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39
40#ifndef QQUICKHANDLERPOINT_H
41#define QQUICKHANDLERPOINT_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include "qquickpointerdevicehandler_p.h"
55
56QT_BEGIN_NAMESPACE
57
58class QQuickMultiPointHandler;
59class QQuickSinglePointHandler;
60
61class Q_QUICK_PRIVATE_EXPORT QQuickHandlerPoint {
62 Q_GADGET
63 Q_PROPERTY(int id READ id)
64 Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId)
65 Q_PROPERTY(QPointF position READ position)
66 Q_PROPERTY(QPointF scenePosition READ scenePosition)
67 Q_PROPERTY(QPointF pressPosition READ pressPosition)
68 Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition)
69 Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition)
70 Q_PROPERTY(Qt::MouseButtons pressedButtons READ pressedButtons)
71 Q_PROPERTY(Qt::KeyboardModifiers modifiers READ modifiers)
72 Q_PROPERTY(QVector2D velocity READ velocity)
73 Q_PROPERTY(qreal rotation READ rotation)
74 Q_PROPERTY(qreal pressure READ pressure)
75 Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters)
76
77public:
78 QQuickHandlerPoint();
79
80 int id() const { return m_id; }
81 Qt::MouseButtons pressedButtons() const { return m_pressedButtons; }
82 Qt::KeyboardModifiers modifiers() const { return m_pressedModifiers; }
83 QPointF pressPosition() const { return m_pressPosition; }
84 QPointF scenePressPosition() const { return m_scenePressPosition; }
85 QPointF sceneGrabPosition() const { return m_sceneGrabPosition; }
86 QPointF position() const { return m_position; }
87 QPointF scenePosition() const { return m_scenePosition; }
88 QVector2D velocity() const { return m_velocity; }
89 qreal rotation() const { return m_rotation; }
90 qreal pressure() const { return m_pressure; }
91 QSizeF ellipseDiameters() const { return m_ellipseDiameters; }
92 QPointingDeviceUniqueId uniqueId() const { return m_uniqueId; }
93 void localize(QQuickItem *item);
94
95 void reset();
96 void reset(const QQuickEventPoint *point);
97 void reset(const QVector<QQuickHandlerPoint> &points);
98
99private:
100 int m_id = 0;
101 QPointingDeviceUniqueId m_uniqueId;
102 Qt::MouseButtons m_pressedButtons = Qt::NoButton;
103 Qt::KeyboardModifiers m_pressedModifiers = Qt::NoModifier;
104 QPointF m_position;
105 QPointF m_scenePosition;
106 QPointF m_pressPosition;
107 QPointF m_scenePressPosition;
108 QPointF m_sceneGrabPosition;
109 QVector2D m_velocity;
110 qreal m_rotation = 0;
111 qreal m_pressure = 0;
112 QSizeF m_ellipseDiameters;
113 friend class QQuickMultiPointHandler;
114 friend class QQuickSinglePointHandler;
115};
116
117QT_END_NAMESPACE
118
119QML_DECLARE_TYPE(QQuickHandlerPoint)
120
121#endif // QQUICKHANDLERPOINT_H
122