1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). |
4 | ** Contact: http://www.qt-project.org/legal |
5 | ** |
6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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26 | ** rights. These rights are described in the Digia Qt LGPL Exception |
27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
28 | ** |
29 | ** GNU General Public License Usage |
30 | ** Alternatively, this file may be used under the terms of the GNU |
31 | ** General Public License version 3.0 as published by the Free Software |
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36 | ** |
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38 | ** $QT_END_LICENSE$ |
39 | ** |
40 | ****************************************************************************/ |
41 | |
42 | #include "qapplication.h" |
43 | #include "qplatformdefs.h" |
44 | #include "qgl.h" |
45 | #include <qdebug.h> |
46 | |
47 | #if defined(Q_WS_X11) |
48 | #include "private/qt_x11_p.h" |
49 | #include "private/qpixmap_x11_p.h" |
50 | #define INT32 dummy_INT32 |
51 | #define INT8 dummy_INT8 |
52 | #ifdef QT_NO_EGL |
53 | # include <GL/glx.h> |
54 | #endif |
55 | #undef INT32 |
56 | #undef INT8 |
57 | #include "qx11info_x11.h" |
58 | #elif defined(Q_WS_MAC) |
59 | # include <private/qt_mac_p.h> |
60 | #endif |
61 | |
62 | #include <qdatetime.h> |
63 | |
64 | #include <stdlib.h> // malloc |
65 | |
66 | #include "qpixmap.h" |
67 | #include "qimage.h" |
68 | #include "qgl_p.h" |
69 | |
70 | #if !defined(QT_OPENGL_ES_1) |
71 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h" |
72 | #include <private/qwindowsurface_gl_p.h> |
73 | #endif |
74 | |
75 | #ifndef QT_OPENGL_ES_2 |
76 | #include <private/qpaintengine_opengl_p.h> |
77 | #endif |
78 | |
79 | #ifdef Q_WS_QWS |
80 | #include <private/qglwindowsurface_qws_p.h> |
81 | #endif |
82 | |
83 | #ifdef Q_WS_QPA |
84 | #include <QtGui/QPlatformGLContext> |
85 | #endif |
86 | |
87 | #include <qglpixelbuffer.h> |
88 | #include <qglframebufferobject.h> |
89 | |
90 | #include <private/qimage_p.h> |
91 | #include <private/qpixmapdata_p.h> |
92 | #include <private/qpixmapdata_gl_p.h> |
93 | #include <private/qglpixelbuffer_p.h> |
94 | #include <private/qimagepixmapcleanuphooks_p.h> |
95 | #include "qcolormap.h" |
96 | #include "qfile.h" |
97 | #include "qlibrary.h" |
98 | #include <qmutex.h> |
99 | |
100 | #if defined(QT_OPENGL_ES) && !defined(QT_NO_EGL) |
101 | #include <EGL/egl.h> |
102 | #endif |
103 | |
104 | #ifdef Q_OS_SYMBIAN |
105 | #include <private/qgltexturepool_p.h> |
106 | #include <private/qeglcontext_p.h> |
107 | #endif |
108 | |
109 | // #define QT_GL_CONTEXT_RESOURCE_DEBUG |
110 | |
111 | QT_BEGIN_NAMESPACE |
112 | |
113 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA) || defined(Q_OS_SYMBIAN) |
114 | QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs; |
115 | #endif |
116 | |
117 | #ifdef Q_WS_X11 |
118 | extern const QX11Info *qt_x11Info(const QPaintDevice *pd); |
119 | #endif |
120 | |
121 | struct QGLThreadContext { |
122 | ~QGLThreadContext() { |
123 | if (context) |
124 | context->doneCurrent(); |
125 | } |
126 | QGLContext *context; |
127 | }; |
128 | |
129 | #ifndef Q_WS_QPA |
130 | static QThreadStorage<QGLThreadContext *> qgl_context_storage; |
131 | #endif |
132 | |
133 | Q_GLOBAL_STATIC(QGLFormat, qgl_default_format) |
134 | |
135 | class QGLDefaultOverlayFormat: public QGLFormat |
136 | { |
137 | public: |
138 | inline QGLDefaultOverlayFormat() |
139 | { |
140 | setOption(QGL::FormatOption(0xffff << 16)); // turn off all options |
141 | setOption(QGL::DirectRendering); |
142 | setPlane(1); |
143 | } |
144 | }; |
145 | Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) |
146 | |
147 | Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) |
148 | QGLSignalProxy *QGLSignalProxy::instance() |
149 | { |
150 | QGLSignalProxy *proxy = theSignalProxy(); |
151 | if (proxy && proxy->thread() != qApp->thread()) { |
152 | if (proxy->thread() == QThread::currentThread()) |
153 | proxy->moveToThread(qApp->thread()); |
154 | } |
155 | return proxy; |
156 | } |
157 | |
158 | |
159 | class QGLEngineSelector |
160 | { |
161 | public: |
162 | QGLEngineSelector() : engineType(QPaintEngine::MaxUser) |
163 | { |
164 | } |
165 | |
166 | void setPreferredPaintEngine(QPaintEngine::Type type) { |
167 | if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2) |
168 | engineType = type; |
169 | } |
170 | |
171 | QPaintEngine::Type preferredPaintEngine() { |
172 | #ifdef Q_WS_MAC |
173 | // The ATI X1600 driver for Mac OS X does not support return |
174 | // values from functions in GLSL. Since working around this in |
175 | // the GL2 engine would require a big, ugly rewrite, we're |
176 | // falling back to the GL 1 engine.. |
177 | static bool mac_x1600_check_done = false; |
178 | if (!mac_x1600_check_done) { |
179 | QGLTemporaryContext *tmp = 0; |
180 | if (!QGLContext::currentContext()) |
181 | tmp = new QGLTemporaryContext(); |
182 | if (strstr((char *) glGetString(GL_RENDERER), "X1600" )) |
183 | engineType = QPaintEngine::OpenGL; |
184 | if (tmp) |
185 | delete tmp; |
186 | mac_x1600_check_done = true; |
187 | } |
188 | #endif |
189 | if (engineType == QPaintEngine::MaxUser) { |
190 | // No user-set engine - use the defaults |
191 | #if defined(QT_OPENGL_ES_2) |
192 | engineType = QPaintEngine::OpenGL2; |
193 | #else |
194 | // We can't do this in the constructor for this object because it |
195 | // needs to be called *before* the QApplication constructor. |
196 | // Also check for the FragmentShader extension in conjunction with |
197 | // the 2.0 version flag, to cover the case where we export the display |
198 | // from an old GL 1.1 server to a GL 2.x client. In that case we can't |
199 | // use GL 2.0. |
200 | if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) |
201 | && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader) |
202 | && qgetenv("QT_GL_USE_OPENGL1ENGINE" ).isEmpty()) |
203 | engineType = QPaintEngine::OpenGL2; |
204 | else |
205 | engineType = QPaintEngine::OpenGL; |
206 | #endif |
207 | } |
208 | return engineType; |
209 | } |
210 | |
211 | private: |
212 | QPaintEngine::Type engineType; |
213 | }; |
214 | |
215 | Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector) |
216 | |
217 | |
218 | bool qt_gl_preferGL2Engine() |
219 | { |
220 | return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2; |
221 | } |
222 | |
223 | |
224 | /*! |
225 | \namespace QGL |
226 | \inmodule QtOpenGL |
227 | |
228 | \brief The QGL namespace specifies miscellaneous identifiers used |
229 | in the Qt OpenGL module. |
230 | |
231 | \ingroup painting-3D |
232 | */ |
233 | |
234 | /*! |
235 | \enum QGL::FormatOption |
236 | |
237 | This enum specifies the format options that can be used to configure an OpenGL |
238 | context. These are set using QGLFormat::setOption(). |
239 | |
240 | \value DoubleBuffer Specifies the use of double buffering. |
241 | \value DepthBuffer Enables the use of a depth buffer. |
242 | \value Rgba Specifies that the context should use RGBA as its pixel format. |
243 | \value AlphaChannel Enables the use of an alpha channel. |
244 | \value AccumBuffer Enables the use of an accumulation buffer. |
245 | \value StencilBuffer Enables the use of a stencil buffer. |
246 | \value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware. |
247 | \value DirectRendering Specifies that the context is used for direct rendering to a display. |
248 | \value HasOverlay Enables the use of an overlay. |
249 | \value SampleBuffers Enables the use of sample buffers. |
250 | \value DeprecatedFunctions Enables the use of deprecated functionality for OpenGL 3.x |
251 | contexts. A context with deprecated functionality enabled is |
252 | called a full context in the OpenGL specification. |
253 | \value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers. |
254 | \value NoDepthBuffer Disables the use of a depth buffer. |
255 | \value ColorIndex Specifies that the context should use a color index as its pixel format. |
256 | \value NoAlphaChannel Disables the use of an alpha channel. |
257 | \value NoAccumBuffer Disables the use of an accumulation buffer. |
258 | \value NoStencilBuffer Disables the use of a stencil buffer. |
259 | \value NoStereoBuffers Disables the use of stereo buffers. |
260 | \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer. |
261 | \value NoOverlay Disables the use of an overlay. |
262 | \value NoSampleBuffers Disables the use of sample buffers. |
263 | \value NoDeprecatedFunctions Disables the use of deprecated functionality for OpenGL 3.x |
264 | contexts. A context with deprecated functionality disabled is |
265 | called a forward compatible context in the OpenGL specification. |
266 | |
267 | \sa {Sample Buffers Example} |
268 | */ |
269 | |
270 | /*! |
271 | \fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType) |
272 | |
273 | \since 4.6 |
274 | |
275 | Sets the preferred OpenGL paint engine that is used to draw onto |
276 | QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter |
277 | in Qt. |
278 | |
279 | The \a engineType parameter specifies which of the GL engines to |
280 | use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are |
281 | valid parameters to this function. All other values are ignored. |
282 | |
283 | By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES |
284 | version 2.0 is available, otherwise \c QPaintEngine::OpenGL is |
285 | used. |
286 | |
287 | \warning This function must be called before the QApplication |
288 | constructor is called. |
289 | */ |
290 | void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType) |
291 | { |
292 | qgl_engine_selector()->setPreferredPaintEngine(engineType); |
293 | } |
294 | |
295 | |
296 | /***************************************************************************** |
297 | QGLFormat implementation |
298 | *****************************************************************************/ |
299 | |
300 | |
301 | /*! |
302 | \class QGLFormat |
303 | \brief The QGLFormat class specifies the display format of an OpenGL |
304 | rendering context. |
305 | |
306 | \ingroup painting-3D |
307 | |
308 | A display format has several characteristics: |
309 | \list |
310 | \i \link setDoubleBuffer() Double or single buffering.\endlink |
311 | \i \link setDepth() Depth buffer.\endlink |
312 | \i \link setRgba() RGBA or color index mode.\endlink |
313 | \i \link setAlpha() Alpha channel.\endlink |
314 | \i \link setAccum() Accumulation buffer.\endlink |
315 | \i \link setStencil() Stencil buffer.\endlink |
316 | \i \link setStereo() Stereo buffers.\endlink |
317 | \i \link setDirectRendering() Direct rendering.\endlink |
318 | \i \link setOverlay() Presence of an overlay.\endlink |
319 | \i \link setPlane() Plane of an overlay.\endlink |
320 | \i \link setSampleBuffers() Multisample buffers.\endlink |
321 | \endlist |
322 | |
323 | You can also specify preferred bit depths for the color buffer, |
324 | depth buffer, alpha buffer, accumulation buffer and the stencil |
325 | buffer with the functions: setRedBufferSize(), setGreenBufferSize(), |
326 | setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(), |
327 | setAccumBufferSize() and setStencilBufferSize(). |
328 | |
329 | Note that even if you specify that you prefer a 32 bit depth |
330 | buffer (e.g. with setDepthBufferSize(32)), the format that is |
331 | chosen may not have a 32 bit depth buffer, even if there is a |
332 | format available with a 32 bit depth buffer. The main reason for |
333 | this is how the system dependant picking algorithms work on the |
334 | different platforms, and some format options may have higher |
335 | precedence than others. |
336 | |
337 | You create and tell a QGLFormat object what rendering options you |
338 | want from an OpenGL rendering context. |
339 | |
340 | OpenGL drivers or accelerated hardware may or may not support |
341 | advanced features such as alpha channel or stereographic viewing. |
342 | If you request some features that the driver/hardware does not |
343 | provide when you create a QGLWidget, you will get a rendering |
344 | context with the nearest subset of features. |
345 | |
346 | There are different ways to define the display characteristics of |
347 | a rendering context. One is to create a QGLFormat and make it the |
348 | default for the entire application: |
349 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 0 |
350 | |
351 | Or you can specify the desired format when creating an object of |
352 | your QGLWidget subclass: |
353 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 1 |
354 | |
355 | After the widget has been created, you can find out which of the |
356 | requested features the system was able to provide: |
357 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 2 |
358 | |
359 | \legalese |
360 | OpenGL is a trademark of Silicon Graphics, Inc. in the |
361 | United States and other countries. |
362 | \endlegalese |
363 | |
364 | \sa QGLContext, QGLWidget |
365 | */ |
366 | |
367 | #ifndef QT_OPENGL_ES |
368 | |
369 | static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4]) |
370 | { |
371 | #if defined(Q_CC_GNU) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 406) |
372 | # pragma GCC diagnostic push |
373 | # pragma GCC diagnostic ignored "-Warray-bounds" |
374 | #endif |
375 | #define M(row,col) m[col*4+row] |
376 | out[0] = |
377 | M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3]; |
378 | out[1] = |
379 | M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3]; |
380 | out[2] = |
381 | M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3]; |
382 | out[3] = |
383 | M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3]; |
384 | #undef M |
385 | #if defined(Q_CC_GNU) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 406) |
386 | # pragma GCC diagnostic pop |
387 | #endif |
388 | } |
389 | |
390 | static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, |
391 | const GLdouble model[16], const GLdouble proj[16], |
392 | const GLint viewport[4], |
393 | GLdouble * winx, GLdouble * winy, GLdouble * winz) |
394 | { |
395 | GLdouble in[4], out[4]; |
396 | |
397 | in[0] = objx; |
398 | in[1] = objy; |
399 | in[2] = objz; |
400 | in[3] = 1.0; |
401 | transform_point(out, model, in); |
402 | transform_point(in, proj, out); |
403 | |
404 | if (in[3] == 0.0) |
405 | return GL_FALSE; |
406 | |
407 | in[0] /= in[3]; |
408 | in[1] /= in[3]; |
409 | in[2] /= in[3]; |
410 | |
411 | *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2; |
412 | *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2; |
413 | |
414 | *winz = (1 + in[2]) / 2; |
415 | return GL_TRUE; |
416 | } |
417 | |
418 | #endif // !QT_OPENGL_ES |
419 | |
420 | /*! |
421 | Constructs a QGLFormat object with the following default settings: |
422 | \list |
423 | \i \link setDoubleBuffer() Double buffer:\endlink Enabled. |
424 | \i \link setDepth() Depth buffer:\endlink Enabled. |
425 | \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled). |
426 | \i \link setAlpha() Alpha channel:\endlink Disabled. |
427 | \i \link setAccum() Accumulator buffer:\endlink Disabled. |
428 | \i \link setStencil() Stencil buffer:\endlink Enabled. |
429 | \i \link setStereo() Stereo:\endlink Disabled. |
430 | \i \link setDirectRendering() Direct rendering:\endlink Enabled. |
431 | \i \link setOverlay() Overlay:\endlink Disabled. |
432 | \i \link setPlane() Plane:\endlink 0 (i.e., normal plane). |
433 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled. |
434 | \endlist |
435 | */ |
436 | |
437 | QGLFormat::QGLFormat() |
438 | { |
439 | d = new QGLFormatPrivate; |
440 | } |
441 | |
442 | |
443 | /*! |
444 | Creates a QGLFormat object that is a copy of the current |
445 | defaultFormat(). |
446 | |
447 | If \a options is not 0, the default format is modified by the |
448 | specified format options. The \a options parameter should be |
449 | QGL::FormatOption values OR'ed together. |
450 | |
451 | This constructor makes it easy to specify a certain desired format |
452 | in classes derived from QGLWidget, for example: |
453 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 3 |
454 | |
455 | Note that there are QGL::FormatOption values to turn format settings |
456 | both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer, |
457 | QGL::DirectRendering and QGL::IndirectRendering, etc. |
458 | |
459 | The \a plane parameter defaults to 0 and is the plane which this |
460 | format should be associated with. Not all OpenGL implementations |
461 | supports overlay/underlay rendering planes. |
462 | |
463 | \sa defaultFormat(), setOption(), setPlane() |
464 | */ |
465 | |
466 | QGLFormat::QGLFormat(QGL::FormatOptions options, int plane) |
467 | { |
468 | d = new QGLFormatPrivate; |
469 | QGL::FormatOptions newOpts = options; |
470 | d->opts = defaultFormat().d->opts; |
471 | d->opts |= (newOpts & 0xffff); |
472 | d->opts &= ~(newOpts >> 16); |
473 | d->pln = plane; |
474 | } |
475 | |
476 | /*! |
477 | \internal |
478 | */ |
479 | void QGLFormat::detach() |
480 | { |
481 | if (d->ref != 1) { |
482 | QGLFormatPrivate *newd = new QGLFormatPrivate(d); |
483 | if (!d->ref.deref()) |
484 | delete d; |
485 | d = newd; |
486 | } |
487 | } |
488 | |
489 | /*! |
490 | Constructs a copy of \a other. |
491 | */ |
492 | |
493 | QGLFormat::QGLFormat(const QGLFormat &other) |
494 | { |
495 | d = other.d; |
496 | d->ref.ref(); |
497 | } |
498 | |
499 | /*! |
500 | Assigns \a other to this object. |
501 | */ |
502 | |
503 | QGLFormat &QGLFormat::operator=(const QGLFormat &other) |
504 | { |
505 | if (d != other.d) { |
506 | other.d->ref.ref(); |
507 | if (!d->ref.deref()) |
508 | delete d; |
509 | d = other.d; |
510 | } |
511 | return *this; |
512 | } |
513 | |
514 | /*! |
515 | Destroys the QGLFormat. |
516 | */ |
517 | QGLFormat::~QGLFormat() |
518 | { |
519 | if (!d->ref.deref()) |
520 | delete d; |
521 | } |
522 | |
523 | /*! |
524 | \fn bool QGLFormat::doubleBuffer() const |
525 | |
526 | Returns true if double buffering is enabled; otherwise returns |
527 | false. Double buffering is enabled by default. |
528 | |
529 | \sa setDoubleBuffer() |
530 | */ |
531 | |
532 | /*! |
533 | If \a enable is true sets double buffering; otherwise sets single |
534 | buffering. |
535 | |
536 | Double buffering is enabled by default. |
537 | |
538 | Double buffering is a technique where graphics are rendered on an |
539 | off-screen buffer and not directly to the screen. When the drawing |
540 | has been completed, the program calls a swapBuffers() function to |
541 | exchange the screen contents with the buffer. The result is |
542 | flicker-free drawing and often better performance. |
543 | |
544 | Note that single buffered contexts are currently not supported |
545 | with EGL. |
546 | |
547 | \sa doubleBuffer(), QGLContext::swapBuffers(), |
548 | QGLWidget::swapBuffers() |
549 | */ |
550 | |
551 | void QGLFormat::setDoubleBuffer(bool enable) |
552 | { |
553 | setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer); |
554 | } |
555 | |
556 | |
557 | /*! |
558 | \fn bool QGLFormat::depth() const |
559 | |
560 | Returns true if the depth buffer is enabled; otherwise returns |
561 | false. The depth buffer is enabled by default. |
562 | |
563 | \sa setDepth(), setDepthBufferSize() |
564 | */ |
565 | |
566 | /*! |
567 | If \a enable is true enables the depth buffer; otherwise disables |
568 | the depth buffer. |
569 | |
570 | The depth buffer is enabled by default. |
571 | |
572 | The purpose of a depth buffer (or Z-buffering) is to remove hidden |
573 | surfaces. Pixels are assigned Z values based on the distance to |
574 | the viewer. A pixel with a high Z value is closer to the viewer |
575 | than a pixel with a low Z value. This information is used to |
576 | decide whether to draw a pixel or not. |
577 | |
578 | \sa depth(), setDepthBufferSize() |
579 | */ |
580 | |
581 | void QGLFormat::setDepth(bool enable) |
582 | { |
583 | setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer); |
584 | } |
585 | |
586 | |
587 | /*! |
588 | \fn bool QGLFormat::rgba() const |
589 | |
590 | Returns true if RGBA color mode is set. Returns false if color |
591 | index mode is set. The default color mode is RGBA. |
592 | |
593 | \sa setRgba() |
594 | */ |
595 | |
596 | /*! |
597 | If \a enable is true sets RGBA mode. If \a enable is false sets |
598 | color index mode. |
599 | |
600 | The default color mode is RGBA. |
601 | |
602 | RGBA is the preferred mode for most OpenGL applications. In RGBA |
603 | color mode you specify colors as red + green + blue + alpha |
604 | quadruplets. |
605 | |
606 | In color index mode you specify an index into a color lookup |
607 | table. |
608 | |
609 | \sa rgba() |
610 | */ |
611 | |
612 | void QGLFormat::setRgba(bool enable) |
613 | { |
614 | setOption(enable ? QGL::Rgba : QGL::ColorIndex); |
615 | } |
616 | |
617 | |
618 | /*! |
619 | \fn bool QGLFormat::alpha() const |
620 | |
621 | Returns true if the alpha buffer in the framebuffer is enabled; |
622 | otherwise returns false. The alpha buffer is disabled by default. |
623 | |
624 | \sa setAlpha(), setAlphaBufferSize() |
625 | */ |
626 | |
627 | /*! |
628 | If \a enable is true enables the alpha buffer; otherwise disables |
629 | the alpha buffer. |
630 | |
631 | The alpha buffer is disabled by default. |
632 | |
633 | The alpha buffer is typically used for implementing transparency |
634 | or translucency. The A in RGBA specifies the transparency of a |
635 | pixel. |
636 | |
637 | \sa alpha(), setAlphaBufferSize() |
638 | */ |
639 | |
640 | void QGLFormat::setAlpha(bool enable) |
641 | { |
642 | setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel); |
643 | } |
644 | |
645 | |
646 | /*! |
647 | \fn bool QGLFormat::accum() const |
648 | |
649 | Returns true if the accumulation buffer is enabled; otherwise |
650 | returns false. The accumulation buffer is disabled by default. |
651 | |
652 | \sa setAccum(), setAccumBufferSize() |
653 | */ |
654 | |
655 | /*! |
656 | If \a enable is true enables the accumulation buffer; otherwise |
657 | disables the accumulation buffer. |
658 | |
659 | The accumulation buffer is disabled by default. |
660 | |
661 | The accumulation buffer is used to create blur effects and |
662 | multiple exposures. |
663 | |
664 | \sa accum(), setAccumBufferSize() |
665 | */ |
666 | |
667 | void QGLFormat::setAccum(bool enable) |
668 | { |
669 | setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer); |
670 | } |
671 | |
672 | |
673 | /*! |
674 | \fn bool QGLFormat::stencil() const |
675 | |
676 | Returns true if the stencil buffer is enabled; otherwise returns |
677 | false. The stencil buffer is enabled by default. |
678 | |
679 | \sa setStencil(), setStencilBufferSize() |
680 | */ |
681 | |
682 | /*! |
683 | If \a enable is true enables the stencil buffer; otherwise |
684 | disables the stencil buffer. |
685 | |
686 | The stencil buffer is enabled by default. |
687 | |
688 | The stencil buffer masks certain parts of the drawing area so that |
689 | masked parts are not drawn on. |
690 | |
691 | \sa stencil(), setStencilBufferSize() |
692 | */ |
693 | |
694 | void QGLFormat::setStencil(bool enable) |
695 | { |
696 | setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer); |
697 | } |
698 | |
699 | |
700 | /*! |
701 | \fn bool QGLFormat::stereo() const |
702 | |
703 | Returns true if stereo buffering is enabled; otherwise returns |
704 | false. Stereo buffering is disabled by default. |
705 | |
706 | \sa setStereo() |
707 | */ |
708 | |
709 | /*! |
710 | If \a enable is true enables stereo buffering; otherwise disables |
711 | stereo buffering. |
712 | |
713 | Stereo buffering is disabled by default. |
714 | |
715 | Stereo buffering provides extra color buffers to generate left-eye |
716 | and right-eye images. |
717 | |
718 | \sa stereo() |
719 | */ |
720 | |
721 | void QGLFormat::setStereo(bool enable) |
722 | { |
723 | setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers); |
724 | } |
725 | |
726 | |
727 | /*! |
728 | \fn bool QGLFormat::directRendering() const |
729 | |
730 | Returns true if direct rendering is enabled; otherwise returns |
731 | false. |
732 | |
733 | Direct rendering is enabled by default. |
734 | |
735 | \sa setDirectRendering() |
736 | */ |
737 | |
738 | /*! |
739 | If \a enable is true enables direct rendering; otherwise disables |
740 | direct rendering. |
741 | |
742 | Direct rendering is enabled by default. |
743 | |
744 | Enabling this option will make OpenGL bypass the underlying window |
745 | system and render directly from hardware to the screen, if this is |
746 | supported by the system. |
747 | |
748 | \sa directRendering() |
749 | */ |
750 | |
751 | void QGLFormat::setDirectRendering(bool enable) |
752 | { |
753 | setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering); |
754 | } |
755 | |
756 | /*! |
757 | \fn bool QGLFormat::sampleBuffers() const |
758 | |
759 | Returns true if multisample buffer support is enabled; otherwise |
760 | returns false. |
761 | |
762 | The multisample buffer is disabled by default. |
763 | |
764 | \sa setSampleBuffers() |
765 | */ |
766 | |
767 | /*! |
768 | If \a enable is true, a GL context with multisample buffer support |
769 | is picked; otherwise ignored. |
770 | |
771 | \sa sampleBuffers(), setSamples(), samples() |
772 | */ |
773 | void QGLFormat::setSampleBuffers(bool enable) |
774 | { |
775 | setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers); |
776 | } |
777 | |
778 | /*! |
779 | Returns the number of samples per pixel when multisampling is |
780 | enabled. By default, the highest number of samples that is |
781 | available is used. |
782 | |
783 | \sa setSampleBuffers(), sampleBuffers(), setSamples() |
784 | */ |
785 | int QGLFormat::samples() const |
786 | { |
787 | return d->numSamples; |
788 | } |
789 | |
790 | /*! |
791 | Set the preferred number of samples per pixel when multisampling |
792 | is enabled to \a numSamples. By default, the highest number of |
793 | samples available is used. |
794 | |
795 | \sa setSampleBuffers(), sampleBuffers(), samples() |
796 | */ |
797 | void QGLFormat::setSamples(int numSamples) |
798 | { |
799 | detach(); |
800 | if (numSamples < 0) { |
801 | qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d" , numSamples); |
802 | return; |
803 | } |
804 | d->numSamples = numSamples; |
805 | setSampleBuffers(numSamples > 0); |
806 | } |
807 | |
808 | /*! |
809 | \since 4.2 |
810 | |
811 | Set the preferred swap interval. This can be used to sync the GL |
812 | drawing into a system window to the vertical refresh of the screen. |
813 | Setting an \a interval value of 0 will turn the vertical refresh syncing |
814 | off, any value higher than 0 will turn the vertical syncing on. |
815 | |
816 | Under Windows and under X11, where the \c{WGL_EXT_swap_control} |
