)
79{
80 return v.toQVector4D();
81}
82
83template<>
84Q_ALWAYS_INLINE QVector4D convertToQVector4D<QVector4D>(const QVector4D &v)
85{
86 return v;
87}
88
89#endif // QT3DCORE_VECTOR4D_P_H
90