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39
40#include "techniquemanager_p.h"
41
42QT_BEGIN_NAMESPACE
43
44namespace Qt3DRender {
45
46namespace Render {
47
48TechniqueManager::TechniqueManager()
49{
50}
51
52// AspectThread
53void TechniqueManager::addDirtyTechnique(Qt3DCore::QNodeId techniqueId)
54{
55 if (!m_dirtyTechniques.contains(techniqueId))
56 m_dirtyTechniques.push_back(techniqueId);
57}
58
59// AspectThread
60QVector<Qt3DCore::QNodeId> TechniqueManager::takeDirtyTechniques()
61{
62 return std::move(m_dirtyTechniques);
63}
64
65} // Render
66} // Qt3DRender
67
68QT_END_NAMESPACE
69