817 | and \c{GLX_SGI_video_sync} extensions are used, the \a interval |
818 | parameter can be used to set the minimum number of video frames |
819 | that are displayed before a buffer swap will occur. In effect, |
820 | setting the \a interval to 10, means there will be 10 vertical |
821 | retraces between every buffer swap. |
822 | |
823 | Under Windows the \c{WGL_EXT_swap_control} extension has to be present, |
824 | and under X11 the \c{GLX_SGI_video_sync} extension has to be present. |
825 | */ |
826 | void QGLFormat::setSwapInterval(int interval) |
827 | { |
828 | detach(); |
829 | d->swapInterval = interval; |
830 | } |
831 | |
832 | /*! |
833 | \since 4.2 |
834 | |
835 | Returns the currently set swap interval. -1 is returned if setting |
836 | the swap interval isn't supported in the system GL implementation. |
837 | */ |
838 | int QGLFormat::swapInterval() const |
839 | { |
840 | return d->swapInterval; |
841 | } |
842 | |
843 | /*! |
844 | \fn bool QGLFormat::hasOverlay() const |
845 | |
846 | Returns true if overlay plane is enabled; otherwise returns false. |
847 | |
848 | Overlay is disabled by default. |
849 | |
850 | \sa setOverlay() |
851 | */ |
852 | |
853 | /*! |
854 | If \a enable is true enables an overlay plane; otherwise disables |
855 | the overlay plane. |
856 | |
857 | Enabling the overlay plane will cause QGLWidget to create an |
858 | additional context in an overlay plane. See the QGLWidget |
859 | documentation for further information. |
860 | |
861 | \sa hasOverlay() |
862 | */ |
863 | |
864 | void QGLFormat::setOverlay(bool enable) |
865 | { |
866 | setOption(enable ? QGL::HasOverlay : QGL::NoOverlay); |
867 | } |
868 | |
869 | /*! |
870 | Returns the plane of this format. The default for normal formats |
871 | is 0, which means the normal plane. The default for overlay |
872 | formats is 1, which is the first overlay plane. |
873 | |
874 | \sa setPlane(), defaultOverlayFormat() |
875 | */ |
876 | int QGLFormat::plane() const |
877 | { |
878 | return d->pln; |
879 | } |
880 | |
881 | /*! |
882 | Sets the requested plane to \a plane. 0 is the normal plane, 1 is |
883 | the first overlay plane, 2 is the second overlay plane, etc.; -1, |
884 | -2, etc. are underlay planes. |
885 | |
886 | Note that in contrast to other format specifications, the plane |
887 | specifications will be matched exactly. This means that if you |
888 | specify a plane that the underlying OpenGL system cannot provide, |
889 | an \link QGLWidget::isValid() invalid\endlink QGLWidget will be |
890 | created. |
891 | |
892 | \sa plane() |
893 | */ |
894 | void QGLFormat::setPlane(int plane) |
895 | { |
896 | detach(); |
897 | d->pln = plane; |
898 | } |
899 | |
900 | /*! |
901 | Sets the format option to \a opt. |
902 | |
903 | \sa testOption() |
904 | */ |
905 | |
906 | void QGLFormat::setOption(QGL::FormatOptions opt) |
907 | { |
908 | detach(); |
909 | if (opt & 0xffff) |
910 | d->opts |= opt; |
911 | else |
912 | d->opts &= ~(opt >> 16); |
913 | } |
914 | |
915 | |
916 | |
917 | /*! |
918 | Returns true if format option \a opt is set; otherwise returns false. |
919 | |
920 | \sa setOption() |
921 | */ |
922 | |
923 | bool QGLFormat::testOption(QGL::FormatOptions opt) const |
924 | { |
925 | if (opt & 0xffff) |
926 | return (d->opts & opt) != 0; |
927 | else |
928 | return (d->opts & (opt >> 16)) == 0; |
929 | } |
930 | |
931 | /*! |
932 | Set the minimum depth buffer size to \a size. |
933 | |
934 | \sa depthBufferSize(), setDepth(), depth() |
935 | */ |
936 | void QGLFormat::setDepthBufferSize(int size) |
937 | { |
938 | detach(); |
939 | if (size < 0) { |
940 | qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d" , size); |
941 | return; |
942 | } |
943 | d->depthSize = size; |
944 | setDepth(size > 0); |
945 | } |
946 | |
947 | /*! |
948 | Returns the depth buffer size. |
949 | |
950 | \sa depth(), setDepth(), setDepthBufferSize() |
951 | */ |
952 | int QGLFormat::depthBufferSize() const |
953 | { |
954 | return d->depthSize; |
955 | } |
956 | |
957 | /*! |
958 | \since 4.2 |
959 | |
960 | Set the preferred red buffer size to \a size. |
961 | |
962 | \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize() |
963 | */ |
964 | void QGLFormat::setRedBufferSize(int size) |
965 | { |
966 | detach(); |
967 | if (size < 0) { |
968 | qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d" , size); |
969 | return; |
970 | } |
971 | d->redSize = size; |
972 | } |
973 | |
974 | /*! |
975 | \since 4.2 |
976 | |
977 | Returns the red buffer size. |
978 | |
979 | \sa setRedBufferSize() |
980 | */ |
981 | int QGLFormat::redBufferSize() const |
982 | { |
983 | return d->redSize; |
984 | } |
985 | |
986 | /*! |
987 | \since 4.2 |
988 | |
989 | Set the preferred green buffer size to \a size. |
990 | |
991 | \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize() |
992 | */ |
993 | void QGLFormat::setGreenBufferSize(int size) |
994 | { |
995 | detach(); |
996 | if (size < 0) { |
997 | qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d" , size); |
998 | return; |
999 | } |
1000 | d->greenSize = size; |
1001 | } |
1002 | |
1003 | /*! |
1004 | \since 4.2 |
1005 | |
1006 | Returns the green buffer size. |
1007 | |
1008 | \sa setGreenBufferSize() |
1009 | */ |
1010 | int QGLFormat::greenBufferSize() const |
1011 | { |
1012 | return d->greenSize; |
1013 | } |
1014 | |
1015 | /*! |
1016 | \since 4.2 |
1017 | |
1018 | Set the preferred blue buffer size to \a size. |
1019 | |
1020 | \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize() |
1021 | */ |
1022 | void QGLFormat::setBlueBufferSize(int size) |
1023 | { |
1024 | detach(); |
1025 | if (size < 0) { |
1026 | qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d" , size); |
1027 | return; |
1028 | } |
1029 | d->blueSize = size; |
1030 | } |
1031 | |
1032 | /*! |
1033 | \since 4.2 |
1034 | |
1035 | Returns the blue buffer size. |
1036 | |
1037 | \sa setBlueBufferSize() |
1038 | */ |
1039 | int QGLFormat::blueBufferSize() const |
1040 | { |
1041 | return d->blueSize; |
1042 | } |
1043 | |
1044 | /*! |
1045 | Set the preferred alpha buffer size to \a size. |
1046 | This function implicitly enables the alpha channel. |
1047 | |
1048 | \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize() |
1049 | */ |
1050 | void QGLFormat::setAlphaBufferSize(int size) |
1051 | { |
1052 | detach(); |
1053 | if (size < 0) { |
1054 | qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d" , size); |
1055 | return; |
1056 | } |
1057 | d->alphaSize = size; |
1058 | setAlpha(size > 0); |
1059 | } |
1060 | |
1061 | /*! |
1062 | Returns the alpha buffer size. |
1063 | |
1064 | \sa alpha(), setAlpha(), setAlphaBufferSize() |
1065 | */ |
1066 | int QGLFormat::alphaBufferSize() const |
1067 | { |
1068 | return d->alphaSize; |
1069 | } |
1070 | |
1071 | /*! |
1072 | Set the preferred accumulation buffer size, where \a size is the |
1073 | bit depth for each RGBA component. |
1074 | |
1075 | \sa accum(), setAccum(), accumBufferSize() |
1076 | */ |
1077 | void QGLFormat::setAccumBufferSize(int size) |
1078 | { |
1079 | detach(); |
1080 | if (size < 0) { |
1081 | qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d" , size); |
1082 | return; |
1083 | } |
1084 | d->accumSize = size; |
1085 | setAccum(size > 0); |
1086 | } |
1087 | |
1088 | /*! |
1089 | Returns the accumulation buffer size. |
1090 | |
1091 | \sa setAccumBufferSize(), accum(), setAccum() |
1092 | */ |
1093 | int QGLFormat::accumBufferSize() const |
1094 | { |
1095 | return d->accumSize; |
1096 | } |
1097 | |
1098 | /*! |
1099 | Set the preferred stencil buffer size to \a size. |
1100 | |
1101 | \sa stencilBufferSize(), setStencil(), stencil() |
1102 | */ |
1103 | void QGLFormat::setStencilBufferSize(int size) |
1104 | { |
1105 | detach(); |
1106 | if (size < 0) { |
1107 | qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d" , size); |
1108 | return; |
1109 | } |
1110 | d->stencilSize = size; |
1111 | setStencil(size > 0); |
1112 | } |
1113 | |
1114 | /*! |
1115 | Returns the stencil buffer size. |
1116 | |
1117 | \sa stencil(), setStencil(), setStencilBufferSize() |
1118 | */ |
1119 | int QGLFormat::stencilBufferSize() const |
1120 | { |
1121 | return d->stencilSize; |
1122 | } |
1123 | |
1124 | /*! |
1125 | \since 4.7 |
1126 | |
1127 | Set the OpenGL version to the \a major and \a minor numbers. If a |
1128 | context compatible with the requested OpenGL version cannot be |
1129 | created, a context compatible with version 1.x is created instead. |
1130 | |
1131 | \sa majorVersion(), minorVersion() |
1132 | */ |
1133 | void QGLFormat::setVersion(int major, int minor) |
1134 | { |
1135 | if (major < 1 || minor < 0) { |
1136 | qWarning("QGLFormat::setVersion: Cannot set zero or negative version number %d.%d" , major, minor); |
1137 | return; |
1138 | } |
1139 | detach(); |
1140 | d->majorVersion = major; |
1141 | d->minorVersion = minor; |
1142 | } |
1143 | |
1144 | /*! |
1145 | \since 4.7 |
1146 | |
1147 | Returns the OpenGL major version. |
1148 | |
1149 | \sa setVersion(), minorVersion() |
1150 | */ |
1151 | int QGLFormat::majorVersion() const |
1152 | { |
1153 | return d->majorVersion; |
1154 | } |
1155 | |
1156 | /*! |
1157 | \since 4.7 |
1158 | |
1159 | Returns the OpenGL minor version. |
1160 | |
1161 | \sa setVersion(), majorVersion() |
1162 | */ |
1163 | int QGLFormat::minorVersion() const |
1164 | { |
1165 | return d->minorVersion; |
1166 | } |
1167 | |
1168 | /*! |
1169 | \enum QGLFormat::OpenGLContextProfile |
1170 | \since 4.7 |
1171 | |
1172 | This enum describes the OpenGL context profiles that can be |
1173 | specified for contexts implementing OpenGL version 3.2 or |
1174 | higher. These profiles are different from OpenGL ES profiles. |
1175 | |
1176 | \value NoProfile OpenGL version is lower than 3.2. |
1177 | \value CoreProfile Functionality deprecated in OpenGL version 3.0 is not available. |
1178 | \value CompatibilityProfile Functionality from earlier OpenGL versions is available. |
1179 | */ |
1180 | |
1181 | /*! |
1182 | \since 4.7 |
1183 | |
1184 | Set the OpenGL context profile to \a profile. The \a profile is |
1185 | ignored if the requested OpenGL version is less than 3.2. |
1186 | |
1187 | \sa profile() |
1188 | */ |
1189 | void QGLFormat::setProfile(OpenGLContextProfile profile) |
1190 | { |
1191 | detach(); |
1192 | d->profile = profile; |
1193 | } |
1194 | |
1195 | /*! |
1196 | \since 4.7 |
1197 | |
1198 | Returns the OpenGL context profile. |
1199 | |
1200 | \sa setProfile() |
1201 | */ |
1202 | QGLFormat::OpenGLContextProfile QGLFormat::profile() const |
1203 | { |
1204 | return d->profile; |
1205 | } |
1206 | |
1207 | |
1208 | /*! |
1209 | \fn bool QGLFormat::hasOpenGL() |
1210 | |
1211 | Returns true if the window system has any OpenGL support; |
1212 | otherwise returns false. |
1213 | |
1214 | \warning This function must not be called until the QApplication |
1215 | object has been created. |
1216 | */ |
1217 | |
1218 | |
1219 | |
1220 | /*! |
1221 | \fn bool QGLFormat::hasOpenGLOverlays() |
1222 | |
1223 | Returns true if the window system supports OpenGL overlays; |
1224 | otherwise returns false. |
1225 | |
1226 | \warning This function must not be called until the QApplication |
1227 | object has been created. |
1228 | */ |
1229 | |
1230 | QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString) |
1231 | { |
1232 | QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None; |
1233 | |
1234 | if (versionString.startsWith(QLatin1String("OpenGL ES" ))) { |
1235 | QStringList parts = versionString.split(QLatin1Char(' ')); |
1236 | if (parts.size() >= 3) { |
1237 | if (parts[2].startsWith(QLatin1String("1." ))) { |
1238 | if (parts[1].endsWith(QLatin1String("-CM" ))) { |
1239 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 | |
1240 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0; |
1241 | if (parts[2].startsWith(QLatin1String("1.1" ))) |
1242 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 | |
1243 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1; |
1244 | } else { |
1245 | // Not -CM, must be CL, CommonLite |
1246 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0; |
1247 | if (parts[2].startsWith(QLatin1String("1.1" ))) |
1248 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1; |
1249 | } |
1250 | } else { |
1251 | // OpenGL ES version 2.0 or higher |
1252 | versionFlags |= QGLFormat::OpenGL_ES_Version_2_0; |
1253 | } |
1254 | } else { |
1255 | // if < 3 parts to the name, it is an unrecognised OpenGL ES |
1256 | qWarning("Unrecognised OpenGL ES version" ); |
1257 | } |
1258 | } else { |
1259 | // not ES, regular OpenGL, the version numbers are first in the string |
1260 | if (versionString.startsWith(QLatin1String("1." ))) { |
1261 | switch (versionString[2].toAscii()) { |
1262 | case '5': |
1263 | versionFlags |= QGLFormat::OpenGL_Version_1_5; |
1264 | case '4': |
1265 | versionFlags |= QGLFormat::OpenGL_Version_1_4; |
1266 | case '3': |
1267 | versionFlags |= QGLFormat::OpenGL_Version_1_3; |
1268 | case '2': |
1269 | versionFlags |= QGLFormat::OpenGL_Version_1_2; |
1270 | case '1': |
1271 | versionFlags |= QGLFormat::OpenGL_Version_1_1; |
1272 | default: |
1273 | break; |
1274 | } |
1275 | } else if (versionString.startsWith(QLatin1String("2." ))) { |
1276 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1277 | QGLFormat::OpenGL_Version_1_2 | |
1278 | QGLFormat::OpenGL_Version_1_3 | |
1279 | QGLFormat::OpenGL_Version_1_4 | |
1280 | QGLFormat::OpenGL_Version_1_5 | |
1281 | QGLFormat::OpenGL_Version_2_0; |
1282 | if (versionString[2].toAscii() == '1') |
1283 | versionFlags |= QGLFormat::OpenGL_Version_2_1; |
1284 | } else if (versionString.startsWith(QLatin1String("3." ))) { |
1285 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1286 | QGLFormat::OpenGL_Version_1_2 | |
1287 | QGLFormat::OpenGL_Version_1_3 | |
1288 | QGLFormat::OpenGL_Version_1_4 | |
1289 | QGLFormat::OpenGL_Version_1_5 | |
1290 | QGLFormat::OpenGL_Version_2_0 | |
1291 | QGLFormat::OpenGL_Version_2_1 | |
1292 | QGLFormat::OpenGL_Version_3_0; |
1293 | switch (versionString[2].toAscii()) { |
1294 | case '3': |
1295 | versionFlags |= QGLFormat::OpenGL_Version_3_3; |
1296 | case '2': |
1297 | versionFlags |= QGLFormat::OpenGL_Version_3_2; |
1298 | case '1': |
1299 | versionFlags |= QGLFormat::OpenGL_Version_3_1; |
1300 | case '0': |
1301 | break; |
1302 | default: |
1303 | versionFlags |= QGLFormat::OpenGL_Version_3_1 | |
1304 | QGLFormat::OpenGL_Version_3_2 | |
1305 | QGLFormat::OpenGL_Version_3_3; |
1306 | break; |
1307 | } |
1308 | } else if (versionString.startsWith(QLatin1String("4." ))) { |
1309 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1310 | QGLFormat::OpenGL_Version_1_2 | |
1311 | QGLFormat::OpenGL_Version_1_3 | |
1312 | QGLFormat::OpenGL_Version_1_4 | |
1313 | QGLFormat::OpenGL_Version_1_5 | |
1314 | QGLFormat::OpenGL_Version_2_0 | |
1315 | QGLFormat::OpenGL_Version_2_1 | |
1316 | QGLFormat::OpenGL_Version_3_0 | |
1317 | QGLFormat::OpenGL_Version_3_1 | |
1318 | QGLFormat::OpenGL_Version_3_2 | |
1319 | QGLFormat::OpenGL_Version_3_3 | |
1320 | QGLFormat::OpenGL_Version_4_0; |
1321 | } else { |
1322 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1323 | QGLFormat::OpenGL_Version_1_2 | |
1324 | QGLFormat::OpenGL_Version_1_3 | |
1325 | QGLFormat::OpenGL_Version_1_4 | |
1326 | QGLFormat::OpenGL_Version_1_5 | |
1327 | QGLFormat::OpenGL_Version_2_0 | |
1328 | QGLFormat::OpenGL_Version_2_1 | |
1329 | QGLFormat::OpenGL_Version_3_0 | |
1330 | QGLFormat::OpenGL_Version_3_1 | |
1331 | QGLFormat::OpenGL_Version_3_2 | |
1332 | QGLFormat::OpenGL_Version_3_3 | |
1333 | QGLFormat::OpenGL_Version_4_0; |
1334 | } |
1335 | } |
1336 | return versionFlags; |
1337 | } |
1338 | |
1339 | /*! |
1340 | \enum QGLFormat::OpenGLVersionFlag |
1341 | \since 4.2 |
1342 | |
1343 | This enum describes the various OpenGL versions that are |
1344 | recognized by Qt. Use the QGLFormat::openGLVersionFlags() function |
1345 | to identify which versions that are supported at runtime. |
1346 | |
1347 | \value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current. |
1348 | |
1349 | \value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present. |
1350 | |
1351 | \value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present. |
1352 | |
1353 | \value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present. |
1354 | |
1355 | \value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present. |
1356 | |
1357 | \value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present. |
1358 | |
1359 | \value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present. |
1360 | Note that version 2.0 supports all the functionality of version 1.5. |
1361 | |
1362 | \value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present. |
1363 | |
1364 | \value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present. |
1365 | |
1366 | \value OpenGL_Version_3_1 OpenGL version 3.1 or higher is present. |
1367 | Note that OpenGL version 3.1 or higher does not necessarily support all the features of |
1368 | version 3.0 and lower. |
1369 | |
1370 | \value OpenGL_Version_3_2 OpenGL version 3.2 or higher is present. |
1371 | |
1372 | \value OpenGL_Version_3_3 OpenGL version 3.3 or higher is present. |
1373 | |
1374 | \value OpenGL_Version_4_0 OpenGL version 4.0 or higher is present. |
1375 | |
1376 | \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present. |
1377 | |
1378 | \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present. |
1379 | The Common profile supports all the features of Common Lite. |
1380 | |
1381 | \value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present. |
1382 | |
1383 | \value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present. |
1384 | The Common profile supports all the features of Common Lite. |
1385 | |
1386 | \value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present. |
1387 | Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x. |
1388 | So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned. |
1389 | |
1390 | See also \l{http://www.opengl.org} for more information about the different |
1391 | revisions of OpenGL. |
1392 | |
1393 | \sa openGLVersionFlags() |
1394 | */ |
1395 | |
1396 | /*! |
1397 | \since 4.2 |
1398 | |
1399 | Identifies, at runtime, which OpenGL versions that are supported |
1400 | by the current platform. |
1401 | |
1402 | Note that if OpenGL version 1.5 is supported, its predecessors |
1403 | (i.e., version 1.4 and lower) are also supported. To identify the |
1404 | support of a particular feature, like multi texturing, test for |
1405 | the version in which the feature was first introduced (i.e., |
1406 | version 1.3 in the case of multi texturing) to adapt to the largest |
1407 | possible group of runtime platforms. |
1408 | |
1409 | This function needs a valid current OpenGL context to work; |
1410 | otherwise it will return OpenGL_Version_None. |
1411 | |
1412 | \sa hasOpenGL(), hasOpenGLOverlays() |
1413 | */ |
1414 | QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags() |
1415 | { |
1416 | static bool cachedDefault = false; |
1417 | static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None; |
1418 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext()); |
1419 | QGLTemporaryContext *tmpContext = 0; |
1420 | |
1421 | if (currentCtx && currentCtx->d_func()->version_flags_cached) |
1422 | return currentCtx->d_func()->version_flags; |
1423 | |
1424 | if (!currentCtx) { |
1425 | if (cachedDefault) { |
1426 | return defaultVersionFlags; |
1427 | } else { |
1428 | if (!hasOpenGL()) |
1429 | return defaultVersionFlags; |
1430 | tmpContext = new QGLTemporaryContext; |
1431 | cachedDefault = true; |
1432 | } |
1433 | } |
1434 | |
1435 | QString versionString(QLatin1String(reinterpret_cast<const char*>(glGetString(GL_VERSION)))); |
1436 | OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString); |
1437 | if (currentCtx) { |
1438 | currentCtx->d_func()->version_flags_cached = true; |
1439 | currentCtx->d_func()->version_flags = versionFlags; |
1440 | } |
1441 | if (tmpContext) { |
1442 | defaultVersionFlags = versionFlags; |
1443 | delete tmpContext; |
1444 | } |
1445 | |
1446 | return versionFlags; |
1447 | } |
1448 | |
1449 | |
1450 | /*! |
1451 | Returns the default QGLFormat for the application. All QGLWidget |
1452 | objects that are created use this format unless another format is |
1453 | specified, e.g. when they are constructed. |
1454 | |
1455 | If no special default format has been set using |
1456 | setDefaultFormat(), the default format is the same as that created |
1457 | with QGLFormat(). |
1458 | |
1459 | \sa setDefaultFormat() |
1460 | */ |
1461 | |
1462 | QGLFormat QGLFormat::defaultFormat() |
1463 | { |
1464 | return *qgl_default_format(); |
1465 | } |
1466 | |
1467 | /*! |
1468 | Sets a new default QGLFormat for the application to \a f. For |
1469 | example, to set single buffering as the default instead of double |
1470 | buffering, your main() might contain code like this: |
1471 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 4 |
1472 | |
1473 | \sa defaultFormat() |
1474 | */ |
1475 | |
1476 | void QGLFormat::setDefaultFormat(const QGLFormat &f) |
1477 | { |
1478 | *qgl_default_format() = f; |
1479 | } |
1480 | |
1481 | |
1482 | /*! |
1483 | Returns the default QGLFormat for overlay contexts. |
1484 | |
1485 | The default overlay format is: |
1486 | \list |
1487 | \i \link setDoubleBuffer() Double buffer:\endlink Disabled. |
1488 | \i \link setDepth() Depth buffer:\endlink Disabled. |
1489 | \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled). |
1490 | \i \link setAlpha() Alpha channel:\endlink Disabled. |
1491 | \i \link setAccum() Accumulator buffer:\endlink Disabled. |
1492 | \i \link setStencil() Stencil buffer:\endlink Disabled. |
1493 | \i \link setStereo() Stereo:\endlink Disabled. |
1494 | \i \link setDirectRendering() Direct rendering:\endlink Enabled. |
1495 | \i \link setOverlay() Overlay:\endlink Disabled. |
1496 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled. |
1497 | \i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane). |
1498 | \endlist |
1499 | |
1500 | \sa setDefaultFormat() |
1501 | */ |
1502 | |
1503 | QGLFormat QGLFormat::defaultOverlayFormat() |
1504 | { |
1505 | return *defaultOverlayFormatInstance(); |
1506 | } |
1507 | |
1508 | /*! |
1509 | Sets a new default QGLFormat for overlay contexts to \a f. This |
1510 | format is used whenever a QGLWidget is created with a format that |
1511 | hasOverlay() enabled. |
1512 | |
1513 | For example, to get a double buffered overlay context (if |
1514 | available), use code like this: |
1515 | |
1516 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 5 |
1517 | |
1518 | As usual, you can find out after widget creation whether the |
1519 | underlying OpenGL system was able to provide the requested |
1520 | specification: |
1521 | |
1522 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 6 |
1523 | |
1524 | \sa defaultOverlayFormat() |
1525 | */ |
1526 | |
1527 | void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f) |
1528 | { |
1529 | QGLFormat *defaultFormat = defaultOverlayFormatInstance(); |
1530 | *defaultFormat = f; |
1531 | // Make sure the user doesn't request that the overlays themselves |
1532 | // have overlays, since it is unlikely that the system supports |
1533 | // infinitely many planes... |
1534 | defaultFormat->setOverlay(false); |
1535 | } |
1536 | |
1537 | |
1538 | /*! |
1539 | Returns true if all the options of the two QGLFormat objects |
1540 | \a a and \a b are equal; otherwise returns false. |
1541 | |
1542 | \relates QGLFormat |
1543 | */ |
1544 | |
1545 | bool operator==(const QGLFormat& a, const QGLFormat& b) |
1546 | { |
1547 | return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts |
1548 | && a.d->pln == b.d->pln |
1549 | && a.d->alphaSize == b.d->alphaSize |
1550 | && a.d->accumSize == b.d->accumSize |
1551 | && a.d->stencilSize == b.d->stencilSize |
1552 | && a.d->depthSize == b.d->depthSize |
1553 | && a.d->redSize == b.d->redSize |
1554 | && a.d->greenSize == b.d->greenSize |
1555 | && a.d->blueSize == b.d->blueSize |
1556 | && a.d->numSamples == b.d->numSamples |
1557 | && a.d->swapInterval == b.d->swapInterval |
1558 | && a.d->majorVersion == b.d->majorVersion |
1559 | && a.d->minorVersion == b.d->minorVersion |
1560 | && a.d->profile == b.d->profile); |
1561 | } |
1562 | |
1563 | #ifndef QT_NO_DEBUG_STREAM |
1564 | QDebug operator<<(QDebug dbg, const QGLFormat &f) |
1565 | { |
1566 | const QGLFormatPrivate * const d = f.d; |
1567 | |
1568 | dbg.nospace() << "QGLFormat(" |
1569 | << "options " << d->opts |
1570 | << ", plane " << d->pln |
1571 | << ", depthBufferSize " << d->depthSize |
1572 | << ", accumBufferSize " << d->accumSize |
1573 | << ", stencilBufferSize " << d->stencilSize |
1574 | << ", redBufferSize " << d->redSize |
1575 | << ", greenBufferSize " << d->greenSize |
1576 | << ", blueBufferSize " << d->blueSize |
1577 | << ", alphaBufferSize " << d->alphaSize |
1578 | << ", samples " << d->numSamples |
1579 | << ", swapInterval " << d->swapInterval |
1580 | << ", majorVersion " << d->majorVersion |
1581 | << ", minorVersion " << d->minorVersion |
1582 | << ", profile " << d->profile |
1583 | << ')'; |
1584 | |
1585 | return dbg.space(); |
1586 | } |
1587 | #endif |
1588 | |
1589 | |
1590 | /*! |
1591 | Returns false if all the options of the two QGLFormat objects |
1592 | \a a and \a b are equal; otherwise returns true. |
1593 | |
1594 | \relates QGLFormat |
1595 | */ |
1596 | |
1597 | bool operator!=(const QGLFormat& a, const QGLFormat& b) |
1598 | { |
1599 | return !(a == b); |
1600 | } |
1601 | |
1602 | struct QGLContextGroupList { |
1603 | void append(QGLContextGroup *group) { |
1604 | QMutexLocker locker(&m_mutex); |
1605 | m_list.append(group); |
1606 | } |
1607 | |
1608 | void remove(QGLContextGroup *group) { |
1609 | QMutexLocker locker(&m_mutex); |
1610 | m_list.removeOne(group); |
1611 | } |
1612 | |
1613 | QList<QGLContextGroup *> m_list; |
1614 | QMutex m_mutex; |
1615 | }; |
1616 | |
1617 | Q_GLOBAL_STATIC(QGLContextGroupList, qt_context_groups) |
1618 | |
1619 | /***************************************************************************** |
1620 | QGLContext implementation |
1621 | *****************************************************************************/ |
1622 | |
1623 | QGLContextGroup::QGLContextGroup(const QGLContext *context) |
1624 | : m_context(context), m_guards(0), m_refs(1) |
1625 | { |
1626 | qt_context_groups()->append(this); |
1627 | } |
1628 | |
1629 | QGLContextGroup::~QGLContextGroup() |
1630 | { |
1631 | // Clear any remaining QGLSharedResourceGuard objects on the group. |
1632 | QGLSharedResourceGuard *guard = m_guards; |
1633 | while (guard != 0) { |
