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39
40#ifndef QT3DRENDER_CAMERA_H
41#define QT3DRENDER_CAMERA_H
42
43#include <Qt3DCore/qentity.h>
44#include <Qt3DRender/qt3drender_global.h>
45#include <Qt3DRender/qcameralens.h>
46#include <QtGui/QMatrix4x4>
47#include <QtGui/QQuaternion>
48#include <QtGui/QVector3D>
49
50QT_BEGIN_NAMESPACE
51
52namespace Qt3DCore {
53class QEntity;
54class QTransform;
55}
56
57namespace Qt3DRender {
58
59class QCameraPrivate;
60
61class Q_3DRENDERSHARED_EXPORT QCamera : public Qt3DCore::QEntity
62{
63 Q_OBJECT
64 // CameraLens
65 Q_PROPERTY(Qt3DRender::QCameraLens::ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged)
66 Q_PROPERTY(float nearPlane READ nearPlane WRITE setNearPlane NOTIFY nearPlaneChanged)
67 Q_PROPERTY(float farPlane READ farPlane WRITE setFarPlane NOTIFY farPlaneChanged)
68 Q_PROPERTY(float fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY fieldOfViewChanged)
69 Q_PROPERTY(float aspectRatio READ aspectRatio WRITE setAspectRatio NOTIFY aspectRatioChanged)
70 Q_PROPERTY(float left READ left WRITE setLeft NOTIFY leftChanged)
71 Q_PROPERTY(float right READ right WRITE setRight NOTIFY rightChanged)
72 Q_PROPERTY(float bottom READ bottom WRITE setBottom NOTIFY bottomChanged)
73 Q_PROPERTY(float top READ top WRITE setTop NOTIFY topChanged)
74 Q_PROPERTY(QMatrix4x4 projectionMatrix READ projectionMatrix WRITE setProjectionMatrix NOTIFY projectionMatrixChanged)
75 Q_PROPERTY(float exposure READ exposure WRITE setExposure NOTIFY exposureChanged REVISION 9)
76 // LookAt
77 Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
78 Q_PROPERTY(QVector3D upVector READ upVector WRITE setUpVector NOTIFY upVectorChanged)
79 Q_PROPERTY(QVector3D viewCenter READ viewCenter WRITE setViewCenter NOTIFY viewCenterChanged)
80 Q_PROPERTY(QVector3D viewVector READ viewVector NOTIFY viewVectorChanged)
81 Q_PROPERTY(QMatrix4x4 viewMatrix READ viewMatrix NOTIFY viewMatrixChanged)
82
83 Q_PROPERTY(Qt3DRender::QCameraLens *lens READ lens CONSTANT REVISION 14)
84 Q_PROPERTY(Qt3DCore::QTransform *transform READ transform CONSTANT REVISION 14)
85
86public:
87 explicit QCamera(QNode *parent = nullptr);
88 ~QCamera();
89
90 enum CameraTranslationOption {
91 TranslateViewCenter,
92 DontTranslateViewCenter
93 };
94 Q_ENUM(CameraTranslationOption) // LCOV_EXCL_LINE
95
96 QCameraLens *lens() const;
97 Qt3DCore::QTransform *transform() const;
98
99 Q_INVOKABLE QQuaternion tiltRotation(float angle) const;
100 Q_INVOKABLE QQuaternion panRotation(float angle) const;
101 Q_INVOKABLE QQuaternion rollRotation(float angle) const;
102 Q_INVOKABLE QQuaternion rotation(float angle, const QVector3D &axis) const;
103
104 // Translate relative to camera orientation axes
105 Q_INVOKABLE void translate(const QVector3D& vLocal, CameraTranslationOption option = TranslateViewCenter);
106
107 // Translate relative to world axes
108 Q_INVOKABLE void translateWorld(const QVector3D& vWorld, CameraTranslationOption option = TranslateViewCenter);
109
110 Q_INVOKABLE void tilt(float angle);
111 Q_INVOKABLE void pan(float angle);
112 Q_INVOKABLE void pan(float angle, const QVector3D &axis);
113 Q_INVOKABLE void roll(float angle);
114
115 Q_INVOKABLE void tiltAboutViewCenter(float angle);
116 Q_INVOKABLE void panAboutViewCenter(float angle);
117 Q_INVOKABLE void panAboutViewCenter(float angle, const QVector3D &axis);
118 Q_INVOKABLE void rollAboutViewCenter(float angle);
119
120 Q_INVOKABLE void rotate(const QQuaternion& q);
121 Q_INVOKABLE void rotateAboutViewCenter(const QQuaternion& q);
122
123 QCameraLens::ProjectionType projectionType() const;
124 float nearPlane() const;
125 float farPlane() const;
126 float fieldOfView() const;
127 float aspectRatio() const;
128 float left() const;
129 float right() const;
130 float bottom() const;
131 float top() const;
132 QMatrix4x4 projectionMatrix() const;
133 float exposure() const;
134 QVector3D position() const;
135 QVector3D upVector() const;
136 QVector3D viewCenter() const;
137 QVector3D viewVector() const;
138 QMatrix4x4 viewMatrix() const;
139
140public Q_SLOTS:
141 void setProjectionType(QCameraLens::ProjectionType type);
142 void setNearPlane(float nearPlane);
143 void setFarPlane(float farPlane);
144 void setFieldOfView(float fieldOfView);
145 void setAspectRatio(float aspectRatio);
146 void setLeft(float left);
147 void setRight(float right);
148 void setBottom(float bottom);
149 void setTop(float top);
150 void setProjectionMatrix(const QMatrix4x4 &projectionMatrix);
151 void setExposure(float exposure);
152 void setPosition(const QVector3D &position);
153 void setUpVector(const QVector3D &upVector);
154 void setViewCenter(const QVector3D &viewCenter);
155
156 void viewAll();
157 void viewSphere(const QVector3D &center, float radius);
158 void viewEntity(Qt3DCore::QEntity *entity);
159
160Q_SIGNALS:
161 void projectionTypeChanged(QCameraLens::ProjectionType projectionType);
162 void nearPlaneChanged(float nearPlane);
163 void farPlaneChanged(float farPlane);
164 void fieldOfViewChanged(float fieldOfView);
165 void aspectRatioChanged(float aspectRatio);
166 void leftChanged(float left);
167 void rightChanged(float right);
168 void bottomChanged(float bottom);
169 void topChanged(float top);
170 void projectionMatrixChanged(const QMatrix4x4 &projectionMatrix);
171 void exposureChanged(float exposure);
172 void positionChanged(const QVector3D &position);
173 void upVectorChanged(const QVector3D &upVector);
174 void viewCenterChanged(const QVector3D &viewCenter);
175 void viewVectorChanged(const QVector3D &viewVector);
176 void viewMatrixChanged();
177
178protected:
179 Q_DECLARE_PRIVATE(QCamera)
180 explicit QCamera(QCameraPrivate &dd, QNode *parent = nullptr);
181};
182
183} // namespace Qt3DRender
184
185QT_END_NAMESPACE
186
187#endif // QT3DRENDER_CAMERA_H
188

source code of qt3d/src/render/frontend/qcamera.h