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39
40#ifndef QT3DRENDER_QSHADERPROGRAMBUILDER_H
41#define QT3DRENDER_QSHADERPROGRAMBUILDER_H
42
43#include <Qt3DCore/qnode.h>
44#include <Qt3DRender/qt3drender_global.h>
45
46#include <QtCore/qurl.h>
47
48QT_BEGIN_NAMESPACE
49
50namespace Qt3DRender {
51
52class QShaderProgram;
53class QShaderProgramBuilderPrivate;
54
55class Q_3DRENDERSHARED_EXPORT QShaderProgramBuilder : public Qt3DCore::QNode
56{
57 Q_OBJECT
58 Q_PROPERTY(Qt3DRender::QShaderProgram* shaderProgram READ shaderProgram WRITE setShaderProgram NOTIFY shaderProgramChanged)
59 Q_PROPERTY(QStringList enabledLayers READ enabledLayers WRITE setEnabledLayers NOTIFY enabledLayersChanged)
60 Q_PROPERTY(QUrl vertexShaderGraph READ vertexShaderGraph WRITE setVertexShaderGraph NOTIFY vertexShaderGraphChanged)
61 Q_PROPERTY(QUrl tessellationControlShaderGraph READ tessellationControlShaderGraph WRITE setTessellationControlShaderGraph NOTIFY tessellationControlShaderGraphChanged)
62 Q_PROPERTY(QUrl tessellationEvaluationShaderGraph READ tessellationEvaluationShaderGraph WRITE setTessellationEvaluationShaderGraph NOTIFY tessellationEvaluationShaderGraphChanged)
63 Q_PROPERTY(QUrl geometryShaderGraph READ geometryShaderGraph WRITE setGeometryShaderGraph NOTIFY geometryShaderGraphChanged)
64 Q_PROPERTY(QUrl fragmentShaderGraph READ fragmentShaderGraph WRITE setFragmentShaderGraph NOTIFY fragmentShaderGraphChanged)
65 Q_PROPERTY(QUrl computeShaderGraph READ computeShaderGraph WRITE setComputeShaderGraph NOTIFY computeShaderGraphChanged)
66 Q_PROPERTY(QByteArray vertexShaderCode READ vertexShaderCode NOTIFY vertexShaderCodeChanged REVISION 13)
67 Q_PROPERTY(QByteArray tessellationControlShaderCode READ tessellationControlShaderCode NOTIFY tessellationControlShaderCodeChanged REVISION 13)
68 Q_PROPERTY(QByteArray tessellationEvaluationShaderCode READ tessellationEvaluationShaderCode NOTIFY tessellationEvaluationShaderCodeChanged REVISION 13)
69 Q_PROPERTY(QByteArray geometryShaderCode READ geometryShaderCode NOTIFY geometryShaderCodeChanged REVISION 13)
70 Q_PROPERTY(QByteArray fragmentShaderCode READ fragmentShaderCode NOTIFY fragmentShaderCodeChanged REVISION 13)
71 Q_PROPERTY(QByteArray computeShaderCode READ computeShaderCode NOTIFY computeShaderCodeChanged REVISION 13)
72
73public:
74 explicit QShaderProgramBuilder(Qt3DCore::QNode *parent = nullptr);
75 ~QShaderProgramBuilder();
76
77 QShaderProgram *shaderProgram() const;
78 QStringList enabledLayers() const;
79 QUrl vertexShaderGraph() const;
80 QUrl tessellationControlShaderGraph() const;
81 QUrl tessellationEvaluationShaderGraph() const;
82 QUrl geometryShaderGraph() const;
83 QUrl fragmentShaderGraph() const;
84 QUrl computeShaderGraph() const;
85 QByteArray vertexShaderCode() const;
86 QByteArray tessellationControlShaderCode() const;
87 QByteArray tessellationEvaluationShaderCode() const;
88 QByteArray geometryShaderCode() const;
89 QByteArray fragmentShaderCode() const;
90 QByteArray computeShaderCode() const;
91
92public Q_SLOTS:
93 void setShaderProgram(Qt3DRender::QShaderProgram *program);
94 void setEnabledLayers(const QStringList &layers);
95 void setVertexShaderGraph(const QUrl &vertexShaderGraph);
96 void setTessellationControlShaderGraph(const QUrl &tessellationControlShaderGraph);
97 void setTessellationEvaluationShaderGraph(const QUrl &tessellationEvaluationShaderGraph);
98 void setGeometryShaderGraph(const QUrl &geometryShaderGraph);
99 void setFragmentShaderGraph(const QUrl &fragmentShaderGraph);
100 void setComputeShaderGraph(const QUrl &computeShaderGraph);
101
102Q_SIGNALS:
103 void shaderProgramChanged(Qt3DRender::QShaderProgram *shaderProgram);
104 void enabledLayersChanged(const QStringList &layers);
105 void vertexShaderGraphChanged(const QUrl &vertexShaderGraph);
106 void tessellationControlShaderGraphChanged(const QUrl &tessellationControlShaderGraph);
107 void tessellationEvaluationShaderGraphChanged(const QUrl &tessellationEvaluationShaderGraph);
108 void geometryShaderGraphChanged(const QUrl &geometryShaderGraph);
109 void fragmentShaderGraphChanged(const QUrl &fragmentShaderGraph);
110 void computeShaderGraphChanged(const QUrl &computeShaderGraph);
111 Q_REVISION(13) void vertexShaderCodeChanged(const QByteArray &vertexShaderCode);
112 Q_REVISION(13) void tessellationControlShaderCodeChanged(const QByteArray &tessellationControlShaderCode);
113 Q_REVISION(13) void tessellationEvaluationShaderCodeChanged(const QByteArray &tessellationEvaluationShaderCode);
114 Q_REVISION(13) void geometryShaderCodeChanged(const QByteArray &geometryShaderCode);
115 Q_REVISION(13) void fragmentShaderCodeChanged(const QByteArray &fragmentShaderCode);
116 Q_REVISION(13) void computeShaderCodeChanged(const QByteArray &computeShaderCode);
117
118protected:
119 explicit QShaderProgramBuilder(QShaderProgramBuilderPrivate &dd, Qt3DCore::QNode *parent = nullptr);
120 void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override;
121
122private:
123 Q_DECLARE_PRIVATE(QShaderProgramBuilder)
124 Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
125};
126
127}
128
129QT_END_NAMESPACE
130
131#endif // QT3DRENDER_QSHADERPROGRAMBUILDER_H
132