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39
40#ifndef QT3DRENDER_RENDER_HANDLE_TYPES_P_H
41#define QT3DRENDER_RENDER_HANDLE_TYPES_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/qt3drender_global.h>
55#include <Qt3DCore/private/qhandle_p.h>
56#include <Qt3DCore/private/matrix4x4_p.h>
57
58QT_BEGIN_NAMESPACE
59
60namespace Qt3DRender {
61
62class QTextureImageData;
63
64namespace Render {
65
66class RenderTargetOutput;
67class CameraLens;
68class FilterKey;
69class Effect;
70class Entity;
71class Shader;
72class ShaderBuilder;
73class FrameGraphNode;
74class Layer;
75class LevelOfDetail;
76class Material;
77class Technique;
78class Texture;
79class Transform;
80class RenderTarget;
81class RenderPass;
82class Parameter;
83class ShaderData;
84class TextureImage;
85class Buffer;
86class Attribute;
87class Geometry;
88class GeometryRenderer;
89class ObjectPicker;
90class RayCaster;
91class BoundingVolumeDebug;
92class OpenGLVertexArrayObject;
93class Light;
94class EnvironmentLight;
95class ComputeCommand;
96class GLBuffer;
97class GLTexture;
98class RenderStateNode;
99class Armature;
100class Skeleton;
101class Joint;
102class ShaderImage;
103
104typedef Qt3DCore::QHandle<RenderTargetOutput> HAttachment;
105typedef Qt3DCore::QHandle<CameraLens> HCamera;
106typedef Qt3DCore::QHandle<FilterKey> HFilterKey;
107typedef Qt3DCore::QHandle<Effect> HEffect;
108typedef Qt3DCore::QHandle<Entity> HEntity;
109typedef Qt3DCore::QHandle<FrameGraphNode *> HFrameGraphNode;
110typedef Qt3DCore::QHandle<Layer> HLayer;
111typedef Qt3DCore::QHandle<LevelOfDetail> HLevelOfDetail;
112typedef Qt3DCore::QHandle<Material> HMaterial;
113typedef Qt3DCore::QHandle<Matrix4x4> HMatrix;
114typedef Qt3DCore::QHandle<OpenGLVertexArrayObject> HVao;
115typedef Qt3DCore::QHandle<Shader> HShader;
116typedef Qt3DCore::QHandle<ShaderBuilder> HShaderBuilder;
117typedef Qt3DCore::QHandle<Technique> HTechnique;
118typedef Qt3DCore::QHandle<Texture> HTexture;
119typedef Qt3DCore::QHandle<Transform> HTransform;
120typedef Qt3DCore::QHandle<RenderTarget> HTarget;
121typedef Qt3DCore::QHandle<RenderPass> HRenderPass;
122typedef Qt3DCore::QHandle<QTextureImageData> HTextureData;
123typedef Qt3DCore::QHandle<Parameter> HParameter;
124typedef Qt3DCore::QHandle<ShaderData> HShaderData;
125typedef Qt3DCore::QHandle<TextureImage> HTextureImage;
126typedef Qt3DCore::QHandle<Buffer> HBuffer;
127typedef Qt3DCore::QHandle<Attribute> HAttribute;
128typedef Qt3DCore::QHandle<Geometry> HGeometry;
129typedef Qt3DCore::QHandle<GeometryRenderer> HGeometryRenderer;
130typedef Qt3DCore::QHandle<ObjectPicker> HObjectPicker;
131typedef Qt3DCore::QHandle<RayCaster> HRayCaster;
132typedef Qt3DCore::QHandle<BoundingVolumeDebug> HBoundingVolumeDebug;
133typedef Qt3DCore::QHandle<Light> HLight;
134typedef Qt3DCore::QHandle<EnvironmentLight> HEnvironmentLight;
135typedef Qt3DCore::QHandle<ComputeCommand> HComputeCommand;
136typedef Qt3DCore::QHandle<GLBuffer> HGLBuffer;
137typedef Qt3DCore::QHandle<GLTexture> HGLTexture;
138typedef Qt3DCore::QHandle<RenderStateNode> HRenderState;
139typedef Qt3DCore::QHandle<Armature> HArmature;
140typedef Qt3DCore::QHandle<Skeleton> HSkeleton;
141typedef Qt3DCore::QHandle<Joint> HJoint;
142typedef Qt3DCore::QHandle<ShaderImage> HShaderImage;
143
144} // namespace Render
145
146} // namespace Qt3DRender
147
148QT_END_NAMESPACE
149
150#endif // QT3DRENDER_RENDER_HANDLE_TYPES_P_H
151