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39 | |
40 | #include "qaudioengine_openal_p.h" |
41 | |
42 | #include <QtCore/QMutex> |
43 | #include <QtCore/QThread> |
44 | #include <QtNetwork/QNetworkRequest> |
45 | #include <QtNetwork/QNetworkReply> |
46 | #include <QtNetwork/QNetworkAccessManager> |
47 | |
48 | #include "qsamplecache_p.h" |
49 | |
50 | #include "qdebug.h" |
51 | |
52 | #define DEBUG_AUDIOENGINE |
53 | |
54 | QT_USE_NAMESPACE |
55 | |
56 | QSoundBufferPrivateAL::QSoundBufferPrivateAL(QObject *parent) |
57 | : QSoundBuffer(parent) |
58 | { |
59 | } |
60 | |
61 | |
62 | StaticSoundBufferAL::StaticSoundBufferAL(QObject *parent, const QUrl &url, QSampleCache *sampleLoader) |
63 | : QSoundBufferPrivateAL(parent), |
64 | m_ref(1), |
65 | m_url(url), |
66 | m_alBuffer(0), |
67 | m_state(Creating), |
68 | m_sample(0), |
69 | m_sampleLoader(sampleLoader) |
70 | { |
71 | #ifdef DEBUG_AUDIOENGINE |
72 | qDebug() << "creating new StaticSoundBufferOpenAL" ; |
73 | #endif |
74 | } |
75 | |
76 | StaticSoundBufferAL::~StaticSoundBufferAL() |
77 | { |
78 | if (m_sample) |
79 | m_sample->release(); |
80 | |
81 | if (m_alBuffer != 0) { |
82 | alGetError(); // clear error |
83 | alDeleteBuffers(1, &m_alBuffer); |
84 | QAudioEnginePrivate::checkNoError("delete buffer" ); |
85 | } |
86 | } |
87 | |
88 | QSoundBuffer::State StaticSoundBufferAL::state() const |
89 | { |
90 | return m_state; |
91 | } |
92 | |
93 | void StaticSoundBufferAL::load() |
94 | { |
95 | if (m_state == Loading || m_state == Ready) |
96 | return; |
97 | |
98 | m_state = Loading; |
99 | emit stateChanged(m_state); |
100 | |
101 | m_sample = m_sampleLoader->requestSample(m_url); |
102 | connect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); |
103 | connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); |
104 | switch (m_sample->state()) { |
105 | case QSample::Ready: |
106 | sampleReady(); |
107 | break; |
108 | case QSample::Error: |
109 | decoderError(); |
110 | break; |
111 | default: |
112 | break; |
113 | } |
114 | } |
115 | |
116 | void StaticSoundBufferAL::bindToSource(ALuint alSource) |
117 | { |
118 | Q_ASSERT(m_alBuffer != 0); |
119 | alSourcei(alSource, AL_BUFFER, m_alBuffer); |
120 | } |
121 | |
122 | void StaticSoundBufferAL::unbindFromSource(ALuint alSource) |
123 | { |
124 | alSourcei(alSource, AL_BUFFER, 0); |
125 | } |
126 | |
127 | void StaticSoundBufferAL::sampleReady() |
128 | { |
129 | #ifdef DEBUG_AUDIOENGINE |
130 | qDebug() << "StaticSoundBufferOpenAL:sample[" << m_url << "] loaded" ; |
131 | #endif |
132 | |
133 | disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); |
134 | disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); |
135 | |
136 | if (m_sample->data().size() > 1024 * 1024 * 4) { |
137 | qWarning() << "source [" << m_url << "] size too large!" ; |
138 | decoderError(); |
139 | return; |
140 | } |
141 | |
142 | if (m_sample->format().channelCount() > 2) { |
143 | qWarning() << "source [" << m_url << "] channel > 2!" ; |
144 | decoderError(); |
145 | return; |
146 | } |
147 | |
148 | ALenum alFormat = 0; |
149 | if (m_sample->format().sampleSize() == 8) { |
