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39 | |
40 | #ifndef QT3DINPUT_INPUT_KEYBOARDDEVICE_P_H |
41 | #define QT3DINPUT_INPUT_KEYBOARDDEVICE_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DInput/QKeyEvent> |
55 | #include <Qt3DCore/qnodeid.h> |
56 | |
57 | #include <Qt3DInput/private/handle_types_p.h> |
58 | #include <Qt3DInput/private/qabstractphysicaldevicebackendnode_p.h> |
59 | |
60 | QT_BEGIN_NAMESPACE |
61 | |
62 | namespace Qt3DInput { |
63 | |
64 | class QInputAspect; |
65 | |
66 | namespace Input { |
67 | |
68 | class InputHandler; |
69 | |
70 | class Q_AUTOTEST_EXPORT KeyboardDevice : public Qt3DInput::QAbstractPhysicalDeviceBackendNode |
71 | { |
72 | public: |
73 | KeyboardDevice(); |
74 | void cleanup() override; |
75 | |
76 | void requestFocusForInput(Qt3DCore::QNodeId inputId); |
77 | void setInputHandler(InputHandler *handler); |
78 | |
79 | void setCurrentFocusItem(Qt3DCore::QNodeId input); |
80 | |
81 | float axisValue(int axisIdentifier) const override; |
82 | bool isButtonPressed(int buttonIdentifier) const override; |
83 | |
84 | void updateKeyEvents(const QList<QT_PREPEND_NAMESPACE(QKeyEvent)> &events); |
85 | |
86 | inline Qt3DCore::QNodeId currentFocusItem() const { return m_currentFocusItem; } |
87 | inline Qt3DCore::QNodeId lastKeyboardInputRequester() const { return m_lastRequester; } |
88 | |
89 | protected: |
90 | void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) override; |
91 | |
92 | private: |
93 | void setButtonValue(int key, bool value); |
94 | |
95 | InputHandler *m_inputHandler; |
96 | QVector<Qt3DCore::QNodeId> m_keyboardInputs; |
97 | Qt3DCore::QNodeId m_lastRequester; |
98 | Qt3DCore::QNodeId m_currentFocusItem; |
99 | |
100 | union KeyStates { |
101 | |
102 | struct Buttons |
103 | { |
104 | // first 4 bytes |
105 | bool keyEscape:1; // 0 |
106 | bool keyTab:1; // 1 |
107 | bool keyBacktab:1; // 2 |
108 | bool keyBackspace:1; // 3 |
109 | bool keyReturn:1; // 4 |
110 | bool keyEnter:1; // 5 |
111 | bool keyInsert:1; // 6 |
112 | bool keyDelete:1; // 7 |
113 | bool keyPause:1; // 8 |
114 | bool keyPrint:1; // 9 |
115 | bool keySysReq:1; // 10 |
116 | bool keyClear:1; // 11 |
117 | bool keyHome:1; // 12 |
118 | bool keyEnd:1; // 13 |
119 | bool keyLeft:1; // 14 |
120 | bool keyUp:1; // 15 |
121 | bool keyRight:1; // 16 |
122 | bool keyDown:1; // 17 |
123 | bool keyPageUp:1; // 18 |
124 | bool keyPageDown:1; // 19 |
125 | bool keyShift:1; // 20 |
126 | bool keyControl:1; // 21 |
127 | bool keyMeta:1; // 22 |
128 | bool keyAlt:1; // 23 |
129 | bool keyCapsLock:1; // 24 |
130 | bool keyNumLock:1; // 25 |
131 | bool keyScrollLock:1; // 26 |
132 | bool keyF1:1; // 27 |
133 | bool keyF2:1; // 28 |
134 | bool keyF3:1; // 29 |
135 | bool keyF4:1; // 30 |
136 | bool keyF5:1; // 31 |
137 | |
138 | // second 4 bytes |
139 | bool keyF6:1; // 0 |
140 | bool keyF7:1; // 1 |
141 | bool keyF8:1; // 2 |
142 | bool keyF9:1; // 3 |
143 | bool keyF10:1; // 4 |
144 | bool keyF11:1; // 5 |
145 | bool keyF12:1; // 6 |
146 | bool keyF13:1; // 7 |
147 | bool keyF14:1; // 8 |
148 | bool keyF15:1; // 9 |
149 | bool keyF16:1; // 10 |
150 | bool keyF17:1; // 11 |
151 | bool keyF18:1; // 12 |
152 | bool keyF19:1; // 13 |
153 | bool keyF20:1; // 14 |
154 | bool keyF21:1; // 15 |
155 | bool keyF22:1; // 16 |
156 | bool keyF23:1; // 17 |
157 | bool keyF24:1; // 18 |
158 | bool keyF25:1; // 19 |
159 | bool keyF26:1; // 20 |
160 | bool keyF27:1; // 21 |
161 | bool keyF28:1; // 22 |
162 | bool keyF29:1; // 23 |
163 | bool keyF30:1; // 24 |
164 | bool keyF31:1; // 25 |
165 | bool keyF32:1; // 26 |
166 | bool keyF33:1; // 27 |
167 | bool keyF34:1; // 28 |
168 | bool keyF35:1; // 29 |
169 | bool keySuper_L:1; // 30 |
170 | bool keySuper_R:1; // 31 |
171 | |
172 | // third 4 bytes |
173 | // unused // 0 |
174 | bool :1; // 1 |
175 | bool keyHyper_L:1; // 2 |
176 | bool keyHyper_R:1; // 3 |
177 | bool keyHelp:1; // 4 |
178 | bool keyDirection_L:1; // 5 |
179 | bool keyDirection_R:1; // 6 |
180 | bool keySpace:1; // 7 |
181 | bool keyAny:1; // 8 |
182 | bool keyExclam:1; // 9 |
183 | bool keyQuoteDbl:1; // 10 |
184 | bool keyNumberSign:1; // 11 |
185 | bool keyDollar:1; // 12 |
186 | bool keyPercent:1; // 13 |
187 | bool keyAmpersand:1; // 14 |
188 | bool keyApostrophe:1; // 15 |
189 | bool keyParenLeft:1; // 16 |
190 | bool keyParenRight:1; // 17 |
191 | bool keyAsterisk:1; // 18 |
192 | bool keyPlus:1; // 19 |
193 | bool keyComma:1; // 20 |
194 | bool keyMinus:1; // 21 |
195 | bool keyPeriod:1; // 22 |
196 | bool keySlash:1; // 23 |
197 | bool key0:1; // 24 |
198 | bool key1:1; // 25 |
199 | bool key2:1; // 26 |
200 | bool key3:1; // 27 |
201 | bool key4:1; // 28 |
202 | bool key5:1; // 29 |
203 | bool key6:1; // 30 |
204 | bool key7:1; // 31 |
205 | |
206 | // fourth 4 bytes |
207 | bool key8:1; // 0 |
208 | bool key9:1; // 1 |
209 | bool keyColon:1; // 2 |
210 | bool keySemicolon:1; // 3 |
211 | bool keyLess:1; // 4 |
212 | bool keyEqual:1; // 5 |
213 | bool keyGreater:1; // 6 |
214 | bool keyQuestion:1; // 7 |
215 | bool keyAt:1; // 8 |
216 | bool keyA:1; // 9 |
217 | bool keyB:1; // 10 |
218 | bool keyC:1; // 11 |
219 | bool keyD:1; // 12 |
220 | bool keyE:1; // 13 |
221 | bool keyF:1; // 14 |
222 | bool keyG:1; // 15 |
223 | bool keyH:1; // 16 |
224 | bool keyI:1; // 17 |
225 | bool keyJ:1; // 18 |
226 | bool keyK:1; // 19 |
227 | bool keyL:1; // 20 |
228 | bool keyM:1; // 21 |
229 | bool keyN:1; // 22 |
230 | bool keyO:1; // 23 |
231 | bool keyP:1; // 24 |
232 | bool keyQ:1; // 25 |
233 | bool keyR:1; // 26 |
234 | bool keyS:1; // 27 |
235 | bool keyT:1; // 28 |
236 | bool keyU:1; // 29 |
237 | bool keyV:1; // 30 |
238 | bool keyW:1; // 31 |
239 | |
240 | // fifth 4 bytes |
241 | bool keyX:1; // 0 |
242 | bool keyY:1; // 1 |
243 | bool keyZ:1; // 2 |
244 | bool keyBracketLeft:1; // 3 |
245 | bool keyBackslash:1; // 4 |
246 | bool keyBracketRight:1; // 5 |
247 | bool keyAsciiCircum:1; // 6 |
248 | bool keyUnderscore:1; // 7 |
249 | bool keyQuoteLeft:1; // 8 |
250 | bool keyBraceLeft:1; // 9 |
251 | bool keyBar:1; // 10 |
252 | bool keyBraceRight:1; // 11 |
253 | bool keyAsciiTilde:1; // 12 |
254 | bool keyplusminus:1; // 13 |
255 | bool keyonesuperior:1; // 14 |
256 | bool keymultiply:1; // 15 |
257 | bool keydivision:1; // 16 |
258 | bool keyydiaeresis:1; // 17 |
259 | }; |
260 | qint32 keys[5]; |
261 | }; |
262 | |
263 | KeyStates m_keyStates; |
264 | }; |
265 | |
266 | class KeyboardDeviceFunctor : public Qt3DCore::QBackendNodeMapper |
267 | { |
268 | public: |
269 | explicit KeyboardDeviceFunctor(QInputAspect *inputaspect, InputHandler *handler); |
270 | |
271 | Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override; |
272 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; |
273 | void destroy(Qt3DCore::QNodeId id) const override; |
274 | |
275 | private: |
276 | QInputAspect *m_inputAspect; |
277 | InputHandler *m_handler; |
278 | }; |
279 | |
280 | } // namespace Input |
281 | } // namespace Qt3DInput |
282 | |
283 | QT_END_NAMESPACE |
284 | |
285 | #endif // QT3DINPUT_INPUT_KEYBOARDDEVICE_P_H |
286 | |