1634 | guard->m_group = 0; |
1635 | guard->m_id = 0; |
1636 | guard = guard->m_next; |
1637 | } |
1638 | qt_context_groups()->remove(this); |
1639 | } |
1640 | |
1641 | void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard) |
1642 | { |
1643 | if (m_guards) |
1644 | m_guards->m_prev = guard; |
1645 | guard->m_next = m_guards; |
1646 | guard->m_prev = 0; |
1647 | m_guards = guard; |
1648 | } |
1649 | |
1650 | void QGLContextGroup::removeGuard(QGLSharedResourceGuard *guard) |
1651 | { |
1652 | if (guard->m_next) |
1653 | guard->m_next->m_prev = guard->m_prev; |
1654 | if (guard->m_prev) |
1655 | guard->m_prev->m_next = guard->m_next; |
1656 | else |
1657 | m_guards = guard->m_next; |
1658 | } |
1659 | |
1660 | const QGLContext *qt_gl_transfer_context(const QGLContext *ctx) |
1661 | { |
1662 | if (!ctx) |
1663 | return 0; |
1664 | QList<const QGLContext *> shares |
1665 | (QGLContextPrivate::contextGroup(ctx)->shares()); |
1666 | if (shares.size() >= 2) |
1667 | return (ctx == shares.at(0)) ? shares.at(1) : shares.at(0); |
1668 | else |
1669 | return 0; |
1670 | } |
1671 | |
1672 | QGLContextPrivate::QGLContextPrivate(QGLContext *context) |
1673 | : internal_context(false) |
1674 | , q_ptr(context) |
1675 | { |
1676 | group = new QGLContextGroup(context); |
1677 | texture_destroyer = new QGLTextureDestroyer; |
1678 | texture_destroyer->moveToThread(qApp->thread()); |
1679 | } |
1680 | |
1681 | QGLContextPrivate::~QGLContextPrivate() |
1682 | { |
1683 | if (!group->m_refs.deref()) { |
1684 | Q_ASSERT(group->context() == q_ptr); |
1685 | delete group; |
1686 | } |
1687 | |
1688 | delete texture_destroyer; |
1689 | } |
1690 | |
1691 | void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format) |
1692 | { |
1693 | Q_Q(QGLContext); |
1694 | glFormat = reqFormat = format; |
1695 | valid = false; |
1696 | q->setDevice(dev); |
1697 | #if defined(Q_WS_X11) |
1698 | pbuf = 0; |
1699 | gpm = 0; |
1700 | vi = 0; |
1701 | screen = QX11Info::appScreen(); |
1702 | #endif |
1703 | #if defined(Q_WS_WIN) |
1704 | dc = 0; |
1705 | win = 0; |
1706 | threadId = 0; |
1707 | pixelFormatId = 0; |
1708 | cmap = 0; |
1709 | hbitmap = 0; |
1710 | hbitmap_hdc = 0; |
1711 | #endif |
1712 | #if defined(Q_WS_MAC) |
1713 | # ifndef QT_MAC_USE_COCOA |
1714 | update = false; |
1715 | # endif |
1716 | vi = 0; |
1717 | #endif |
1718 | #if defined(Q_WS_QPA) |
1719 | platformContext = 0; |
1720 | #endif |
1721 | #if !defined(QT_NO_EGL) |
1722 | ownsEglContext = false; |
1723 | eglContext = 0; |
1724 | eglSurface = EGL_NO_SURFACE; |
1725 | #endif |
1726 | fbo = 0; |
1727 | crWin = false; |
1728 | initDone = false; |
1729 | sharing = false; |
1730 | max_texture_size = -1; |
1731 | version_flags_cached = false; |
1732 | version_flags = QGLFormat::OpenGL_Version_None; |
1733 | extension_flags_cached = false; |
1734 | extension_flags = 0; |
1735 | current_fbo = 0; |
1736 | default_fbo = 0; |
1737 | active_engine = 0; |
1738 | workaround_needsFullClearOnEveryFrame = false; |
1739 | workaround_brokenFBOReadBack = false; |
1740 | workaround_brokenTexSubImage = false; |
1741 | workaroundsCached = false; |
1742 | |
1743 | workaround_brokenTextureFromPixmap = false; |
1744 | workaround_brokenTextureFromPixmap_init = false; |
1745 | |
1746 | workaround_brokenScissor = false; |
1747 | workaround_brokenAlphaTexSubImage = false; |
1748 | workaround_brokenAlphaTexSubImage_init = false; |
1749 | |
1750 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) |
1751 | vertexAttributeArraysEnabledState[i] = false; |
1752 | } |
1753 | |
1754 | QGLContext* QGLContext::currentCtx = 0; |
1755 | |
1756 | /* |
1757 | Read back the contents of the currently bound framebuffer, used in |
1758 | QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and |
1759 | QGLFramebufferObject::toImage() |
1760 | */ |
1761 | |
1762 | static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha) |
1763 | { |
1764 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
1765 | // OpenGL gives RGBA; Qt wants ARGB |
1766 | uint *p = (uint*)img.bits(); |
1767 | uint *end = p + w*h; |
1768 | if (alpha_format && include_alpha) { |
1769 | while (p < end) { |
1770 | uint a = *p << 24; |
1771 | *p = (*p >> 8) | a; |
1772 | p++; |
1773 | } |
1774 | } else { |
1775 | // This is an old legacy fix for PowerPC based Macs, which |
1776 | // we shouldn't remove |
1777 | while (p < end) { |
1778 | *p = 0xff000000 | (*p>>8); |
1779 | ++p; |
1780 | } |
1781 | } |
1782 | } else { |
1783 | // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB |
1784 | for (int y = 0; y < h; y++) { |
1785 | uint *q = (uint*)img.scanLine(y); |
1786 | for (int x=0; x < w; ++x) { |
1787 | const uint pixel = *q; |
1788 | if (alpha_format && include_alpha) { |
1789 | *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) |
1790 | | (pixel & 0xff00ff00); |
1791 | } else { |
1792 | *q = 0xff000000 | ((pixel << 16) & 0xff0000) |
1793 | | ((pixel >> 16) & 0xff) | (pixel & 0x00ff00); |
1794 | } |
1795 | |
1796 | q++; |
1797 | } |
1798 | } |
1799 | |
1800 | } |
1801 | img = img.mirrored(); |
1802 | } |
1803 | |
1804 | QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha) |
1805 | { |
1806 | QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied |
1807 | : QImage::Format_RGB32); |
1808 | int w = size.width(); |
1809 | int h = size.height(); |
1810 | glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits()); |
1811 | convertFromGLImage(img, w, h, alpha_format, include_alpha); |
1812 | return img; |
1813 | } |
1814 | |
1815 | QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha) |
1816 | { |
1817 | QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32); |
1818 | int w = size.width(); |
1819 | int h = size.height(); |
1820 | #if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) |
1821 | //### glGetTexImage not in GL ES 2.0, need to do something else here! |
1822 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits()); |
1823 | #endif |
1824 | convertFromGLImage(img, w, h, alpha_format, include_alpha); |
1825 | return img; |
1826 | } |
1827 | |
1828 | // returns the highest number closest to v, which is a power of 2 |
1829 | // NB! assumes 32 bit ints |
1830 | int qt_next_power_of_two(int v) |
1831 | { |
1832 | v--; |
1833 | v |= v >> 1; |
1834 | v |= v >> 2; |
1835 | v |= v >> 4; |
1836 | v |= v >> 8; |
1837 | v |= v >> 16; |
1838 | ++v; |
1839 | return v; |
1840 | } |
1841 | |
1842 | typedef void (*_qt_pixmap_cleanup_hook_64)(qint64); |
1843 | typedef void (*_qt_image_cleanup_hook_64)(qint64); |
1844 | |
1845 | extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64; |
1846 | extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64; |
1847 | |
1848 | |
1849 | Q_GLOBAL_STATIC(QGLTextureCache, qt_gl_texture_cache) |
1850 | |
1851 | QGLTextureCache::QGLTextureCache() |
1852 | : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though |
1853 | { |
1854 | QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTexturesForPixampData); |
1855 | QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction); |
1856 | QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey); |
1857 | } |
1858 | |
1859 | QGLTextureCache::~QGLTextureCache() |
1860 | { |
1861 | QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTexturesForPixampData); |
1862 | QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction); |
1863 | QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey); |
1864 | } |
1865 | |
1866 | void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost) |
1867 | { |
1868 | QWriteLocker locker(&m_lock); |
1869 | const QGLTextureCacheKey cacheKey = {key, QGLContextPrivate::contextGroup(ctx)}; |
1870 | m_cache.insert(cacheKey, texture, cost); |
1871 | } |
1872 | |
1873 | void QGLTextureCache::remove(qint64 key) |
1874 | { |
1875 | QWriteLocker locker(&m_lock); |
1876 | QMutexLocker groupLocker(&qt_context_groups()->m_mutex); |
1877 | QList<QGLContextGroup *>::const_iterator it = qt_context_groups()->m_list.constBegin(); |
1878 | while (it != qt_context_groups()->m_list.constEnd()) { |
1879 | const QGLTextureCacheKey cacheKey = {key, *it}; |
1880 | m_cache.remove(cacheKey); |
1881 | ++it; |
1882 | } |
1883 | } |
1884 | |
1885 | bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId) |
1886 | { |
1887 | QWriteLocker locker(&m_lock); |
1888 | QList<QGLTextureCacheKey> keys = m_cache.keys(); |
1889 | for (int i = 0; i < keys.size(); ++i) { |
1890 | QGLTexture *tex = m_cache.object(keys.at(i)); |
1891 | if (tex->id == textureId && tex->context == ctx) { |
1892 | tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call |
1893 | m_cache.remove(keys.at(i)); |
1894 | return true; |
1895 | } |
1896 | } |
1897 | return false; |
1898 | } |
1899 | |
1900 | void QGLTextureCache::removeContextTextures(QGLContext* ctx) |
1901 | { |
1902 | QWriteLocker locker(&m_lock); |
1903 | QList<QGLTextureCacheKey> keys = m_cache.keys(); |
1904 | for (int i = 0; i < keys.size(); ++i) { |
1905 | const QGLTextureCacheKey &key = keys.at(i); |
1906 | if (m_cache.object(key)->context == ctx) |
1907 | m_cache.remove(key); |
1908 | } |
1909 | } |
1910 | |
1911 | /* |
1912 | a hook that removes textures from the cache when a pixmap/image |
1913 | is deref'ed |
1914 | */ |
1915 | void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey) |
1916 | { |
1917 | qt_gl_texture_cache()->remove(cacheKey); |
1918 | } |
1919 | |
1920 | |
1921 | void QGLTextureCache::cleanupTexturesForPixampData(QPixmapData* pmd) |
1922 | { |
1923 | cleanupTexturesForCacheKey(pmd->cacheKey()); |
1924 | } |
1925 | |
1926 | void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd) |
1927 | { |
1928 | // Remove any bound textures first: |
1929 | cleanupTexturesForPixampData(pmd); |
1930 | |
1931 | #if defined(Q_WS_X11) |
1932 | if (pmd->classId() == QPixmapData::X11Class) { |
1933 | Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken |
1934 | QGLContextPrivate::destroyGlSurfaceForPixmap(pmd); |
1935 | } |
1936 | #endif |
1937 | } |
1938 | |
1939 | QGLTextureCache *QGLTextureCache::instance() |
1940 | { |
1941 | return qt_gl_texture_cache(); |
1942 | } |
1943 | |
1944 | // DDS format structure |
1945 | struct DDSFormat { |
1946 | quint32 dwSize; |
1947 | quint32 dwFlags; |
1948 | quint32 dwHeight; |
1949 | quint32 dwWidth; |
1950 | quint32 dwLinearSize; |
1951 | quint32 dummy1; |
1952 | quint32 dwMipMapCount; |
1953 | quint32 dummy2[11]; |
1954 | struct { |
1955 | quint32 dummy3[2]; |
1956 | quint32 dwFourCC; |
1957 | quint32 dummy4[5]; |
1958 | } ddsPixelFormat; |
1959 | }; |
1960 | |
1961 | // compressed texture pixel formats |
1962 | #define FOURCC_DXT1 0x31545844 |
1963 | #define FOURCC_DXT2 0x32545844 |
1964 | #define FOURCC_DXT3 0x33545844 |
1965 | #define FOURCC_DXT4 0x34545844 |
1966 | #define FOURCC_DXT5 0x35545844 |
1967 | |
1968 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
1969 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
1970 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
1971 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
1972 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
1973 | #endif |
1974 | |
1975 | #ifndef GL_GENERATE_MIPMAP_SGIS |
1976 | #define GL_GENERATE_MIPMAP_SGIS 0x8191 |
1977 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
1978 | #endif |
1979 | |
1980 | /*! |
1981 | \class QGLContext |
1982 | \brief The QGLContext class encapsulates an OpenGL rendering context. |
1983 | |
1984 | \ingroup painting-3D |
1985 | |
1986 | An OpenGL rendering context is a complete set of OpenGL state |
1987 | variables. The rendering context's \l {QGL::FormatOption} {format} |
1988 | is set in the constructor, but it can also be set later with |
1989 | setFormat(). The format options that are actually set are returned |
1990 | by format(); the options you asked for are returned by |
1991 | requestedFormat(). Note that after a QGLContext object has been |
1992 | constructed, the actual OpenGL context must be created by |
1993 | explicitly calling the \link create() create()\endlink |
1994 | function. The makeCurrent() function makes this context the |
1995 | current rendering context. You can make \e no context current |
1996 | using doneCurrent(). The reset() function will reset the context |
1997 | and make it invalid. |
1998 | |
1999 | You can examine properties of the context with, e.g. isValid(), |
2000 | isSharing(), initialized(), windowCreated() and |
2001 | overlayTransparentColor(). |
2002 | |
2003 | If you're using double buffering you can swap the screen contents |
2004 | with the off-screen buffer using swapBuffers(). |
2005 | |
2006 | Please note that QGLContext is not \l{thread-safe}. |
2007 | */ |
2008 | |
2009 | /*! |
2010 | \enum QGLContext::BindOption |
2011 | \since 4.6 |
2012 | |
2013 | A set of options to decide how to bind a texture using bindTexture(). |
2014 | |
2015 | \value NoBindOption Don't do anything, pass the texture straight |
2016 | through. |
2017 | |
2018 | \value InvertedYBindOption Specifies that the texture should be flipped |
2019 | over the X axis so that the texture coordinate 0,0 corresponds to |
2020 | the top left corner. Inverting the texture implies a deep copy |
2021 | prior to upload. |
2022 | |
2023 | \value MipmapBindOption Specifies that bindTexture() should try |
2024 | to generate mipmaps. If the GL implementation supports the \c |
2025 | GL_SGIS_generate_mipmap extension, mipmaps will be automatically |
2026 | generated for the texture. Mipmap generation is only supported for |
2027 | the \c GL_TEXTURE_2D target. |
2028 | |
2029 | \value PremultipliedAlphaBindOption Specifies that the image should be |
2030 | uploaded with premultiplied alpha and does a conversion accordingly. |
2031 | |
2032 | \value LinearFilteringBindOption Specifies that the texture filtering |
2033 | should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is |
2034 | also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR. |
2035 | |
2036 | \value DefaultBindOption In Qt 4.5 and earlier, bindTexture() |
2037 | would mirror the image and automatically generate mipmaps. This |
2038 | option helps preserve this default behavior. |
2039 | |
2040 | \omitvalue CanFlipNativePixmapBindOption Used by x11 from pixmap to choose |
2041 | whether or not it can bind the pixmap upside down or not. |
2042 | |
2043 | \omitvalue MemoryManagedBindOption Used by paint engines to |
2044 | indicate that the pixmap should be memory managed along side with |
2045 | the pixmap/image that it stems from, e.g. installing destruction |
2046 | hooks in them. |
2047 | |
2048 | \omitvalue InternalBindOption |
2049 | */ |
2050 | |
2051 | /*! |
2052 | \obsolete |
2053 | |
2054 | Constructs an OpenGL context for the given paint \a device, which |
2055 | can be a widget or a pixmap. The \a format specifies several |
2056 | display options for the context. |
2057 | |
2058 | If the underlying OpenGL/Window system cannot satisfy all the |
2059 | features requested in \a format, the nearest subset of features |
2060 | will be used. After creation, the format() method will return the |
2061 | actual format obtained. |
2062 | |
2063 | Note that after a QGLContext object has been constructed, \l |
2064 | create() must be called explicitly to create the actual OpenGL |
2065 | context. The context will be \l {isValid()}{invalid} if it was not |
2066 | possible to obtain a GL context at all. |
2067 | */ |
2068 | |
2069 | QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device) |
2070 | : d_ptr(new QGLContextPrivate(this)) |
2071 | { |
2072 | Q_D(QGLContext); |
2073 | d->init(device, format); |
2074 | } |
2075 | |
2076 | /*! |
2077 | Constructs an OpenGL context with the given \a format which |
2078 | specifies several display options for the context. |
2079 | |
2080 | If the underlying OpenGL/Window system cannot satisfy all the |
2081 | features requested in \a format, the nearest subset of features |
2082 | will be used. After creation, the format() method will return the |
2083 | actual format obtained. |
2084 | |
2085 | Note that after a QGLContext object has been constructed, \l |
2086 | create() must be called explicitly to create the actual OpenGL |
2087 | context. The context will be \l {isValid()}{invalid} if it was not |
2088 | possible to obtain a GL context at all. |
2089 | |
2090 | \sa format(), isValid() |
2091 | */ |
2092 | QGLContext::QGLContext(const QGLFormat &format) |
2093 | : d_ptr(new QGLContextPrivate(this)) |
2094 | { |
2095 | Q_D(QGLContext); |
2096 | d->init(0, format); |
2097 | } |
2098 | |
2099 | /*! |
2100 | Destroys the OpenGL context and frees its resources. |
2101 | */ |
2102 | |
2103 | QGLContext::~QGLContext() |
2104 | { |
2105 | // remove any textures cached in this context |
2106 | QGLTextureCache::instance()->removeContextTextures(this); |
2107 | |
2108 | // clean up resources specific to this context |
2109 | d_ptr->cleanup(); |
2110 | // clean up resources belonging to this context's group |
2111 | d_ptr->group->cleanupResources(this); |
2112 | |
2113 | QGLSignalProxy::instance()->emitAboutToDestroyContext(this); |
2114 | reset(); |
2115 | } |
2116 | |
2117 | void QGLContextPrivate::cleanup() |
2118 | { |
2119 | QHash<QGLContextResourceBase *, void *>::ConstIterator it; |
2120 | for (it = m_resources.begin(); it != m_resources.end(); ++it) |
2121 | it.key()->freeResource(it.value()); |
2122 | m_resources.clear(); |
2123 | } |
2124 | |
2125 | #define ctx q_ptr |
2126 | void QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled) |
2127 | { |
2128 | Q_ASSERT(arrayIndex < QT_GL_VERTEX_ARRAY_TRACKED_COUNT); |
2129 | #ifdef glEnableVertexAttribArray |
2130 | Q_ASSERT(glEnableVertexAttribArray); |
2131 | #endif |
2132 | |
2133 | if (vertexAttributeArraysEnabledState[arrayIndex] && !enabled) |
2134 | glDisableVertexAttribArray(arrayIndex); |
2135 | |
2136 | if (!vertexAttributeArraysEnabledState[arrayIndex] && enabled) |
2137 | glEnableVertexAttribArray(arrayIndex); |
2138 | |
2139 | vertexAttributeArraysEnabledState[arrayIndex] = enabled; |
2140 | } |
2141 | |
2142 | void QGLContextPrivate::syncGlState() |
2143 | { |
2144 | #ifdef glEnableVertexAttribArray |
2145 | Q_ASSERT(glEnableVertexAttribArray); |
2146 | #endif |
2147 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) { |
2148 | if (vertexAttributeArraysEnabledState[i]) |
2149 | glEnableVertexAttribArray(i); |
2150 | else |
2151 | glDisableVertexAttribArray(i); |
2152 | } |
2153 | |
2154 | } |
2155 | #undef ctx |
2156 | |
2157 | #ifdef QT_NO_EGL |
2158 | void QGLContextPrivate::swapRegion(const QRegion &) |
2159 | { |
2160 | Q_Q(QGLContext); |
2161 | q->swapBuffers(); |
2162 | } |
2163 | #endif |
2164 | |
2165 | /*! |
2166 | \overload |
2167 | |
2168 | Reads the compressed texture file \a fileName and generates a 2D GL |
2169 | texture from it. |
2170 | |
2171 | This function can load DirectDrawSurface (DDS) textures in the |
2172 | DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression |
2173 | and \c GL_EXT_texture_compression_s3tc extensions are supported. |
2174 | |
2175 | Since 4.6.1, textures in the ETC1 format can be loaded if the |
2176 | \c GL_OES_compressed_ETC1_RGB8_texture extension is supported |
2177 | and the ETC1 texture has been encapsulated in the PVR container format. |
2178 | Also, textures in the PVRTC2 and PVRTC4 formats can be loaded |
2179 | if the \c GL_IMG_texture_compression_pvrtc extension is supported. |
2180 | |
2181 | \sa deleteTexture() |
2182 | */ |
2183 | |
2184 | GLuint QGLContext::bindTexture(const QString &fileName) |
2185 | { |
2186 | QGLTexture texture(this); |
2187 | QSize size = texture.bindCompressedTexture(fileName); |
2188 | if (!size.isValid()) |
2189 | return 0; |
2190 | return texture.id; |
2191 | } |
2192 | |
2193 | static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) |
2194 | { |
2195 | if (texture_format == GL_BGRA) { |
2196 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2197 | return ((src_pixel << 24) & 0xff000000) |
2198 | | ((src_pixel >> 24) & 0x000000ff) |
2199 | | ((src_pixel << 8) & 0x00ff0000) |
2200 | | ((src_pixel >> 8) & 0x0000ff00); |
2201 | } else { |
2202 | return src_pixel; |
2203 | } |
2204 | } else { // GL_RGBA |
2205 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2206 | return (src_pixel << 8) | ((src_pixel >> 24) & 0xff); |
2207 | } else { |
2208 | return ((src_pixel << 16) & 0xff0000) |
2209 | | ((src_pixel >> 16) & 0xff) |
2210 | | (src_pixel & 0xff00ff00); |
2211 | } |
2212 | } |
2213 | } |
2214 | |
2215 | QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format) |
2216 | { |
2217 | return qt_gl_convertToGLFormatHelper(src_pixel, texture_format); |
2218 | } |
2219 | |
2220 | static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format) |
2221 | { |
2222 | Q_ASSERT(dst.depth() == 32); |
2223 | Q_ASSERT(img.depth() == 32); |
2224 | |
2225 | if (dst.size() != img.size()) { |
2226 | int target_width = dst.width(); |
2227 | int target_height = dst.height(); |
2228 | qreal sx = target_width / qreal(img.width()); |
2229 | qreal sy = target_height / qreal(img.height()); |
2230 | |
2231 | quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here |
2232 | uchar *srcPixels = (uchar *) img.scanLine(img.height() - 1); |
2233 | int sbpl = img.bytesPerLine(); |
2234 | int dbpl = dst.bytesPerLine(); |
2235 | |
2236 | int ix = int(0x00010000 / sx); |
2237 | int iy = int(0x00010000 / sy); |
2238 | |
2239 | quint32 basex = int(0.5 * ix); |
2240 | quint32 srcy = int(0.5 * iy); |
2241 | |
2242 | // scale, swizzle and mirror in one loop |
2243 | while (target_height--) { |
2244 | const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl); |
2245 | int srcx = basex; |
2246 | for (int x=0; x<target_width; ++x) { |
2247 | dest[x] = qt_gl_convertToGLFormatHelper(src[srcx >> 16], texture_format); |
2248 | srcx += ix; |
2249 | } |
2250 | dest = (quint32 *)(((uchar *) dest) + dbpl); |
2251 | srcy += iy; |
2252 | } |
2253 | } else { |
2254 | const int width = img.width(); |
2255 | const int height = img.height(); |
2256 | const uint *p = (const uint*) img.scanLine(img.height() - 1); |
2257 | uint *q = (uint*) dst.scanLine(0); |
2258 | |
2259 | if (texture_format == GL_BGRA) { |
2260 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2261 | // mirror + swizzle |
2262 | for (int i=0; i < height; ++i) { |
2263 | const uint *end = p + width; |
2264 | while (p < end) { |
2265 | *q = ((*p << 24) & 0xff000000) |
2266 | | ((*p >> 24) & 0x000000ff) |
2267 | | ((*p << 8) & 0x00ff0000) |
2268 | | ((*p >> 8) & 0x0000ff00); |
2269 | p++; |
2270 | q++; |
2271 | } |
2272 | p -= 2 * width; |
2273 | } |
2274 | } else { |
2275 | const uint bytesPerLine = img.bytesPerLine(); |
2276 | for (int i=0; i < height; ++i) { |
2277 | memcpy(q, p, bytesPerLine); |
2278 | q += width; |
2279 | p -= width; |
2280 | } |
2281 | } |
2282 | } else { |
2283 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2284 | for (int i=0; i < height; ++i) { |
2285 | const uint *end = p + width; |
2286 | while (p < end) { |
2287 | *q = (*p << 8) | ((*p >> 24) & 0xff); |
2288 | p++; |
2289 | q++; |
2290 | } |
2291 | p -= 2 * width; |
2292 | } |
2293 | } else { |
2294 | for (int i=0; i < height; ++i) { |
2295 | const uint *end = p + width; |
2296 | while (p < end) { |
2297 | *q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00); |
2298 | p++; |
2299 | q++; |
2300 | } |
2301 | p -= 2 * width; |
2302 | } |
2303 | } |
2304 | } |
2305 | } |
2306 | } |
2307 | |
2308 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA) || defined(Q_OS_SYMBIAN) |
2309 | QGLExtensionFuncs& QGLContextPrivate::extensionFuncs(const QGLContext *) |
2310 | { |
2311 | return qt_extensionFuncs; |
2312 | } |
2313 | #endif |
2314 | |
2315 | QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul, |
2316 | GLenum texture_format) |
2317 | { |
2318 | QImage::Format target_format = image.format(); |
2319 | if (force_premul || image.format() != QImage::Format_ARGB32) |
2320 | target_format = QImage::Format_ARGB32_Premultiplied; |
2321 | |
2322 | QImage result(image.width(), image.height(), target_format); |
2323 | convertToGLFormatHelper(result, image.convertToFormat(target_format), texture_format); |
2324 | return result; |
2325 | } |
2326 | |
2327 | /*! \internal */ |
2328 | QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format, |
2329 | QGLContext::BindOptions options) |
2330 | { |
2331 | Q_Q(QGLContext); |
2332 | |
2333 | const qint64 key = image.cacheKey(); |
2334 | QGLTexture *texture = textureCacheLookup(key, target); |
2335 | if (texture) { |
2336 | if (image.paintingActive()) { |
2337 | // A QPainter is active on the image - take the safe route and replace the texture. |
2338 | q->deleteTexture(texture->id); |
2339 | texture = 0; |
2340 | } else { |
2341 | glBindTexture(target, texture->id); |
2342 | return texture; |
2343 | } |
2344 | } |
2345 | |
2346 | if (!texture) |
2347 | texture = bindTexture(image, target, format, key, options); |
2348 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null |
2349 | Q_ASSERT(texture); |
2350 | |
2351 | // Enable the cleanup hooks for this image so that the texture cache entry is removed when the |
2352 | // image gets deleted: |
2353 | QImagePixmapCleanupHooks::enableCleanupHooks(image); |
2354 | |
2355 | return texture; |
2356 | } |
2357 | |
2358 | // #define QGL_BIND_TEXTURE_DEBUG |
2359 | |
2360 | // map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout |
2361 | static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type) |
2362 | { |
2363 | const int width = img.width(); |
2364 | const int height = img.height(); |
2365 | |
2366 | if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV |
2367 | || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) |
2368 | { |
2369 | for (int i = 0; i < height; ++i) { |
2370 | uint *p = (uint *) img.scanLine(i); |
2371 | for (int x = 0; x < width; ++x) |
2372 | p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); |
2373 | } |
2374 | } else { |
2375 | for (int i = 0; i < height; ++i) { |
2376 | uint *p = (uint *) img.scanLine(i); |
2377 | for (int x = 0; x < width; ++x) |
2378 | p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff); |
2379 | } |
2380 | } |
2381 | } |
2382 | |
2383 | QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat, |
2384 | const qint64 key, QGLContext::BindOptions options) |
2385 | { |
2386 | Q_Q(QGLContext); |
2387 | |
2388 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2389 | printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x, key=%llx\n" , |
2390 | image.width(), image.height(), internalFormat, int(options), key); |
2391 | QTime time; |
2392 | time.start(); |
2393 | #endif |
2394 | |
2395 | #ifndef QT_NO_DEBUG |
2396 | // Reset the gl error stack...git |
2397 | while (glGetError() != GL_NO_ERROR) ; |
2398 | #endif |
2399 | |
2400 | // Scale the pixmap if needed. GL textures needs to have the |
