Warning: That file was not part of the compilation database. It may have many parsing errors.

1/****************************************************************************
2**
3** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
4** Contact: http://www.qt-project.org/legal
5**
6** This file is part of the QtGui module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Digia. For licensing terms and
14** conditions see http://qt.digia.com/licensing. For further information
15** use the contact form at http://qt.digia.com/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 2.1 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 2.1 requirements
23** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
24**
25** In addition, as a special exception, Digia gives you certain additional
26** rights. These rights are described in the Digia Qt LGPL Exception
27** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
28**
29** GNU General Public License Usage
30** Alternatively, this file may be used under the terms of the GNU
31** General Public License version 3.0 as published by the Free Software
32** Foundation and appearing in the file LICENSE.GPL included in the
33** packaging of this file. Please review the following information to
34** ensure the GNU General Public License version 3.0 requirements will be
35** met: http://www.gnu.org/copyleft/gpl.html.
36**
37**
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#ifndef QVECTOR4D_H
43#define QVECTOR4D_H
44
45#include <QtCore/qpoint.h>
46#include <QtCore/qmetatype.h>
47
48QT_BEGIN_HEADER
49
50QT_BEGIN_NAMESPACE
51
52QT_MODULE(Gui)
53
54class QMatrix4x4;
55class QVector2D;
56class QVector3D;
57
58#ifndef QT_NO_VECTOR4D
59
60class Q_GUI_EXPORT QVector4D
61{
62public:
63 QVector4D();
64 QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos);
65 explicit QVector4D(const QPoint& point);
66 explicit QVector4D(const QPointF& point);
67#ifndef QT_NO_VECTOR2D
68 QVector4D(const QVector2D& vector);
69 QVector4D(const QVector2D& vector, qreal zpos, qreal wpos);
70#endif
71#ifndef QT_NO_VECTOR3D
72 QVector4D(const QVector3D& vector);
73 QVector4D(const QVector3D& vector, qreal wpos);
74#endif
75
76 bool isNull() const;
77
78 qreal x() const;
79 qreal y() const;
80 qreal z() const;
81 qreal w() const;
82
83 void setX(qreal x);
84 void setY(qreal y);
85 void setZ(qreal z);
86 void setW(qreal w);
87
88 qreal length() const;
89 qreal lengthSquared() const;
90
91 QVector4D normalized() const;
92 void normalize();
93
94 QVector4D &operator+=(const QVector4D &vector);
95 QVector4D &operator-=(const QVector4D &vector);
96 QVector4D &operator*=(qreal factor);
97 QVector4D &operator*=(const QVector4D &vector);
98 QVector4D &operator/=(qreal divisor);
99
100 static qreal dotProduct(const QVector4D& v1, const QVector4D& v2);
101
102 friend inline bool operator==(const QVector4D &v1, const QVector4D &v2);
103 friend inline bool operator!=(const QVector4D &v1, const QVector4D &v2);
104 friend inline const QVector4D operator+(const QVector4D &v1, const QVector4D &v2);
105 friend inline const QVector4D operator-(const QVector4D &v1, const QVector4D &v2);
106 friend inline const QVector4D operator*(qreal factor, const QVector4D &vector);
107 friend inline const QVector4D operator*(const QVector4D &vector, qreal factor);
108 friend inline const QVector4D operator*(const QVector4D &v1, const QVector4D& v2);
109 friend inline const QVector4D operator-(const QVector4D &vector);
110 friend inline const QVector4D operator/(const QVector4D &vector, qreal divisor);
111
112 friend inline bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2);
113
114#ifndef QT_NO_VECTOR2D
115 QVector2D toVector2D() const;
116 QVector2D toVector2DAffine() const;
117#endif
118#ifndef QT_NO_VECTOR3D
119 QVector3D toVector3D() const;
120 QVector3D toVector3DAffine() const;
121#endif
122
123 QPoint toPoint() const;
124 QPointF toPointF() const;
125
126 operator QVariant() const;
127
128private:
129 float xp, yp, zp, wp;
130
131 QVector4D(float xpos, float ypos, float zpos, float wpos, int dummy);
132
133 friend class QVector2D;
134 friend class QVector3D;
135#ifndef QT_NO_MATRIX4X4
136 friend QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix);
137 friend QVector4D operator*(const QMatrix4x4& matrix, const QVector4D& vector);
138#endif
139};
140
141Q_DECLARE_TYPEINFO(QVector4D, Q_MOVABLE_TYPE);
142
143inline QVector4D::QVector4D() : xp(0.0f), yp(0.0f), zp(0.0f), wp(0.0f) {}
