1/****************************************************************************
2**
3** Copyright (C) 2015 Paul Lemire
4** Contact: https://www.qt.io/licensing/
5**
6** This file is part of the Qt3D module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see https://www.qt.io/terms-conditions. For further
15** information use the contact form at https://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 3 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL3 included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 3 requirements
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24**
25** GNU General Public License Usage
26** Alternatively, this file may be used under the terms of the GNU
27** General Public License version 2.0 or (at your option) the GNU General
28** Public license version 3 or any later version approved by the KDE Free
29** Qt Foundation. The licenses are as published by the Free Software
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31** included in the packaging of this file. Please review the following
32** information to ensure the GNU General Public License requirements will
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34** https://www.gnu.org/licenses/gpl-3.0.html.
35**
36** $QT_END_LICENSE$
37**
38****************************************************************************/
39
40#include "loadgeometryjob_p.h"
41#include <Qt3DRender/private/nodemanagers_p.h>
42#include <Qt3DRender/private/geometryrenderermanager_p.h>
43#include <Qt3DRender/private/job_common_p.h>
44#include <Qt3DCore/private/qaspectmanager_p.h>
45#include <Qt3DRender/private/qmesh_p.h>
46
47QT_BEGIN_NAMESPACE
48
49namespace Qt3DRender {
50
51namespace Render {
52
53class LoadGeometryJobPrivate : public Qt3DCore::QAspectJobPrivate
54{
55public:
56 LoadGeometryJobPrivate() {}
57 ~LoadGeometryJobPrivate() {}
58
59 void postFrame(Qt3DCore::QAspectManager *manager) override;
60
61 QVector<std::pair<Qt3DCore::QNodeId, GeometryFunctorResult>> m_updates;
62};
63
64LoadGeometryJob::LoadGeometryJob(const HGeometryRenderer &handle)
65 : QAspectJob(*new LoadGeometryJobPrivate)
66 , m_handle(handle)
67 , m_nodeManagers(nullptr)
68{
69 SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadGeometry, 0)
70}
71
72LoadGeometryJob::~LoadGeometryJob()
73{
74}
75
76void LoadGeometryJob::run()
77{
78 Q_D(LoadGeometryJob);
79 GeometryRenderer *geometryRenderer = m_nodeManagers->geometryRendererManager()->data(handle: m_handle);
80 if (geometryRenderer != nullptr)
81 d->m_updates.push_back(t: { geometryRenderer->peerId(), geometryRenderer->executeFunctor() });
82}
83
84void LoadGeometryJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
85{
86 const auto updates = std::move(m_updates);
87 for (const auto &update : updates) {
88 QGeometryRenderer *gR = static_cast<decltype(gR)>(manager->lookupNode(id: update.first));
89 const GeometryFunctorResult &result = update.second;
90 gR->setGeometry(result.geometry);
91
92 // Set status if gR is a QMesh instance
93 QMesh *mesh = qobject_cast<QMesh *>(object: gR);
94 if (mesh) {
95 QMeshPrivate *dMesh = static_cast<decltype(dMesh)>(Qt3DCore::QNodePrivate::get(q: mesh));
96 dMesh->setStatus(result.status);
97 }
98 }
99}
100
101} // namespace Render
102
103} // namespace Qt3DRender
104
105QT_END_NAMESPACE
106

source code of qt3d/src/render/jobs/loadgeometryjob.cpp