2401 | // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL |
2402 | // 2.0 or use the GL_TEXTURE_RECTANGLE texture target |
2403 | int tx_w = qt_next_power_of_two(image.width()); |
2404 | int tx_h = qt_next_power_of_two(image.height()); |
2405 | |
2406 | QImage img = image; |
2407 | |
2408 | if (!(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures) |
2409 | && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0) |
2410 | && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height()))) |
2411 | { |
2412 | img = img.scaled(tx_w, tx_h); |
2413 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2414 | printf(" - upscaled to %dx%d (%d ms)\n" , tx_w, tx_h, time.elapsed()); |
2415 | |
2416 | #endif |
2417 | } |
2418 | |
2419 | GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST; |
2420 | |
2421 | GLuint tx_id; |
2422 | glGenTextures(1, &tx_id); |
2423 | glBindTexture(target, tx_id); |
2424 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, filtering); |
2425 | |
2426 | #if defined(QT_OPENGL_ES_2) |
2427 | bool genMipmap = false; |
2428 | #endif |
2429 | if (glFormat.directRendering() |
2430 | && (QGLExtensions::glExtensions() & QGLExtensions::GenerateMipmap) |
2431 | && target == GL_TEXTURE_2D |
2432 | && (options & QGLContext::MipmapBindOption)) |
2433 | { |
2434 | #if !defined(QT_OPENGL_ES_2) |
2435 | glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST); |
2436 | #ifndef QT_OPENGL_ES |
2437 | glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); |
2438 | #else |
2439 | glTexParameterf(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); |
2440 | #endif |
2441 | #else |
2442 | glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST); |
2443 | genMipmap = true; |
2444 | #endif |
2445 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption |
2446 | ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST); |
2447 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2448 | printf(" - generating mipmaps (%d ms)\n" , time.elapsed()); |
2449 | #endif |
2450 | } else { |
2451 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering); |
2452 | } |
2453 | |
2454 | QImage::Format target_format = img.format(); |
2455 | bool premul = options & QGLContext::PremultipliedAlphaBindOption; |
2456 | GLenum externalFormat; |
2457 | GLuint pixel_type; |
2458 | if (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) { |
2459 | externalFormat = GL_BGRA; |
2460 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) |
2461 | pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
2462 | else |
2463 | pixel_type = GL_UNSIGNED_BYTE; |
2464 | } else { |
2465 | externalFormat = GL_RGBA; |
2466 | pixel_type = GL_UNSIGNED_BYTE; |
2467 | } |
2468 | |
2469 | switch (target_format) { |
2470 | case QImage::Format_ARGB32: |
2471 | if (premul) { |
2472 | img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied); |
2473 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2474 | printf(" - converted ARGB32 -> ARGB32_Premultiplied (%d ms) \n" , time.elapsed()); |
2475 | #endif |
2476 | } |
2477 | break; |
2478 | case QImage::Format_ARGB32_Premultiplied: |
2479 | if (!premul) { |
2480 | img = img.convertToFormat(target_format = QImage::Format_ARGB32); |
2481 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2482 | printf(" - converted ARGB32_Premultiplied -> ARGB32 (%d ms)\n" , time.elapsed()); |
2483 | #endif |
2484 | } |
2485 | break; |
2486 | case QImage::Format_RGB16: |
2487 | pixel_type = GL_UNSIGNED_SHORT_5_6_5; |
2488 | externalFormat = GL_RGB; |
2489 | internalFormat = GL_RGB; |
2490 | break; |
2491 | case QImage::Format_RGB32: |
2492 | break; |
2493 | default: |
2494 | if (img.hasAlphaChannel()) { |
2495 | img = img.convertToFormat(premul |
2496 | ? QImage::Format_ARGB32_Premultiplied |
2497 | : QImage::Format_ARGB32); |
2498 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2499 | printf(" - converted to 32-bit alpha format (%d ms)\n" , time.elapsed()); |
2500 | #endif |
2501 | } else { |
2502 | img = img.convertToFormat(QImage::Format_RGB32); |
2503 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2504 | printf(" - converted to 32-bit (%d ms)\n" , time.elapsed()); |
2505 | #endif |
2506 | } |
2507 | } |
2508 | |
2509 | if (options & QGLContext::InvertedYBindOption) { |
2510 | if (img.isDetached()) { |
2511 | int ipl = img.bytesPerLine() / 4; |
2512 | int h = img.height(); |
2513 | for (int y=0; y<h/2; ++y) { |
2514 | int *a = (int *) img.scanLine(y); |
2515 | int *b = (int *) img.scanLine(h - y - 1); |
2516 | for (int x=0; x<ipl; ++x) |
2517 | qSwap(a[x], b[x]); |
2518 | } |
2519 | } else { |
2520 | // Create a new image and copy across. If we use the |
2521 | // above in-place code then a full copy of the image is |
2522 | // made before the lines are swapped, which processes the |
2523 | // data twice. This version should only do it once. |
2524 | img = img.mirrored(); |
2525 | } |
2526 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2527 | printf(" - flipped bits over y (%d ms)\n" , time.elapsed()); |
2528 | #endif |
2529 | } |
2530 | |
2531 | if (externalFormat == GL_RGBA) { |
2532 | // The only case where we end up with a depth different from |
2533 | // 32 in the switch above is for the RGB16 case, where we set |
2534 | // the format to GL_RGB |
2535 | Q_ASSERT(img.depth() == 32); |
2536 | qgl_byteSwapImage(img, pixel_type); |
2537 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2538 | printf(" - did byte swapping (%d ms)\n" , time.elapsed()); |
2539 | #endif |
2540 | } |
2541 | #ifdef QT_OPENGL_ES |
2542 | // OpenGL/ES requires that the internal and external formats be |
2543 | // identical. |
2544 | internalFormat = externalFormat; |
2545 | #endif |
2546 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2547 | printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n" , |
2548 | img.format(), externalFormat, internalFormat, pixel_type); |
2549 | #endif |
2550 | |
2551 | const QImage &constRef = img; // to avoid detach in bits()... |
2552 | #ifdef Q_OS_SYMBIAN |
2553 | // On Symbian we always use texture pool to reserve the texture |
2554 | QGLTexturePool::instance()->createPermanentTexture(tx_id, |
2555 | target, |
2556 | 0, internalFormat, |
2557 | img.width(), img.height(), |
2558 | externalFormat, |
2559 | pixel_type, |
2560 | constRef.bits()); |
2561 | #else |
2562 | glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat, |
2563 | pixel_type, constRef.bits()); |
2564 | #endif |
2565 | |
2566 | #if defined(QT_OPENGL_ES_2) |
2567 | if (genMipmap) |
2568 | glGenerateMipmap(target); |
2569 | #endif |
2570 | #ifndef QT_NO_DEBUG |
2571 | GLenum error = glGetError(); |
2572 | if (error != GL_NO_ERROR) { |
2573 | qWarning(" - texture upload failed, error code 0x%x, enum: %d (%x)\n" , error, target, target); |
2574 | } |
2575 | #endif |
2576 | |
2577 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2578 | static int totalUploadTime = 0; |
2579 | totalUploadTime += time.elapsed(); |
2580 | printf(" - upload done in %d ms, (accumulated: %d ms)\n" , time.elapsed(), totalUploadTime); |
2581 | #endif |
2582 | |
2583 | |
2584 | // this assumes the size of a texture is always smaller than the max cache size |
2585 | int cost = img.width()*img.height()*4/1024; |
2586 | QGLTexture *texture = new QGLTexture(q, tx_id, target, options); |
2587 | QGLTextureCache::instance()->insert(q, key, texture, cost); |
2588 | |
2589 | #ifdef Q_OS_SYMBIAN |
2590 | // Store the key so that QGLTexturePool |
2591 | // is able to release this texture when needed. |
2592 | texture->boundKey = key; |
2593 | // And append to LRU list |
2594 | QGLTexturePool::instance()->useTexture(texture); |
2595 | #endif |
2596 | return texture; |
2597 | } |
2598 | |
2599 | QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target) |
2600 | { |
2601 | Q_Q(QGLContext); |
2602 | QGLTexture *texture = QGLTextureCache::instance()->getTexture(q, key); |
2603 | if (texture && texture->target == target |
2604 | && (texture->context == q || QGLContext::areSharing(q, texture->context))) |
2605 | { |
2606 | return texture; |
2607 | } |
2608 | return 0; |
2609 | } |
2610 | |
2611 | /*! \internal */ |
2612 | QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options) |
2613 | { |
2614 | Q_Q(QGLContext); |
2615 | QPixmapData *pd = pixmap.pixmapData(); |
2616 | #if !defined(QT_OPENGL_ES_1) |
2617 | if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) { |
2618 | const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd); |
2619 | |
2620 | if (data->isValidContext(q)) { |
2621 | data->bind(); |
2622 | return data->texture(); |
2623 | } |
2624 | } |
2625 | #else |
2626 | Q_UNUSED(pd); |
2627 | #endif |
2628 | |
2629 | const qint64 key = pixmap.cacheKey(); |
2630 | QGLTexture *texture = textureCacheLookup(key, target); |
2631 | if (texture) { |
2632 | if (pixmap.paintingActive()) { |
2633 | // A QPainter is active on the pixmap - take the safe route and replace the texture. |
2634 | q->deleteTexture(texture->id); |
2635 | texture = 0; |
2636 | } else { |
2637 | glBindTexture(target, texture->id); |
2638 | return texture; |
2639 | } |
2640 | } |
2641 | |
2642 | #if defined(Q_WS_X11) |
2643 | // Try to use texture_from_pixmap |
2644 | const QX11Info *xinfo = qt_x11Info(paintDevice); |
2645 | if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType |
2646 | && xinfo && xinfo->screen() == pixmap.x11Info().screen() |
2647 | && target == GL_TEXTURE_2D |
2648 | && QApplication::instance()->thread() == QThread::currentThread()) |
2649 | { |
2650 | if (!workaround_brokenTextureFromPixmap_init) { |
2651 | workaround_brokenTextureFromPixmap_init = true; |
2652 | |
2653 | const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION))); |
2654 | const int pos = versionString.indexOf("NVIDIA " ); |
2655 | |
2656 | if (pos >= 0) { |
2657 | const QByteArray nvidiaVersionString = versionString.mid(pos + strlen("NVIDIA " )); |
2658 | |
2659 | if (nvidiaVersionString.startsWith("195" ) || nvidiaVersionString.startsWith("256" )) |
2660 | workaround_brokenTextureFromPixmap = true; |
2661 | } |
2662 | } |
2663 | |
2664 | if (!workaround_brokenTextureFromPixmap) { |
2665 | texture = bindTextureFromNativePixmap(const_cast<QPixmap*>(&pixmap), key, options); |
2666 | if (texture) { |
2667 | texture->options |= QGLContext::MemoryManagedBindOption; |
2668 | texture->boundPixmap = pd; |
2669 | boundPixmaps.insert(pd, QPixmap(pixmap)); |
2670 | } |
2671 | } |
2672 | } |
2673 | #endif |
2674 | |
2675 | if (!texture) { |
2676 | #ifdef Q_OS_SYMBIAN |
2677 | // On Symbian pixmaps are backed up by native CFbsBitmap |
2678 | // which can be shared across processes. QVolatileImage wraps |
2679 | // it and provides locking mechanism to pixel access. |
2680 | QVolatileImage volatileImage = pd->toVolatileImage(); |
2681 | if (volatileImage.isNull()) { // TODO: raster graphics system don't provide volatile image (yet) |
2682 | // NOTE! On Symbian raster graphics system QPixmap::toImage() makes deep copy |
2683 | texture = bindTexture(pixmap.toImage(), target, format, key, options); |
2684 | } else { |
2685 | volatileImage.beginDataAccess(); |
2686 | texture = bindTexture(volatileImage.imageRef(), target, format, key, options); |
2687 | volatileImage.endDataAccess(true); |
2688 | } |
2689 | #else |
2690 | QImage image = pixmap.toImage(); |
2691 | // If the system depth is 16 and the pixmap doesn't have an alpha channel |
2692 | // then we convert it to RGB16 in the hope that it gets uploaded as a 16 |
2693 | // bit texture which is much faster to access than a 32-bit one. |
2694 | if (pixmap.depth() == 16 && !image.hasAlphaChannel() ) |
2695 | image = image.convertToFormat(QImage::Format_RGB16); |
2696 | texture = bindTexture(image, target, format, key, options); |
2697 | #endif |
2698 | } |
2699 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null |
2700 | Q_ASSERT(texture); |
2701 | |
2702 | if (texture->id > 0) |
2703 | QImagePixmapCleanupHooks::enableCleanupHooks(pixmap); |
2704 | |
2705 | return texture; |
2706 | } |
2707 | |
2708 | /*! \internal */ |
2709 | int QGLContextPrivate::maxTextureSize() |
2710 | { |
2711 | if (max_texture_size != -1) |
2712 | return max_texture_size; |
2713 | |
2714 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
2715 | |
2716 | #if defined(QT_OPENGL_ES) |
2717 | return max_texture_size; |
2718 | #else |
2719 | GLenum proxy = GL_PROXY_TEXTURE_2D; |
2720 | |
2721 | GLint size; |
2722 | GLint next = 64; |
2723 | glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
2724 | glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size); |
2725 | if (size == 0) { |
2726 | return max_texture_size; |
2727 | } |
2728 | do { |
2729 | size = next; |
2730 | next = size * 2; |
2731 | |
2732 | if (next > max_texture_size) |
2733 | break; |
2734 | glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
2735 | glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next); |
2736 | } while (next > size); |
2737 | |
2738 | max_texture_size = size; |
2739 | return max_texture_size; |
2740 | #endif |
2741 | } |
2742 | |
2743 | /*! |
2744 | Generates and binds a 2D GL texture to the current context, based |
2745 | on \a image. The generated texture id is returned and can be used in |
2746 | later \c glBindTexture() calls. |
2747 | |
2748 | \overload |
2749 | */ |
2750 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) |
2751 | { |
2752 | if (image.isNull()) |
2753 | return 0; |
2754 | |
2755 | Q_D(QGLContext); |
2756 | QGLTexture *texture = d->bindTexture(image, target, format, DefaultBindOption); |
2757 | return texture->id; |
2758 | } |
2759 | |
2760 | /*! |
2761 | \since 4.6 |
2762 | |
2763 | Generates and binds a 2D GL texture to the current context, based |
2764 | on \a image. The generated texture id is returned and can be used |
2765 | in later \c glBindTexture() calls. |
2766 | |
2767 | The \a target parameter specifies the texture target. The default |
2768 | target is \c GL_TEXTURE_2D. |
2769 | |
2770 | The \a format parameter sets the internal format for the |
2771 | texture. The default format is \c GL_RGBA. |
2772 | |
2773 | The binding \a options are a set of options used to decide how to |
2774 | bind the texture to the context. |
2775 | |
2776 | The texture that is generated is cached, so multiple calls to |
2777 | bindTexture() with the same QImage will return the same texture |
2778 | id. |
2779 | |
2780 | Note that we assume default values for the glPixelStore() and |
2781 | glPixelTransfer() parameters. |
2782 | |
2783 | \sa deleteTexture() |
2784 | */ |
2785 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options) |
2786 | { |
2787 | if (image.isNull()) |
2788 | return 0; |
2789 | |
2790 | Q_D(QGLContext); |
2791 | QGLTexture *texture = d->bindTexture(image, target, format, options); |
2792 | return texture->id; |
2793 | } |
2794 | |
2795 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
2796 | /*! \internal */ |
2797 | GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format) |
2798 | { |
2799 | if (image.isNull()) |
2800 | return 0; |
2801 | |
2802 | Q_D(QGLContext); |
2803 | QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), DefaultBindOption); |
2804 | return texture->id; |
2805 | } |
2806 | |
2807 | /*! \internal */ |
2808 | GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format, |
2809 | BindOptions options) |
2810 | { |
2811 | if (image.isNull()) |
2812 | return 0; |
2813 | |
2814 | Q_D(QGLContext); |
2815 | QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), options); |
2816 | return texture->id; |
2817 | } |
2818 | #endif |
2819 | |
2820 | /*! \overload |
2821 | |
2822 | Generates and binds a 2D GL texture based on \a pixmap. |
2823 | */ |
2824 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) |
2825 | { |
2826 | if (pixmap.isNull()) |
2827 | return 0; |
2828 | |
2829 | Q_D(QGLContext); |
2830 | QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption); |
2831 | return texture->id; |
2832 | } |
2833 | |
2834 | /*! |
2835 | \overload |
2836 | \since 4.6 |
2837 | |
2838 | Generates and binds a 2D GL texture to the current context, based |
2839 | on \a pixmap. |
2840 | */ |
2841 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options) |
2842 | { |
2843 | if (pixmap.isNull()) |
2844 | return 0; |
2845 | |
2846 | Q_D(QGLContext); |
2847 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options); |
2848 | return texture->id; |
2849 | } |
2850 | |
2851 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
2852 | /*! \internal */ |
2853 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format) |
2854 | { |
2855 | if (pixmap.isNull()) |
2856 | return 0; |
2857 | |
2858 | Q_D(QGLContext); |
2859 | QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption); |
2860 | return texture->id; |
2861 | } |
2862 | /*! \internal */ |
2863 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format, |
2864 | BindOptions options) |
2865 | { |
2866 | if (pixmap.isNull()) |
2867 | return 0; |
2868 | |
2869 | Q_D(QGLContext); |
2870 | QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options); |
2871 | return texture->id; |
2872 | } |
2873 | #endif |
2874 | |
2875 | /*! |
2876 | Removes the texture identified by \a id from the texture cache, |
2877 | and calls glDeleteTextures() to delete the texture from the |
2878 | context. |
2879 | |
2880 | \sa bindTexture() |
2881 | */ |
2882 | void QGLContext::deleteTexture(GLuint id) |
2883 | { |
2884 | if (QGLTextureCache::instance()->remove(this, id)) |
2885 | return; |
2886 | glDeleteTextures(1, &id); |
2887 | } |
2888 | |
2889 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
2890 | /*! \internal */ |
2891 | void QGLContext::deleteTexture(QMacCompatGLuint id) |
2892 | { |
2893 | return deleteTexture(GLuint(id)); |
2894 | } |
2895 | #endif |
2896 | |
2897 | void qt_add_rect_to_array(const QRectF &r, GLfloat *array) |
2898 | { |
2899 | qreal left = r.left(); |
2900 | qreal right = r.right(); |
2901 | qreal top = r.top(); |
2902 | qreal bottom = r.bottom(); |
2903 | |
2904 | array[0] = left; |
2905 | array[1] = top; |
2906 | array[2] = right; |
2907 | array[3] = top; |
2908 | array[4] = right; |
2909 | array[5] = bottom; |
2910 | array[6] = left; |
2911 | array[7] = bottom; |
2912 | } |
2913 | |
2914 | void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array) |
2915 | { |
2916 | array[0] = x1; |
2917 | array[1] = y1; |
2918 | array[2] = x2; |
2919 | array[3] = y1; |
2920 | array[4] = x2; |
2921 | array[5] = y2; |
2922 | array[6] = x1; |
2923 | array[7] = y2; |
2924 | } |
2925 | |
2926 | #if !defined(QT_OPENGL_ES_2) |
2927 | |
2928 | static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget) |
2929 | { |
2930 | GLfloat tx = 1.0f; |
2931 | GLfloat ty = 1.0f; |
2932 | |
2933 | #ifdef QT_OPENGL_ES |
2934 | Q_UNUSED(textureWidth); |
2935 | Q_UNUSED(textureHeight); |
2936 | Q_UNUSED(textureTarget); |
2937 | #else |
2938 | if (textureTarget != GL_TEXTURE_2D) { |
2939 | if (textureWidth == -1 || textureHeight == -1) { |
2940 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth); |
2941 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight); |
2942 | } |
2943 | |
2944 | tx = GLfloat(textureWidth); |
2945 | ty = GLfloat(textureHeight); |
2946 | } |
2947 | #endif |
2948 | |
2949 | GLfloat texCoordArray[4*2] = { |
2950 | 0, ty, tx, ty, tx, 0, 0, 0 |
2951 | }; |
2952 | |
2953 | GLfloat vertexArray[4*2]; |
2954 | qt_add_rect_to_array(target, vertexArray); |
2955 | |
2956 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
2957 | glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); |
2958 | |
2959 | glEnableClientState(GL_VERTEX_ARRAY); |
2960 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
2961 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
2962 | |
2963 | glDisableClientState(GL_VERTEX_ARRAY); |
2964 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
2965 | } |
2966 | |
2967 | #endif // !QT_OPENGL_ES_2 |
2968 | |
2969 | /*! |
2970 | \since 4.4 |
2971 | |
2972 | This function supports the following use cases: |
2973 | |
2974 | \list |
2975 | \i On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId, |
2976 | to the given target rectangle, \a target, in OpenGL model space. The |
2977 | \a textureTarget should be a 2D texture target. |
2978 | \i On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a |
2979 | beginNativePainting / endNativePainting block, and uses the |
2980 | engine with type QPaintEngine::OpenGL2, the function will draw the given |
2981 | texture, \a textureId, to the given target rectangle, \a target, |
2982 | respecting the current painter state. This will let you draw a texture |
2983 | with the clip, transform, render hints, and composition mode set by the |
2984 | painter. Note that the texture target needs to be GL_TEXTURE_2D for this |
2985 | use case, and that this is the only supported use case under OpenGL ES 2.x. |
2986 | \endlist |
2987 | |
2988 | */ |
2989 | void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
2990 | { |
2991 | #if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2) |
2992 | if (d_ptr->active_engine && |
2993 | d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { |
2994 | QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); |
2995 | if (!eng->isNativePaintingActive()) { |
2996 | QRectF src(0, 0, target.width(), target.height()); |
2997 | QSize size(target.width(), target.height()); |
2998 | if (eng->drawTexture(target, textureId, size, src)) |
2999 | return; |
3000 | } |
3001 | } |
3002 | #endif |
3003 | |
3004 | #ifndef QT_OPENGL_ES_2 |
3005 | #ifdef QT_OPENGL_ES |
3006 | if (textureTarget != GL_TEXTURE_2D) { |
3007 | qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES" ); |
3008 | return; |
3009 | } |
3010 | #else |
3011 | const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D); |
3012 | GLint oldTexture; |
3013 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture); |
3014 | #endif |
3015 | |
3016 | glEnable(textureTarget); |
3017 | glBindTexture(textureTarget, textureId); |
3018 | |
3019 | qDrawTextureRect(target, -1, -1, textureTarget); |
3020 | |
3021 | #ifdef QT_OPENGL_ES |
3022 | glDisable(textureTarget); |
3023 | #else |
3024 | if (!wasEnabled) |
3025 | glDisable(textureTarget); |
3026 | glBindTexture(textureTarget, oldTexture); |
3027 | #endif |
3028 | #else |
3029 | Q_UNUSED(target); |
3030 | Q_UNUSED(textureId); |
3031 | Q_UNUSED(textureTarget); |
3032 | qWarning("drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine" ); |
3033 | #endif |
3034 | } |
3035 | |
3036 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
3037 | /*! \internal */ |
3038 | void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
3039 | { |
3040 | drawTexture(target, GLuint(textureId), GLenum(textureTarget)); |
3041 | } |
3042 | #endif |
3043 | |
3044 | /*! |
3045 | \since 4.4 |
3046 | |
3047 | This function supports the following use cases: |
3048 | |
3049 | \list |
3050 | \i By default it draws the given texture, \a textureId, |
3051 | at the given \a point in OpenGL model space. The |
3052 | \a textureTarget should be a 2D texture target. |
3053 | \i If a painter is active, not inside a |
3054 | beginNativePainting / endNativePainting block, and uses the |
3055 | engine with type QPaintEngine::OpenGL2, the function will draw the given |
3056 | texture, \a textureId, at the given \a point, |
3057 | respecting the current painter state. This will let you draw a texture |
3058 | with the clip, transform, render hints, and composition mode set by the |
3059 | painter. Note that the texture target needs to be GL_TEXTURE_2D for this |
3060 | use case. |
3061 | \endlist |
3062 | |
3063 | \note This function is not supported under any version of OpenGL ES. |
3064 | */ |
3065 | void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
3066 | { |
3067 | #ifdef QT_OPENGL_ES |
3068 | Q_UNUSED(point); |
3069 | Q_UNUSED(textureId); |
3070 | Q_UNUSED(textureTarget); |
3071 | qWarning("drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES, use rect version instead" ); |
3072 | #else |
3073 | |
3074 | const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D); |
3075 | GLint oldTexture; |
3076 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture); |
3077 | |
3078 | glEnable(textureTarget); |
3079 | glBindTexture(textureTarget, textureId); |
3080 | |
3081 | GLint textureWidth; |
3082 | GLint textureHeight; |
3083 | |
3084 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth); |
3085 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight); |
3086 | |
3087 | if (d_ptr->active_engine && |
3088 | d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { |
3089 | QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); |
3090 | if (!eng->isNativePaintingActive()) { |
3091 | QRectF dest(point, QSizeF(textureWidth, textureHeight)); |
3092 | QRectF src(0, 0, textureWidth, textureHeight); |
3093 | QSize size(textureWidth, textureHeight); |
3094 | if (eng->drawTexture(dest, textureId, size, src)) |
3095 | return; |
3096 | } |
3097 | } |
3098 | |
3099 | qDrawTextureRect(QRectF(point, QSizeF(textureWidth, textureHeight)), textureWidth, textureHeight, textureTarget); |
3100 | |
3101 | if (!wasEnabled) |
3102 | glDisable(textureTarget); |
3103 | glBindTexture(textureTarget, oldTexture); |
3104 | #endif |
3105 | } |
3106 | |
3107 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
3108 | /*! \internal */ |
3109 | void QGLContext::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
3110 | { |
3111 | drawTexture(point, GLuint(textureId), GLenum(textureTarget)); |
3112 | } |
3113 | #endif |
3114 | |
3115 | |
3116 | /*! |
3117 | This function sets the limit for the texture cache to \a size, |
3118 | expressed in kilobytes. |
3119 | |
3120 | By default, the cache limit is approximately 64 MB. |
3121 | |
3122 | \sa textureCacheLimit() |
3123 | */ |
3124 | void QGLContext::setTextureCacheLimit(int size) |
3125 | { |
3126 | QGLTextureCache::instance()->setMaxCost(size); |
3127 | } |
3128 | |
3129 | /*! |
3130 | Returns the current texture cache limit in kilobytes. |
3131 | |
3132 | \sa setTextureCacheLimit() |
3133 | */ |
3134 | int QGLContext::textureCacheLimit() |
3135 | { |
3136 | return QGLTextureCache::instance()->maxCost(); |
3137 | } |
3138 | |
3139 | |
3140 | /*! |
3141 | \fn QGLFormat QGLContext::format() const |
3142 | |
3143 | Returns the frame buffer format that was obtained (this may be a |
3144 | subset of what was requested). |
3145 | |
3146 | \sa requestedFormat() |
3147 | */ |
3148 | |
3149 | /*! |
3150 | \fn QGLFormat QGLContext::requestedFormat() const |
3151 | |
3152 | Returns the frame buffer format that was originally requested in |
3153 | the constructor or setFormat(). |
3154 | |
3155 | \sa format() |
3156 | */ |
3157 | |
3158 | /*! |
3159 | Sets a \a format for this context. The context is \link reset() |
3160 | reset\endlink. |
3161 | |
