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39
40#ifndef GENERICDEVICEBACKENDNODE_H
41#define GENERICDEVICEBACKENDNODE_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <QtCore/QHash>
55#include <QtCore/QMutex>
56
57#include <Qt3DInput/private/qabstractphysicaldevicebackendnode_p.h>
58
59QT_BEGIN_NAMESPACE
60
61namespace Qt3DInput {
62
63class QAbstractPhysicalDevice;
64
65namespace Input {
66class InputHandler;
67class GenericDeviceBackendNodeData;
68class GenericDeviceBackendNode : public QAbstractPhysicalDeviceBackendNode
69{
70public:
71 explicit GenericDeviceBackendNode(QBackendNode::Mode mode = QBackendNode::ReadWrite);
72 ~GenericDeviceBackendNode();
73 void updateEvents();
74
75 // QAbstractPhysicalDeviceBackendNode interface
76 void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) override;
77 void cleanup() override;
78 float axisValue(int axisIdentifier) const override;
79 bool isButtonPressed(int buttonIdentifier) const override;
80
81private:
82 QHash<int, qreal> m_axesValues;
83 QHash<int, qreal> m_buttonsValues;
84 mutable QMutex m_mutex;
85};
86
87class GenericDeviceBackendFunctor : public Qt3DCore::QBackendNodeMapper
88{
89public:
90 explicit GenericDeviceBackendFunctor(QInputAspect *inputaspect, InputHandler *handler);
91
92 Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override;
93 Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
94 void destroy(Qt3DCore::QNodeId id) const override;
95
96private:
97 QInputAspect *m_inputAspect;
98 InputHandler *m_handler;
99};
100
101} // namespace Input
102} // namespace Qt3DInput
103
104QT_END_NAMESPACE
105
106#endif // GENERICDEVICEBACKENDNODE_H
107