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39
40#ifndef QT3DRENDER_QSHADERIMAGE_P_H
41#define QT3DRENDER_QSHADERIMAGE_P_H
42
43#include <Qt3DCore/private/qnode_p.h>
44#include <Qt3DRender/qshaderimage.h>
45
46QT_BEGIN_NAMESPACE
47
48namespace Qt3DRender {
49
50class QAbstractTexture;
51
52class QShaderImagePrivate : public Qt3DCore::QNodePrivate
53{
54public:
55 QShaderImagePrivate();
56 ~QShaderImagePrivate();
57
58 Q_DECLARE_PUBLIC(QShaderImage)
59
60 Qt3DRender::QAbstractTexture *m_texture;
61 int m_mipLevel;
62 int m_layer;
63 QShaderImage::Access m_access;
64 QShaderImage::ImageFormat m_format;
65 bool m_layered;
66};
67
68struct QShaderImageData
69{
70 Qt3DCore::QNodeId textureId;
71 int mipLevel;
72 int layer;
73 QShaderImage::Access access;
74 QShaderImage::ImageFormat format;
75 bool layered;
76};
77
78} // namespace Qt3DRender
79
80QT_END_NAMESPACE
81
82#endif // QT3DRENDER_QSHADERIMAGE_P_H
83