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39 | |
40 | #include "qtechnique.h" |
41 | #include "qtechnique_p.h" |
42 | #include "qparameter.h" |
43 | #include "qgraphicsapifilter.h" |
44 | #include <Qt3DCore/qpropertyupdatedchange.h> |
45 | #include <Qt3DCore/qpropertynodeaddedchange.h> |
46 | #include <Qt3DCore/qpropertynoderemovedchange.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | using namespace Qt3DCore; |
51 | |
52 | namespace Qt3DRender { |
53 | |
54 | QTechniquePrivate::QTechniquePrivate() |
55 | : QNodePrivate() |
56 | { |
57 | } |
58 | |
59 | QTechniquePrivate::~QTechniquePrivate() |
60 | { |
61 | } |
62 | |
63 | /*! |
64 | \qmltype Technique |
65 | \instantiates Qt3DRender::QTechnique |
66 | \inqmlmodule Qt3D.Render |
67 | \inherits Qt3DCore::QNode |
68 | \since 5.7 |
69 | \brief Encapsulates a Technique. |
70 | |
71 | A Technique specifies a set of RenderPass objects, FilterKey objects, |
72 | Parameter objects and a GraphicsApiFilter, which together define a |
73 | rendering technique the given graphics API can render. The filter keys are |
74 | used by TechniqueFilter to select specific techniques at specific parts of |
75 | the FrameGraph. If two Parameter instances with the same name are specified |
76 | in a Technique and a RenderPass, the one in Technique overrides the one |
77 | used in the RenderPass. |
78 | |
79 | When creating an Effect that targets several versions of a graphics API, it |
80 | is useful to create several Technique nodes each with a graphicsApiFilter |
81 | set to match one of the targeted versions. At runtime, the Qt3D renderer |
82 | will select the most appropriate Technique based on which graphics API |
83 | versions are supported and (if specified) the FilterKey nodes that satisfy |
84 | a given TechniqueFilter in the FrameGraph. |
85 | |
86 | \note When using OpenGL as the graphics API for rendering, Qt3D relies on |
87 | the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime |
88 | to decide what is the most appropriate GL version available. If you need to |
89 | customize the QSurfaceFormat, do not forget to apply it with |
90 | QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view |
91 | will likely have no effect on Qt3D related rendering. |
92 | |
93 | \qml |
94 | Technique { |
95 | id: gl3Technique |
96 | parameters: [ |
97 | Parameter { name: "color"; value: "orange" } |
98 | ] |
99 | filterKeys: [ |
100 | FilterKey { name: "renderingStyle"; value: "forward" } |
101 | ] |
102 | graphicsApiFilter: { |
103 | api: GraphicsApiFilter.OpenGL |
104 | profile: GraphicsApiFilter.CoreProfile |
105 | majorVersion: 3 |
106 | minorVersion: 1 |
107 | } |
108 | renderPasses: [ |
109 | RenderPass { |
110 | id: firstPass |
111 | shaderProgram: ShaderProgram { |
112 | // ... |
113 | } |
114 | }, |
115 | RenderPass { |
116 | id: secondPass |
117 | shaderProgram: ShaderProgram { |
118 | // ... |
119 | } |
120 | } |
121 | ] |
122 | } |
123 | \endqml |
124 | |
125 | \sa Effect, RenderPass, TechniqueFilter |
126 | */ |
127 | |
128 | /*! |
129 | \class Qt3DRender::QTechnique |
130 | \inmodule Qt3DRender |
131 | \inherits Node |
132 | \since 5.7 |
133 | \brief Encapsulates a Technique. |
134 | |
135 | A Qt3DRender::QTechnique specifies a set of Qt3DRender::QRenderPass |
136 | objects, Qt3DRender::QFilterKey objects, Qt3DRender::QParameter objects and |
137 | a Qt3DRender::QGraphicsApiFilter, which together define a rendering |
138 | technique the given graphics API can render. The filter keys are used by |
139 | Qt3DRender::QTechniqueFilter to select specific techniques at specific |