150 | alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO8 : AL_FORMAT_STEREO8; |
151 | } else if (m_sample->format().sampleSize() == 16) { |
152 | alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16; |
153 | } else { |
154 | qWarning() << "source [" << m_url << "] invalid sample size:" |
155 | << m_sample->format().sampleSize() << "(should be 8 or 16)" ; |
156 | decoderError(); |
157 | return; |
158 | } |
159 | |
160 | alGenBuffers(1, &m_alBuffer); |
161 | if (!QAudioEnginePrivate::checkNoError("create buffer" )) { |
162 | decoderError(); |
163 | return; |
164 | } |
165 | alBufferData(m_alBuffer, alFormat, m_sample->data().data(), |
166 | m_sample->data().size(), m_sample->format().sampleRate()); |
167 | if (!QAudioEnginePrivate::checkNoError("fill buffer" )) { |
168 | decoderError(); |
169 | return; |
170 | } |
171 | |
172 | m_sample->release(); |
173 | m_sample = 0; |
174 | |
175 | m_state = Ready; |
176 | emit stateChanged(m_state); |
177 | emit ready(); |
178 | } |
179 | |
180 | void StaticSoundBufferAL::decoderError() |
181 | { |
182 | qWarning() << "loading [" << m_url << "] failed" ; |
183 | |
184 | disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); |
185 | disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); |
186 | |
187 | m_sample->release(); |
188 | m_sample = 0; |
189 | |
190 | m_state = Error; |
191 | emit stateChanged(m_state); |
192 | emit error(); |
193 | } |
194 | |
195 | |
196 | ///////////////////////////////////////////////////////////////// |
197 | QAudioEnginePrivate::QAudioEnginePrivate(QObject *parent) |
198 | : QObject(parent) |
199 | { |
200 | m_updateTimer.setInterval(200); |
201 | connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateSoundSources())); |
202 | |
203 | m_sampleLoader = new QSampleCache(this); |
204 | m_sampleLoader->setCapacity(0); |
205 | connect(m_sampleLoader, SIGNAL(isLoadingChanged()), this, SIGNAL(isLoadingChanged())); |
206 | |
207 | #ifdef DEBUG_AUDIOENGINE |
208 | qDebug() << "default openal device = " << alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); |
209 | |
210 | const ALCchar* devNames = alcGetString(NULL, ALC_DEVICE_SPECIFIER); |
211 | int cc = 0; |
212 | qDebug() << "device list:" ; |
213 | while (true) { |
214 | qDebug() << " " << devNames + cc; |
215 | while (devNames[cc] != 0) |
216 | ++cc; |
217 | ++cc; |
218 | if (devNames[cc] == 0) |
219 | break; |
220 | } |
221 | #endif |
222 | |
223 | ALCdevice *device = alcOpenDevice(0); |
224 | if (!device) { |
225 | qWarning() << "Can not create openal device!" ; |
226 | return; |
227 | } |
228 | |
229 | ALCcontext* context = alcCreateContext(device, 0); |
230 | if (!context) { |
231 | qWarning() << "Can not create openal context!" ; |
232 | return; |
233 | } |
234 | alcMakeContextCurrent(context); |
235 | alDistanceModel(AL_NONE); |
236 | alDopplerFactor(0); |
237 | } |
238 | |
239 | QAudioEnginePrivate::~QAudioEnginePrivate() |
240 | { |
241 | #ifdef DEBUG_AUDIOENGINE |
242 | qDebug() << "QAudioEnginePrivate::dtor" ; |
243 | #endif |
244 | const QObjectList children = this->children(); |
245 | for (QObject *child : children) { |
