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39 | |
40 | #include "inputchord_p.h" |
41 | |
42 | #include <Qt3DInput/qinputchord.h> |
43 | #include <Qt3DCore/qpropertyupdatedchange.h> |
44 | #include <Qt3DCore/qpropertynodeaddedchange.h> |
45 | #include <Qt3DCore/qpropertynoderemovedchange.h> |
46 | |
47 | #include <Qt3DInput/private/qinputchord_p.h> |
48 | #include <Qt3DInput/private/inputhandler_p.h> |
49 | |
50 | QT_BEGIN_NAMESPACE |
51 | |
52 | namespace Qt3DInput { |
53 | |
54 | namespace Input { |
55 | |
56 | InputChord::InputChord() |
57 | : AbstractActionInput() |
58 | , m_chords() |
59 | , m_inputsToTrigger() |
60 | , m_timeout(0) |
61 | , m_startTime(0) |
62 | { |
63 | } |
64 | |
65 | void InputChord::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) |
66 | { |
67 | const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QInputChordData>>(change); |
68 | const QInputChordData &data = typedChange->data; |
69 | m_chords = data.chordIds; |
70 | m_timeout = milliToNano(data.timeout); |
71 | m_inputsToTrigger = m_chords; |
72 | } |
73 | |
74 | void InputChord::cleanup() |
75 | { |
76 | setEnabled(false); |
77 | m_timeout = 0; |
78 | m_startTime = 0; |
79 | m_chords.clear(); |
80 | m_inputsToTrigger.clear(); |
81 | } |
82 | |
83 | void InputChord::reset() |
84 | { |
85 | m_startTime = 0; |
86 | m_inputsToTrigger = m_chords; |
87 | } |
88 | |
89 | bool InputChord::actionTriggered(Qt3DCore::QNodeId input) |
90 | { |
91 | m_inputsToTrigger.removeOne(input); |
92 | if (m_inputsToTrigger.isEmpty()) { |
93 | //All Triggered |
94 | reset(); |
95 | return true; |
96 | } |
97 | return false; |
98 | } |
99 | |
100 | void InputChord::setStartTime(qint64 time) |
101 | { |
102 | m_startTime = time; |
103 | } |
104 | |
105 | void InputChord::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
106 | { |
107 | switch (e->type()) { |
108 | case Qt3DCore::PropertyUpdated: { |
109 | const auto change = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(e); |
110 | if (change->propertyName() == QByteArrayLiteral("timeout" )) |
111 | m_timeout = milliToNano(change->value().toInt()); |
112 | break; |
113 | } |
114 | |
115 | case Qt3DCore::PropertyValueAdded: { |
116 | const auto change = qSharedPointerCast<Qt3DCore::QPropertyNodeAddedChange>(e); |
117 | if (change->propertyName() == QByteArrayLiteral("chord" )) { |
118 | m_chords.push_back(change->addedNodeId()); |
119 | m_inputsToTrigger.push_back(change->addedNodeId()); |
120 | } |
121 | break; |
122 | } |
123 | |
124 | case Qt3DCore::PropertyValueRemoved: { |
125 | const auto change = qSharedPointerCast<Qt3DCore::QPropertyNodeRemovedChange>(e); |
126 | if (change->propertyName() == QByteArrayLiteral("chord" )) { |
127 | m_chords.removeOne(change->removedNodeId()); |
128 | m_inputsToTrigger.removeOne(change->removedNodeId()); |
129 | } |
130 | break; |
131 | } |
132 | |
133 | default: |
134 | break; |
135 | } |
136 | AbstractActionInput::sceneChangeEvent(e); |
137 | } |
138 | |
139 | bool InputChord::process(InputHandler *inputHandler, qint64 currentTime) |
140 | { |
141 | if (!isEnabled()) |
142 | return false; |
143 | |
144 | const qint64 startTime = m_startTime; |
145 | bool triggered = false; |
146 | int activeInputs = 0; |
147 | for (const Qt3DCore::QNodeId &actionInputId : qAsConst(m_chords)) { |
148 | AbstractActionInput *actionInput = inputHandler->lookupActionInput(actionInputId); |
149 | if (actionInput && actionInput->process(inputHandler, currentTime)) { |
150 | triggered |= actionTriggered(actionInputId); |
151 | activeInputs++; |
152 | if (startTime == 0) |
153 | m_startTime = currentTime; |
154 | } |
155 | } |
156 | |
157 | if (startTime != 0) { |
158 | // Check if we are still inside the time limit for the chord |
159 | if ((currentTime - startTime) > m_timeout) { |
160 | reset(); |
161 | if (activeInputs > 0) |
162 | m_startTime = startTime; |
163 | return false; |
164 | } |
165 | } |
166 | |
167 | return triggered; |
168 | } |
169 | |
170 | } // namespace Input |
171 | |
172 | } // namespace Qt3DInput |
173 | |
174 | QT_END_NAMESPACE |
175 | |
176 | |