3162 | Call create() to create a new GL context that tries to match the |
3163 | new format. |
3164 | |
3165 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 7 |
3166 | |
3167 | \sa format(), reset(), create() |
3168 | */ |
3169 | |
3170 | void QGLContext::setFormat(const QGLFormat &format) |
3171 | { |
3172 | Q_D(QGLContext); |
3173 | reset(); |
3174 | d->glFormat = d->reqFormat = format; |
3175 | } |
3176 | |
3177 | /*! |
3178 | \internal |
3179 | */ |
3180 | void QGLContext::setDevice(QPaintDevice *pDev) |
3181 | { |
3182 | Q_D(QGLContext); |
3183 | if (isValid()) |
3184 | reset(); |
3185 | d->paintDevice = pDev; |
3186 | if (d->paintDevice && (d->paintDevice->devType() != QInternal::Widget |
3187 | && d->paintDevice->devType() != QInternal::Pixmap |
3188 | && d->paintDevice->devType() != QInternal::Pbuffer)) { |
3189 | qWarning("QGLContext: Unsupported paint device type" ); |
3190 | } |
3191 | } |
3192 | |
3193 | /*! |
3194 | \fn bool QGLContext::isValid() const |
3195 | |
3196 | Returns true if a GL rendering context has been successfully |
3197 | created; otherwise returns false. |
3198 | */ |
3199 | |
3200 | /*! |
3201 | \fn void QGLContext::setValid(bool valid) |
3202 | \internal |
3203 | |
3204 | Forces the GL rendering context to be valid. |
3205 | */ |
3206 | |
3207 | /*! |
3208 | \fn bool QGLContext::isSharing() const |
3209 | |
3210 | Returns true if this context is sharing its GL context with |
3211 | another QGLContext, otherwise false is returned. Note that context |
3212 | sharing might not be supported between contexts with different |
3213 | formats. |
3214 | */ |
3215 | |
3216 | /*! |
3217 | Returns true if \a context1 and \a context2 are sharing their |
3218 | GL resources such as textures, shader programs, etc; |
3219 | otherwise returns false. |
3220 | |
3221 | \since 4.6 |
3222 | */ |
3223 | bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *context2) |
3224 | { |
3225 | if (!context1 || !context2) |
3226 | return false; |
3227 | return context1->d_ptr->group == context2->d_ptr->group; |
3228 | } |
3229 | |
3230 | /*! |
3231 | \fn bool QGLContext::deviceIsPixmap() const |
3232 | |
3233 | Returns true if the paint device of this context is a pixmap; |
3234 | otherwise returns false. |
3235 | */ |
3236 | |
3237 | /*! |
3238 | \fn bool QGLContext::windowCreated() const |
3239 | |
3240 | Returns true if a window has been created for this context; |
3241 | otherwise returns false. |
3242 | |
3243 | \sa setWindowCreated() |
3244 | */ |
3245 | |
3246 | /*! |
3247 | \fn void QGLContext::setWindowCreated(bool on) |
3248 | |
3249 | If \a on is true the context has had a window created for it. If |
3250 | \a on is false no window has been created for the context. |
3251 | |
3252 | \sa windowCreated() |
3253 | */ |
3254 | |
3255 | /*! |
3256 | \fn uint QGLContext::colorIndex(const QColor& c) const |
3257 | |
3258 | \internal |
3259 | |
3260 | Returns a colormap index for the color c, in ColorIndex mode. Used |
3261 | by qglColor() and qglClearColor(). |
3262 | */ |
3263 | |
3264 | |
3265 | /*! |
3266 | \fn bool QGLContext::initialized() const |
3267 | |
3268 | Returns true if this context has been initialized, i.e. if |
3269 | QGLWidget::initializeGL() has been performed on it; otherwise |
3270 | returns false. |
3271 | |
3272 | \sa setInitialized() |
3273 | */ |
3274 | |
3275 | /*! |
3276 | \fn void QGLContext::setInitialized(bool on) |
3277 | |
3278 | If \a on is true the context has been initialized, i.e. |
3279 | QGLContext::setInitialized() has been called on it. If \a on is |
3280 | false the context has not been initialized. |
3281 | |
3282 | \sa initialized() |
3283 | */ |
3284 | |
3285 | /*! |
3286 | \fn const QGLContext* QGLContext::currentContext() |
3287 | |
3288 | Returns the current context, i.e. the context to which any OpenGL |
3289 | commands will currently be directed. Returns 0 if no context is |
3290 | current. |
3291 | |
3292 | \sa makeCurrent() |
3293 | */ |
3294 | |
3295 | /*! |
3296 | \fn QColor QGLContext::overlayTransparentColor() const |
3297 | |
3298 | If this context is a valid context in an overlay plane, returns |
3299 | the plane's transparent color. Otherwise returns an |
3300 | \{QColor::isValid()}{invalid} color. |
3301 | |
3302 | The returned QColor object will generally work as expected only |
3303 | when passed as the argument to QGLWidget::qglColor() or |
3304 | QGLWidget::qglClearColor(). Under certain circumstances it can |
3305 | also be used to draw transparent graphics with a QPainter. |
3306 | */ |
3307 | |
3308 | |
3309 | /*! |
3310 | Creates the GL context. Returns true if it was successful in |
3311 | creating a valid GL rendering context on the paint device |
3312 | specified in the constructor; otherwise returns false (i.e. the |
3313 | context is invalid). |
3314 | |
3315 | After successful creation, format() returns the set of features of |
3316 | the created GL rendering context. |
3317 | |
3318 | If \a shareContext points to a valid QGLContext, this method will |
3319 | try to establish OpenGL display list and texture object sharing |
3320 | between this context and the \a shareContext. Note that this may |
3321 | fail if the two contexts have different \l {format()} {formats}. |
3322 | Use isSharing() to see if sharing is in effect. |
3323 | |
3324 | \warning Implementation note: initialization of C++ class |
3325 | members usually takes place in the class constructor. QGLContext |
3326 | is an exception because it must be simple to customize. The |
3327 | virtual functions chooseContext() (and chooseVisual() for X11) can |
3328 | be reimplemented in a subclass to select a particular context. The |
3329 | problem is that virtual functions are not properly called during |
3330 | construction (even though this is correct C++) because C++ |
3331 | constructs class hierarchies from the bottom up. For this reason |
3332 | we need a create() function. |
3333 | |
3334 | \sa chooseContext(), format(), isValid() |
3335 | */ |
3336 | |
3337 | bool QGLContext::create(const QGLContext* shareContext) |
3338 | { |
3339 | Q_D(QGLContext); |
3340 | #ifdef Q_WS_QPA |
3341 | if (!d->paintDevice && !d->platformContext) |
3342 | #else |
3343 | if (!d->paintDevice) |
3344 | #endif |
3345 | return false; |
3346 | |
3347 | reset(); |
3348 | d->valid = chooseContext(shareContext); |
3349 | if (d->valid && d->paintDevice && d->paintDevice->devType() == QInternal::Widget) { |
3350 | QWidgetPrivate *wd = qt_widget_private(static_cast<QWidget *>(d->paintDevice)); |
3351 | wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer(); |
3352 | } |
3353 | #ifndef Q_WS_QPA //We do this in choose context->setupSharing() |
3354 | if (d->sharing) // ok, we managed to share |
3355 | QGLContextGroup::addShare(this, shareContext); |
3356 | #endif |
3357 | return d->valid; |
3358 | } |
3359 | |
3360 | bool QGLContext::isValid() const |
3361 | { |
3362 | Q_D(const QGLContext); |
3363 | return d->valid; |
3364 | } |
3365 | |
3366 | void QGLContext::setValid(bool valid) |
3367 | { |
3368 | Q_D(QGLContext); |
3369 | d->valid = valid; |
3370 | } |
3371 | |
3372 | bool QGLContext::isSharing() const |
3373 | { |
3374 | Q_D(const QGLContext); |
3375 | return d->group->isSharing(); |
3376 | } |
3377 | |
3378 | QGLFormat QGLContext::format() const |
3379 | { |
3380 | Q_D(const QGLContext); |
3381 | return d->glFormat; |
3382 | } |
3383 | |
3384 | QGLFormat QGLContext::requestedFormat() const |
3385 | { |
3386 | Q_D(const QGLContext); |
3387 | return d->reqFormat; |
3388 | } |
3389 | |
3390 | QPaintDevice* QGLContext::device() const |
3391 | { |
3392 | Q_D(const QGLContext); |
3393 | return d->paintDevice; |
3394 | } |
3395 | |
3396 | bool QGLContext::deviceIsPixmap() const |
3397 | { |
3398 | Q_D(const QGLContext); |
3399 | return d->paintDevice->devType() == QInternal::Pixmap; |
3400 | } |
3401 | |
3402 | |
3403 | bool QGLContext::windowCreated() const |
3404 | { |
3405 | Q_D(const QGLContext); |
3406 | return d->crWin; |
3407 | } |
3408 | |
3409 | |
3410 | void QGLContext::setWindowCreated(bool on) |
3411 | { |
3412 | Q_D(QGLContext); |
3413 | d->crWin = on; |
3414 | } |
3415 | |
3416 | bool QGLContext::initialized() const |
3417 | { |
3418 | Q_D(const QGLContext); |
3419 | return d->initDone; |
3420 | } |
3421 | |
3422 | void QGLContext::setInitialized(bool on) |
3423 | { |
3424 | Q_D(QGLContext); |
3425 | d->initDone = on; |
3426 | } |
3427 | |
3428 | const QGLContext* QGLContext::currentContext() |
3429 | { |
3430 | #ifdef Q_WS_QPA |
3431 | if (const QPlatformGLContext *threadContext = QPlatformGLContext::currentContext()) { |
3432 | return QGLContext::fromPlatformGLContext(const_cast<QPlatformGLContext *>(threadContext)); |
3433 | } |
3434 | return 0; |
3435 | #else |
3436 | QGLThreadContext *threadContext = qgl_context_storage.localData(); |
3437 | if (threadContext) { |
3438 | #ifdef Q_OS_SYMBIAN |
3439 | // Query the current context and return null if it is different. |
3440 | // This is needed to support mixed VG-GL rendering. |
3441 | // QtOpenVG is free to make a QEglContext current at any time and |
3442 | // QGLContext gets no notification that its underlying QEglContext is |
3443 | // not current anymore. We query directly from EGL to be thread-safe. |
3444 | // QEglContext does not store all the contexts per-thread. |
3445 | if (threadContext->context) { |
3446 | QEglContext *eglcontext = threadContext->context->d_func()->eglContext; |
3447 | if (eglcontext) { |
3448 | EGLContext ctx = eglcontext->context(); |
3449 | if (ctx != eglGetCurrentContext()) |
3450 | return 0; |
3451 | } |
3452 | } |
3453 | #endif |
3454 | return threadContext->context; |
3455 | } |
3456 | return 0; |
3457 | #endif //Q_WS_QPA |
3458 | } |
3459 | |
3460 | void QGLContextPrivate::setCurrentContext(QGLContext *context) |
3461 | { |
3462 | #ifdef Q_WS_QPA |
3463 | Q_UNUSED(context); |
3464 | #else |
3465 | QGLThreadContext *threadContext = qgl_context_storage.localData(); |
3466 | if (!threadContext) { |
3467 | if (!QThread::currentThread()) { |
3468 | // We don't have a current QThread, so just set the static. |
3469 | QGLContext::currentCtx = context; |
3470 | return; |
3471 | } |
3472 | threadContext = new QGLThreadContext; |
3473 | qgl_context_storage.setLocalData(threadContext); |
3474 | } |
3475 | threadContext->context = context; |
3476 | QGLContext::currentCtx = context; // XXX: backwards-compat, not thread-safe |
3477 | #endif |
3478 | } |
3479 | |
3480 | /*! |
3481 | \fn bool QGLContext::chooseContext(const QGLContext* shareContext = 0) |
3482 | |
3483 | This semi-internal function is called by create(). It creates a |
3484 | system-dependent OpenGL handle that matches the format() of \a |
3485 | shareContext as closely as possible, returning true if successful |
3486 | or false if a suitable handle could not be found. |
3487 | |
3488 | On Windows, it calls the virtual function choosePixelFormat(), |
3489 | which finds a matching pixel format identifier. On X11, it calls |
3490 | the virtual function chooseVisual() which finds an appropriate X |
3491 | visual. On other platforms it may work differently. |
3492 | */ |
3493 | |
3494 | /*! \fn int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc) |
3495 | |
3496 | \bold{Win32 only:} This virtual function chooses a pixel format |
3497 | that matches the OpenGL \link setFormat() format\endlink. |
3498 | Reimplement this function in a subclass if you need a custom |
3499 | context. |
3500 | |
3501 | \warning The \a dummyPfd pointer and \a pdc are used as a \c |
3502 | PIXELFORMATDESCRIPTOR*. We use \c void to avoid using |
3503 | Windows-specific types in our header files. |
3504 | |
3505 | \sa chooseContext() |
3506 | */ |
3507 | |
3508 | /*! \fn void *QGLContext::chooseVisual() |
3509 | |
3510 | \bold{X11 only:} This virtual function tries to find a visual that |
3511 | matches the format, reducing the demands if the original request |
3512 | cannot be met. |
3513 | |
3514 | The algorithm for reducing the demands of the format is quite |
3515 | simple-minded, so override this method in your subclass if your |
3516 | application has spcific requirements on visual selection. |
3517 | |
3518 | \sa chooseContext() |
3519 | */ |
3520 | |
3521 | /*! \fn void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth) |
3522 | \internal |
3523 | |
3524 | \bold{X11 only:} This virtual function chooses a visual that matches |
3525 | the OpenGL \link format() format\endlink. Reimplement this function |
3526 | in a subclass if you need a custom visual. |
3527 | |
3528 | \sa chooseContext() |
3529 | */ |
3530 | |
3531 | /*! |
3532 | \fn void QGLContext::reset() |
3533 | |
3534 | Resets the context and makes it invalid. |
3535 | |
3536 | \sa create(), isValid() |
3537 | */ |
3538 | |
3539 | |
3540 | /*! |
3541 | \fn void QGLContext::makeCurrent() |
3542 | |
3543 | Makes this context the current OpenGL rendering context. All GL |
3544 | functions you call operate on this context until another context |
3545 | is made current. |
3546 | |
3547 | In some very rare cases the underlying call may fail. If this |
3548 | occurs an error message is output to stderr. |
3549 | */ |
3550 | |
3551 | |
3552 | /*! |
3553 | \fn void QGLContext::swapBuffers() const |
3554 | |
3555 | Swaps the screen contents with an off-screen buffer. Only works if |
3556 | the context is in double buffer mode. |
3557 | |
3558 | \sa QGLFormat::setDoubleBuffer() |
3559 | */ |
3560 | |
3561 | |
3562 | /*! |
3563 | \fn void QGLContext::doneCurrent() |
3564 | |
3565 | Makes no GL context the current context. Normally, you do not need |
3566 | to call this function; QGLContext calls it as necessary. |
3567 | */ |
3568 | |
3569 | |
3570 | /*! |
3571 | \fn QPaintDevice* QGLContext::device() const |
3572 | |
3573 | Returns the paint device set for this context. |
3574 | |
3575 | \sa QGLContext::QGLContext() |
3576 | */ |
3577 | |
3578 | /*! |
3579 | \obsolete |
3580 | \fn void QGLContext::generateFontDisplayLists(const QFont& font, int listBase) |
3581 | |
3582 | Generates a set of 256 display lists for the 256 first characters |
3583 | in the font \a font. The first list will start at index \a listBase. |
3584 | |
3585 | \sa QGLWidget::renderText() |
3586 | */ |
3587 | |
3588 | |
3589 | |
3590 | /***************************************************************************** |
3591 | QGLWidget implementation |
3592 | *****************************************************************************/ |
3593 | |
3594 | |
3595 | /*! |
3596 | \class QGLWidget |
3597 | \brief The QGLWidget class is a widget for rendering OpenGL graphics. |
3598 | |
3599 | \ingroup painting-3D |
3600 | |
3601 | |
3602 | QGLWidget provides functionality for displaying OpenGL graphics |
3603 | integrated into a Qt application. It is very simple to use. You |
3604 | inherit from it and use the subclass like any other QWidget, |
3605 | except that you have the choice between using QPainter and |
3606 | standard OpenGL rendering commands. |
3607 | |
3608 | QGLWidget provides three convenient virtual functions that you can |
3609 | reimplement in your subclass to perform the typical OpenGL tasks: |
3610 | |
3611 | \list |
3612 | \i paintGL() - Renders the OpenGL scene. Gets called whenever the widget |
3613 | needs to be updated. |
3614 | \i resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets |
3615 | called whenever the widget has been resized (and also when it |
3616 | is shown for the first time because all newly created widgets get a |
3617 | resize event automatically). |
3618 | \i initializeGL() - Sets up the OpenGL rendering context, defines display |
3619 | lists, etc. Gets called once before the first time resizeGL() or |
3620 | paintGL() is called. |
3621 | \endlist |
3622 | |
3623 | Here is a rough outline of how a QGLWidget subclass might look: |
3624 | |
3625 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 8 |
3626 | |
3627 | If you need to trigger a repaint from places other than paintGL() |
3628 | (a typical example is when using \link QTimer timers\endlink to |
3629 | animate scenes), you should call the widget's updateGL() function. |
3630 | |
3631 | Your widget's OpenGL rendering context is made current when |
3632 | paintGL(), resizeGL(), or initializeGL() is called. If you need to |
3633 | call the standard OpenGL API functions from other places (e.g. in |
3634 | your widget's constructor or in your own paint functions), you |
3635 | must call makeCurrent() first. |
3636 | |
3637 | QGLWidget provides functions for requesting a new display \link |
3638 | QGLFormat format\endlink and you can also create widgets with |
3639 | customized rendering \link QGLContext contexts\endlink. |
3640 | |
3641 | You can also share OpenGL display lists between QGLWidget objects (see |
3642 | the documentation of the QGLWidget constructors for details). |
3643 | |
3644 | Note that under Windows, the QGLContext belonging to a QGLWidget |
3645 | has to be recreated when the QGLWidget is reparented. This is |
3646 | necessary due to limitations on the Windows platform. This will |
3647 | most likely cause problems for users that have subclassed and |
3648 | installed their own QGLContext on a QGLWidget. It is possible to |
3649 | work around this issue by putting the QGLWidget inside a dummy |
3650 | widget and then reparenting the dummy widget, instead of the |
3651 | QGLWidget. This will side-step the issue altogether, and is what |
3652 | we recommend for users that need this kind of functionality. |
3653 | |
3654 | On Mac OS X, when Qt is built with Cocoa support, a QGLWidget |
3655 | can't have any sibling widgets placed ontop of itself. This is due |
3656 | to limitations in the Cocoa API and is not supported by Apple. |
3657 | |
3658 | \section1 Overlays |
3659 | |
3660 | The QGLWidget creates a GL overlay context in addition to the |
3661 | normal context if overlays are supported by the underlying system. |
3662 | |
3663 | If you want to use overlays, you specify it in the \link QGLFormat |
3664 | format\endlink. (Note: Overlay must be requested in the format |
3665 | passed to the QGLWidget constructor.) Your GL widget should also |
3666 | implement some or all of these virtual methods: |
3667 | |
3668 | \list |
3669 | \i paintOverlayGL() |
3670 | \i resizeOverlayGL() |
3671 | \i initializeOverlayGL() |
3672 | \endlist |
3673 | |
3674 | These methods work in the same way as the normal paintGL() etc. |
3675 | functions, except that they will be called when the overlay |
3676 | context is made current. You can explicitly make the overlay |
3677 | context current by using makeOverlayCurrent(), and you can access |
3678 | the overlay context directly (e.g. to ask for its transparent |
3679 | color) by calling overlayContext(). |
3680 | |
3681 | On X servers in which the default visual is in an overlay plane, |
3682 | non-GL Qt windows can also be used for overlays. |
3683 | |
3684 | \section1 Painting Techniques |
3685 | |
3686 | As described above, subclass QGLWidget to render pure 3D content in the |
3687 | following way: |
3688 | |
3689 | \list |
3690 | \o Reimplement the QGLWidget::initializeGL() and QGLWidget::resizeGL() to |
3691 | set up the OpenGL state and provide a perspective transformation. |
3692 | \o Reimplement QGLWidget::paintGL() to paint the 3D scene, calling only |
3693 | OpenGL functions to draw on the widget. |
3694 | \endlist |
3695 | |
3696 | It is also possible to draw 2D graphics onto a QGLWidget subclass, it is necessary |
3697 | to reimplement QGLWidget::paintEvent() and do the following: |
3698 | |
3699 | \list |
3700 | \o Construct a QPainter object. |
3701 | \o Initialize it for use on the widget with the QPainter::begin() function. |
3702 | \o Draw primitives using QPainter's member functions. |
3703 | \o Call QPainter::end() to finish painting. |
3704 | \endlist |
3705 | |
3706 | Overpainting 2D content on top of 3D content takes a little more effort. |
3707 | One approach to doing this is shown in the |
3708 | \l{Overpainting Example}{Overpainting} example. |
3709 | |
3710 | \section1 Threading |
3711 | |
3712 | As of Qt version 4.8, support for doing threaded GL rendering has |
3713 | been improved. There are three scenarios that we currently support: |
3714 | \list |
3715 | \o 1. Buffer swapping in a thread. |
3716 | |
3717 | Swapping buffers in a double buffered context may be a |
3718 | synchronous, locking call that may be a costly operation in some |
3719 | GL implementations. Especially so on embedded devices. It's not |
3720 | optimal to have the CPU idling while the GPU is doing a buffer |
3721 | swap. In those cases it is possible to do the rendering in the |
3722 | main thread and do the actual buffer swap in a separate |
3723 | thread. This can be done with the following steps: |
3724 | |
3725 | 1. Call doneCurrent() in the main thread when the rendering is |
3726 | finished. |
3727 | |
3728 | 2. Notify the swapping thread that it can grab the context. |
3729 | |
3730 | 3. Make the rendering context current in the swapping thread with |
3731 | makeCurrent() and then call swapBuffers(). |
3732 | |
3733 | 4. Call doneCurrent() in the swapping thread and notify the main |
3734 | thread that swapping is done. |
3735 | |
3736 | Doing this will free up the main thread so that it can continue |
3737 | with, for example, handling UI events or network requests. Even if |
3738 | there is a context swap involved, it may be preferable compared to |
3739 | having the main thread wait while the GPU finishes the swap |
3740 | operation. Note that this is highly implementation dependent. |
3741 | |
3742 | \o 2. Texture uploading in a thread. |
3743 | |
3744 | Doing texture uploads in a thread may be very useful for |
3745 | applications handling large amounts of images that needs to be |
3746 | displayed, like for instance a photo gallery application. This is |
3747 | supported in Qt through the existing bindTexture() API. A simple |
3748 | way of doing this is to create two sharing QGLWidgets. One is made |
3749 | current in the main GUI thread, while the other is made current in |
3750 | the texture upload thread. The widget in the uploading thread is |
3751 | never shown, it is only used for sharing textures with the main |
3752 | thread. For each texture that is bound via bindTexture(), notify |
3753 | the main thread so that it can start using the texture. |
3754 | |
3755 | \o 3. Using QPainter to draw into a QGLWidget in a thread. |
3756 | |
3757 | In Qt 4.8, it is possible to draw into a QGLWidget using a |
3758 | QPainter in a separate thread. Note that this is also possible for |
3759 | QGLPixelBuffers and QGLFramebufferObjects. Since this is only |
3760 | supported in the GL 2 paint engine, OpenGL 2.0 or OpenGL ES 2.0 is |
3761 | required. |
3762 | |
3763 | QGLWidgets can only be created in the main GUI thread. This means |
3764 | a call to doneCurrent() is necessary to release the GL context |
3765 | from the main thread, before the widget can be drawn into by |
3766 | another thread. Also, the main GUI thread will dispatch resize and |
3767 | paint events to a QGLWidget when the widget is resized, or parts |
3768 | of it becomes exposed or needs redrawing. It is therefore |
3769 | necessary to handle those events because the default |
3770 | implementations inside QGLWidget will try to make the QGLWidget's |
3771 | context current, which again will interfere with any threads |
3772 | rendering into the widget. Reimplement QGLWidget::paintEvent() and |
3773 | QGLWidget::resizeEvent() to notify the rendering thread that a |
3774 | resize or update is necessary, and be careful not to call the base |
3775 | class implementation. If you are rendering an animation, it might |
3776 | not be necessary to handle the paint event at all since the |
3777 | rendering thread is doing regular updates. Then it would be enough |
3778 | to reimplement QGLWidget::paintEvent() to do nothing. |
3779 | |
3780 | \endlist |
3781 | |
3782 | As a general rule when doing threaded rendering: be aware that |
3783 | binding and releasing contexts in different threads have to be |
3784 | synchronized by the user. A GL rendering context can only be |
3785 | current in one thread at any time. If you try to open a QPainter |
3786 | on a QGLWidget and the widget's rendering context is current in |
3787 | another thread, it will fail. |
3788 | |
3789 | Note that under X11 it is necessary to set the |
3790 | Qt::AA_X11InitThreads application attribute to make the X11 |
3791 | library and GLX calls thread safe, otherwise the above scenarios |
3792 | will fail. |
3793 | |
3794 | In addition to this, rendering using raw GL calls in a separate |
3795 | thread is supported. |
3796 | |
3797 | \e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other |
3798 | countries.} |
3799 | |
3800 | \sa QGLPixelBuffer, {Hello GL Example}, {2D Painting Example}, {Overpainting Example}, |
3801 | {Grabber Example} |
3802 | */ |
3803 | |
3804 | /*! |
3805 | Constructs an OpenGL widget with a \a parent widget. |
3806 | |
3807 | The \link QGLFormat::defaultFormat() default format\endlink is |
3808 | used. The widget will be \link isValid() invalid\endlink if the |
3809 | system has no \link QGLFormat::hasOpenGL() OpenGL support\endlink. |
3810 | |
3811 | The \a parent and widget flag, \a f, arguments are passed |
3812 | to the QWidget constructor. |
3813 | |
3814 | If \a shareWidget is a valid QGLWidget, this widget will share |
3815 | OpenGL display lists and texture objects with \a shareWidget. But |
3816 | if \a shareWidget and this widget have different \l {format()} |
3817 | {formats}, sharing might not be possible. You can check whether |
3818 | sharing is in effect by calling isSharing(). |
3819 | |
3820 | The initialization of OpenGL rendering state, etc. should be done |
3821 | by overriding the initializeGL() function, rather than in the |
3822 | constructor of your QGLWidget subclass. |
3823 | |
3824 | \sa QGLFormat::defaultFormat(), {Textures Example} |
3825 | */ |
3826 | |
3827 | QGLWidget::QGLWidget(QWidget *parent, const QGLWidget* shareWidget, Qt::WindowFlags f) |
3828 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC) |
3829 | { |
3830 | Q_D(QGLWidget); |
3831 | setAttribute(Qt::WA_PaintOnScreen); |
3832 | setAttribute(Qt::WA_NoSystemBackground); |
3833 | setAutoFillBackground(true); // for compatibility |
3834 | d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget); |
3835 | } |
3836 | |
3837 | |
3838 | /*! |
3839 | Constructs an OpenGL widget with parent \a parent. |
3840 | |
3841 | The \a format argument specifies the desired \link QGLFormat |
3842 | rendering options \endlink. If the underlying OpenGL/Window system |
3843 | cannot satisfy all the features requested in \a format, the |
3844 | nearest subset of features will be used. After creation, the |