140 | parts of the FrameGraph. If two QParameter instances with the same name are |
141 | specified in a QTechnique and a QRenderPass, the one in Technique overrides |
142 | the one used in the QRenderPass. |
143 | |
144 | When creating an QEffect that targets several versions of a graphics API, |
145 | it is useful to create several QTechnique nodes each with a |
146 | graphicsApiFilter set to match one of the targeted GL versions. At runtime, |
147 | the Qt3D renderer will select the most appropriate QTechnique based on |
148 | which graphics API versions are supported and (if specified) the QFilterKey |
149 | nodes that satisfy a given QTechniqueFilter in the FrameGraph. |
150 | |
151 | \note When using OpenGL as the graphics API for rendering, Qt3D relies on |
152 | the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime |
153 | to decide what is the most appropriate GL version available. If you need to |
154 | customize the QSurfaceFormat, do not forget to apply it with |
155 | QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view |
156 | will likely have no effect on Qt3D related rendering. |
157 | |
158 | \code |
159 | QTechnique *gl3Technique = new QTechnique(); |
160 | |
161 | // Create the render passes |
162 | QRenderPass *firstPass = new QRenderPass(); |
163 | QRenderPass *secondPass = new QRenderPass(); |
164 | |
165 | // Add the passes to the technique |
166 | gl3Technique->addRenderPass(firstPass); |
167 | gl3Technique->addRenderPass(secondPass); |
168 | |
169 | // Set the targeted GL version for the technique |
170 | gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
171 | gl3Technique->graphicsApiFilter()->setMajorVersion(3); |
172 | gl3Technique->graphicsApiFilter()->setMinorVersion(1); |
173 | gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); |
174 | |
175 | // Create a FilterKey |
176 | QFilterKey *filterKey = new QFilterKey(); |
177 | filterKey->setName(QStringLiteral("name")); |
178 | fitlerKey->setValue(QStringLiteral("zFillPass")); |
179 | |
180 | // Add the FilterKey to the Technique |
181 | gl3Technique->addFilterKey(filterKey); |
182 | |
183 | // Create a QParameter |
184 | QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f)); |
185 | |
186 | // Add parameter to technique |
187 | gl3Technique->addParameter(colorParameter); |
188 | \endcode |
189 | |
190 | \sa QEffect, QRenderPass, QTechniqueFilter |
191 | */ |
192 | |
193 | /*! |
194 | \qmlproperty GraphicsApiFilter Qt3D.Render::Technique::graphicsApiFilter |
195 | Specifies the graphics API filter being used |
196 | */ |
197 | /*! |
198 | \qmlproperty list<FilterKey> Qt3D.Render::Technique::filterKeys |
199 | Specifies the list of filter keys enabling this technique |
200 | */ |
201 | /*! |
202 | \qmlproperty list<RenderPass> Qt3D.Render::Technique::renderPasses |
203 | Specifies the render passes used by the tehcnique |
204 | */ |
205 | /*! |
206 | \qmlproperty list<Parameter> Qt3D.Render::Technique::parameters |
207 | Specifies the parameters used by the technique |
208 | */ |
209 | /*! |
210 | \property Qt3DRender::QTechnique::graphicsApiFilter |
211 | Specifies the graphics API filter being used |
212 | */ |
213 | |
214 | QTechnique::QTechnique(QNode *parent) |
215 | : QNode(*new QTechniquePrivate, parent) |
216 | { |
217 | Q_D(QTechnique); |
218 | QObject::connect(&d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), this, SLOT(_q_graphicsApiFilterChanged())); |
219 | } |
220 | |
221 | /*! \internal */ |
222 | QTechnique::~QTechnique() |
223 | { |
224 | } |
225 | |
226 | /*! \internal */ |
227 | QTechnique::QTechnique(QTechniquePrivate &dd, QNode *parent) |
228 | : QNode(dd, parent) |
229 | { |
