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39 | |
40 | #include "mouseeventfilter_p.h" |
41 | |
42 | #include <Qt3DInput/QKeyEvent> |
43 | #include <QtCore/QEvent> |
44 | |
45 | #include <Qt3DInput/private/inputhandler_p.h> |
46 | |
47 | QT_BEGIN_NAMESPACE |
48 | |
49 | namespace Qt3DInput { |
50 | namespace Input { |
51 | |
52 | // The MouseEventFilter must be in the same thread as the view it will be monitoring |
53 | |
54 | MouseEventFilter::MouseEventFilter(QObject *parent) |
55 | : QObject(parent) |
56 | { |
57 | } |
58 | |
59 | void MouseEventFilter::setInputHandler(InputHandler *handler) |
60 | { |
61 | m_inputHandler = handler; |
62 | } |
63 | |
64 | // Triggered in the view thread (usually the main thread) |
65 | bool MouseEventFilter::eventFilter(QObject *obj, QEvent *e) |
66 | { |
67 | Q_UNUSED(obj); |
68 | switch (e->type()) { |
69 | // When dealing with QtQuick events, there are nove MouseMove events |
70 | // only hover events which are transmitted if hoverEnabled was set to true on the Scene3D |
71 | case QEvent::HoverMove: |
72 | { |
73 | const QHoverEvent *event = static_cast<QHoverEvent *>(e); |
74 | m_inputHandler->appendMouseEvent(QMouseEvent(QEvent::MouseMove, event->posF(), Qt::NoButton, Qt::NoButton, event->modifiers())); |
75 | break; |
76 | } |
77 | case QEvent::MouseButtonPress: |
78 | case QEvent::MouseButtonRelease: |
79 | case QEvent::MouseMove: |
80 | // Creates copy and store event to be processed later on in an InputAspect job |
81 | m_inputHandler->appendMouseEvent(QMouseEvent(*static_cast<QMouseEvent *>(e))); |
82 | break; |
83 | #if QT_CONFIG(wheelevent) |
84 | case QEvent::Wheel: |
85 | // Creates copy and store event to be processed later on in an InputAspect job |
86 | m_inputHandler->appendWheelEvent(QWheelEvent(*static_cast<QWheelEvent *>(e))); |
87 | break; |
88 | #endif |
89 | default: |
90 | break; |
91 | } |
92 | |
93 | return false; |
94 | } |
95 | |
96 | } // namespace Input |
97 | } // namespace Qt3DInput |
98 | |
99 | QT_END_NAMESPACE |
100 | |