3845 | format() method will return the actual format obtained. |
3846 | |
3847 | The widget will be \link isValid() invalid\endlink if the system |
3848 | has no \link QGLFormat::hasOpenGL() OpenGL support\endlink. |
3849 | |
3850 | The \a parent and widget flag, \a f, arguments are passed |
3851 | to the QWidget constructor. |
3852 | |
3853 | If \a shareWidget is a valid QGLWidget, this widget will share |
3854 | OpenGL display lists and texture objects with \a shareWidget. But |
3855 | if \a shareWidget and this widget have different \l {format()} |
3856 | {formats}, sharing might not be possible. You can check whether |
3857 | sharing is in effect by calling isSharing(). |
3858 | |
3859 | The initialization of OpenGL rendering state, etc. should be done |
3860 | by overriding the initializeGL() function, rather than in the |
3861 | constructor of your QGLWidget subclass. |
3862 | |
3863 | \sa QGLFormat::defaultFormat(), isValid() |
3864 | */ |
3865 | |
3866 | QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent, const QGLWidget* shareWidget, |
3867 | Qt::WindowFlags f) |
3868 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC) |
3869 | { |
3870 | Q_D(QGLWidget); |
3871 | setAttribute(Qt::WA_PaintOnScreen); |
3872 | setAttribute(Qt::WA_NoSystemBackground); |
3873 | setAutoFillBackground(true); // for compatibility |
3874 | d->init(new QGLContext(format, this), shareWidget); |
3875 | } |
3876 | |
3877 | /*! |
3878 | Constructs an OpenGL widget with parent \a parent. |
3879 | |
3880 | The \a context argument is a pointer to the QGLContext that |
3881 | you wish to be bound to this widget. This allows you to pass in |
3882 | your own QGLContext sub-classes. |
3883 | |
3884 | The widget will be \link isValid() invalid\endlink if the system |
3885 | has no \link QGLFormat::hasOpenGL() OpenGL support\endlink. |
3886 | |
3887 | The \a parent and widget flag, \a f, arguments are passed |
3888 | to the QWidget constructor. |
3889 | |
3890 | If \a shareWidget is a valid QGLWidget, this widget will share |
3891 | OpenGL display lists and texture objects with \a shareWidget. But |
3892 | if \a shareWidget and this widget have different \l {format()} |
3893 | {formats}, sharing might not be possible. You can check whether |
3894 | sharing is in effect by calling isSharing(). |
3895 | |
3896 | The initialization of OpenGL rendering state, etc. should be done |
3897 | by overriding the initializeGL() function, rather than in the |
3898 | constructor of your QGLWidget subclass. |
3899 | |
3900 | \sa QGLFormat::defaultFormat(), isValid() |
3901 | */ |
3902 | QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, const QGLWidget *shareWidget, |
3903 | Qt::WindowFlags f) |
3904 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC) |
3905 | { |
3906 | Q_D(QGLWidget); |
3907 | setAttribute(Qt::WA_PaintOnScreen); |
3908 | setAttribute(Qt::WA_NoSystemBackground); |
3909 | setAutoFillBackground(true); // for compatibility |
3910 | d->init(context, shareWidget); |
3911 | } |
3912 | |
3913 | /*! |
3914 | Destroys the widget. |
3915 | */ |
3916 | |
3917 | QGLWidget::~QGLWidget() |
3918 | { |
3919 | Q_D(QGLWidget); |
3920 | #if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT) |
3921 | bool doRelease = (glcx && glcx->windowCreated()); |
3922 | #endif |
3923 | delete d->glcx; |
3924 | d->glcx = 0; |
3925 | #if defined(Q_WS_WIN) |
3926 | delete d->olcx; |
3927 | d->olcx = 0; |
3928 | #endif |
3929 | #if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT) |
3930 | if (doRelease) |
3931 | glXReleaseBuffersMESA(x11Display(), winId()); |
3932 | #endif |
3933 | d->cleanupColormaps(); |
3934 | |
3935 | #ifdef Q_WS_MAC |
3936 | QWidget *current = parentWidget(); |
3937 | while (current) { |
3938 | qt_widget_private(current)->glWidgets.removeAll(QWidgetPrivate::GlWidgetInfo(this)); |
3939 | if (current->isWindow()) |
3940 | break; |
3941 | current = current->parentWidget(); |
3942 | }; |
3943 | #endif |
3944 | } |
3945 | |
3946 | /*! |
3947 | \fn QGLFormat QGLWidget::format() const |
3948 | |
3949 | Returns the format of the contained GL rendering context. |
3950 | */ |
3951 | |
3952 | /*! |
3953 | \fn bool QGLWidget::doubleBuffer() const |
3954 | |
3955 | Returns true if the contained GL rendering context has double |
3956 | buffering; otherwise returns false. |
3957 | |
3958 | \sa QGLFormat::doubleBuffer() |
3959 | */ |
3960 | |
3961 | /*! |
3962 | \fn void QGLWidget::setAutoBufferSwap(bool on) |
3963 | |
3964 | If \a on is true automatic GL buffer swapping is switched on; |
3965 | otherwise it is switched off. |
3966 | |
3967 | If \a on is true and the widget is using a double-buffered format, |
3968 | the background and foreground GL buffers will automatically be |
3969 | swapped after each paintGL() call. |
3970 | |
3971 | The buffer auto-swapping is on by default. |
3972 | |
3973 | \sa autoBufferSwap(), doubleBuffer(), swapBuffers() |
3974 | */ |
3975 | |
3976 | /*! |
3977 | \fn bool QGLWidget::autoBufferSwap() const |
3978 | |
3979 | Returns true if the widget is doing automatic GL buffer swapping; |
3980 | otherwise returns false. |
3981 | |
3982 | \sa setAutoBufferSwap() |
3983 | */ |
3984 | |
3985 | /*! |
3986 | \fn void *QGLContext::getProcAddress(const QString &proc) const |
3987 | |
3988 | Returns a function pointer to the GL extension function passed in |
3989 | \a proc. 0 is returned if a pointer to the function could not be |
3990 | obtained. |
3991 | */ |
3992 | |
3993 | /*! |
3994 | \fn bool QGLWidget::isValid() const |
3995 | |
3996 | Returns true if the widget has a valid GL rendering context; |
3997 | otherwise returns false. A widget will be invalid if the system |
3998 | has no \link QGLFormat::hasOpenGL() OpenGL support\endlink. |
3999 | */ |
4000 | |
4001 | bool QGLWidget::isValid() const |
4002 | { |
4003 | Q_D(const QGLWidget); |
4004 | return d->glcx && d->glcx->isValid(); |
4005 | } |
4006 | |
4007 | /*! |
4008 | \fn bool QGLWidget::isSharing() const |
4009 | |
4010 | Returns true if this widget's GL context is shared with another GL |
4011 | context, otherwise false is returned. Context sharing might not be |
4012 | possible if the widgets use different formats. |
4013 | |
4014 | \sa format() |
4015 | */ |
4016 | |
4017 | bool QGLWidget::isSharing() const |
4018 | { |
4019 | Q_D(const QGLWidget); |
4020 | return d->glcx->isSharing(); |
4021 | } |
4022 | |
4023 | /*! |
4024 | \fn void QGLWidget::makeCurrent() |
4025 | |
4026 | Makes this widget the current widget for OpenGL operations, i.e. |
4027 | makes the widget's rendering context the current OpenGL rendering |
4028 | context. |
4029 | */ |
4030 | |
4031 | void QGLWidget::makeCurrent() |
4032 | { |
4033 | Q_D(QGLWidget); |
4034 | d->glcx->makeCurrent(); |
4035 | } |
4036 | |
4037 | /*! |
4038 | \fn void QGLWidget::doneCurrent() |
4039 | |
4040 | Makes no GL context the current context. Normally, you do not need |
4041 | to call this function; QGLContext calls it as necessary. However, |
4042 | it may be useful in multithreaded environments. |
4043 | */ |
4044 | |
4045 | void QGLWidget::doneCurrent() |
4046 | { |
4047 | Q_D(QGLWidget); |
4048 | d->glcx->doneCurrent(); |
4049 | } |
4050 | |
4051 | /*! |
4052 | \fn void QGLWidget::swapBuffers() |
4053 | |
4054 | Swaps the screen contents with an off-screen buffer. This only |
4055 | works if the widget's format specifies double buffer mode. |
4056 | |
4057 | Normally, there is no need to explicitly call this function |
4058 | because it is done automatically after each widget repaint, i.e. |
4059 | each time after paintGL() has been executed. |
4060 | |
4061 | \sa doubleBuffer(), setAutoBufferSwap(), QGLFormat::setDoubleBuffer() |
4062 | */ |
4063 | |
4064 | void QGLWidget::swapBuffers() |
4065 | { |
4066 | Q_D(QGLWidget); |
4067 | d->glcx->swapBuffers(); |
4068 | } |
4069 | |
4070 | |
4071 | /*! |
4072 | \fn const QGLContext* QGLWidget::overlayContext() const |
4073 | |
4074 | Returns the overlay context of this widget, or 0 if this widget |
4075 | has no overlay. |
4076 | |
4077 | \sa context() |
4078 | */ |
4079 | |
4080 | |
4081 | |
4082 | /*! |
4083 | \fn void QGLWidget::makeOverlayCurrent() |
4084 | |
4085 | Makes the overlay context of this widget current. Use this if you |
4086 | need to issue OpenGL commands to the overlay context outside of |
4087 | initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL(). |
4088 | |
4089 | Does nothing if this widget has no overlay. |
4090 | |
4091 | \sa makeCurrent() |
4092 | */ |
4093 | |
4094 | |
4095 | /*! |
4096 | \obsolete |
4097 | |
4098 | Sets a new format for this widget. |
4099 | |
4100 | If the underlying OpenGL/Window system cannot satisfy all the |
4101 | features requested in \a format, the nearest subset of features will |
4102 | be used. After creation, the format() method will return the actual |
4103 | rendering context format obtained. |
4104 | |
4105 | The widget will be assigned a new QGLContext, and the initializeGL() |
4106 | function will be executed for this new context before the first |
4107 | resizeGL() or paintGL(). |
4108 | |
4109 | This method will try to keep display list and texture object sharing |
4110 | in effect with other QGLWidget objects, but changing the format might make |
4111 | sharing impossible. Use isSharing() to see if sharing is still in |
4112 | effect. |
4113 | |
4114 | \sa format(), isSharing(), isValid() |
4115 | */ |
4116 | |
4117 | void QGLWidget::setFormat(const QGLFormat &format) |
4118 | { |
4119 | setContext(new QGLContext(format,this)); |
4120 | } |
4121 | |
4122 | |
4123 | |
4124 | |
4125 | /*! |
4126 | \fn const QGLContext *QGLWidget::context() const |
4127 | |
4128 | Returns the context of this widget. |
4129 | |
4130 | It is possible that the context is not valid (see isValid()), for |
4131 | example, if the underlying hardware does not support the format |
4132 | attributes that were requested. |
4133 | */ |
4134 | |
4135 | /* |
4136 | \fn void QGLWidget::setContext(QGLContext *context, |
4137 | const QGLContext* shareContext, |
4138 | bool deleteOldContext) |
4139 | \obsolete |
4140 | |
4141 | Sets a new context for this widget. The QGLContext \a context must |
4142 | be created using \e new. QGLWidget will delete \a context when |
4143 | another context is set or when the widget is destroyed. |
4144 | |
4145 | If \a context is invalid, QGLContext::create() is performed on |
4146 | it. The initializeGL() function will then be executed for the new |
4147 | context before the first resizeGL() or paintGL(). |
4148 | |
4149 | If \a context is invalid, this method will try to keep display list |
4150 | and texture object sharing in effect, or (if \a shareContext points |
4151 | to a valid context) start display list and texture object sharing |
4152 | with that context, but sharing might be impossible if the two |
4153 | contexts have different \l {format()} {formats}. Use isSharing() to |
4154 | see whether sharing is in effect. |
4155 | |
4156 | If \a deleteOldContext is true (the default), the existing context |
4157 | will be deleted. You may use false here if you have kept a pointer |
4158 | to the old context (as returned by context()), and want to restore |
4159 | that context later. |
4160 | |
4161 | \sa context(), isSharing() |
4162 | */ |
4163 | |
4164 | |
4165 | |
4166 | /*! |
4167 | \fn void QGLWidget::updateGL() |
4168 | |
4169 | Updates the widget by calling glDraw(). |
4170 | */ |
4171 | |
4172 | void QGLWidget::updateGL() |
4173 | { |
4174 | if (updatesEnabled()) |
4175 | glDraw(); |
4176 | } |
4177 | |
4178 | |
4179 | /*! |
4180 | \fn void QGLWidget::updateOverlayGL() |
4181 | |
4182 | Updates the widget's overlay (if any). Will cause the virtual |
4183 | function paintOverlayGL() to be executed. |
4184 | |
4185 | The widget's rendering context will become the current context and |
4186 | initializeGL() will be called if it hasn't already been called. |
4187 | */ |
4188 | |
4189 | |
4190 | /*! |
4191 | This virtual function is called once before the first call to |
4192 | paintGL() or resizeGL(), and then once whenever the widget has |
4193 | been assigned a new QGLContext. Reimplement it in a subclass. |
4194 | |
4195 | This function should set up any required OpenGL context rendering |
4196 | flags, defining display lists, etc. |
4197 | |
4198 | There is no need to call makeCurrent() because this has already |
4199 | been done when this function is called. |
4200 | */ |
4201 | |
4202 | void QGLWidget::initializeGL() |
4203 | { |
4204 | } |
4205 | |
4206 | |
4207 | /*! |
4208 | This virtual function is called whenever the widget needs to be |
4209 | painted. Reimplement it in a subclass. |
4210 | |
4211 | There is no need to call makeCurrent() because this has already |
4212 | been done when this function is called. |
4213 | */ |
4214 | |
4215 | void QGLWidget::paintGL() |
4216 | { |
4217 | } |
4218 | |
4219 | |
4220 | /*! |
4221 | \fn void QGLWidget::resizeGL(int width , int height) |
4222 | |
4223 | This virtual function is called whenever the widget has been |
4224 | resized. The new size is passed in \a width and \a height. |
4225 | Reimplement it in a subclass. |
4226 | |
4227 | There is no need to call makeCurrent() because this has already |
4228 | been done when this function is called. |
4229 | */ |
4230 | |
4231 | void QGLWidget::resizeGL(int, int) |
4232 | { |
4233 | } |
4234 | |
4235 | |
4236 | |
4237 | /*! |
4238 | This virtual function is used in the same manner as initializeGL() |
4239 | except that it operates on the widget's overlay context instead of |
4240 | the widget's main context. This means that initializeOverlayGL() |
4241 | is called once before the first call to paintOverlayGL() or |
4242 | resizeOverlayGL(). Reimplement it in a subclass. |
4243 | |
4244 | This function should set up any required OpenGL context rendering |
4245 | flags, defining display lists, etc. for the overlay context. |
4246 | |
4247 | There is no need to call makeOverlayCurrent() because this has |
4248 | already been done when this function is called. |
4249 | */ |
4250 | |
4251 | void QGLWidget::initializeOverlayGL() |
4252 | { |
4253 | } |
4254 | |
4255 | |
4256 | /*! |
4257 | This virtual function is used in the same manner as paintGL() |
4258 | except that it operates on the widget's overlay context instead of |
4259 | the widget's main context. This means that paintOverlayGL() is |
4260 | called whenever the widget's overlay needs to be painted. |
4261 | Reimplement it in a subclass. |
4262 | |
4263 | There is no need to call makeOverlayCurrent() because this has |
4264 | already been done when this function is called. |
4265 | */ |
4266 | |
4267 | void QGLWidget::paintOverlayGL() |
4268 | { |
4269 | } |
4270 | |
4271 | |
4272 | /*! |
4273 | \fn void QGLWidget::resizeOverlayGL(int width , int height) |
4274 | |
4275 | This virtual function is used in the same manner as paintGL() |
4276 | except that it operates on the widget's overlay context instead of |
4277 | the widget's main context. This means that resizeOverlayGL() is |
4278 | called whenever the widget has been resized. The new size is |
4279 | passed in \a width and \a height. Reimplement it in a subclass. |
4280 | |
4281 | There is no need to call makeOverlayCurrent() because this has |
4282 | already been done when this function is called. |
4283 | */ |
4284 | |
4285 | void QGLWidget::resizeOverlayGL(int, int) |
4286 | { |
4287 | } |
4288 | |
4289 | /*! \fn bool QGLWidget::event(QEvent *e) |
4290 | \reimp |
4291 | */ |
4292 | #if !defined(Q_OS_WINCE) && !defined(Q_WS_QWS) && !defined(Q_WS_QPA) |
4293 | bool QGLWidget::event(QEvent *e) |
4294 | { |
4295 | Q_D(QGLWidget); |
4296 | |
4297 | if (e->type() == QEvent::Paint) { |
4298 | QPoint offset; |
4299 | QPaintDevice *redirectedDevice = d->redirected(&offset); |
4300 | if (redirectedDevice && redirectedDevice->devType() == QInternal::Pixmap) { |
4301 | d->restoreRedirected(); |
4302 | QPixmap pixmap = renderPixmap(); |
4303 | d->setRedirected(redirectedDevice, offset); |
4304 | QPainter p(redirectedDevice); |
4305 | p.drawPixmap(-offset, pixmap); |
4306 | return true; |
4307 | } |
4308 | } |
4309 | |
4310 | #if defined(Q_WS_X11) |
4311 | if (e->type() == QEvent::ParentChange) { |
4312 | // if we've reparented a window that has the current context |
4313 | // bound, we need to rebind that context to the new window id |
4314 | if (d->glcx == QGLContext::currentContext()) |
4315 | makeCurrent(); |
4316 | |
4317 | if (d->glcx->d_func()->screen != d->xinfo.screen() || testAttribute(Qt::WA_TranslucentBackground)) { |
4318 | setContext(new QGLContext(d->glcx->requestedFormat(), this)); |
4319 | // ### recreating the overlay isn't supported atm |
4320 | } |
4321 | } |
4322 | |
4323 | #ifndef QT_NO_EGL |
4324 | // A re-parent is likely to destroy the X11 window and re-create it. It is important |
4325 | // that we free the EGL surface _before_ the winID changes - otherwise we can leak. |
4326 | if (e->type() == QEvent::ParentAboutToChange) |
4327 | d->glcx->d_func()->destroyEglSurfaceForDevice(); |
4328 | |
4329 | if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) { |
4330 | // The window may have been re-created during re-parent or state change - if so, the EGL |
4331 | // surface will need to be re-created. |
4332 | d->recreateEglSurface(); |
4333 | } |
4334 | #endif |
4335 | #elif defined(Q_WS_WIN) |
4336 | if (e->type() == QEvent::ParentChange) { |
4337 | QGLContext *newContext = new QGLContext(d->glcx->requestedFormat(), this); |
4338 | setContext(newContext, d->glcx); |
4339 | |
4340 | // the overlay needs to be recreated as well |
4341 | delete d->olcx; |
4342 | if (isValid() && context()->format().hasOverlay()) { |
4343 | d->olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), this); |
4344 | if (!d->olcx->create(isSharing() ? d->glcx : 0)) { |
4345 | delete d->olcx; |
4346 | d->olcx = 0; |
4347 | d->glcx->d_func()->glFormat.setOverlay(false); |
4348 | } |
4349 | } else { |
4350 | d->olcx = 0; |
4351 | } |
4352 | } else if (e->type() == QEvent::Show) { |
4353 | if (!format().rgba()) |
4354 | d->updateColormap(); |
4355 | } |
4356 | #elif defined(Q_WS_MAC) |
4357 | if (e->type() == QEvent::MacGLWindowChange |
4358 | #if 0 //(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) |
4359 | && ((QSysInfo::MacintoshVersion >= QSysInfo::MV_10_5 && isWindow()) |
4360 | || QSysInfo::MacintoshVersion <= QSysInfo::MV_10_4) |
4361 | #endif |
4362 | ) { |
4363 | if (d->needWindowChange) { |
4364 | d->needWindowChange = false; |
4365 | d->glcx->updatePaintDevice(); |
4366 | update(); |
4367 | } |
4368 | return true; |
4369 | # if defined(QT_MAC_USE_COCOA) |
4370 | } else if (e->type() == QEvent::MacGLClearDrawable) { |
4371 | d->glcx->d_ptr->clearDrawable(); |
4372 | # endif |
4373 | } |
4374 | #elif defined(Q_OS_SYMBIAN) |
4375 | // prevents errors on some systems, where we get a flush to a |
4376 | // hidden widget |
4377 | if (e->type() == QEvent::Hide) { |
4378 | makeCurrent(); |
4379 | glFinish(); |
4380 | doneCurrent(); |
4381 | } else if (e->type() == QEvent::ParentChange) { |
4382 | // if we've reparented a window that has the current context |
4383 | // bound, we need to rebind that context to the new window id |
4384 | if (d->glcx == QGLContext::currentContext()) |
4385 | makeCurrent(); // Shouldn't happen but keep it here just for sure |
4386 | |
4387 | if (testAttribute(Qt::WA_TranslucentBackground)) |
4388 | setContext(new QGLContext(d->glcx->requestedFormat(), this)); |
4389 | } |
4390 | |
4391 | // A re-parent is likely to destroy the Symbian window and re-create it. It is important |
4392 | // that we free the EGL surface _before_ the winID changes - otherwise we can leak. |
4393 | if (e->type() == QEvent::ParentAboutToChange) { |
4394 | if (d->glcx == QGLContext::currentContext()) |
4395 | d->glcx->doneCurrent(); |
4396 | d->glcx->d_func()->destroyEglSurfaceForDevice(); |
4397 | } |
4398 | |
4399 | if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) { |
4400 | // The window may have been re-created during re-parent or state change - if so, the EGL |
4401 | // surface will need to be re-created. |
4402 | d->recreateEglSurface(); |
4403 | } |
4404 | |
4405 | #endif |
4406 | |
4407 | return QWidget::event(e); |
4408 | } |
4409 | #endif |
4410 | |
4411 | /*! |
4412 | \fn void QGLWidget::paintEvent(QPaintEvent *event) |
4413 | |
4414 | Handles paint events passed in the \a event parameter. Will cause |
4415 | the virtual paintGL() function to be called. |
4416 | |
4417 | The widget's rendering context will become the current context and |
4418 | initializeGL() will be called if it hasn't already been called. |
4419 | */ |
4420 | |
4421 | void QGLWidget::paintEvent(QPaintEvent *) |
4422 | { |
4423 | if (updatesEnabled()) { |
4424 | glDraw(); |
4425 | updateOverlayGL(); |
4426 | } |
4427 | } |
4428 | |
4429 | |
4430 | /*! |
4431 | \fn void QGLWidget::resizeEvent(QResizeEvent *event) |
4432 | |
4433 | Handles resize events that are passed in the \a event parameter. |
4434 | Calls the virtual function resizeGL(). |
4435 | */ |
4436 | |
4437 | |
4438 | /*! |
4439 | \fn void QGLWidget::setMouseTracking(bool enable) |
4440 | |
4441 | If \a enable is true then mouse tracking is enabled; otherwise it |
4442 | is disabled. |
4443 | */ |
4444 | |
4445 | |
4446 | /*! |
4447 | Renders the current scene on a pixmap and returns the pixmap. |
4448 | |
4449 | You can use this method on both visible and invisible QGLWidget objects. |
4450 | |
4451 | This method will create a pixmap and a temporary QGLContext to |
4452 | render on the pixmap. It will then call initializeGL(), |
4453 | resizeGL(), and paintGL() on this context. Finally, the widget's |
4454 | original GL context is restored. |
4455 | |
4456 | The size of the pixmap will be \a w pixels wide and \a h pixels |
4457 | high unless one of these parameters is 0 (the default), in which |
4458 | case the pixmap will have the same size as the widget. |
4459 | |
4460 | If \a useContext is true, this method will try to be more |
4461 | efficient by using the existing GL context to render the pixmap. |
4462 | The default is false. Only use true if you understand the risks. |
4463 | Note that under Windows a temporary context has to be created |
4464 | and usage of the \e useContext parameter is not supported. |
4465 | |
4466 | Overlays are not rendered onto the pixmap. |
4467 | |
4468 | If the GL rendering context and the desktop have different bit |
4469 | depths, the result will most likely look surprising. |
4470 | |
4471 | Note that the creation of display lists, modifications of the view |
4472 | frustum etc. should be done from within initializeGL(). If this is |
4473 | not done, the temporary QGLContext will not be initialized |
4474 | properly, and the rendered pixmap may be incomplete/corrupted. |
4475 | */ |
4476 | |
4477 | QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext) |
4478 | { |
4479 | Q_D(QGLWidget); |
4480 | QSize sz = size(); |
4481 | if ((w > 0) && (h > 0)) |
4482 | sz = QSize(w, h); |
4483 | |
4484 | #if defined(Q_WS_X11) |
4485 | extern int qt_x11_preferred_pixmap_depth; |
4486 | int old_depth = qt_x11_preferred_pixmap_depth; |
4487 | qt_x11_preferred_pixmap_depth = x11Info().depth(); |
4488 | |
4489 | QPixmapData *data = new QX11PixmapData(QPixmapData::PixmapType); |
4490 | data->resize(sz.width(), sz.height()); |
4491 | QPixmap pm(data); |
4492 | qt_x11_preferred_pixmap_depth = old_depth; |
4493 | QX11Info xinfo = x11Info(); |
4494 | |
4495 | // make sure we use a pixmap with the same depth/visual as the widget |
4496 | if (xinfo.visual() != QX11Info::appVisual()) { |
4497 | QX11InfoData* xd = pm.x11Info().getX11Data(true); |
4498 | xd->depth = xinfo.depth(); |
4499 | xd->visual = static_cast<Visual *>(xinfo.visual()); |
4500 | const_cast<QX11Info &>(pm.x11Info()).setX11Data(xd); |
4501 | } |
4502 | |
4503 | #else |
4504 | QPixmap pm(sz); |
4505 | #endif |
4506 | |
4507 | d->glcx->doneCurrent(); |
4508 | |
4509 | bool success = true; |
4510 | |
4511 | if (useContext && isValid() && d->renderCxPm(&pm)) |
4512 | return pm; |
4513 | |
4514 | QGLFormat fmt = d->glcx->requestedFormat(); |
4515 | fmt.setDirectRendering(false); // Direct is unlikely to work |
4516 | fmt.setDoubleBuffer(false); // We don't need dbl buf |
4517 | #ifdef Q_WS_MAC // crash prevention on the Mac - it's unlikely to work anyway |
4518 | fmt.setSampleBuffers(false); |
4519 | #endif |
4520 | |
4521 | QGLContext* ocx = d->glcx; |
4522 | ocx->doneCurrent(); |
4523 | d->glcx = new QGLContext(fmt, &pm); |
4524 | d->glcx->create(); |
4525 | |
4526 | if (d->glcx->isValid()) |
4527 | updateGL(); |
4528 | else |
4529 | success = false; |
4530 | |
4531 | delete d->glcx; |
4532 | d->glcx = ocx; |
4533 | |
4534 | ocx->makeCurrent(); |
4535 | |
4536 | if (success) { |
4537 | #if defined(Q_WS_X11) |
4538 | if (xinfo.visual() != QX11Info::appVisual()) { |
4539 | QImage image = pm.toImage(); |
4540 | QPixmap p = QPixmap::fromImage(image); |
4541 | return p; |
4542 | } |
4543 | #endif |
4544 | return pm; |
4545 | } |
4546 | return QPixmap(); |
4547 | } |
4548 | |
4549 | /*! |
4550 | Returns an image of the frame buffer. If \a withAlpha is true the |
4551 | alpha channel is included. |
4552 | |
4553 | Depending on your hardware, you can explicitly select which color |
4554 | buffer to grab with a glReadBuffer() call before calling this |
4555 | function. |
4556 | */ |
4557 | QImage QGLWidget::grabFrameBuffer(bool withAlpha) |
4558 | { |
4559 | makeCurrent(); |
4560 | QImage res; |
4561 | int w = width(); |
4562 | int h = height(); |
4563 | if (format().rgba()) { |
4564 | res = qt_gl_read_framebuffer(QSize(w, h), format().alpha(), withAlpha); |
4565 | } else { |
4566 | #if defined (Q_WS_WIN) && !defined(QT_OPENGL_ES) |
4567 | res = QImage(w, h, QImage::Format_Indexed8); |
4568 | glReadPixels(0, 0, w, h, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, res.bits()); |
4569 | const QVector<QColor> pal = QColormap::instance().colormap(); |
4570 | if (pal.size()) { |
4571 | res.setColorCount(pal.size()); |
4572 | for (int i = 0; i < pal.size(); i++) |
4573 | res.setColor(i, pal.at(i).rgb()); |
4574 | } |
4575 | res = res.mirrored(); |
4576 | #endif |
4577 | } |
4578 | |
4579 | return res; |
4580 | } |
4581 | |
4582 | |
4583 | |
4584 | /*! |
4585 | Initializes OpenGL for this widget's context. Calls the virtual |
4586 | function initializeGL(). |
4587 | */ |
4588 | |
4589 | void QGLWidget::glInit() |
4590 | { |
4591 | Q_D(QGLWidget); |
4592 | if (!isValid()) |
4593 | return; |
4594 | makeCurrent(); |
4595 | initializeGL(); |
4596 | d->glcx->setInitialized(true); |
4597 | } |
4598 | |
4599 | |
4600 | /*! |
4601 | Executes the virtual function paintGL(). |
4602 | |
4603 | The widget's rendering context will become the current context and |