230 | Q_D(QTechnique); |
231 | QObject::connect(&d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), this, SLOT(_q_graphicsApiFilterChanged())); |
232 | } |
233 | |
234 | /*! \internal */ |
235 | void QTechniquePrivate::_q_graphicsApiFilterChanged() |
236 | { |
237 | if (m_changeArbiter != nullptr) { |
238 | auto change = QPropertyUpdatedChangePtr::create(m_id); |
239 | change->setPropertyName("graphicsApiFilterData" ); |
240 | change->setValue(QVariant::fromValue(QGraphicsApiFilterPrivate::get(const_cast<QGraphicsApiFilter *>(&m_graphicsApiFilter))->m_data)); |
241 | notifyObservers(change); |
242 | } |
243 | } |
244 | |
245 | /*! |
246 | Add \a filterKey to the Qt3DRender::QTechnique local filter keys. |
247 | */ |
248 | void QTechnique::addFilterKey(QFilterKey *filterKey) |
249 | { |
250 | Q_ASSERT(filterKey); |
251 | Q_D(QTechnique); |
252 | if (!d->m_filterKeys.contains(filterKey)) { |
253 | d->m_filterKeys.append(filterKey); |
254 | |
255 | // Ensures proper bookkeeping |
256 | d->registerDestructionHelper(filterKey, &QTechnique::removeFilterKey, d->m_filterKeys); |
257 | |
258 | // We need to add it as a child of the current node if it has been declared inline |
259 | // Or not previously added as a child of the current node so that |
260 | // 1) The backend gets notified about it's creation |
261 | // 2) When the current node is destroyed, it gets destroyed as well |
262 | if (!filterKey->parent()) |
263 | filterKey->setParent(this); |
264 | |
265 | if (d->m_changeArbiter != nullptr) { |
266 | const auto change = QPropertyNodeAddedChangePtr::create(id(), filterKey); |
267 | change->setPropertyName("filterKeys" ); |
268 | d->notifyObservers(change); |
269 | } |
270 | } |
271 | } |
272 | |
273 | /*! |
274 | Removes \a filterKey from the Qt3DRender::QTechnique local filter keys. |
275 | */ |
276 | void QTechnique::removeFilterKey(QFilterKey *filterKey) |
277 | { |
278 | Q_ASSERT(filterKey); |
279 | Q_D(QTechnique); |
280 | if (d->m_changeArbiter != nullptr) { |
281 | const auto change = QPropertyNodeRemovedChangePtr::create(id(), filterKey); |
282 | change->setPropertyName("filterKeys" ); |
283 | d->notifyObservers(change); |
284 | } |
285 | d->m_filterKeys.removeOne(filterKey); |
286 | // Remove bookkeeping connection |
287 | d->unregisterDestructionHelper(filterKey); |
288 | } |
289 | |
290 | /*! |
291 | Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys |
292 | of the Qt3DRender::QTechnique. |
293 | */ |
294 | QVector<QFilterKey *> QTechnique::filterKeys() const |
295 | { |
296 | Q_D(const QTechnique); |
297 | return d->m_filterKeys; |
298 | } |
299 | |
300 | /*! |
301 | Add \a parameter to the technique's parameters. |
302 | */ |
303 | void QTechnique::addParameter(QParameter *parameter) |
304 | { |
305 | Q_ASSERT(parameter); |
306 | Q_D(QTechnique); |
307 | if (!d->m_parameters.contains(parameter)) { |
308 | d->m_parameters.append(parameter); |
309 | |
310 | // Ensures proper bookkeeping |
311 | d->registerDestructionHelper(parameter, &QTechnique::removeParameter, d->m_parameters); |
312 | |
313 | // We need to add it as a child of the current node if it has been declared inline |
314 | // Or not previously added as a child of the current node so that |
315 | // 1) The backend gets notified about it's creation |
316 | // 2) When the current node is destroyed, the child parameters get destroyed as well |
317 | if (!parameter->parent()) |
318 | parameter->setParent(this); |
319 | |
320 | if (d->m_changeArbiter != nullptr) { |
321 | const auto change = QPropertyNodeAddedChangePtr::create(id(), parameter); |
322 | change->setPropertyName("parameter" ); |
