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39
40#include "qsgdefaultninepatchnode_p.h"
41
42QT_BEGIN_NAMESPACE
43
44QSGDefaultNinePatchNode::QSGDefaultNinePatchNode()
45 : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4)
46{
47 m_geometry.setDrawingMode(QSGGeometry::DrawTriangleStrip);
48 setGeometry(&m_geometry);
49 setMaterial(&m_material);
50}
51
52QSGDefaultNinePatchNode::~QSGDefaultNinePatchNode()
53{
54 delete m_material.texture();
55}
56
57void QSGDefaultNinePatchNode::setTexture(QSGTexture *texture)
58{
59 delete m_material.texture();
60 m_material.setTexture(texture);
61}
62
63void QSGDefaultNinePatchNode::setBounds(const QRectF &bounds)
64{
65 m_bounds = bounds;
66}
67
68void QSGDefaultNinePatchNode::setDevicePixelRatio(qreal ratio)
69{
70 m_devicePixelRatio = ratio;
71}
72
73void QSGDefaultNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom)
74{
75 m_padding = QVector4D(left, top, right, bottom);
76}
77
78void QSGDefaultNinePatchNode::update()
79{
80 rebuildGeometry(texture: m_material.texture(), geometry: &m_geometry, padding: m_padding, bounds: m_bounds, dpr: m_devicePixelRatio);
81 markDirty(bits: QSGNode::DirtyGeometry | QSGNode::DirtyMaterial);
82}
83
84QT_END_NAMESPACE
85

source code of qtdeclarative/src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp