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39
40#ifndef QT3DRENDER_RENDER_JOB_COMMON_P_H
41#define QT3DRENDER_RENDER_JOB_COMMON_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DCore/private/qaspectjob_p.h>
55
56QT_BEGIN_NAMESPACE
57
58namespace Qt3DRender {
59
60namespace Render {
61
62namespace JobTypes {
63
64 enum JobType {
65 LoadBuffer = 1,
66 FrameCleanup,
67 UpdateShaderDataTransform,
68 CalcBoundingVolume,
69 CalcTriangleVolume,
70 LoadGeometry,
71 LoadScene,
72 LoadTextureData,
73 PickBoundingVolume,
74 RayCasting,
75 RenderView,
76 UpdateTransform,
77 UpdateTreeEnabled,
78 ExpandBoundingVolume,
79 FrameSubmissionPart1,
80 LayerFiltering,
81 EntityComponentTypeFiltering,
82 MaterialParameterGathering,
83 RenderViewBuilder,
84 GenericLambda,
85 FrustumCulling,
86 LightGathering,
87 UpdateWorldBoundingVolume,
88 FrameSubmissionPart2,
89 DirtyBufferGathering,
90 DirtyVaoGathering,
91 DirtyTextureGathering,
92 DirtyShaderGathering,
93 SendRenderCapture,
94 SendBufferCapture,
95 SyncRenderViewCommandBuilding,
96 SyncRenderViewInitialization,
97 SyncRenderViewCommandBuilder,
98 SyncFrustumCulling,
99 ClearBufferDrawIndex,
100 UpdateMeshTriangleList,
101 FilterCompatibleTechniques,
102 UpdateLevelOfDetail,
103 SyncLoadingJobs,
104 LoadSkeleton,
105 UpdateSkinningPalette,
106 ProximityFiltering,
107 SyncFilterEntityByLayer,
108 SyncMaterialGatherer,
109 UpdateLayerEntity,
110 SendTextureChangesToFrontend,
111 SendSetFenceHandlesToFrontend,
112 UpdateEntityHierarchy,
113 };
114
115} // JobTypes
116
117} // Render
118
119} // Qt3DRender
120
121QT_END_NAMESPACE
122
123#endif // QT3DRENDER_RENDER_JOB_COMMON_P_H
124