323 | d->notifyObservers(change); |
324 | } |
325 | } |
326 | } |
327 | |
328 | /*! |
329 | Remove \a parameter from the technique's parameters. |
330 | */ |
331 | void QTechnique::removeParameter(QParameter *parameter) |
332 | { |
333 | Q_ASSERT(parameter); |
334 | Q_D(QTechnique); |
335 | if (d->m_changeArbiter != nullptr) { |
336 | const auto change = QPropertyNodeRemovedChangePtr::create(id(), parameter); |
337 | change->setPropertyName("parameter" ); |
338 | d->notifyObservers(change); |
339 | } |
340 | d->m_parameters.removeOne(parameter); |
341 | // Remove bookkeeping connection |
342 | d->unregisterDestructionHelper(parameter); |
343 | } |
344 | |
345 | /*! |
346 | Appends a \a pass to the technique. |
347 | */ |
348 | void QTechnique::addRenderPass(QRenderPass *pass) |
349 | { |
350 | Q_ASSERT(pass); |
351 | Q_D(QTechnique); |
352 | if (!d->m_renderPasses.contains(pass)) { |
353 | d->m_renderPasses.append(pass); |
354 | |
355 | // Ensures proper bookkeeping |
356 | d->registerDestructionHelper(pass, &QTechnique::removeRenderPass, d->m_renderPasses); |
357 | |
358 | // We need to add it as a child of the current node if it has been declared inline |
359 | // Or not previously added as a child of the current node so that |
360 | // 1) The backend gets notified about it's creation |
361 | // 2) When the current node is destroyed, it gets destroyed as well |
362 | if (!pass->parent()) |
363 | pass->setParent(this); |
364 | |
365 | if (d->m_changeArbiter != nullptr) { |
366 | const auto change = QPropertyNodeAddedChangePtr::create(id(), pass); |
367 | change->setPropertyName("pass" ); |
368 | d->notifyObservers(change); |
369 | } |
370 | } |
371 | } |
372 | |
373 | /*! |
374 | Removes a \a pass from the technique. |
375 | */ |
376 | void QTechnique::removeRenderPass(QRenderPass *pass) |
377 | { |
378 | Q_ASSERT(pass); |
379 | Q_D(QTechnique); |
380 | if (d->m_changeArbiter) { |
381 | const auto change = QPropertyNodeRemovedChangePtr::create(id(), pass); |
382 | change->setPropertyName("pass" ); |
383 | d->notifyObservers(change); |
384 | } |
385 | d->m_renderPasses.removeOne(pass); |
386 | // Remove bookkeeping connection |
387 | d->unregisterDestructionHelper(pass); |
388 | } |
389 | |
390 | /*! |
391 | Returns the list of render passes contained in the technique. |
392 | */ |
393 | QVector<QRenderPass *> QTechnique::renderPasses() const |
394 | { |
395 | Q_D(const QTechnique); |
396 | return d->m_renderPasses; |
397 | } |
398 | |
399 | /*! |
400 | Returns a vector of the techniques current parameters |
401 | */ |
402 | QVector<QParameter *> QTechnique::parameters() const |
403 | { |
404 | Q_D(const QTechnique); |
405 | return d->m_parameters; |
406 | } |
407 | |
408 | QGraphicsApiFilter *QTechnique::graphicsApiFilter() |
409 | { |
410 | Q_D(QTechnique); |
411 | return &d->m_graphicsApiFilter; |
412 | } |
413 | |
414 | Qt3DCore::QNodeCreatedChangeBasePtr QTechnique::createNodeCreationChange() const |
415 | { |
416 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QTechniqueData>::create(this); |
417 | QTechniqueData &data = creationChange->data; |
418 | |
419 | Q_D(const QTechnique); |
420 | data.graphicsApiFilterData = QGraphicsApiFilterPrivate::get(const_cast<QGraphicsApiFilter *>(&d->m_graphicsApiFilter))->m_data; |
421 | data.filterKeyIds = qIdsForNodes(d->m_filterKeys); |
422 | data.parameterIds = qIdsForNodes(d->m_parameters); |
423 | data.renderPassIds = qIdsForNodes(d->m_renderPasses); |
424 | |
425 | return creationChange; |
426 | } |
427 | |
428 | } // of namespace Qt3DRender |
429 | |
430 | QT_END_NAMESPACE |
431 | |
432 | #include "moc_qtechnique.cpp" |
433 | |