246 | QSoundSourcePrivate* s = qobject_cast<QSoundSourcePrivate*>(child); |
247 | if (!s) |
248 | continue; |
249 | s->release(); |
250 | } |
251 | |
252 | for (QSoundBufferPrivateAL *buffer : qAsConst(m_staticBufferPool)) { |
253 | delete buffer; |
254 | } |
255 | m_staticBufferPool.clear(); |
256 | |
257 | delete m_sampleLoader; |
258 | |
259 | ALCcontext* context = alcGetCurrentContext(); |
260 | ALCdevice *device = alcGetContextsDevice(context); |
261 | alcDestroyContext(context); |
262 | alcCloseDevice(device); |
263 | #ifdef DEBUG_AUDIOENGINE |
264 | qDebug() << "QAudioEnginePrivate::dtor: all done" ; |
265 | #endif |
266 | } |
267 | |
268 | bool QAudioEnginePrivate::isLoading() const |
269 | { |
270 | return m_sampleLoader->isLoading(); |
271 | } |
272 | |
273 | QSoundSource* QAudioEnginePrivate::createSoundSource() |
274 | { |
275 | #ifdef DEBUG_AUDIOENGINE |
276 | qDebug() << "QAudioEnginePrivate::createSoundSource()" ; |
277 | #endif |
278 | QSoundSourcePrivate *instance = NULL; |
279 | if (m_instancePool.count() == 0) { |
280 | instance = new QSoundSourcePrivate(this); |
281 | } else { |
282 | instance = m_instancePool.front(); |
283 | m_instancePool.pop_front(); |
284 | } |
285 | connect(instance, SIGNAL(activate(QObject*)), this, SLOT(soundSourceActivate(QObject*))); |
286 | return instance; |
287 | } |
288 | |
289 | void QAudioEnginePrivate::releaseSoundSource(QSoundSource *soundInstance) |
290 | { |
291 | QSoundSourcePrivate *privInstance = static_cast<QSoundSourcePrivate*>(soundInstance); |
292 | #ifdef DEBUG_AUDIOENGINE |
293 | qDebug() << "recycle soundInstance" << privInstance; |
294 | #endif |
295 | privInstance->unbindBuffer(); |
296 | m_instancePool.push_front(privInstance); |
297 | m_activeInstances.removeOne(privInstance); |
298 | } |
299 | |
300 | QSoundBuffer* QAudioEnginePrivate::getStaticSoundBuffer(const QUrl& url) |
301 | { |
302 | StaticSoundBufferAL *staticBuffer = NULL; |
303 | QMap<QUrl, QSoundBufferPrivateAL*>::iterator it = m_staticBufferPool.find(url); |
304 | if (it == m_staticBufferPool.end()) { |
305 | staticBuffer = new StaticSoundBufferAL(this, url, m_sampleLoader); |
306 | m_staticBufferPool.insert(url, staticBuffer); |
307 | } else { |
308 | staticBuffer = static_cast<StaticSoundBufferAL*>(*it); |
309 | staticBuffer->addRef(); |
310 | } |
311 | return staticBuffer; |
312 | } |
313 | |
314 | void QAudioEnginePrivate::releaseSoundBuffer(QSoundBuffer *buffer) |
315 | { |
316 | #ifdef DEBUG_AUDIOENGINE |
317 | qDebug() << "QAudioEnginePrivate: recycle sound buffer" ; |
318 | #endif |
319 | if (StaticSoundBufferAL *staticBuffer = qobject_cast<StaticSoundBufferAL *>(buffer)) { |
320 | //decrement the reference count, still kept in memory for reuse |
321 | staticBuffer->release(); |
322 | //TODO implement some resource recycle strategy |
323 | } else { |
324 | //TODO |
325 | Q_ASSERT(0); |
326 | qWarning() << "Unknown soundbuffer type for recycle" << buffer; |
327 | } |
328 | } |
329 | |
330 | bool QAudioEnginePrivate::checkNoError(const char *msg) |
331 | { |
332 | ALenum error = alGetError(); |
333 | if (error != AL_NO_ERROR) { |
334 | qWarning() << "Failed on" << msg << "[OpenAL error code =" << error << "]" ; |
