1/*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24/** @file glx.h
25 *
26 * Provides an implementation of a GLX dispatch layer using global
27 * function pointers.
28 *
29 * You should include `<epoxy/glx.h>` instead of `<GL/glx.h>`.
30 */
31
32#ifndef EPOXY_GLX_H
33#define EPOXY_GLX_H
34
35#include <epoxy/gl.h>
36#include <X11/Xlib.h>
37#include <X11/Xutil.h>
38
39#if defined(GLX_H) || defined(__glxext_h_)
40#error epoxy/glx.h must be included before (or in place of) GL/glx.h
41#else
42#define GLX_H
43#define __glx_h__
44#define __glxext_h_
45#endif
46
47EPOXY_BEGIN_DECLS
48
49#include "epoxy/glx_generated.h"
50
51EPOXY_PUBLIC bool epoxy_has_glx_extension(Display *dpy, int screen, const char *extension);
52EPOXY_PUBLIC int epoxy_glx_version(Display *dpy, int screen);
53EPOXY_PUBLIC bool epoxy_has_glx(Display *dpy);
54
55EPOXY_END_DECLS
56
57#endif /* EPOXY_GLX_H */
58

source code of gtk/subprojects/libepoxy/include/epoxy/glx.h