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39
40#include "proximityfilter_p.h"
41#include <Qt3DRender/private/qproximityfilter_p.h>
42
43QT_BEGIN_NAMESPACE
44
45namespace Qt3DRender {
46
47namespace Render {
48
49ProximityFilter::ProximityFilter()
50 : FrameGraphNode(FrameGraphNode::ProximityFilter)
51 , m_distanceThreshold(0.0f)
52{
53}
54
55void ProximityFilter::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
56{
57 const QProximityFilter *node = qobject_cast<const QProximityFilter *>(object: frontEnd);
58 if (!node)
59 return;
60
61 FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime);
62
63 const auto entityId = Qt3DCore::qIdForNode(node: node->entity());
64 if (entityId != m_entityId) {
65 m_entityId = entityId;
66 markDirty(changes: AbstractRenderer::FrameGraphDirty);
67 }
68
69 if (node->distanceThreshold() != m_distanceThreshold) {
70 m_distanceThreshold = node->distanceThreshold();
71 markDirty(changes: AbstractRenderer::FrameGraphDirty);
72 }
73}
74
75} // namespace Render
76} // namespace Qt3DRender
77
78QT_END_NAMESPACE
79

source code of qt3d/src/render/framegraph/proximityfilter.cpp