335 | return false; |
336 | } |
337 | return true; |
338 | } |
339 | |
340 | QVector3D QAudioEnginePrivate::listenerPosition() const |
341 | { |
342 | ALfloat x, y, z; |
343 | alGetListener3f(AL_POSITION, &x, &y, &z); |
344 | checkNoError("get listener position" ); |
345 | return QVector3D(x, y, z); |
346 | } |
347 | |
348 | QVector3D QAudioEnginePrivate::listenerVelocity() const |
349 | { |
350 | ALfloat x, y, z; |
351 | alGetListener3f(AL_VELOCITY, &x, &y, &z); |
352 | checkNoError("get listener velocity" ); |
353 | return QVector3D(x, y, z); |
354 | } |
355 | |
356 | qreal QAudioEnginePrivate::listenerGain() const |
357 | { |
358 | ALfloat gain; |
359 | alGetListenerf(AL_GAIN, &gain); |
360 | checkNoError("get listener gain" ); |
361 | return gain; |
362 | } |
363 | |
364 | void QAudioEnginePrivate::setListenerPosition(const QVector3D& position) |
365 | { |
366 | alListener3f(AL_POSITION, position.x(), position.y(), position.z()); |
367 | checkNoError("set listener position" ); |
368 | } |
369 | |
370 | void QAudioEnginePrivate::setListenerOrientation(const QVector3D& direction, const QVector3D& up) |
371 | { |
372 | ALfloat orientation[6]; |
373 | orientation[0] = direction.x(); |
374 | orientation[1] = direction.y(); |
375 | orientation[2] = direction.z(); |
376 | orientation[3] = up.x(); |
377 | orientation[4] = up.y(); |
378 | orientation[5] = up.z(); |
379 | alListenerfv(AL_ORIENTATION, orientation); |
380 | checkNoError("set listener orientation" ); |
381 | } |
382 | |
383 | void QAudioEnginePrivate::setListenerVelocity(const QVector3D& velocity) |
384 | { |
385 | alListener3f(AL_VELOCITY, velocity.x(), velocity.y(), velocity.z()); |
386 | checkNoError("set listener velocity" ); |
387 | } |
388 | |
389 | void QAudioEnginePrivate::setListenerGain(qreal gain) |
390 | { |
391 | alListenerf(AL_GAIN, gain); |
392 | checkNoError("set listener gain" ); |
393 | } |
394 | |
395 | void QAudioEnginePrivate::setDopplerFactor(qreal dopplerFactor) |
396 | { |
397 | alDopplerFactor(dopplerFactor); |
398 | } |
399 | |
400 | void QAudioEnginePrivate::setSpeedOfSound(qreal speedOfSound) |
401 | { |
402 | alSpeedOfSound(speedOfSound); |
403 | } |
404 | |
405 | void QAudioEnginePrivate::soundSourceActivate(QObject *soundSource) |
406 | { |
407 | QSoundSourcePrivate *ss = qobject_cast<QSoundSourcePrivate*>(soundSource); |
408 | ss->checkState(); |
409 | if (ss->isLooping()) |
410 | return; |
411 | if (!m_activeInstances.contains(ss)) |
412 | m_activeInstances.push_back(ss); |
413 | if (!m_updateTimer.isActive()) |
414 | m_updateTimer.start(); |
415 | } |
416 | |
417 | void QAudioEnginePrivate::updateSoundSources() |
418 | { |
419 | for (QList<QSoundSourcePrivate*>::Iterator it = m_activeInstances.begin(); |
420 | it != m_activeInstances.end();) { |
421 | QSoundSourcePrivate *instance = *it; |
422 | instance->checkState(); |
423 | if (instance->state() == QSoundSource::StoppedState) { |
424 | it = m_activeInstances.erase(it); |
425 | } else { |
426 | ++it; |
427 | } |
428 | } |
429 | |
430 | if (m_activeInstances.count() == 0) { |
431 | m_updateTimer.stop(); |
432 | } |
433 | } |
434 | |