1
2//
3// This source file is part of appleseed.
4// Visit http://appleseedhq.net/ for additional information and resources.
5//
6// This software is released under the MIT license.
7//
8// Copyright (c) 2012-2013 Esteban Tovagliari, Jupiter Jazz Limited
9// Copyright (c) 2014-2017 Esteban Tovagliari, The appleseedhq Organization
10//
11// Permission is hereby granted, free of charge, to any person obtaining a copy
12// of this software and associated documentation files (the "Software"), to deal
13// in the Software without restriction, including without limitation the rights
14// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
15// copies of the Software, and to permit persons to whom the Software is
16// furnished to do so, subject to the following conditions:
17//
18// The above copyright notice and this permission notice shall be included in
19// all copies or substantial portions of the Software.
20//
21// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
22// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
24// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
25// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
26// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
27// THE SOFTWARE.
28//
29
30// appleseed.python headers.
31#include "pyseed.h" // has to be first, to avoid redefinition warnings
32#include "bindentitycontainers.h"
33#include "dict2dict.h"
34#include "metadata.h"
35#include "unalignedtransform.h"
36
37// appleseed.renderer headers.
38#include "renderer/api/light.h"
39
40namespace bpy = boost::python;
41using namespace foundation;
42using namespace renderer;
43using namespace std;
44
45// Work around a regression in Visual Studio 2015 Update 3.
46#if defined(_MSC_VER) && _MSC_VER == 1900
47namespace boost
48{
49 template <> Light const volatile* get_pointer<Light const volatile>(Light const volatile* p) { return p; }
50}
51#endif
52
53namespace
54{
55 auto_release_ptr<Light> create_light(
56 const string& model,
57 const string& name,
58 const bpy::dict& params)
59 {
60 LightFactoryRegistrar factories;
61 const ILightFactory* factory = factories.lookup(model.c_str());
62
63 if (factory)
64 return factory->create(name.c_str(), bpy_dict_to_param_array(params));
65 else
66 {
67 PyErr_SetString(PyExc_RuntimeError, "Light model not found");
68 bpy::throw_error_already_set();
69 }
70
71 return auto_release_ptr<Light>();
72 }
73
74 UnalignedTransformd light_get_transform(const Light* light)
75 {
76 return UnalignedTransformd(light->get_transform());
77 }
78
79 void light_set_transform(Light* light, const UnalignedTransformd& xform)
80 {
81 light->set_transform(xform.as_foundation_transform());
82 }
83}
84
85void bind_light()
86{
87 bpy::class_<Light, auto_release_ptr<Light>, bpy::bases<ConnectableEntity>, boost::noncopyable>("Light", bpy::no_init)
88 .def("get_model_metadata", &detail::get_entity_model_metadata<LightFactoryRegistrar>).staticmethod("get_model_metadata")
89 .def("get_input_metadata", &detail::get_entity_input_metadata<LightFactoryRegistrar>).staticmethod("get_input_metadata")
90 .def("__init__", bpy::make_constructor(create_light))
91 .def("get_model", &Light::get_model)
92 .def("set_transform", &light_set_transform)
93 .def("get_transform", &light_get_transform)
94 ;
95
96 bind_typed_entity_vector<Light>("LightContainer");
97}
98