4604 | initializeGL() will be called if it hasn't already been called. |
4605 | */ |
4606 | |
4607 | void QGLWidget::glDraw() |
4608 | { |
4609 | Q_D(QGLWidget); |
4610 | if (!isValid()) |
4611 | return; |
4612 | #ifdef Q_OS_SYMBIAN |
4613 | // Crashes on Symbian if trying to render to invisible surfaces |
4614 | if (!isVisible() && d->glcx->device()->devType() == QInternal::Widget) |
4615 | return; |
4616 | #endif |
4617 | makeCurrent(); |
4618 | #ifndef QT_OPENGL_ES |
4619 | if (d->glcx->deviceIsPixmap()) |
4620 | glDrawBuffer(GL_FRONT); |
4621 | #endif |
4622 | if (!d->glcx->initialized()) { |
4623 | glInit(); |
4624 | resizeGL(d->glcx->device()->width(), d->glcx->device()->height()); // New context needs this "resize" |
4625 | } |
4626 | paintGL(); |
4627 | if (doubleBuffer()) { |
4628 | if (d->autoSwap) |
4629 | swapBuffers(); |
4630 | } else { |
4631 | glFlush(); |
4632 | } |
4633 | } |
4634 | |
4635 | /*! |
4636 | Convenience function for specifying a drawing color to OpenGL. |
4637 | Calls glColor4 (in RGBA mode) or glIndex (in color-index mode) |
4638 | with the color \a c. Applies to this widgets GL context. |
4639 | |
4640 | \note This function is not supported on OpenGL/ES 2.0 systems. |
4641 | |
4642 | \sa qglClearColor(), QGLContext::currentContext(), QColor |
4643 | */ |
4644 | |
4645 | void QGLWidget::qglColor(const QColor& c) const |
4646 | { |
4647 | #if !defined(QT_OPENGL_ES_2) |
4648 | #ifdef QT_OPENGL_ES |
4649 | glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
4650 | #else |
4651 | Q_D(const QGLWidget); |
4652 | const QGLContext *ctx = QGLContext::currentContext(); |
4653 | if (ctx) { |
4654 | if (ctx->format().rgba()) |
4655 | glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
4656 | else if (!d->cmap.isEmpty()) { // QGLColormap in use? |
4657 | int i = d->cmap.find(c.rgb()); |
4658 | if (i < 0) |
4659 | i = d->cmap.findNearest(c.rgb()); |
4660 | glIndexi(i); |
4661 | } else |
4662 | glIndexi(ctx->colorIndex(c)); |
4663 | } |
4664 | #endif //QT_OPENGL_ES |
4665 | #else |
4666 | Q_UNUSED(c); |
4667 | #endif //QT_OPENGL_ES_2 |
4668 | } |
4669 | |
4670 | /*! |
4671 | Convenience function for specifying the clearing color to OpenGL. |
4672 | Calls glClearColor (in RGBA mode) or glClearIndex (in color-index |
4673 | mode) with the color \a c. Applies to this widgets GL context. |
4674 | |
4675 | \sa qglColor(), QGLContext::currentContext(), QColor |
4676 | */ |
4677 | |
4678 | void QGLWidget::qglClearColor(const QColor& c) const |
4679 | { |
4680 | #ifdef QT_OPENGL_ES |
4681 | glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
4682 | #else |
4683 | Q_D(const QGLWidget); |
4684 | const QGLContext *ctx = QGLContext::currentContext(); |
4685 | if (ctx) { |
4686 | if (ctx->format().rgba()) |
4687 | glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
4688 | else if (!d->cmap.isEmpty()) { // QGLColormap in use? |
4689 | int i = d->cmap.find(c.rgb()); |
4690 | if (i < 0) |
4691 | i = d->cmap.findNearest(c.rgb()); |
4692 | glClearIndex(i); |
4693 | } else |
4694 | glClearIndex(ctx->colorIndex(c)); |
4695 | } |
4696 | #endif |
4697 | } |
4698 | |
4699 | |
4700 | /*! |
4701 | Converts the image \a img into the unnamed format expected by |
4702 | OpenGL functions such as glTexImage2D(). The returned image is not |
4703 | usable as a QImage, but QImage::width(), QImage::height() and |
4704 | QImage::bits() may be used with OpenGL. The GL format used is |
4705 | \c GL_RGBA. |
4706 | |
4707 | \omit ### |
4708 | |
4709 | \l opengl/texture example |
4710 | The following few lines are from the texture example. Most of the |
4711 | code is irrelevant, so we just quote the relevant bits: |
4712 | |
4713 | \quotefromfile opengl/texture/gltexobj.cpp |
4714 | \skipto tex1 |
4715 | \printline tex1 |
4716 | \printline gllogo.bmp |
4717 | |
4718 | We create \e tex1 (and another variable) for OpenGL, and load a real |
4719 | image into \e buf. |
4720 | |
4721 | \skipto convertToGLFormat |
4722 | \printline convertToGLFormat |
4723 | |
4724 | A few lines later, we convert \e buf into OpenGL format and store it |
4725 | in \e tex1. |
4726 | |
4727 | \skipto glTexImage2D |
4728 | \printline glTexImage2D |
4729 | \printline tex1.bits |
4730 | |
4731 | Note the dimension restrictions for texture images as described in |
4732 | the glTexImage2D() documentation. The width must be 2^m + 2*border |
4733 | and the height 2^n + 2*border where m and n are integers and |
4734 | border is either 0 or 1. |
4735 | |
4736 | Another function in the same example uses \e tex1 with OpenGL. |
4737 | |
4738 | \endomit |
4739 | */ |
4740 | |
4741 | QImage QGLWidget::convertToGLFormat(const QImage& img) |
4742 | { |
4743 | QImage res(img.size(), QImage::Format_ARGB32); |
4744 | convertToGLFormatHelper(res, img.convertToFormat(QImage::Format_ARGB32), GL_RGBA); |
4745 | return res; |
4746 | } |
4747 | |
4748 | |
4749 | /*! |
4750 | \fn QGLColormap & QGLWidget::colormap() const |
4751 | |
4752 | Returns the colormap for this widget. |
4753 | |
4754 | Usually it is only top-level widgets that can have different |
4755 | colormaps installed. Asking for the colormap of a child widget |
4756 | will return the colormap for the child's top-level widget. |
4757 | |
4758 | If no colormap has been set for this widget, the QGLColormap |
4759 | returned will be empty. |
4760 | |
4761 | \sa setColormap(), QGLColormap::isEmpty() |
4762 | */ |
4763 | |
4764 | /*! |
4765 | \fn void QGLWidget::setColormap(const QGLColormap & cmap) |
4766 | |
4767 | Set the colormap for this widget to \a cmap. Usually it is only |
4768 | top-level widgets that can have colormaps installed. |
4769 | |
4770 | \sa colormap() |
4771 | */ |
4772 | |
4773 | |
4774 | /*! |
4775 | \obsolete |
4776 | |
4777 | Returns the value of the first display list that is generated for |
4778 | the characters in the given \a font. \a listBase indicates the base |
4779 | value used when generating the display lists for the font. The |
4780 | default value is 2000. |
4781 | |
4782 | \note This function is not supported on OpenGL/ES systems. |
4783 | */ |
4784 | int QGLWidget::fontDisplayListBase(const QFont & font, int listBase) |
4785 | { |
4786 | #ifndef QT_OPENGL_ES |
4787 | Q_D(QGLWidget); |
4788 | int base; |
4789 | |
4790 | if (!d->glcx) { // this can't happen unless we run out of mem |
4791 | return 0; |
4792 | } |
4793 | |
4794 | // always regenerate font disp. lists for pixmaps - hw accelerated |
4795 | // contexts can't handle this otherwise |
4796 | bool regenerate = d->glcx->deviceIsPixmap(); |
4797 | #ifndef QT_NO_FONTCONFIG |
4798 | // font color needs to be part of the font cache key when using |
4799 | // antialiased fonts since one set of glyphs needs to be generated |
4800 | // for each font color |
4801 | QString color_key; |
4802 | if (font.styleStrategy() != QFont::NoAntialias) { |
4803 | GLfloat color[4]; |
4804 | glGetFloatv(GL_CURRENT_COLOR, color); |
4805 | color_key.sprintf("%f_%f_%f" ,color[0], color[1], color[2]); |
4806 | } |
4807 | QString key = font.key() + color_key + QString::number((int) regenerate); |
4808 | #else |
4809 | QString key = font.key() + QString::number((int) regenerate); |
4810 | #endif |
4811 | if (!regenerate && (d->displayListCache.find(key) != d->displayListCache.end())) { |
4812 | base = d->displayListCache[key]; |
4813 | } else { |
4814 | int maxBase = listBase - 256; |
4815 | QMap<QString,int>::ConstIterator it; |
4816 | for (it = d->displayListCache.constBegin(); it != d->displayListCache.constEnd(); ++it) { |
4817 | if (maxBase < it.value()) { |
4818 | maxBase = it.value(); |
4819 | } |
4820 | } |
4821 | maxBase += 256; |
4822 | d->glcx->generateFontDisplayLists(font, maxBase); |
4823 | d->displayListCache[key] = maxBase; |
4824 | base = maxBase; |
4825 | } |
4826 | return base; |
4827 | #else // QT_OPENGL_ES |
4828 | Q_UNUSED(font); |
4829 | Q_UNUSED(listBase); |
4830 | return 0; |
4831 | #endif |
4832 | } |
4833 | |
4834 | #ifndef QT_OPENGL_ES |
4835 | |
4836 | static void qt_save_gl_state() |
4837 | { |
4838 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); |
4839 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
4840 | glMatrixMode(GL_TEXTURE); |
4841 | glPushMatrix(); |
4842 | glLoadIdentity(); |
4843 | glMatrixMode(GL_PROJECTION); |
4844 | glPushMatrix(); |
4845 | glMatrixMode(GL_MODELVIEW); |
4846 | glPushMatrix(); |
4847 | |
4848 | glShadeModel(GL_FLAT); |
4849 | glDisable(GL_CULL_FACE); |
4850 | glDisable(GL_LIGHTING); |
4851 | glDisable(GL_STENCIL_TEST); |
4852 | glDisable(GL_DEPTH_TEST); |
4853 | glEnable(GL_BLEND); |
4854 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
4855 | } |
4856 | |
4857 | static void qt_restore_gl_state() |
4858 | { |
4859 | glMatrixMode(GL_TEXTURE); |
4860 | glPopMatrix(); |
4861 | glMatrixMode(GL_PROJECTION); |
4862 | glPopMatrix(); |
4863 | glMatrixMode(GL_MODELVIEW); |
4864 | glPopMatrix(); |
4865 | glPopAttrib(); |
4866 | glPopClientAttrib(); |
4867 | } |
4868 | |
4869 | static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str, |
4870 | const QFont &font) |
4871 | { |
4872 | GLfloat color[4]; |
4873 | glGetFloatv(GL_CURRENT_COLOR, &color[0]); |
4874 | |
4875 | QColor col; |
4876 | col.setRgbF(color[0], color[1], color[2],color[3]); |
4877 | QPen old_pen = p->pen(); |
4878 | QFont old_font = p->font(); |
4879 | |
4880 | p->setPen(col); |
4881 | p->setFont(font); |
4882 | p->drawText(x, y, str); |
4883 | |
4884 | p->setPen(old_pen); |
4885 | p->setFont(old_font); |
4886 | } |
4887 | |
4888 | #endif // !QT_OPENGL_ES |
4889 | |
4890 | /*! |
4891 | Renders the string \a str into the GL context of this widget. |
4892 | |
4893 | \a x and \a y are specified in window coordinates, with the origin |
4894 | in the upper left-hand corner of the window. If \a font is not |
4895 | specified, the currently set application font will be used to |
4896 | render the string. To change the color of the rendered text you can |
4897 | use the glColor() call (or the qglColor() convenience function), |
4898 | just before the renderText() call. |
4899 | |
4900 | The \a listBase parameter is obsolete and will be removed in a |
4901 | future version of Qt. |
4902 | |
4903 | \note This function clears the stencil buffer. |
4904 | |
4905 | \note This function is not supported on OpenGL/ES systems. |
4906 | |
4907 | \note This function temporarily disables depth-testing when the |
4908 | text is drawn. |
4909 | |
4910 | \note This function can only be used inside a |
4911 | QPainter::beginNativePainting()/QPainter::endNativePainting() block |
4912 | if the default OpenGL paint engine is QPaintEngine::OpenGL. To make |
4913 | QPaintEngine::OpenGL the default GL engine, call |
4914 | QGL::setPreferredPaintEngine(QPaintEngine::OpenGL) before the |
4915 | QApplication constructor. |
4916 | |
4917 | \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead. |
4918 | */ |
4919 | |
4920 | void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font, int) |
4921 | { |
4922 | #ifndef QT_OPENGL_ES |
4923 | Q_D(QGLWidget); |
4924 | if (str.isEmpty() || !isValid()) |
4925 | return; |
4926 | |
4927 | GLint view[4]; |
4928 | bool use_scissor_testing = glIsEnabled(GL_SCISSOR_TEST); |
4929 | if (!use_scissor_testing) |
4930 | glGetIntegerv(GL_VIEWPORT, &view[0]); |
4931 | int width = d->glcx->device()->width(); |
4932 | int height = d->glcx->device()->height(); |
4933 | bool auto_swap = autoBufferSwap(); |
4934 | |
4935 | QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine(); |
4936 | |
4937 | QPaintEngine *engine = paintEngine(); |
4938 | if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) { |
4939 | qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is" |
4940 | " active on the same device is not allowed." ); |
4941 | return; |
4942 | } |
4943 | |
4944 | // this changes what paintEngine() returns |
4945 | qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL); |
4946 | engine = paintEngine(); |
4947 | QPainter *p; |
4948 | bool reuse_painter = false; |
4949 | if (engine->isActive()) { |
4950 | reuse_painter = true; |
4951 | p = engine->painter(); |
4952 | qt_save_gl_state(); |
4953 | |
4954 | glDisable(GL_DEPTH_TEST); |
4955 | glViewport(0, 0, width, height); |
4956 | glMatrixMode(GL_PROJECTION); |
4957 | glLoadIdentity(); |
4958 | glOrtho(0, width, height, 0, 0, 1); |
4959 | glMatrixMode(GL_MODELVIEW); |
4960 | |
4961 | glLoadIdentity(); |
4962 | } else { |
4963 | setAutoBufferSwap(false); |
4964 | // disable glClear() as a result of QPainter::begin() |
4965 | d->disable_clear_on_painter_begin = true; |
4966 | p = new QPainter(this); |
4967 | } |
4968 | |
4969 | QRect viewport(view[0], view[1], view[2], view[3]); |
4970 | if (!use_scissor_testing && viewport != rect()) { |
4971 | // if the user hasn't set a scissor box, we set one that |
4972 | // covers the current viewport |
4973 | glScissor(view[0], view[1], view[2], view[3]); |
4974 | glEnable(GL_SCISSOR_TEST); |
4975 | } else if (use_scissor_testing) { |
4976 | // use the scissor box set by the user |
4977 | glEnable(GL_SCISSOR_TEST); |
4978 | } |
4979 | |
4980 | qt_gl_draw_text(p, x, y, str, font); |
4981 | |
4982 | if (reuse_painter) { |
4983 | qt_restore_gl_state(); |
4984 | } else { |
4985 | p->end(); |
4986 | delete p; |
4987 | setAutoBufferSwap(auto_swap); |
4988 | d->disable_clear_on_painter_begin = false; |
4989 | } |
4990 | qgl_engine_selector()->setPreferredPaintEngine(oldEngineType); |
4991 | #else // QT_OPENGL_ES |
4992 | Q_UNUSED(x); |
4993 | Q_UNUSED(y); |
4994 | Q_UNUSED(str); |
4995 | Q_UNUSED(font); |
4996 | qWarning("QGLWidget::renderText is not supported under OpenGL/ES" ); |
4997 | #endif |
4998 | } |
4999 | |
5000 | /*! \overload |
5001 | |
5002 | \a x, \a y and \a z are specified in scene or object coordinates |
5003 | relative to the currently set projection and model matrices. This |
5004 | can be useful if you want to annotate models with text labels and |
5005 | have the labels move with the model as it is rotated etc. |
5006 | |
5007 | \note This function is not supported on OpenGL/ES systems. |
5008 | |
5009 | \note If depth testing is enabled before this function is called, |
5010 | then the drawn text will be depth-tested against the models that |
5011 | have already been drawn in the scene. Use \c{glDisable(GL_DEPTH_TEST)} |
5012 | before calling this function to annotate the models without |
5013 | depth-testing the text. |
5014 | |
5015 | \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead. |
5016 | */ |
5017 | void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font, int) |
5018 | { |
5019 | #ifndef QT_OPENGL_ES |
5020 | Q_D(QGLWidget); |
5021 | if (str.isEmpty() || !isValid()) |
5022 | return; |
5023 | |
5024 | bool auto_swap = autoBufferSwap(); |
5025 | |
5026 | int width = d->glcx->device()->width(); |
5027 | int height = d->glcx->device()->height(); |
5028 | GLdouble model[4][4], proj[4][4]; |
5029 | GLint view[4]; |
5030 | glGetDoublev(GL_MODELVIEW_MATRIX, &model[0][0]); |
5031 | glGetDoublev(GL_PROJECTION_MATRIX, &proj[0][0]); |
5032 | glGetIntegerv(GL_VIEWPORT, &view[0]); |
5033 | GLdouble win_x = 0, win_y = 0, win_z = 0; |
5034 | qgluProject(x, y, z, &model[0][0], &proj[0][0], &view[0], |
5035 | &win_x, &win_y, &win_z); |
5036 | win_y = height - win_y; // y is inverted |
5037 | |
5038 | QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine(); |
5039 | QPaintEngine *engine = paintEngine(); |
5040 | |
5041 | if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) { |
5042 | qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is" |
5043 | " active on the same device is not allowed." ); |
5044 | return; |
5045 | } |
5046 | |
5047 | // this changes what paintEngine() returns |
5048 | qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL); |
5049 | engine = paintEngine(); |
5050 | QPainter *p; |
5051 | bool reuse_painter = false; |
5052 | bool use_depth_testing = glIsEnabled(GL_DEPTH_TEST); |
5053 | bool use_scissor_testing = glIsEnabled(GL_SCISSOR_TEST); |
5054 | |
5055 | if (engine->isActive()) { |
5056 | reuse_painter = true; |
5057 | p = engine->painter(); |
5058 | qt_save_gl_state(); |
5059 | } else { |
5060 | setAutoBufferSwap(false); |
5061 | // disable glClear() as a result of QPainter::begin() |
5062 | d->disable_clear_on_painter_begin = true; |
5063 | p = new QPainter(this); |
5064 | } |
5065 | |
5066 | QRect viewport(view[0], view[1], view[2], view[3]); |
5067 | if (!use_scissor_testing && viewport != rect()) { |
5068 | glScissor(view[0], view[1], view[2], view[3]); |
5069 | glEnable(GL_SCISSOR_TEST); |
5070 | } else if (use_scissor_testing) { |
5071 | glEnable(GL_SCISSOR_TEST); |
5072 | } |
5073 | glMatrixMode(GL_PROJECTION); |
5074 | glLoadIdentity(); |
5075 | glViewport(0, 0, width, height); |
5076 | glOrtho(0, width, height, 0, 0, 1); |
5077 | glMatrixMode(GL_MODELVIEW); |
5078 | glLoadIdentity(); |
5079 | glAlphaFunc(GL_GREATER, 0.0); |
5080 | glEnable(GL_ALPHA_TEST); |
5081 | if (use_depth_testing) |
5082 | glEnable(GL_DEPTH_TEST); |
5083 | glTranslated(0, 0, -win_z); |
5084 | qt_gl_draw_text(p, qRound(win_x), qRound(win_y), str, font); |
5085 | |
5086 | if (reuse_painter) { |
5087 | qt_restore_gl_state(); |
5088 | } else { |
5089 | p->end(); |
5090 | delete p; |
5091 | setAutoBufferSwap(auto_swap); |
5092 | d->disable_clear_on_painter_begin = false; |
5093 | } |
5094 | qgl_engine_selector()->setPreferredPaintEngine(oldEngineType); |
5095 | #else // QT_OPENGL_ES |
5096 | Q_UNUSED(x); |
5097 | Q_UNUSED(y); |
5098 | Q_UNUSED(z); |
5099 | Q_UNUSED(str); |
5100 | Q_UNUSED(font); |
5101 | qWarning("QGLWidget::renderText is not supported under OpenGL/ES" ); |
5102 | #endif |
5103 | } |
5104 | |
5105 | QGLFormat QGLWidget::format() const |
5106 | { |
5107 | Q_D(const QGLWidget); |
5108 | return d->glcx->format(); |
5109 | } |
5110 | |
5111 | const QGLContext *QGLWidget::context() const |
5112 | { |
5113 | Q_D(const QGLWidget); |
5114 | return d->glcx; |
5115 | } |
5116 | |
5117 | bool QGLWidget::doubleBuffer() const |
5118 | { |
5119 | Q_D(const QGLWidget); |
5120 | return d->glcx->d_ptr->glFormat.testOption(QGL::DoubleBuffer); |
5121 | } |
5122 | |
5123 | void QGLWidget::setAutoBufferSwap(bool on) |
5124 | { |
5125 | Q_D(QGLWidget); |
5126 | d->autoSwap = on; |
5127 | } |
5128 | |
5129 | bool QGLWidget::autoBufferSwap() const |
5130 | { |
5131 | Q_D(const QGLWidget); |
5132 | return d->autoSwap; |
5133 | } |
5134 | |
5135 | /*! |
5136 | Calls QGLContext:::bindTexture(\a image, \a target, \a format) on the currently |
5137 | set context. |
5138 | |
5139 | \sa deleteTexture() |
5140 | */ |
5141 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) |
5142 | { |
5143 | if (image.isNull()) |
5144 | return 0; |
5145 | |
5146 | Q_D(QGLWidget); |
5147 | return d->glcx->bindTexture(image, target, format, QGLContext::DefaultBindOption); |
5148 | } |
5149 | |
5150 | /*! |
5151 | \overload |
5152 | \since 4.6 |
5153 | |
5154 | The binding \a options are a set of options used to decide how to |
5155 | bind the texture to the context. |
5156 | */ |
5157 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options) |
5158 | { |
5159 | if (image.isNull()) |
5160 | return 0; |
5161 | |
5162 | Q_D(QGLWidget); |
5163 | return d->glcx->bindTexture(image, target, format, options); |
5164 | } |
5165 | |
5166 | |
5167 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
5168 | /*! \internal */ |
5169 | GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format) |
5170 | { |
5171 | if (image.isNull()) |
5172 | return 0; |
5173 | |
5174 | Q_D(QGLWidget); |
5175 | return d->glcx->bindTexture(image, GLenum(target), GLint(format), QGLContext::DefaultBindOption); |
5176 | } |
5177 | |
5178 | GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format, |
5179 | QGLContext::BindOptions options) |
5180 | { |
5181 | if (image.isNull()) |
5182 | return 0; |
5183 | |
5184 | Q_D(QGLWidget); |
5185 | return d->glcx->bindTexture(image, GLenum(target), GLint(format), options); |
5186 | } |
5187 | #endif |
5188 | |
5189 | /*! |
5190 | Calls QGLContext:::bindTexture(\a pixmap, \a target, \a format) on the currently |
5191 | set context. |
5192 | |
5193 | \sa deleteTexture() |
5194 | */ |
5195 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) |
5196 | { |
5197 | if (pixmap.isNull()) |
5198 | return 0; |
5199 | |
5200 | Q_D(QGLWidget); |
5201 | return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption); |
5202 | } |
5203 | |
5204 | /*! |
5205 | \overload |
5206 | \since 4.6 |
5207 | |
5208 | Generates and binds a 2D GL texture to the current context, based |
5209 | on \a pixmap. The generated texture id is returned and can be used in |
5210 | |
5211 | The binding \a options are a set of options used to decide how to |
5212 | bind the texture to the context. |
5213 | */ |
5214 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, |
5215 | QGLContext::BindOptions options) |
5216 | { |
5217 | Q_D(QGLWidget); |
5218 | return d->glcx->bindTexture(pixmap, target, format, options); |
5219 | } |
5220 | |
5221 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
5222 | /*! \internal */ |
5223 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format) |
5224 | { |
5225 | Q_D(QGLWidget); |
5226 | return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption); |
5227 | } |
5228 | |
5229 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format, |
5230 | QGLContext::BindOptions options) |
5231 | { |
5232 | Q_D(QGLWidget); |
5233 | return d->glcx->bindTexture(pixmap, target, format, options); |
5234 | } |
5235 | #endif |
5236 | |
5237 | |
5238 | /*! \overload |
5239 | |
5240 | Calls QGLContext::bindTexture(\a fileName) on the currently set context. |
5241 | |
5242 | \sa deleteTexture() |
5243 | */ |
5244 | GLuint QGLWidget::bindTexture(const QString &fileName) |
5245 | { |
5246 | Q_D(QGLWidget); |
5247 | return d->glcx->bindTexture(fileName); |
5248 | } |
5249 | |
5250 | /*! |
5251 | Calls QGLContext::deleteTexture(\a id) on the currently set |
5252 | context. |
5253 | |
5254 | \sa bindTexture() |
5255 | */ |
5256 | void QGLWidget::deleteTexture(GLuint id) |
5257 | { |
5258 | Q_D(QGLWidget); |
5259 | d->glcx->deleteTexture(id); |
5260 | } |
5261 | |
5262 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
5263 | /*! \internal */ |
5264 | void QGLWidget::deleteTexture(QMacCompatGLuint id) |
5265 | { |
5266 | Q_D(QGLWidget); |
5267 | d->glcx->deleteTexture(GLuint(id)); |
5268 | } |
5269 | #endif |
5270 | |
5271 | /*! |
5272 | \since 4.4 |
5273 | |
5274 | Calls the corresponding QGLContext::drawTexture() with |
5275 | \a target, \a textureId, and \a textureTarget for this |
5276 | widget's context. |
5277 | */ |
5278 | void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
5279 | { |
5280 | Q_D(QGLWidget); |
5281 | d->glcx->drawTexture(target, textureId, textureTarget); |
5282 | } |
5283 | |
5284 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
5285 | /*! \internal */ |
5286 | void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
5287 | { |
5288 | Q_D(QGLWidget); |
5289 | d->glcx->drawTexture(target, GLint(textureId), GLenum(textureTarget)); |
5290 | } |
5291 | #endif |
5292 | |
5293 | /*! |
5294 | \since 4.4 |
5295 | |
5296 | Calls the corresponding QGLContext::drawTexture() with |
5297 | \a point, \a textureId, and \a textureTarget for this |
5298 | widget's context. |
5299 | */ |
5300 | void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
5301 | { |
5302 | Q_D(QGLWidget); |
5303 | d->glcx->drawTexture(point, textureId, textureTarget); |
5304 | } |
5305 | |
5306 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
5307 | /*! \internal */ |
5308 | void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
5309 | { |
5310 | Q_D(QGLWidget); |
5311 | d->glcx->drawTexture(point, GLuint(textureId), GLenum(textureTarget)); |
5312 | } |
5313 | #endif |
5314 | |
5315 | #ifndef QT_OPENGL_ES_1 |
5316 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine) |
5317 | #endif |
5318 | |
5319 | #ifndef QT_OPENGL_ES_2 |
5320 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_gl_engine) |
5321 | #endif |
5322 | |
5323 | Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine() |
5324 | { |
5325 | #if defined(QT_OPENGL_ES_1) |
5326 | return qt_gl_engine()->engine(); |
5327 | #elif defined(QT_OPENGL_ES_2) |
5328 | return qt_gl_2_engine()->engine(); |
5329 | #else |
5330 | if (qt_gl_preferGL2Engine()) |
5331 | return qt_gl_2_engine()->engine(); |
5332 | else |
5333 | return qt_gl_engine()->engine(); |
5334 | #endif |
5335 | } |
5336 | |
5337 | /*! |
5338 | \internal |
5339 | |
5340 | Returns the GL widget's paint engine. This is normally a |
5341 | QOpenGLPaintEngine. |
5342 | */ |
5343 | QPaintEngine *QGLWidget::paintEngine() const |
5344 | { |
5345 | return qt_qgl_paint_engine(); |
5346 | } |
5347 | |
5348 | #ifdef QT3_SUPPORT |
5349 | /*! |
5350 | \overload |
5351 | \obsolete |
5352 | */ |
5353 | QGLWidget::QGLWidget(QWidget *parent, const char *name, |
5354 | const QGLWidget* shareWidget, Qt::WindowFlags f) |
5355 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC) |
5356 | { |
5357 | Q_D(QGLWidget); |
5358 | if (name) |
5359 | setObjectName(QString::fromAscii(name)); |
5360 | setAttribute(Qt::WA_PaintOnScreen); |
5361 | setAttribute(Qt::WA_NoSystemBackground); |
5362 | setAutoFillBackground(true); // for compatibility |
5363 | d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget); |
5364 | } |
5365 | |
5366 | /*! |
5367 | \overload |
5368 | \obsolete |
5369 | */ |
5370 | QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent, |
5371 | const char *name, const QGLWidget* shareWidget, |
5372 | Qt::WindowFlags f) |
5373 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC) |
5374 | { |
5375 | Q_D(QGLWidget); |
5376 | if (name) |
5377 | setObjectName(QString::fromAscii(name)); |
5378 | setAttribute(Qt::WA_PaintOnScreen); |
5379 | setAttribute(Qt::WA_NoSystemBackground); |
5380 | setAutoFillBackground(true); // for compatibility |
5381 | d->init(new QGLContext(format, this), shareWidget); |
5382 | } |
5383 | |
5384 | /*! |
5385 | \overload |
5386 | \obsolete |
5387 | */ |
5388 | QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, |
5389 | const char *name, const QGLWidget *shareWidget, Qt::WindowFlags f) |
5390 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC) |
5391 | { |
5392 | Q_D(QGLWidget); |
5393 | if (name) |
5394 | setObjectName(QString::fromAscii(name)); |
5395 | setAttribute(Qt::WA_PaintOnScreen); |
5396 | setAttribute(Qt::WA_NoSystemBackground); |
5397 | setAutoFillBackground(true); // for compatibility |
5398 | d->init(context, shareWidget); |
5399 | } |
5400 | |
5401 | #endif // QT3_SUPPORT |
5402 | |
5403 | typedef const GLubyte * (APIENTRY *qt_glGetStringi)(GLenum, GLuint); |
5404 | |
5405 | #ifndef GL_NUM_EXTENSIONS |
5406 | #define GL_NUM_EXTENSIONS 0x821D |
5407 | #endif |
5408 | |
