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39
40#ifndef QT3DRENDER_RENDER_HANDLE_TYPES_P_H
41#define QT3DRENDER_RENDER_HANDLE_TYPES_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/qt3drender_global.h>
55#include <Qt3DCore/private/qhandle_p.h>
56#include <Qt3DCore/private/matrix4x4_p.h>
57
58QT_BEGIN_NAMESPACE
59
60namespace Qt3DRender {
61
62class QTextureImageData;
63
64namespace Render {
65
66class RenderTargetOutput;
67class CameraLens;
68class FilterKey;
69class Effect;
70class Entity;
71class Shader;
72class ShaderBuilder;
73class FrameGraphNode;
74class Layer;
75class LevelOfDetail;
76class Material;
77class Technique;
78class Texture;
79class Transform;
80class RenderTarget;
81class RenderPass;
82class Parameter;
83class ShaderData;
84class TextureImage;
85class Buffer;
86class Attribute;
87class Geometry;
88class GeometryRenderer;
89class ObjectPicker;
90class RayCaster;
91class BoundingVolumeDebug;
92class Light;
93class EnvironmentLight;
94class ComputeCommand;
95class RenderStateNode;
96class Armature;
97class Skeleton;
98class Joint;
99class ShaderImage;
100
101typedef Qt3DCore::QHandle<RenderTargetOutput> HAttachment;
102typedef Qt3DCore::QHandle<CameraLens> HCamera;
103typedef Qt3DCore::QHandle<FilterKey> HFilterKey;
104typedef Qt3DCore::QHandle<Effect> HEffect;
105typedef Qt3DCore::QHandle<Entity> HEntity;
106typedef Qt3DCore::QHandle<FrameGraphNode *> HFrameGraphNode;
107typedef Qt3DCore::QHandle<Layer> HLayer;
108typedef Qt3DCore::QHandle<LevelOfDetail> HLevelOfDetail;
109typedef Qt3DCore::QHandle<Material> HMaterial;
110typedef Qt3DCore::QHandle<Matrix4x4> HMatrix;
111typedef Qt3DCore::QHandle<Shader> HShader;
112typedef Qt3DCore::QHandle<ShaderBuilder> HShaderBuilder;
113typedef Qt3DCore::QHandle<Technique> HTechnique;
114typedef Qt3DCore::QHandle<Texture> HTexture;
115typedef Qt3DCore::QHandle<Transform> HTransform;
116typedef Qt3DCore::QHandle<RenderTarget> HTarget;
117typedef Qt3DCore::QHandle<RenderPass> HRenderPass;
118typedef Qt3DCore::QHandle<QTextureImageData> HTextureData;
119typedef Qt3DCore::QHandle<Parameter> HParameter;
120typedef Qt3DCore::QHandle<ShaderData> HShaderData;
121typedef Qt3DCore::QHandle<TextureImage> HTextureImage;
122typedef Qt3DCore::QHandle<Buffer> HBuffer;
123typedef Qt3DCore::QHandle<Attribute> HAttribute;
124typedef Qt3DCore::QHandle<Geometry> HGeometry;
125typedef Qt3DCore::QHandle<GeometryRenderer> HGeometryRenderer;
126typedef Qt3DCore::QHandle<ObjectPicker> HObjectPicker;
127typedef Qt3DCore::QHandle<RayCaster> HRayCaster;
128typedef Qt3DCore::QHandle<BoundingVolumeDebug> HBoundingVolumeDebug;
129typedef Qt3DCore::QHandle<Light> HLight;
130typedef Qt3DCore::QHandle<EnvironmentLight> HEnvironmentLight;
131typedef Qt3DCore::QHandle<ComputeCommand> HComputeCommand;
132typedef Qt3DCore::QHandle<RenderStateNode> HRenderState;
133typedef Qt3DCore::QHandle<Armature> HArmature;
134typedef Qt3DCore::QHandle<Skeleton> HSkeleton;
135typedef Qt3DCore::QHandle<Joint> HJoint;
136typedef Qt3DCore::QHandle<ShaderImage> HShaderImage;
137
138} // namespace Render
139
140} // namespace Qt3DRender
141
142QT_END_NAMESPACE
143
144#endif // QT3DRENDER_RENDER_HANDLE_TYPES_P_H
145

source code of qt3d/src/render/backend/handle_types_p.h