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39 | |
40 | #ifndef QT3DRENDER_RENDER_GEOMETRYRENDERER_H |
41 | #define QT3DRENDER_RENDER_GEOMETRYRENDERER_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/private/backendnode_p.h> |
55 | #include <Qt3DRender/qgeometryrenderer.h> |
56 | #include <Qt3DRender/qgeometryfactory.h> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | namespace Qt3DRender { |
61 | namespace RayCasting { |
62 | class QBoundingVolume; |
63 | } |
64 | |
65 | namespace Render { |
66 | |
67 | class GeometryRendererManager; |
68 | |
69 | class Q_AUTOTEST_EXPORT GeometryRenderer : public BackendNode |
70 | { |
71 | public: |
72 | GeometryRenderer(); |
73 | ~GeometryRenderer(); |
74 | |
75 | void cleanup(); |
76 | void setManager(GeometryRendererManager *manager); |
77 | void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) override; |
78 | void executeFunctor(); |
79 | |
80 | inline Qt3DCore::QNodeId geometryId() const { return m_geometryId; } |
81 | inline int instanceCount() const { return m_instanceCount; } |
82 | inline int vertexCount() const { return m_vertexCount; } |
83 | inline int indexOffset() const { return m_indexOffset; } |
84 | inline int firstInstance() const { return m_firstInstance; } |
85 | inline int firstVertex() const { return m_firstVertex; } |
86 | inline int indexBufferByteOffset() const { return m_indexBufferByteOffset; } |
87 | inline int restartIndexValue() const { return m_restartIndexValue; } |
88 | inline int verticesPerPatch() const { return m_verticesPerPatch; } |
89 | inline bool primitiveRestartEnabled() const { return m_primitiveRestartEnabled; } |
90 | inline QGeometryRenderer::PrimitiveType primitiveType() const { return m_primitiveType; } |
91 | inline bool isDirty() const { return m_dirty; } |
92 | inline QGeometryFactoryPtr geometryFactory() const { return m_geometryFactory; } |
93 | void unsetDirty(); |
94 | |
95 | // Build triangle data Job thread |
96 | void setTriangleVolumes(const QVector<RayCasting::QBoundingVolume *> &volumes); |
97 | // Pick volumes job |
98 | QVector<RayCasting::QBoundingVolume *> triangleData() const; |
99 | |
100 | private: |
101 | void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) final; |
102 | |
103 | Qt3DCore::QNodeId m_geometryId; |
104 | int m_instanceCount; |
105 | int m_vertexCount; |
106 | int m_indexOffset; |
107 | int m_firstInstance; |
108 | int m_firstVertex; |
109 | int m_indexBufferByteOffset; |
110 | int m_restartIndexValue; |
111 | int m_verticesPerPatch; |
112 | bool m_primitiveRestartEnabled; |
113 | QGeometryRenderer::PrimitiveType m_primitiveType; |
114 | bool m_dirty; |
115 | QGeometryFactoryPtr m_geometryFactory; |
116 | GeometryRendererManager *m_manager; |
117 | QVector<RayCasting::QBoundingVolume *> m_triangleVolumes; |
118 | }; |
119 | |
120 | class GeometryRendererFunctor : public Qt3DCore::QBackendNodeMapper |
121 | { |
122 | public: |
123 | explicit GeometryRendererFunctor(AbstractRenderer *renderer, GeometryRendererManager *manager); |
124 | Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override; |
125 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; |
126 | void destroy(Qt3DCore::QNodeId id) const override; |
127 | private: |
128 | GeometryRendererManager *m_manager; |
129 | AbstractRenderer *m_renderer; |
130 | }; |
131 | |
132 | } // namespace Render |
133 | |
134 | } // namespace Qt3DRender |
135 | |
136 | QT_END_NAMESPACE |
137 | |
138 | #endif // QT3DRENDER_RENDER_RENDERGEOMETRYRENDERER_H |
139 | |