5409 | QGLExtensionMatcher::QGLExtensionMatcher(const char *str) |
5410 | { |
5411 | init(str); |
5412 | } |
5413 | |
5414 | QGLExtensionMatcher::QGLExtensionMatcher() |
5415 | { |
5416 | const char *extensionStr = reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)); |
5417 | |
5418 | if (extensionStr) { |
5419 | init(extensionStr); |
5420 | } else { |
5421 | // clear error state |
5422 | while (glGetError()) {} |
5423 | |
5424 | const QGLContext *ctx = QGLContext::currentContext(); |
5425 | if (ctx) { |
5426 | qt_glGetStringi glGetStringi = (qt_glGetStringi)ctx->getProcAddress(QLatin1String("glGetStringi" )); |
5427 | |
5428 | GLint numExtensions; |
5429 | glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); |
5430 | |
5431 | for (int i = 0; i < numExtensions; ++i) { |
5432 | const char *str = reinterpret_cast<const char *>(glGetStringi(GL_EXTENSIONS, i)); |
5433 | |
5434 | m_offsets << m_extensions.size(); |
5435 | |
5436 | while (*str != 0) |
5437 | m_extensions.append(*str++); |
5438 | m_extensions.append(' '); |
5439 | } |
5440 | } |
5441 | } |
5442 | } |
5443 | |
5444 | void QGLExtensionMatcher::init(const char *str) |
5445 | { |
5446 | m_extensions = str; |
5447 | |
5448 | // make sure extension string ends with a space |
5449 | if (!m_extensions.endsWith(' ')) |
5450 | m_extensions.append(' '); |
5451 | |
5452 | int index = 0; |
5453 | int next = 0; |
5454 | while ((next = m_extensions.indexOf(' ', index)) >= 0) { |
5455 | m_offsets << index; |
5456 | index = next + 1; |
5457 | } |
5458 | } |
5459 | |
5460 | /* |
5461 | Returns the GL extensions for the current context. |
5462 | */ |
5463 | QGLExtensions::Extensions QGLExtensions::currentContextExtensions() |
5464 | { |
5465 | QGLExtensionMatcher extensions; |
5466 | Extensions glExtensions; |
5467 | |
5468 | if (extensions.match("GL_ARB_texture_rectangle" )) |
5469 | glExtensions |= TextureRectangle; |
5470 | if (extensions.match("GL_ARB_multisample" )) |
5471 | glExtensions |= SampleBuffers; |
5472 | if (extensions.match("GL_SGIS_generate_mipmap" )) |
5473 | glExtensions |= GenerateMipmap; |
5474 | if (extensions.match("GL_ARB_texture_compression" )) |
5475 | glExtensions |= TextureCompression; |
5476 | if (extensions.match("GL_EXT_texture_compression_s3tc" )) |
5477 | glExtensions |= DDSTextureCompression; |
5478 | if (extensions.match("GL_OES_compressed_ETC1_RGB8_texture" )) |
5479 | glExtensions |= ETC1TextureCompression; |
5480 | if (extensions.match("GL_IMG_texture_compression_pvrtc" )) |
5481 | glExtensions |= PVRTCTextureCompression; |
5482 | if (extensions.match("GL_ARB_fragment_program" )) |
5483 | glExtensions |= FragmentProgram; |
5484 | if (extensions.match("GL_ARB_fragment_shader" )) |
5485 | glExtensions |= FragmentShader; |
5486 | if (extensions.match("GL_ARB_shader_objects" )) |
5487 | glExtensions |= FragmentShader; |
5488 | if (extensions.match("GL_ARB_texture_mirrored_repeat" )) |
5489 | glExtensions |= MirroredRepeat; |
5490 | if (extensions.match("GL_EXT_framebuffer_object" )) |
5491 | glExtensions |= FramebufferObject; |
5492 | if (extensions.match("GL_EXT_stencil_two_side" )) |
5493 | glExtensions |= StencilTwoSide; |
5494 | if (extensions.match("GL_EXT_stencil_wrap" )) |
5495 | glExtensions |= StencilWrap; |
5496 | if (extensions.match("GL_EXT_packed_depth_stencil" )) |
5497 | glExtensions |= PackedDepthStencil; |
5498 | if (extensions.match("GL_NV_float_buffer" )) |
5499 | glExtensions |= NVFloatBuffer; |
5500 | if (extensions.match("GL_ARB_pixel_buffer_object" )) |
5501 | glExtensions |= PixelBufferObject; |
5502 | if (extensions.match("GL_IMG_texture_format_BGRA8888" ) |
5503 | || extensions.match("GL_EXT_texture_format_BGRA8888" )) |
5504 | glExtensions |= BGRATextureFormat; |
5505 | #if defined(QT_OPENGL_ES_2) |
5506 | glExtensions |= FramebufferObject; |
5507 | glExtensions |= GenerateMipmap; |
5508 | glExtensions |= FragmentShader; |
5509 | #endif |
5510 | #if defined(QT_OPENGL_ES_1) |
5511 | if (extensions.match("GL_OES_framebuffer_object" )) |
5512 | glExtensions |= FramebufferObject; |
5513 | #endif |
5514 | #if defined(QT_OPENGL_ES) |
5515 | if (extensions.match("GL_OES_packed_depth_stencil" )) |
5516 | glExtensions |= PackedDepthStencil; |
5517 | if (extensions.match("GL_OES_element_index_uint" )) |
5518 | glExtensions |= ElementIndexUint; |
5519 | if (extensions.match("GL_OES_depth24" )) |
5520 | glExtensions |= Depth24; |
5521 | #else |
5522 | glExtensions |= ElementIndexUint; |
5523 | #endif |
5524 | if (extensions.match("GL_ARB_framebuffer_object" )) { |
5525 | // ARB_framebuffer_object also includes EXT_framebuffer_blit. |
5526 | glExtensions |= FramebufferObject; |
5527 | glExtensions |= FramebufferBlit; |
5528 | } |
5529 | |
5530 | if (extensions.match("GL_EXT_framebuffer_blit" )) |
5531 | glExtensions |= FramebufferBlit; |
5532 | |
5533 | if (extensions.match("GL_ARB_texture_non_power_of_two" )) |
5534 | glExtensions |= NPOTTextures; |
5535 | |
5536 | if (extensions.match("GL_EXT_bgra" )) |
5537 | glExtensions |= BGRATextureFormat; |
5538 | |
5539 | { |
5540 | GLboolean srgbCapableFramebuffers = false; |
5541 | glGetBooleanv(FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgbCapableFramebuffers); |
5542 | if (srgbCapableFramebuffers) |
5543 | glExtensions |= SRGBFrameBuffer; |
5544 | // Clear possible error which is generated if |
5545 | // FRAMEBUFFER_SRGB_CAPABLE_EXT isn't supported. |
5546 | glGetError(); |
5547 | } |
5548 | |
5549 | return glExtensions; |
5550 | } |
5551 | |
5552 | |
5553 | class QGLDefaultExtensions |
5554 | { |
5555 | public: |
5556 | QGLDefaultExtensions() { |
5557 | QGLTemporaryContext tempContext; |
5558 | extensions = QGLExtensions::currentContextExtensions(); |
5559 | } |
5560 | |
5561 | QGLExtensions::Extensions extensions; |
5562 | }; |
5563 | |
5564 | Q_GLOBAL_STATIC(QGLDefaultExtensions, qtDefaultExtensions) |
5565 | |
5566 | /* |
5567 | Returns the GL extensions for the current QGLContext. If there is no |
5568 | current QGLContext, a default context will be created and the extensions |
5569 | for that context will be returned instead. |
5570 | */ |
5571 | QGLExtensions::Extensions QGLExtensions::glExtensions() |
5572 | { |
5573 | Extensions extensionFlags = 0; |
5574 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext()); |
5575 | |
5576 | if (currentCtx && currentCtx->d_func()->extension_flags_cached) |
5577 | return currentCtx->d_func()->extension_flags; |
5578 | |
5579 | if (!currentCtx) { |
5580 | extensionFlags = qtDefaultExtensions()->extensions; |
5581 | } else { |
5582 | extensionFlags = currentContextExtensions(); |
5583 | currentCtx->d_func()->extension_flags_cached = true; |
5584 | currentCtx->d_func()->extension_flags = extensionFlags; |
5585 | } |
5586 | return extensionFlags; |
5587 | } |
5588 | |
5589 | /* |
5590 | This is the shared initialization for all platforms. Called from QGLWidgetPrivate::init() |
5591 | */ |
5592 | void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWidget) |
5593 | { |
5594 | Q_Q(QGLWidget); |
5595 | |
5596 | glDevice.setWidget(q); |
5597 | |
5598 | glcx = 0; |
5599 | autoSwap = true; |
5600 | |
5601 | if (context && !context->device()) |
5602 | context->setDevice(q); |
5603 | q->setContext(context, shareWidget ? shareWidget->context() : 0); |
5604 | |
5605 | if (!glcx) |
5606 | glcx = new QGLContext(QGLFormat::defaultFormat(), q); |
5607 | } |
5608 | |
5609 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA) |
5610 | Q_GLOBAL_STATIC(QString, qt_gl_lib_name) |
5611 | |
5612 | Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name) |
5613 | { |
5614 | qt_gl_lib_name()->operator=(name); |
5615 | } |
5616 | |
5617 | Q_OPENGL_EXPORT const QString qt_gl_library_name() |
5618 | { |
5619 | if (qt_gl_lib_name()->isNull()) { |
5620 | #ifdef Q_WS_MAC |
5621 | return QLatin1String("/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib" ); |
5622 | #else |
5623 | # if defined(QT_OPENGL_ES_1) |
5624 | return QLatin1String("GLES_CM" ); |
5625 | # elif defined(QT_OPENGL_ES_2) |
5626 | return QLatin1String("GLESv2" ); |
5627 | # else |
5628 | return QLatin1String("GL" ); |
5629 | # endif |
5630 | #endif // defined Q_WS_MAC |
5631 | } |
5632 | return *qt_gl_lib_name(); |
5633 | } |
5634 | #endif |
5635 | |
5636 | void QGLContextGroup::addShare(const QGLContext *context, const QGLContext *share) { |
5637 | Q_ASSERT(context && share); |
5638 | if (context->d_ptr->group == share->d_ptr->group) |
5639 | return; |
5640 | |
5641 | // Make sure 'context' is not already shared with another group of contexts. |
5642 | Q_ASSERT(context->d_ptr->group->m_refs == 1); |
5643 | |
5644 | // Free 'context' group resources and make it use the same resources as 'share'. |
5645 | QGLContextGroup *group = share->d_ptr->group; |
5646 | delete context->d_ptr->group; |
5647 | context->d_ptr->group = group; |
5648 | group->m_refs.ref(); |
5649 | |
5650 | // Maintain a list of all the contexts in each group of sharing contexts. |
5651 | // The list is empty if the "share" context wasn't sharing already. |
5652 | if (group->m_shares.isEmpty()) |
5653 | group->m_shares.append(share); |
5654 | group->m_shares.append(context); |
5655 | } |
5656 | |
5657 | void QGLContextGroup::removeShare(const QGLContext *context) { |
5658 | // Remove the context from the group. |
5659 | QGLContextGroup *group = context->d_ptr->group; |
5660 | if (group->m_shares.isEmpty()) |
5661 | return; |
5662 | group->m_shares.removeAll(context); |
5663 | |
5664 | // Update context group representative. |
5665 | Q_ASSERT(group->m_shares.size() != 0); |
5666 | if (group->m_context == context) |
5667 | group->m_context = group->m_shares[0]; |
5668 | |
5669 | // If there is only one context left, then make the list empty. |
5670 | if (group->m_shares.size() == 1) |
5671 | group->m_shares.clear(); |
5672 | } |
5673 | |
5674 | QGLContextGroupResourceBase::QGLContextGroupResourceBase() |
5675 | : active(0) |
5676 | { |
5677 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
5678 | qDebug("Creating context group resource object %p." , this); |
5679 | #endif |
5680 | } |
5681 | |
5682 | QGLContextGroupResourceBase::~QGLContextGroupResourceBase() |
5683 | { |
5684 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
5685 | qDebug("Deleting context group resource %p. Group size: %d." , this, m_groups.size()); |
5686 | #endif |
5687 | for (int i = 0; i < m_groups.size(); ++i) { |
5688 | m_groups.at(i)->m_resources.remove(this); |
5689 | active.deref(); |
5690 | } |
5691 | #ifndef QT_NO_DEBUG |
5692 | if (active != 0) { |
5693 | qWarning("QtOpenGL: Resources are still available at program shutdown.\n" |
5694 | " This is possibly caused by a leaked QGLWidget, \n" |
5695 | " QGLFramebufferObject or QGLPixelBuffer." ); |
5696 | } |
5697 | #endif |
5698 | } |
5699 | |
5700 | void QGLContextGroupResourceBase::insert(const QGLContext *context, void *value) |
5701 | { |
5702 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
5703 | qDebug("Inserting context group resource %p for context %p, managed by %p." , value, context, this); |
5704 | #endif |
5705 | QGLContextGroup *group = QGLContextPrivate::contextGroup(context); |
5706 | Q_ASSERT(!group->m_resources.contains(this)); |
5707 | group->m_resources.insert(this, value); |
5708 | m_groups.append(group); |
5709 | active.ref(); |
5710 | } |
5711 | |
5712 | void *QGLContextGroupResourceBase::value(const QGLContext *context) |
5713 | { |
5714 | QGLContextGroup *group = QGLContextPrivate::contextGroup(context); |
5715 | return group->m_resources.value(this, 0); |
5716 | } |
5717 | |
5718 | void QGLContextGroupResourceBase::cleanup(const QGLContext *ctx) |
5719 | { |
5720 | void *resource = value(ctx); |
5721 | |
5722 | if (resource != 0) { |
5723 | QGLShareContextScope scope(ctx); |
5724 | freeResource(resource); |
5725 | |
5726 | QGLContextGroup *group = QGLContextPrivate::contextGroup(ctx); |
5727 | group->m_resources.remove(this); |
5728 | m_groups.removeOne(group); |
5729 | active.deref(); |
5730 | } |
5731 | } |
5732 | |
5733 | void QGLContextGroupResourceBase::contextDeleted(const QGLContext *ctx) |
5734 | { |
5735 | Q_UNUSED(ctx); |
5736 | } |
5737 | |
5738 | void QGLContextGroupResourceBase::cleanup(const QGLContext *ctx, void *value) |
5739 | { |
5740 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
5741 | qDebug("Cleaning up context group resource %p, for context %p in thread %p." , this, ctx, QThread::currentThread()); |
5742 | #endif |
5743 | QGLShareContextScope scope(ctx); |
5744 | freeResource(value); |
5745 | active.deref(); |
5746 | |
5747 | QGLContextGroup *group = QGLContextPrivate::contextGroup(ctx); |
5748 | m_groups.removeOne(group); |
5749 | } |
5750 | |
5751 | void QGLContextGroup::cleanupResources(const QGLContext *context) |
5752 | { |
5753 | // Notify all resources that a context has been deleted |
5754 | QHash<QGLContextGroupResourceBase *, void *>::ConstIterator it; |
5755 | for (it = m_resources.begin(); it != m_resources.end(); ++it) |
5756 | it.key()->contextDeleted(context); |
5757 | |
5758 | // If there are still shares, then no cleanup to be done yet. |
5759 | if (m_shares.size() > 1) |
5760 | return; |
5761 | |
5762 | // Iterate over all resources and free each in turn. |
5763 | for (it = m_resources.begin(); it != m_resources.end(); ++it) |
5764 | it.key()->cleanup(context, it.value()); |
5765 | } |
5766 | |
5767 | QGLSharedResourceGuard::~QGLSharedResourceGuard() |
5768 | { |
5769 | if (m_group) |
5770 | m_group->removeGuard(this); |
5771 | } |
5772 | |
5773 | void QGLSharedResourceGuard::setContext(const QGLContext *context) |
5774 | { |
5775 | if (m_group) |
5776 | m_group->removeGuard(this); |
5777 | if (context) { |
5778 | m_group = QGLContextPrivate::contextGroup(context); |
5779 | m_group->addGuard(this); |
5780 | } else { |
5781 | m_group = 0; |
5782 | } |
5783 | } |
5784 | |
5785 | QSize QGLTexture::bindCompressedTexture |
5786 | (const QString& fileName, const char *format) |
5787 | { |
5788 | QFile file(fileName); |
5789 | if (!file.open(QIODevice::ReadOnly)) |
5790 | return QSize(); |
5791 | QByteArray contents = file.readAll(); |
5792 | file.close(); |
5793 | return bindCompressedTexture |
5794 | (contents.constData(), contents.size(), format); |
5795 | } |
5796 | |
5797 | // PVR header format for container files that store textures compressed |
5798 | // with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the |
5799 | // PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp |
5800 | // "PVRTexTool Reference Manual, version 1.11f". |
5801 | struct |
5802 | { |
5803 | quint32 ; |
5804 | quint32 ; |
5805 | quint32 ; |
5806 | quint32 ; |
5807 | quint32 ; |
5808 | quint32 ; |
5809 | quint32 ; |
5810 | quint32 ; |
5811 | quint32 ; |
5812 | quint32 ; |
5813 | quint32 ; |
5814 | quint32 ; |
5815 | quint32 ; |
5816 | }; |
5817 | |
5818 | #define PVR_MAGIC 0x21525650 // "PVR!" in little-endian |
5819 | |
5820 | #define PVR_FORMAT_MASK 0x000000FF |
5821 | #define PVR_FORMAT_PVRTC2 0x00000018 |
5822 | #define PVR_FORMAT_PVRTC4 0x00000019 |
5823 | #define PVR_FORMAT_ETC1 0x00000036 |
5824 | |
5825 | #define PVR_HAS_MIPMAPS 0x00000100 |
5826 | #define PVR_TWIDDLED 0x00000200 |
5827 | #define PVR_NORMAL_MAP 0x00000400 |
5828 | #define PVR_BORDER_ADDED 0x00000800 |
5829 | #define PVR_CUBE_MAP 0x00001000 |
5830 | #define PVR_FALSE_COLOR_MIPMAPS 0x00002000 |
5831 | #define PVR_VOLUME_TEXTURE 0x00004000 |
5832 | #define PVR_ALPHA_IN_TEXTURE 0x00008000 |
5833 | #define PVR_VERTICAL_FLIP 0x00010000 |
5834 | |
5835 | #ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG |
5836 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
5837 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
5838 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
5839 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
5840 | #endif |
5841 | |
5842 | #ifndef GL_ETC1_RGB8_OES |
5843 | #define GL_ETC1_RGB8_OES 0x8D64 |
5844 | #endif |
5845 | |
5846 | bool QGLTexture::canBindCompressedTexture |
5847 | (const char *buf, int len, const char *format, bool *hasAlpha) |
5848 | { |
5849 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { |
5850 | // Compressed texture loading only supported on little-endian |
5851 | // systems such as x86 and ARM at the moment. |
5852 | return false; |
5853 | } |
5854 | if (!format) { |
5855 | // Auto-detect the format from the header. |
5856 | if (len >= 4 && !qstrncmp(buf, "DDS " , 4)) { |
5857 | *hasAlpha = true; |
5858 | return true; |
5859 | } else if (len >= 52 && !qstrncmp(buf + 44, "PVR!" , 4)) { |
5860 | const PvrHeader * = |
5861 | reinterpret_cast<const PvrHeader *>(buf); |
5862 | *hasAlpha = (pvrHeader->alphaMask != 0); |
5863 | return true; |
5864 | } |
5865 | } else { |
5866 | // Validate the format against the header. |
5867 | if (!qstricmp(format, "DDS" )) { |
5868 | if (len >= 4 && !qstrncmp(buf, "DDS " , 4)) { |
5869 | *hasAlpha = true; |
5870 | return true; |
5871 | } |
5872 | } else if (!qstricmp(format, "PVR" ) || !qstricmp(format, "ETC1" )) { |
5873 | if (len >= 52 && !qstrncmp(buf + 44, "PVR!" , 4)) { |
5874 | const PvrHeader * = |
5875 | reinterpret_cast<const PvrHeader *>(buf); |
5876 | *hasAlpha = (pvrHeader->alphaMask != 0); |
5877 | return true; |
5878 | } |
5879 | } |
5880 | } |
5881 | return false; |
5882 | } |
5883 | |
5884 | #define ctx QGLContext::currentContext() |
5885 | |
5886 | QSize QGLTexture::bindCompressedTexture |
5887 | (const char *buf, int len, const char *format) |
5888 | { |
5889 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { |
5890 | // Compressed texture loading only supported on little-endian |
5891 | // systems such as x86 and ARM at the moment. |
5892 | return QSize(); |
5893 | } |
5894 | #if !defined(QT_OPENGL_ES) |
5895 | if (!glCompressedTexImage2D) { |
5896 | if (!(QGLExtensions::glExtensions() & QGLExtensions::TextureCompression)) { |
5897 | qWarning("QGLContext::bindTexture(): The GL implementation does " |
5898 | "not support texture compression extensions." ); |
5899 | return QSize(); |
5900 | } |
5901 | glCompressedTexImage2D = (_glCompressedTexImage2DARB) ctx->getProcAddress(QLatin1String("glCompressedTexImage2DARB" )); |
5902 | if (!glCompressedTexImage2D) { |
5903 | qWarning("QGLContext::bindTexture(): could not resolve " |
5904 | "glCompressedTexImage2DARB." ); |
5905 | return QSize(); |
5906 | } |
5907 | } |
5908 | #endif |
5909 | if (!format) { |
5910 | // Auto-detect the format from the header. |
5911 | if (len >= 4 && !qstrncmp(buf, "DDS " , 4)) |
5912 | return bindCompressedTextureDDS(buf, len); |
5913 | else if (len >= 52 && !qstrncmp(buf + 44, "PVR!" , 4)) |
5914 | return bindCompressedTexturePVR(buf, len); |
5915 | } else { |
5916 | // Validate the format against the header. |
5917 | if (!qstricmp(format, "DDS" )) { |
5918 | if (len >= 4 && !qstrncmp(buf, "DDS " , 4)) |
5919 | return bindCompressedTextureDDS(buf, len); |
5920 | } else if (!qstricmp(format, "PVR" ) || !qstricmp(format, "ETC1" )) { |
5921 | if (len >= 52 && !qstrncmp(buf + 44, "PVR!" , 4)) |
5922 | return bindCompressedTexturePVR(buf, len); |
5923 | } |
5924 | } |
5925 | return QSize(); |
5926 | } |
5927 | |
5928 | QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) |
5929 | { |
5930 | // We only support 2D texture loading at present. |
5931 | if (target != GL_TEXTURE_2D) |
5932 | return QSize(); |
5933 | |
5934 | // Bail out if the necessary extension is not present. |
5935 | if (!(QGLExtensions::glExtensions() & QGLExtensions::DDSTextureCompression)) { |
5936 | qWarning("QGLContext::bindTexture(): DDS texture compression is not supported." ); |
5937 | return QSize(); |
5938 | } |
5939 | |
5940 | const DDSFormat * = reinterpret_cast<const DDSFormat *>(buf + 4); |
5941 | if (!ddsHeader->dwLinearSize) { |
5942 | qWarning("QGLContext::bindTexture(): DDS image size is not valid." ); |
5943 | return QSize(); |
5944 | } |
5945 | |
5946 | int blockSize = 16; |
5947 | GLenum format; |
5948 | |
5949 | switch(ddsHeader->ddsPixelFormat.dwFourCC) { |
5950 | case FOURCC_DXT1: |
5951 | format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
5952 | blockSize = 8; |
5953 | break; |
5954 | case FOURCC_DXT3: |
5955 | format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
5956 | break; |
5957 | case FOURCC_DXT5: |
5958 | format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
5959 | break; |
5960 | default: |
5961 | qWarning("QGLContext::bindTexture(): DDS image format not supported." ); |
5962 | return QSize(); |
5963 | } |
5964 | |
5965 | const GLubyte *pixels = |
5966 | reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4); |
5967 | |
5968 | glGenTextures(1, &id); |
5969 | glBindTexture(GL_TEXTURE_2D, id); |
5970 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
5971 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
5972 | |
5973 | int size; |
5974 | int offset = 0; |
5975 | int available = len - int(ddsHeader->dwSize + 4); |
5976 | int w = ddsHeader->dwWidth; |
5977 | int h = ddsHeader->dwHeight; |
5978 | |
5979 | // load mip-maps |
5980 | for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) { |
5981 | if (w == 0) w = 1; |
5982 | if (h == 0) h = 1; |
5983 | |
5984 | size = ((w+3)/4) * ((h+3)/4) * blockSize; |
5985 | if (size > available) |
5986 | break; |
5987 | glCompressedTexImage2D(GL_TEXTURE_2D, i, format, w, h, 0, |
5988 | size, pixels + offset); |
5989 | offset += size; |
5990 | available -= size; |
5991 | |
5992 | // half size for each mip-map level |
5993 | w = w/2; |
5994 | h = h/2; |
5995 | } |
5996 | |
5997 | // DDS images are not inverted. |
5998 | options &= ~QGLContext::InvertedYBindOption; |
5999 | |
6000 | return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight); |
6001 | } |
6002 | |
6003 | QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) |
6004 | { |
6005 | // We only support 2D texture loading at present. Cube maps later. |
6006 | if (target != GL_TEXTURE_2D) |
6007 | return QSize(); |
6008 | |
6009 | // Determine which texture format we will be loading. |
6010 | const PvrHeader * = reinterpret_cast<const PvrHeader *>(buf); |
6011 | GLenum textureFormat; |
6012 | quint32 minWidth, minHeight; |
6013 | switch (pvrHeader->flags & PVR_FORMAT_MASK) { |
6014 | case PVR_FORMAT_PVRTC2: |
6015 | if (pvrHeader->alphaMask) |
6016 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; |
6017 | else |
6018 | textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; |
6019 | minWidth = 16; |
6020 | minHeight = 8; |
6021 | break; |
6022 | |
6023 | case PVR_FORMAT_PVRTC4: |
6024 | if (pvrHeader->alphaMask) |
6025 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; |
6026 | else |
6027 | textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; |
6028 | minWidth = 8; |
6029 | minHeight = 8; |
6030 | break; |
6031 | |
6032 | case PVR_FORMAT_ETC1: |
6033 | textureFormat = GL_ETC1_RGB8_OES; |
6034 | minWidth = 4; |
6035 | minHeight = 4; |
6036 | break; |
6037 | |
6038 | default: |
6039 | qWarning("QGLContext::bindTexture(): PVR image format 0x%x not supported." , int(pvrHeader->flags & PVR_FORMAT_MASK)); |
6040 | return QSize(); |
6041 | } |
6042 | |
6043 | // Bail out if the necessary extension is not present. |
6044 | if (textureFormat == GL_ETC1_RGB8_OES) { |
6045 | if (!(QGLExtensions::glExtensions() & |
6046 | QGLExtensions::ETC1TextureCompression)) { |
6047 | qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported." ); |
6048 | return QSize(); |
6049 | } |
6050 | } else { |
6051 | if (!(QGLExtensions::glExtensions() & |
6052 | QGLExtensions::PVRTCTextureCompression)) { |
6053 | qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported." ); |
6054 | return QSize(); |
6055 | } |
6056 | } |
6057 | |
6058 | // Boundary check on the buffer size. |
6059 | quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize; |
6060 | if (bufferSize > quint32(len)) { |
6061 | qWarning("QGLContext::bindTexture(): PVR image size is not valid." ); |
6062 | return QSize(); |
6063 | } |
6064 | |
6065 | // Create the texture. |
6066 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
6067 | glGenTextures(1, &id); |
6068 | glBindTexture(GL_TEXTURE_2D, id); |
6069 | if (pvrHeader->mipMapCount) { |
6070 | if ((options & QGLContext::LinearFilteringBindOption) != 0) { |
6071 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
6072 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); |
6073 | } else { |
6074 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
6075 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); |
6076 | } |
6077 | } else if ((options & QGLContext::LinearFilteringBindOption) != 0) { |
6078 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
6079 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
6080 | } else { |
6081 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
6082 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
6083 | } |
6084 | |
6085 | // Load the compressed mipmap levels. |
6086 | const GLubyte *buffer = |
6087 | reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize); |
6088 | bufferSize = pvrHeader->dataSize; |
6089 | quint32 level = 0; |
6090 | quint32 width = pvrHeader->width; |
6091 | quint32 height = pvrHeader->height; |
6092 | while (bufferSize > 0 && level <= pvrHeader->mipMapCount) { |
6093 | quint32 size = |
6094 | (qMax(width, minWidth) * qMax(height, minHeight) * |
6095 | pvrHeader->bitsPerPixel) / 8; |
6096 | if (size > bufferSize) |
6097 | break; |
6098 | glCompressedTexImage2D(GL_TEXTURE_2D, GLint(level), textureFormat, |
6099 | GLsizei(width), GLsizei(height), 0, |
6100 | GLsizei(size), buffer); |
6101 | width /= 2; |
6102 | height /= 2; |
6103 | buffer += size; |
6104 | ++level; |
6105 | } |
6106 | |
6107 | // Restore the default pixel alignment for later texture uploads. |
6108 | glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
6109 | |
6110 | // Set the invert flag for the texture. The "vertical flip" |
6111 | // flag in PVR is the opposite sense to our sense of inversion. |
6112 | if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0) |
6113 | options &= ~QGLContext::InvertedYBindOption; |
6114 | else |
6115 | options |= QGLContext::InvertedYBindOption; |
6116 | |
6117 | return QSize(pvrHeader->width, pvrHeader->height); |
6118 | } |
6119 | |
6120 | #undef ctx |
6121 | |
6122 | #ifdef Q_OS_SYMBIAN |
6123 | void QGLTexture::freeTexture() |
6124 | { |
6125 | if (!id) |
6126 | return; |
6127 | |
6128 | if (inTexturePool) |
6129 | QGLTexturePool::instance()->detachTexture(this); |
6130 | |
6131 | if (boundPixmap) |
6132 | boundPixmap->releaseNativeImageHandle(); |
6133 | |
6134 | if (options & QGLContext::MemoryManagedBindOption) { |
6135 | Q_ASSERT(context); |
6136 | context->d_ptr->texture_destroyer->emitFreeTexture(context, 0, id); |
6137 | } |
6138 | |
6139 | id = 0; |
6140 | boundPixmap = 0; |
6141 | boundKey = 0; |
6142 | } |
6143 | #endif |
6144 | |
6145 | QT_END_NAMESPACE |
6146 | |