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39
40#ifndef QT3DRENDER_RENDER_QUICK_QUICK3DTEXTURE_P_H
41#define QT3DRENDER_RENDER_QUICK_QUICK3DTEXTURE_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/qtexture.h>
55#include <QtCore/QUrl>
56
57#include <Qt3DQuick/private/quick3dnode_p.h>
58#include <Qt3DQuickRender/private/qt3dquickrender_global_p.h>
59
60QT_BEGIN_NAMESPACE
61
62namespace Qt3DRender {
63namespace Render {
64namespace Quick {
65
66class Q_3DQUICKRENDERSHARED_PRIVATE_EXPORT Quick3DTextureExtension : public QObject
67{
68 Q_OBJECT
69 Q_PROPERTY(QQmlListProperty<Qt3DRender::QAbstractTextureImage> textureImages READ textureImages)
70 Q_CLASSINFO("DefaultProperty", "textureImages")
71
72public:
73 explicit Quick3DTextureExtension(QObject *parent = 0);
74
75 QQmlListProperty<QAbstractTextureImage> textureImages();
76 inline QAbstractTexture *parentTexture() const { return qobject_cast<QAbstractTexture *>(object: parent()); }
77
78private:
79 static void appendTextureImage(QQmlListProperty<QAbstractTextureImage> *list, QAbstractTextureImage *textureImage);
80 static QAbstractTextureImage *textureImageAt(QQmlListProperty<QAbstractTextureImage> *list, int index);
81 static int textureImageCount(QQmlListProperty<QAbstractTextureImage> *list);
82 static void clearTextureImageList(QQmlListProperty<QAbstractTextureImage> *list);
83};
84
85} // namespace Quick
86} // namespace Render
87} // namespace Qt3DRender
88
89QT_END_NAMESPACE
90
91#endif // QT3DRENDER_RENDER_QUICK_QUICK3DTEXTURE_P_H
92

source code of qt3d/src/quick3d/quick3drender/items/quick3dtexture_p.h