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39
40#include "techniquefilternode_p.h"
41#include "qfilterkey.h"
42#include "qtechniquefilter.h"
43#include <Qt3DRender/private/qtechniquefilter_p.h>
44#include <Qt3DRender/private/managers_p.h>
45#include <Qt3DRender/qparameter.h>
46
47QT_BEGIN_NAMESPACE
48
49using namespace Qt3DCore;
50
51namespace Qt3DRender {
52namespace Render {
53
54TechniqueFilter::TechniqueFilter()
55 : FrameGraphNode(FrameGraphNode::TechniqueFilter)
56{
57}
58
59void TechniqueFilter::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
60{
61 const QTechniqueFilter *node = qobject_cast<const QTechniqueFilter *>(object: frontEnd);
62 if (!node)
63 return;
64
65 FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime);
66
67 if (firstTime)
68 m_parameterPack.clear();
69
70 auto parameters = qIdsForNodes(nodes: node->parameters());
71 std::sort(first: std::begin(cont&: parameters), last: std::end(cont&: parameters));
72 if (m_parameterPack.parameters() != parameters) {
73 m_parameterPack.setParameters(parameters);
74 markDirty(changes: AbstractRenderer::FrameGraphDirty);
75 }
76
77 auto filterIds = qIdsForNodes(nodes: node->matchAll());
78 std::sort(first: std::begin(cont&: filterIds), last: std::end(cont&: filterIds));
79 if (m_filters != filterIds) {
80 m_filters = filterIds;
81 markDirty(changes: AbstractRenderer::FrameGraphDirty);
82 }
83}
84
85QVector<Qt3DCore::QNodeId> TechniqueFilter::parameters() const
86{
87 return m_parameterPack.parameters();
88}
89
90QVector<Qt3DCore::QNodeId> TechniqueFilter::filters() const
91{
92 return m_filters;
93}
94
95void TechniqueFilter::appendFilter(QNodeId criterionId)
96{
97 if (!m_filters.contains(t: criterionId))
98 m_filters.append(t: criterionId);
99}
100
101void TechniqueFilter::removeFilter(Qt3DCore::QNodeId criterionId)
102{
103 m_filters.removeOne(t: criterionId);
104}
105
106} // namespace Render
107} // namespace Qt3DRender
108
109QT_END_NAMESPACE
110

source code of qt3d/src/render/framegraph/techniquefilternode.cpp