144
145inline QVector4D::QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {}
146
147inline QVector4D::QVector4D(float xpos, float ypos, float zpos, float wpos, int) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {}
148
149inline QVector4D::QVector4D(const QPoint& point) : xp(point.x()), yp(point.y()), zp(0.0f), wp(0.0f) {}
150
151inline QVector4D::QVector4D(const QPointF& point) : xp(point.x()), yp(point.y()), zp(0.0f), wp(0.0f) {}
152
153inline bool QVector4D::isNull() const
154{
155 return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp);
156}
157
158inline qreal QVector4D::x() const { return qreal(xp); }
159inline qreal QVector4D::y() const { return qreal(yp); }
160inline qreal QVector4D::z() const { return qreal(zp); }
161inline qreal QVector4D::w() const { return qreal(wp); }
162
163inline void QVector4D::setX(qreal aX) { xp = aX; }
164inline void QVector4D::setY(qreal aY) { yp = aY; }
165inline void QVector4D::setZ(qreal aZ) { zp = aZ; }
166inline void QVector4D::setW(qreal aW) { wp = aW; }
167
168inline QVector4D &QVector4D::operator+=(const QVector4D &vector)
169{
170 xp += vector.xp;
171 yp += vector.yp;
172 zp += vector.zp;
173 wp += vector.wp;
174 return *this;
175}
176
177inline QVector4D &QVector4D::operator-=(const QVector4D &vector)
178{
179 xp -= vector.xp;
180 yp -= vector.yp;
181 zp -= vector.zp;
182 wp -= vector.wp;
183 return *this;
184}
185
186inline QVector4D &QVector4D::operator*=(qreal factor)
187{
188 xp *= factor;
189 yp *= factor;
190 zp *= factor;
191 wp *= factor;
192 return *this;
193}
194
195inline QVector4D &QVector4D::operator*=(const QVector4D &vector)
196{
197 xp *= vector.xp;
198 yp *= vector.yp;
199 zp *= vector.zp;
200 wp *= vector.wp;
201 return *this;
202}
203
204inline QVector4D &QVector4D::operator/=(qreal divisor)
205{
206 xp /= divisor;
207 yp /= divisor;
208 zp /= divisor;
209 wp /= divisor;
210 return *this;
211}
212
213inline bool operator==(const QVector4D &v1, const QVector4D &v2)
214{
215 return v1.xp == v2.xp && v1.yp == v2.yp && v1.zp == v2.zp && v1.wp == v2.wp;
216}
217
218inline bool operator!=(const QVector4D &v1, const QVector4D &v2)
219{
220 return v1.xp != v2.xp || v1.yp != v2.yp || v1.zp != v2.zp || v1.wp != v2.wp;
221}
222
223inline const QVector4D operator+(const QVector4D &v1, const QVector4D &v2)
224{
225 return QVector4D(v1.xp + v2.xp, v1.yp + v2.yp, v1.zp + v2.zp, v1.wp + v2.wp, 1);
226}
227
228inline const QVector4D operator-(const QVector4D &v1, const QVector4D &v2)
229{
230 return QVector4D(v1.xp - v2.xp, v1.yp - v2.yp, v1.zp - v2.zp, v1.wp - v2.wp, 1);
231}
232
233inline const QVector4D operator*(qreal factor, const QVector4D &vector)
234{
235 return QVector4D(vector.xp * factor, vector.yp * factor, vector.zp * factor, vector.wp * factor, 1);
236}
237
238inline const QVector4D operator*(const QVector4D &vector, qreal factor)
239{
240 return QVector4D(vector.xp * factor, vector.yp * factor, vector.zp * factor, vector.wp * factor, 1);
241}
242
243inline const QVector4D operator*(const QVector4D &v1, const QVector4D& v2)
244{
245 return QVector4D(v1.xp * v2.xp, v1.yp * v2.yp, v1.zp * v2.zp, v1.wp * v2.wp, 1);
246}
247
248inline const QVector4D operator-(const QVector4D &vector)
249{
250 return QVector4D(-vector.xp, -vector.yp, -vector.zp, -vector.wp, 1);
251}
252
253inline const QVector4D operator/(const QVector4D &vector, qreal divisor)
254{
255 return QVector4D(vector.xp / divisor, vector.yp / divisor, vector.zp / divisor, vector.wp / divisor, 1);
256}
257
258inline bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2)
259{
260 return qFuzzyCompare(v1.xp, v2.xp) &&
261 qFuzzyCompare(v1.yp, v2.yp) &&
262 qFuzzyCompare(v1.zp, v2.zp) &&
263 qFuzzyCompare(v1.wp, v2.wp);
264}
265
266inline QPoint QVector4D::toPoint() const
267{
268 return QPoint(qRound(xp), qRound(yp));
269}
270
271inline QPointF QVector4D::toPointF() const
272{
273 return QPointF(qreal(xp), qreal(yp));
274}
275
276#ifndef QT_NO_DEBUG_STREAM
277Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector4D &vector);
278#endif
279
280#ifndef QT_NO_DATASTREAM
281Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QVector4D &);
282Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QVector4D &);
283#endif
284
285#endif
286
287QT_END_NAMESPACE
288
289QT_END_HEADER
290
291#endif
292

Warning: That file was not part of the compilation database. It may have many parsing errors.